Research and Development Quest [Warhammer Fantasy]

Whatever option wins I just want us to have access to a Warpstone worker like Rateater.

We could cook up some crazy stuff with that.
 
[x] Plan Plants and Animals
-[x] Skagg Burninator: It's common knowledge in ogre society (or, whatever ogres have that passes for a society) that Firebellies are all fucking insane. Skagg Burninator is perhaps the best example of this, being a Firebelly who, when gifted power over magma and heat, decided that the best use of his new ability was hammering metal into shapes. But, weirdly enough, his crazy paid off. See, Skagg managed to figure out basic metalworking, and nowadays he makes weapons and armor (and also a few rough cannons) for anyone who gives him enough food. Of course, after discovering blasting powder, Skagg went on a week-long rampage through the Mountains that ended after your Tyrant punched him in the gut and decided that he could be useful. Now Skagg works for you, far out of the way of anything important to your Tyrant.
--[x] Student
-[x] Grok Speakeasy: Most ogres aren't known as what you could call "great conversationalists. Grok Speakeasy wasn't most ogres though. Rather than the normal manner of Beastpunching favored by tribes, Grok could simply sit and talk at a beast of his choice. And they'd listen. This method of capturing the attention of animals also has some effect on other creatures; as Grok was able to talk a wayward Alchemist that had wandered far from the protections of the Empire into teaching him what he could learn. The alchemist had been enthralled with the fact that Grok could easily get hold of reagents and parts of creatures that would otherwise take whole teams of hunters to bring down, and was capable of harvesting them from living creatures to boot! Unfortunately, after a bit of an incident, Grok ate his teacher. He's been moving from territory to territory, often being forced to leave less because of his own action than because the small menagerie that he's gathered strips the area of food almost as fast as he does. Now your Boss has him working under you.
-[x] Grak Gardenback: The one thing every Butcher needs is a supply of ingredients. Some Butchers hunt for their own, others have ogres get ingredients for them, but every Butcher has to have some way to get them. Grok Gardenback decided to go another way. See, he knew that plants grow from the ground, so Grok wondered why he couldn't just take the ground along with the plants, eat only a bit of the plant, and have an infinite supply of magic ingredients. Since nobody could give him a good answer, that's exactly what Grok did, taking an old cart, strapping it to his back, and using it to grow plants, for an infinite supply of of plant based spells. Of course, Mourne plants are as dangerous as the animals, and after one of his plants bit a Bruiser, Grok now works for you.
 
[X] Plan Warpstone and Fire and Alchemy, Oh My!

[x] Plan Plants and Animals
 
[X] Plan Fire, Faith, and Steel

[X] Plan Plants and Animals
 
Last edited:
What if we have a tie? :V

Adhoc vote count started by TheCount on Aug 31, 2021 at 10:42 AM, finished with 35 posts and 20 votes.

