[X] Let loose the hounds of war.
[X] Send them in at once.
––––––––––––––––––
Turn 5 : Early Season, Bid Phase
Budget : 100 Spacebucks
Science Teams : 1 (Joana Lehara)
Active Advantages : None
Active Disadvantages : None
Active Long Term Deals : None
The Carriers... were too late. The line has collapsed. Alien Incursions are penetrating deeper into human space with every second.
The war is not going well.
But the Carriers may have saved us all. The first constructed Doombringers arrived just in time to meet the big alien push, and their drones proved a horribly effective surprise against the aliens. Fighter and Bomber runs devastated unprepared enemies, and most of all their Recon Drones proved perfectly able to pick out the enemy Black Angels from the void, turning ambushes into hard fought defense actions that left many battlecruisers atmosphere bleeding wrecks.
And they have also proved their ability in raiding, as well, with their masterwork drive system proving to allow them to outrun any serious enemy defenses, while penetrating farther, faster, then was thought possible before their inclusion into the line of battle. What successful raiding has gone on is mainly thanks to them.
But there is not enough Doombringers. There is not enough Heathens. And the Swordfish are truly showing that they are an early design, almost as deadly to their own crew with their leaking shields as they are to the enemy.
The Fleet needs a new design. Something easy to produce. Something to replace the Swordfish. Something that can throw back the enemy.
[ ] - Raider Cruiser Project : Sealurk (Peace and Security, Incorporated)
With the rejection of the Angel last season, Peace and Security, Incorporated is now offering the Sealurk Raiding Cruiser to the board.
The Sealurk is a new design, utilizing the most advanced technologies that could be fitted into its hull. Like the Aletheia, somehow its designers have managed to fit a stable (Supposedly) Antiproton Jet Drive into the ship's frame. As well, they've managed to fit an astonishingly high weapon loadout into it as well. The Sealurk carries a nose mounted Box Launcher, a battery of Burst Railgun Turrets, and powerful fixed Heavy Laser Cannons for a long ranged punch. Defensively, it carries an upgraded Polarized hull, this time with the bugs ironed out. They swear. Really. As well, it has Light Armor, and a new Sensor Null Shield generator. While the Sensor Null Shield needs a generator almost as advanced as a hardened or absorbent shield, while still providing only about the same defenses as a light shield, its true value is that, while the shields are up, it more then halves the chance enemy sensors have of detecting the ship.
Lastly, using information from earlier raiding efforts, they've fit the hull with a Drive Signature Nullifier. The Drive Signature Nullifier both makes the Sealurk much harder to track when it escapes into FTL, but also renders the warning enemies will have before it arrives out of FTL to the bare minimum.
[ ] - Light Cruiser Project : Hammerhead (Hammer Industries)
The Hammerhead... Basically, from what Lehara can get from the designers, they basically said 'Right, so, the most common enemy ships have a shield system that is best defeated by lots of impacts in a short time period, and it doesn't really matter that much how strong the impacts are as long as they are strong enough to be an anti ship weapon.... How many guns can we fit into a cruiser again?"
And the Hammerhead carries a lot of guns. Besides being built around a set of Heavy Railguns, the Hammerhead also has twin arrays of Light Railgun Turrets and a Light Missile Battery to really let it lay down the hurt. Defensively, the Hammerhead has a heavy Reinforced Hull with a set of Ablative Armor to resist enemy lightning cascades, and has a Fusion Jet Drive to shove all that mass around.
However, the cost of fitting all those system into a Light Cruiser is the lack of any special equipment on the ship.
[ ] - Experimental Heavy Cruiser Project : Tempest (X.A.B.)
The Tempest is the result of X.A.B.'s attempts at reverse engineering enemy Ionic Weaponry. And it shows. While the Tempest does carry a Spinal Light Particle Pulse Cannon for long ranged firepower, the majority of the ship's weapon grid is dedicated to twin Ionic Discharge Arrays. Each Array is a short ranged weapon that... well, basically shoots chain lightning at enemies. Like the enemy Lightning Ray's Spinal Ionic Beam weapon, when an array strikes an enemy it will cause an Ionic Cascade to stream over the targeted hull or shields, impacting them repeatedly at multiple places. However, it is sadly much shorter ranged then the enemies version.
Defensively, the Tempest also shows the new development of the Ion Defense Grid, a cut down variant of the Ionic Discharge Array designed for point defense, burning down whole flights of enemy fighters or missiles with cascades of chain lightning. Though it is kinda short ranged. The Tempest also mounts a Light Shield Generator and Electromagnetic Armor over a Light Hull. Like most other ships, it is moved around by an Electro-Gravitic Drive.
[ ] - Beam Cruiser Project : Savage (Arms Unlimited)
With the need for a new Cruiser, Arms Unlimited has returned to the first season and is again offering the Savage class beam cruiser to the board. Its primary weapon is still a Spinal Mounted Heavy Particle Lance, but advances in technology has rendered it much more stable and less experimental. The design still has a secondary array of Light Laser Turrets and Expanded Maneuvering Thrusters, but is really primarily more a way to hit things with its big spinal stick. The Polarized Hull and Light Shield Generator it carries are its main defenses, and it is transported by an Electro-Gravitic Drive.
[ ] - Heavy Frigate Project : Hedgehound (Drone And Fiddler Productions)
The Hedgehound is sarcastically called a Coffin Ship by the crew of the test vessel. Its cramped. Short legged. Not very survivable. And exceedingly cheap and easy to construct.
Its primary weapon is the frigate scale Spinal Heavy Laser, but it also carries twin Light Burst Railgun Turrets in a single weapon battery, and somehow the designers also fit a Laser Point Defense Array into it as well. It only has a Light Hull though, and no armor at all, being dependent on its Sensor Null Shields for survival. Like the majority of vessels, it has an Electro-Gravitic Drive.
––––––––––––––––––
SB Turnpost
QQ Turnpost
––––––––––––––––––
Rolls After All Relevant Modifications(
Human Holding Action: 4, Human Raiding: 26, Human Battlecruiser Hunting: 84, Alien Offense: 59, Alien Backline Security: 32, Battlecruiser Survival: 81)
––––––––––––––––––
Also, as a completely shameless plug, I've started Factory AI Quest with the work I got done in between these last few updates, which will play in a similar manner, being based on some of the same ideas. Except for having resources and actual locations and characters, that is. Go take a
look!