First Leg
[X] Join Rider
-[X] Get in the Chariot, Waver Isaac



You don't have time, and you run forward, dashing onto the back of the Chariot just as Rider finishes snapping the reins, and you feel an even harsher tug upon your too-few magic circuits. You feel the pain of your miracle making organs beginning to burn with the heat of the strain forced upon them.

But you're an Enforcer, and this pain is nothing compared to the punishment you've been dealt by your Master. Gritting your teeth, you endure.

Until Rider cries "Troias Tragōidia!" And your agony reaches a new peak. With a loud, tumultuous neighing the Chariot begins to move, and you feel a downward pressure begin to assail you. You peer over the side and notice that Rider's mount has no concerns as to whether it travels through the land or air.



Class: Rider
True Name: ???
Master: Isaac Hemostrus
Alignment: Lawful Neutral


Strength: B+
Endurance: A
Agility: A-
Mana: C
Luck: D
Noble Phantasm: A

Class Skills:

Magic Resistance: C

At this rank Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.

Riding: A+

Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.

Noble Phantasms:

Troias Tragōidia: Tempestuous Immortal Chariot
Rank: A
Type: Anti-Army


Rider's three-horsed chariot that is able to move through the sky. Summoned by whistling with two fingers in his mouth, it appears from the sky, controlled by reigns on the driver's stand. It is drawn by three strong-muscled horses, two immortal divine horses bestowed by sea god Poseidon, Xanthos and Balius, and lesser than the other two, a "fine and famous" great horse pillaged from a city, Pedasos. It boasts extraordinary power, firmly charging and "riding like lightning", which is very difficult to stop. Using it, he tramples throughout the battlefield with godspeed, easily trampling one-ton golems and scraping up the ground simply from riding it, increasing in damage dealt proportionally to its increase in speed. It can be likened to a "giant galloping lawnmower" at its highest speed

And you recognize the downward force acting upon you to be Gravity making it's feeble attempts to tie you to the ground below. You step up, in the few seconds this takes place, and move to Rider's side, seeing his arguably handsome features twisted into a frustrated scowl as he scans the ground below. Rider's chariot breaks the treeline, and you see a number of birds take flight, as if to follow you. But they are then blown away by a powerful gust, as Rider snaps his reins and you take off at a breakneck pace.

It's only a few seconds before you catch up with the band of quicksilver marking the invisible Servant's passage. In spite of his headstart, it seems as if the Rider class truly would not be outdone in terms of covering distance quickly, and you see your Servant begin to smirk hungrily.

"Coward!" He shouts, "You would run and hide rather than finish what you started?! Know that you are not the first to attempt such tactics…" Your circuits burn hot, as Rider snaps his reins once more, "And you shall suffer the same fate as all those that came before you!" The air is filled with the thunderous sound of hooves slamming against the earth, even as you barrel through the air towards your opponent. The band of mercury pauses, then seems to break stride and shoot off in a different direction. Your ride veers through the air, matching the invisible Servant's new trajectory, and you nearly turn a bird into a bloody smear that would decorate the front of Rider's Noble Phantasm.

But even so, it seems that the Servant had received a boost to it's own speed, as you seem to slowly be losing your ability to gain ground on him, even as he begins to move in between narrow streets and obscured alleyways.

"…" Rider's expression turns flat, a thin line forming of his lips from the force of his concentration. Eventually you are following the enemy nearly along the ground, due to risk of losing sight of him as he moves ever deeper into the twisted maze of Bucharest's downtown, until, eventually, he seems to slow down once more while in the middle of an alley just barely wide enough to accommodate Rider's Troias Tragōidia.

"Ha!" You hear your Servant shout, as your gaze instead gets drawn towards the brown-colored graffiti adorning the walls of the two buildings on either side of you…

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What do you do next?


[] Run

[] Defend Yourself

[] Command Seal

[] Something Else
 
[X] Defend Yourself

[Q] Pee in your pants, pin the blame on Rider's horses' saliva.
 
Meh.

It's not like Iskandar or Mordred would have let us order them around either.

As far as abusing Achilles Noble Phantasms, I just want Isaac to grab the shield and bash Astolfo, Celenike, or Shirou in the face with it.

Oh, voting!

[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.
 
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hintsof Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.
 
Does Rider have any Nuke It From Orbit NPs? Because that would come in handy right about now.
 