  • [x] Plan Plants and Animals
    -[x] Skagg Burninator: It's common knowledge in ogre society (or, whatever ogres have that passes for a society) that Firebellies are all fucking insane. Skagg Burninator is perhaps the best example of this, being a Firebelly who, when gifted power over magma and heat, decided that the best use of his new ability was hammering metal into shapes. But, weirdly enough, his crazy paid off. See, Skagg managed to figure out basic metalworking, and nowadays he makes weapons and armor (and also a few rough cannons) for anyone who gives him enough food. Of course, after discovering blasting powder, Skagg went on a week-long rampage through the Mountains that ended after your Tyrant punched him in the gut and decided that he could be useful. Now Skagg works for you, far out of the way of anything important to your Tyrant.
    --[x] Student
    -[x] Grok Speakeasy: Most ogres aren't known as what you could call "great conversationalists. Grok Speakeasy wasn't most ogres though. Rather than the normal manner of Beastpunching favored by tribes, Grok could simply sit and talk at a beast of his choice. And they'd listen. This method of capturing the attention of animals also has some effect on other creatures; as Grok was able to talk a wayward Alchemist that had wandered far from the protections of the Empire into teaching him what he could learn. The alchemist had been enthralled with the fact that Grok could easily get hold of reagents and parts of creatures that would otherwise take whole teams of hunters to bring down, and was capable of harvesting them from living creatures to boot! Unfortunately, after a bit of an incident, Grok ate his teacher. He's been moving from territory to territory, often being forced to leave less because of his own action than because the small menagerie that he's gathered strips the area of food almost as fast as he does. Now your Boss has him working under you.
    -[x] Grak Gardenback: The one thing every Butcher needs is a supply of ingredients. Some Butchers hunt for their own, others have ogres get ingredients for them, but every Butcher has to have some way to get them. Grok Gardenback decided to go another way. See, he knew that plants grow from the ground, so Grok wondered why he couldn't just take the ground along with the plants, eat only a bit of the plant, and have an infinite supply of magic ingredients. Since nobody could give him a good answer, that's exactly what Grok did, taking an old cart, strapping it to his back, and using it to grow plants, for an infinite supply of of plant based spells. Of course, Mourne plants are as dangerous as the animals, and after one of his plants bit a Bruiser, Grok now works for you.
    [X] Plan Warpstone and Fire and Alchemy, Oh My!
    -[X] Khagra Rateater: Most Ogres consider the Skaven to be annoying to fight and somewhat bland as far as meat goes. Khagra, as a dedicated Butcher, believes this to only be a challenge to her cooking skills. Khagra believes that the preparation of food is just as important as the consumption of it and she definitely wishes to prove it. The large amounts of Skaven corpses left after battles have allowed her to have a great degree of experimentation on what is usually considered a bland dinner and she has become a master of Skaven preparation. A side effect of her preferred targets of Skaven clans is interest in how Skaven weapons and magic function, especially the catalyst to most of them, Warpstone, that most dangerous of things. If it could be used to make Ogres, and more importantly the dinner table, greater, all the risks would be worth it.
    --[x] Student
    -[x] Skagg Burninator: It's common knowledge in ogre society (or, whatever ogres have that passes for a society) that Firebellies are all fucking insane. Skagg Burninator is perhaps the best example of this, being a Firebelly who, when gifted power over magma and heat, decided that the best use of his new ability was hammering metal into shapes. But, weirdly enough, his crazy paid off. See, Skagg managed to figure out basic metalworking, and nowadays he makes weapons and armor (and also a few rough cannons) for anyone who gives him enough food. Of course, after discovering blasting powder, Skagg went on a week-long rampage through the Mountains that ended after your Tyrant punched him in the gut and decided that he could be useful. Now Skagg works for you, far out of the way of anything important to your Tyrant.
    -[x] Grok Speakeasy: Most ogres aren't known as what you could call "great conversationalists. Grok Speakeasy wasn't most ogres though. Rather than the normal manner of Beastpunching favored by tribes, Grok could simply sit and talk at a beast of his choice. And they'd listen. This method of capturing the attention of animals also has some effect on other creatures; as Grok was able to talk a wayward Alchemist that had wandered far from the protections of the Empire into teaching him what he could learn. The alchemist had been enthralled with the fact that Grok could easily get hold of reagents and parts of creatures that would otherwise take whole teams of hunters to bring down, and was capable of harvesting them from living creatures to boot! Unfortunately, after a bit of an incident, Grok ate his teacher. He's been moving from territory to territory, often being forced to leave less because of his own action than because the small menagerie that he's gathered strips the area of food almost as fast as he does. Now your Boss has him working under you.
    [X] Plan Fire, Faith, and Steel
    - [X] Vash the Armored: Ogres visit a lot of places, sometimes as Maneater mercenaries, sometimes as raiders, sometimes as both. Most of the time it's to eat a bunch of new food and get paid for doing so. Vash's journey to Ind was different. See, Vash had taken a few too many bonks to the head, so he decided to go into Ind permanently, find actual work there as some sort of guard and get paid a fuckton of food. That was the last anyone had heard of from Vash for a while. Then, a few months ago, Vash rolled up back to the Mountains with some fancy new armor and a weird look in his eye. Apparently he'd become a Marut, a temple guard fitted with magic armor that only he could use. He'd had a pretty good time of it too, up until his temple got annihilated by an army, with him as the only survivor. He didn't have a job anymore, so he returned to his former Tyrant, your Tyrant. Your boss didn't like the look of his face, so he sent Vash over to you, and now he's a research assistant, one who knows a lot about armor, weapons, and the god magic of Ind.
