Research and Development Quest [Warhammer Fantasy]

Skragg Bilgebelly
Ogres aren't exactly known for their seamanship but there are exceptions. Skragg joined a band of would be Maneaters in search of gold, glory and of course exotic meat. During the groups journey they eventually reached the Pirate Principality of Sartosa where they would disband over a dispute over back pay (i.e. how much fatback each member was entitled to). Now without the beefy companionship of other ogres, Skragg was persuaded to joint the crew of the infamous pirate Short Gold Giovanni. Over the course of his seven year stay with the crew Skragg would gain an intimate understanding of his ship's weapons and would develop an obsession with sailing vessels. Electing to return home to the Mountains of Mourn to persuade other ogres to assist him in the building of a ship and join him on a journey across the seas in search of plunder and high quality seafood, Skragg has been passed between various tribes in an attempt to get rid of him. Then your new boss attached him to your research efforts in an attempt to both make him finally shut up and to make some matter of productive use of his knowledge.
Tech Trees: Weaponmaking (TL2), Shipbuilding (TL2)
 
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Grabthar Watetcaller
Summoning TL 2 Gut Magic TL2

Normally, no ogre cares overly much about cleanliness in food preproduction as food is generally just food. Even Butchers, rarely realize that dirt makes food taste funny. So when the rare ogre learns alchemy, their lack of cleanliness leads to contamination of their products and making random effects. Grabthur learned potion making from someone he captured in a raid and was saving for later to eat. The scared slave offered what little knowledge on potion making he had as a bargain for his life. Grabthur agreed and said that as long as they could teach him something new, Grabthur would let him live. So the slave, thinking quickly, tried to delay, sabotage, or extend every part of the potion making process. Each step taking much longer partially from the intentional delays and partially form concepts most ogres never thought of. The hardest for Grabthur was how to get water clean enough for his slave teacher as a base for healing potions. After a particularly difficult potion failed(due to sabotage) and the teacher blamed dirty water adding odd effects, Grabthur when to the near by lake with his water jug(big casket for normal sized human) and started screaming calling for the clean water to come to him so he would finally have good water. He ended up calling a water elemental that proceeded to try attacking him. After hitting it with his jug. The water elemental collapsed and pure water ended up filling his jug. Returning with this water, he tried to make a plain healing potion again. This time when he failed and his teacher said it was the water again, Grabthur ate the slave and tried again. This time he successfully made a high quality potion. From then on, he was one of the best(only) potion makers in his tribe using elementals he summons for materials for both cooking and potions. Mixing the knowledge of potions with his Gut magic
 
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Grabthar Watetcaller
Alchemy TL 2 Summoning TL 2

Normally, no ogre cares overly much about cleanliness in food preproduction as food is generally just food. Even Butchers, rarely realize that dirt makes food taste funny. So when the rare ogre learns alchemy, their lack of cleanliness leads to contamination of their products and making random effects. Grabthur learned potion making from someone he captured in a raid and was saving for later to eat. The scared slave offered what little knowledge on potion making he had as a bargain for his life. Grabthur agreed and said that as long as they could teach him something new, Grabthur would let him live. So the slave, thinking quickly, tried to delay, sabotage, or extend every part of the potion making process. Each step taking much longer partially from the intentional delays and partially form concepts most ogres never thought of. The hardest for Grabthur was how to get water clean enough for his slave teacher as a base for healing potions. After a particularly difficult potion failed(due to sabotage) and the teacher blamed dirty water adding odd effects, Grabthur when to the near by lake with his water jug(big casket for normal sized human) and started screaming calling for the clean water to come to him so he would finally have good water. He ended up calling a water elemental that proceeded to try attacking him. After hitting it with his jug. The water elemental collapsed and pure water ended up filling his jug. Returning with this water, he tried to make a plain healing potion again. This time when he failed and his teacher said it was the water again, Grabthur ate the slave and tried again. This time he successfully made a high quality potion. From then on, he was one of the best(only) potion makers in his tribe using elementals he summons for materials for both cooking and potions.
You need a core tech tree (Gut Magic, Weaponry, and Mourne Beasts) as one of your specializations
 