    --[x] Student
    -[x] Skagg Burninator: It's common knowledge in ogre society (or, whatever ogres have that passes for a society) that Firebellies are all fucking insane. Skagg Burninator is perhaps the best example of this, being a Firebelly who, when gifted power over magma and heat, decided that the best use of his new ability was hammering metal into shapes. But, weirdly enough, his crazy paid off. See, Skagg managed to figure out basic metalworking, and nowadays he makes weapons and armor (and also a few rough cannons) for anyone who gives him enough food. Of course, after discovering blasting powder, Skagg went on a week-long rampage through the Mountains that ended after your Tyrant punched him in the gut and decided that he could be useful. Now Skagg works for you, far out of the way of anything important to your Tyrant.
    - [X] Skragg Bilgebelly: Ogres aren't exactly known for their seamanship but there are exceptions. Skragg joined a band of would be Maneaters in search of gold, glory and of course exotic meat. During the groups journey they eventually reached the Pirate Principality of Sartosa where they would disband over a dispute over back pay (i.e. how much fatback each member was entitled to). Now without the beefy companionship of other ogres, Skragg was persuaded to joint the crew of the infamous pirate Short Gold Giovanni. Over the course of his seven year stay with the crew Skragg would gain an intimate understanding of his ship's weapons and would develop an obsession with sailing vessels. Electing to return home to the Mountains of Mourn to persuade other ogres to assist him in the building of a ship and join him on a journey across the seas in search of plunder and high quality seafood, Skragg has been passed between various tribes in an attempt to get rid of him. Then your new boss attached him to your research efforts in an attempt to both make him finally shut up and to make some matter of productive use of his knowledge.
    [X] Plan Open Maw Closed Fist Academy
    - [X] Skragg Bilgebelly: Ogres aren't exactly known for their seamanship but there are exceptions. Skragg joined a band of would be Maneaters in search of gold, glory and of course exotic meat. During the groups journey they eventually reached the Pirate Principality of Sartosa where they would disband over a dispute over back pay (i.e. how much fatback each member was entitled to). Now without the beefy companionship of other ogres, Skragg was persuaded to joint the crew of the infamous pirate Short Gold Giovanni. Over the course of his seven year stay with the crew Skragg would gain an intimate understanding of his ship's weapons and would develop an obsession with sailing vessels. Electing to return home to the Mountains of Mourn to persuade other ogres to assist him in the building of a ship and join him on a journey across the seas in search of plunder and high quality seafood, Skragg has been passed between various tribes in an attempt to get rid of him. Then your new boss attached him to your research efforts in an attempt to both make him finally shut up and to make some matter of productive use of his knowledge.
    -[X] Kurg Gnobwrangler: Gnoblars. Every tribe and every ogre has at least a few, little green goblin things that do whatever an ogre tells them to do. Most ogres, you included, don't really think too much about em, they're just kinda there. Not Kurg Gnobwrangler. See, while most ogres look at gnoblars and see em as nothing more than servants and food, Kurg looked at em and saw… well, still servants and food yeah, but more than that, Kurg saw potential. A pretty good beastpuncher already, Kurg wondered what would happen if he tried beastpunching a Gnoblar. The resulting fallout destroyed a mountain, killed half a tribe, and had Greasus fucking Goldtooth himself say that he'd eat anyone who talked about it. What it also did was cause Kurg to start figuring exactly what the fuck was up with Orcs and Goblins, and now, working for you and far away from anything valuable, he's become a pretty good expert on em.
    - [X] Vash the Armored: Ogres visit a lot of places, sometimes as Maneater mercenaries, sometimes as raiders, sometimes as both. Most of the time it's to eat a bunch of new food and get paid for doing so. Vash's journey to Ind was different. See, Vash had taken a few too many bonks to the head, so he decided to go into Ind permanently, find actual work there as some sort of guard and get paid a fuckton of food. That was the last anyone had heard of from Vash for a while. Then, a few months ago, Vash rolled up back to the Mountains with some fancy new armor and a weird look in his eye. Apparently he'd become a Marut, a temple guard fitted with magic armor that only he could use. He'd had a pretty good time of it too, up until his temple got annihilated by an army, with him as the only survivor. He didn't have a job anymore, so he returned to his former Tyrant, your Tyrant. Your boss didn't like the look of his face, so he sent Vash over to you, and now he's a research assistant, one who knows a lot about armor, weapons, and the god magic of Ind.
    --[x] Student
    [X] Plan Medicine, The Myth, and Magic Chemistry
    -[X] Fulb Stitchup
    -[X] Brag Stormeate
    -[X] Grok Speakeasy
    [x][Plan] Then Along Came Zeus.
    -[X] Brag Stormeate
    -[X] Grok Speakeasy
    -[x] Vash the Armored
    [X] Plan: Greenskins, Ind, and Storms
    -[X] Kurg Gnobwrangler
    --[x] Student
    -[x] Vash the Armored
    -[X] Brag Stormeater
    [X] Plan: Gathering Storm
    -[x] Vash the Armored
    --[x] Student
    -[X] Fulb Stitchup
    -[X] Grak Gardenback
 