Grok Speakeasy

Most ogres aren't known as what you could call "great conversationalists. Grok Speakeasy wasn't most ogres though. Rather than the normal manner of Beastpunching favored by tribes, Grok could simply sit and talk at a beast of his choice. And they'd listen. It was eerie watching an infant Chimera that had been destined for the stewpot act the part of a massive mutant kitten after Grok had sat next to its cage for several days. This method of capturing the attention of animals also has some effect on other creatures; as Grok was able to talk a wayward Alchemist that had wandered far from the protections of the Empire into teaching him what he could learn. The alchemist had been enthralled with the fact that Grok could easily get hold of reagents and parts of creatures that would otherwise take whole teams of hunters to bring down, and was capable of harvesting them from living creatures to boot! Unfortunately, as they say familiarity breeds contempt, and the Alchemist soon got to be too big for his robes, ordering Grok around instead of asking politely. Ever-patient, Grok asked the alchemist if he would check his tone. The alchemist did not. So Grok ate him. He's been moving from territory to territory, often being forced to leave less because of his own action than because the small menagerie that he's gathered strips the area of food almost as fast as he does. Now your Boss has him working under you.
Tech Trees: Mourne Beasts(TL2), Alchemy (TL2)
 
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Bokum Stonethrower
A maneater having spent more than a decade in Bretonnia, primarily Carcassonne, Bokum knows how to build a trebuchet from scratch and has taught his gnoblars to use bows. He also knows a great deal about cavalry tactics from observation, though not all of it suited to less nimble and well-armored ogres.
He had to leave Brettonia in a hurry after his lord fell into disfavor, for founding a Slaaneshi cult no less. Otherwise he would have stayed there for life, never tiring of the Bretonnian cuisine. Since then he has worked as a mercenary for various employers, where his portable siege weapon has caught your tyrant's attention.
Tech Trees: Weapons (TL2), Tactics (TL2)
 
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Bokum Stonethrower
A maneater having spent more than a decade in Bretonnia, primarily Carcassonne, Bokum knows how to build a trebuchet from scratch and has taught his gnoblars to use bows. He also knows a great deal about cavalry tactics from observation, though not all of it suited to less nimble and well-armored ogres.
He had to leave Brettonia in a hurry after his lord fell into disfavor, for founding a Slaaneshi cult no less. Otherwise he would have stayed there for life, never tiring of the Bretonnian cuisine. Since then he has worked as a mercenary for various employers, where his portable siege weapon has caught your tyrant's attention.
Tech Trees: Weapons (TL2), Brettonian Tactics (TL2)
Weirdly enough, I think Brettonian tactics is too specific.
Tactics alone works fine.
 
Makpo Long-Strider
Weaponry (TL2), Military Organisation (TL 2)
Most Ogres see humans as little more than just another source of food. Not Makpo, though he is willing to partake in consuming the fine pork as it were he has come to a rather novel realisation over his travels as a man-eater. That if you learn to work with the humans you can both more and better quality food to eat. With this startling revelation Makpo has managed to mostly restrain himself around them (as humans tend to frown upon being eaten) and this combined with his wandering tendencies have allowed him to become somewhat of an expert on the various customs of humanity. For he has travelled far tasting a wide variety of human delececies from the rice of Nippon in the east to the spices of Araby and the frozen mammoth legs of distant Norsca. More importantly he has learnt their techniques on their travels both in warmaking and most importantly their cuisine. Though perhaps less importantly their skills in military and logistical organisation.
 
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alright so I just got done with the character idea, what should I replace it with. I already have Weapon Crafting so Cookery? Languages what
Alcohol, tactics, industrial knowhow, agriculture, organizational skills, mining, building, fortifications, engineering, etc.
 
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so i am really just asking to settle my mind, after this just came up in it, but....
Is fleshcraft possible? or core tech-trees from other races are a no?

Another one if druidic/plant magic is good? just so, there can be that weird Ogre who likes to eat the greenery.... except when it helps him eat YOU!
 
so i am really just asking to settle my mind, after this just came up in it, but....
Is fleshcraft possible? or core tech-trees from other races are a no?

Another one if druidic/plant magic is good? just so, there can be that weird Ogre who likes to eat the greenery.... except when it helps him eat YOU!
Oh, yeah.
Core tech trees from other factions are unavailable as personal specializations
Druidic stuff...
Id have to see the write in.
 
Guts Magic TL2, Green/Ghyran Magic TL2 (warhammer wiki said its human only but eh, someone messed up)

Truk Treechewer was just your average Butcher wannabe, always being near the cook pots, watching, sneaking some bites when nobody saw and throwing any of the random gnoblars before the butchers for eating their precious ingredients. Until his his favorite Butcher, Gnark One-Eye, was called for a big raid on imperial territory, so he followed, after all, its easier to steal from someone who only has 1 eye than from one who has 2! He was right, of course, but it might have been better if he had stayed on the mountain he came from, because just as the raid party got near to reaching a nice little farming village... it was ruthlessly crushed, not by beasts or even an army of pink skins, but the mere trees!
And it was caused by only one man! One that killed a fourth of the would be raiders at the start, and another two thirds died to kill him in turn and kill him they done! Alas, with most of the warriors killed, they didn't had the strength to attack even that weak village with its walls still standing... but there was food at least, so they decided to return to their mountains on the morning. Gnark was a true Butcher though, and prepared the man of the trees in that special way of the Butchers, to take his knowledge and powers and just finished it when the group was ambushed, again, this time by an army of pink skins, with their leader shooting him in the head with an arrow. That was the moment Truk had enough of this raid, took the treeman's head from Gnark's corpse (and Gnark's one eye as well, for a snack) and ran while the others fought.
When he felt it was safe enough, he eat the head and got knocked out by the migraine caused by the knowledge of the treeman, but when he awoke, he knew things no ogre should, but he also knew he lacked in power to use most of it. Not to mention nobody would believe him if he told them, so he didn't. The trees know though, that he shouldnt have this knowledge and power, so they try to kill him just as much as they kill his enemies as well, always waitng for him to slip up when using their powers.
But he now also knew how to make plants taste good, which raised him into the ranks of true Butchers when some idiots made the whole mountain empty of beasts by some hellishly stinking bomb or whatever, its was a worthy trade in his opinion.

@Kaboomatic i admit it was slaped together, and i really dont know the setting, just put in things i read here and on the wiki.
 
Guts Magic TL2, Green/Ghyran Magic TL2 (warhammer wiki said its human only but eh, someone messed up)

Truk Treechewer was just your average Butcher wannabe, always being near the cook pots, watching, sneaking some bites when nobody saw and throwing any of the random gnoblars before the butchers for eating their precious ingredients. Until his his favorite Butcher, Gnark One-Eye, was called for a big raid on imperial territory, so he followed, after all, its easier to steal from someone who only has 1 eye than from one who has 2! He was right, of course, but it might have been better if he had stayed on the mountain he came from, because just as the raid party got near to reaching a nice little farming village... it was ruthlessly crushed, not by beasts or even an army of pink skins, but the mere trees!
And it was caused by only one man! One that killed a fourth of the would be raiders at the start, and another two thirds died to kill him in turn and kill him they done! Alas, with most of the warriors killed, they didn't had the strength to attack even that weak village with its walls still standing... but there was food at least, so they decided to return to their mountains on the morning. Gnark was a true Butcher though, and prepared the man of the trees in that special way of the Butchers, to take his knowledge and powers and just finished it when the group was ambushed, again, this time by an army of pink skins, with their leader shooting him in the head with an arrow. That was the moment Truk had enough of this raid, took the treeman's head from Gnark's corpse (and Gnark's one eye as well, for a snack) and ran while the others fought.
When he felt it was safe enough, he eat the head and got knocked out by the migraine caused by the knowledge of the treeman, but when he awoke, he knew things no ogre should, but he also knew he lacked in power to use most of it. Not to mention nobody would believe him if he told them, so he didn't. The trees know though, that he shouldnt have this knowledge and power, so they try to kill him just as much as they kill his enemies as well, always waitng for him to slip up when using their powers.
But he now also knew how to make plants taste good, which raised him into the ranks of true Butchers when some idiots made the whole mountain empty of beasts by some hellishly stinking bomb or whatever, its was a worthy trade in his opinion.

@Kaboomatic i admit it was slaped together, and i really dont know the setting, just put in things i read here and on the wiki.
Hmmmm
Wind magic and gut magic are incompatible, so unfortunately no.

Anyways, let's say the hero unit stuff closes at 6pm est, after which I'll post the update after an hour or so.
 
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