Last edited:
We should lick them all, before we decide and take the tastiest.I personally think they ones specialized on edible thing taste the best.

[x] Plan Plants and Animals
 
[X] Plan Medicine, The Myth, and Magic Chemistry
[X] Plan Warpstone and Fire and Alchemy, Oh My!
 
[X] Plan Fire, Faith, and Steel
- [X] Vash the Armored: Ogres visit a lot of places, sometimes as Maneater mercenaries, sometimes as raiders, sometimes as both. Most of the time it's to eat a bunch of new food and get paid for doing so. Vash's journey to Ind was different. See, Vash had taken a few too many bonks to the head, so he decided to go into Ind permanently, find actual work there as some sort of guard and get paid a fuckton of food. That was the last anyone had heard of from Vash for a while. Then, a few months ago, Vash rolled up back to the Mountains with some fancy new armor and a weird look in his eye. Apparently he'd become a Marut, a temple guard fitted with magic armor that only he could use. He'd had a pretty good time of it too, up until his temple got annihilated by an army, with him as the only survivor. He didn't have a job anymore, so he returned to his former Tyrant, your Tyrant. Your boss didn't like the look of his face, so he sent Vash over to you, and now he's a research assistant, one who knows a lot about armor, weapons, and the god magic of Ind.
--[x] Student
-[x] Skagg Burninator: It's common knowledge in ogre society (or, whatever ogres have that passes for a society) that Firebellies are all fucking insane. Skagg Burninator is perhaps the best example of this, being a Firebelly who, when gifted power over magma and heat, decided that the best use of his new ability was hammering metal into shapes. But, weirdly enough, his crazy paid off. See, Skagg managed to figure out basic metalworking, and nowadays he makes weapons and armor (and also a few rough cannons) for anyone who gives him enough food. Of course, after discovering blasting powder, Skagg went on a week-long rampage through the Mountains that ended after your Tyrant punched him in the gut and decided that he could be useful. Now Skagg works for you, far out of the way of anything important to your Tyrant.
- [X] Skragg Bilgebelly: Ogres aren't exactly known for their seamanship but there are exceptions. Skragg joined a band of would be Maneaters in search of gold, glory and of course exotic meat. During the groups journey they eventually reached the Pirate Principality of Sartosa where they would disband over a dispute over back pay (i.e. how much fatback each member was entitled to). Now without the beefy companionship of other ogres, Skragg was persuaded to joint the crew of the infamous pirate Short Gold Giovanni. Over the course of his seven year stay with the crew Skragg would gain an intimate understanding of his ship's weapons and would develop an obsession with sailing vessels. Electing to return home to the Mountains of Mourn to persuade other ogres to assist him in the building of a ship and join him on a journey across the seas in search of plunder and high quality seafood, Skragg has been passed between various tribes in an attempt to get rid of him. Then your new boss attached him to your research efforts in an attempt to both make him finally shut up and to make some matter of productive use of his knowledge.
 
On another note, why is firebellies good?
In terms of Rule of Cool, they're priests of a volcano god who gain their power by eating lava and surviving, which is metal as hell. Strategically, well, from Skagg it looks like we might be able to apply Firebelly magic to forging techniques which has some nice synergy. It also gives us access to the full range of Ogre magic - though there's certainly an argument as to whether it's better to gain mastery of Ogre magic or experiment with other stuff.
 
Last edited:
Back
Top