Does Rider have any Nuke It From Orbit NPs? Because that would come in handy right about now.
His spear can pierce all defense, and he has a '1v1 me bro' field. He can throw the spear at people but no massive explosion though. =(

His other NPs include a shield, lightning chariot, increased running speed, and protection from damage.
 
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Does Rider have any Nuke It From Orbit NPs? Because that would come in handy right about now.

We're in Bucharest. The capital of Romania. Even if Achilles has a pocket nuke, aerial bombardment of a national capital is essentially telling the secrecy of Magic/the Grail War to bite the pillow because we're going in dry, which seems a bit out of character for an Enforcer like Isaac.
 
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.
 
Good thing you guys went with asking Bazett for advice, or else you would have never seen that coming

I suppose that means we can cross her name off the list of "People who may have sold us out to Black Faction." And she had no way of knowing what our Catalyst would summon, so...

If we limit ourselves to characters with screentime, that leaves Waver and Belbafan. Waver did say he could personally vouch for the excellence of the Servant attached to that Catalyst, which is pretty damning considering that Most-Likely-Aaron showed up with a Servant that can hard counter Red Rider's best trick.

That is limiting ourselves to characters with screentime, though. Darnic might just be bribing the janitor responsible for dusting all the knick knacks in Waver's office.
 
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I suppose that means we can cross her name off the list of "People who may have sold us out to Black Faction." And she had no way of knowing what our Catalyst would summon, so...

If we limit ourselves to characters with screentime, that leaves Waver and Belbafan. Waver did say he could personally vouch for the excellence of the Servant attached to that Catalyst, which is pretty damning considering that Most-Likely-Aaron showed up with a Servant that can hard counter Red Rider's best trick.

That is limiting ourselves to characters with screentime, though. Darnic could just be bribing the janitor responsible for dusting all the knick knacks in Waver's office.
:drevil::drevil::drevil:
 
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.

Here's hoping we don't get caught in whatever this trap is, and Rider isn't so far gone that we need to use a Command Seal to force him not to walk into a trap.
 
Use of Salt Tokens
So! Some of you have doubtless been wondering how Salt Tokens can be used in this quest, since some of you, such as @Hadiz have ridiculous stores of them that are just gathering dust.

Well, it's pretty simple.

You can spend Salt Tokens on one of three things at this point in time.

The first is Omakes, centered on a character of your choice! These cost 5 Salt Tokens apiece. And will be written at my convenience.

The second item is Wise Up tips! Where you spend 10 Salt Tokens, and I answer almost any question completely honestly, upgrading your Character Sheet with the relevant information for the sakes of ease of access and posterity.

The third item is Mana Replenishment! Where you can replenish Isaac's mana generation abilities and thus ability to either power his magecraft or Rider's Noble Phantasms.

"But TehChron!" You may say, "This is new!"

To which I can only reply "No it isn't! It only wasn't relevant until this point! Had you chosen to reflect on your history you would already be acutely aware of your limits and abilities!"

But since that wasn't the case, you are learning about these things piecemeal. Which is, from Isaac's point of view, him simply remembering things as they become relevant!

Now, ordinarily you'd be at your physical limit in terms of mana right now, but thanks to @BlackHadou 's decision, you have regained 5 Mana of your Daily Total.

What is that daily total? That will have to wait until you take some time to iron that out concretely, but understand that at the moment it's currently at "One more thing" before you bottom out and proceed to black out. Considering that Troias Tragoidia is an active-type Noble Phantasm, you have to keep in mind the passive drain it's having on Isaac simply by remaining active, which you can consider to be about 5 Units per Action.

Character Sheet has been updated with the new information! Good luck!
 
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.

Achilles's NPs are awesome as fuck. If only he wasn't such a jabroni.
 
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.

--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"

---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.
 
Ruined Pace
[X] Make as much of an attempt to analyze the graffiti as you can in the 1-2 seconds you have before it's too late.
--[X] If anything so much as even hints of Formalcraft, scream "IT'S A TRAP! PULL UP!"
---[X] Enforce this with a Command Seal if necessary. Rider can run face first into traps when he isn't hauling you around with him.



You turn to stare at the paint on the walls around you, your Master's words ringing in your ears

"If you see any out of place Formalcraft anywhere, then you make sure to run like hell. If you see any weird graffiti, then you do whatever you can to get away from it."

You activate your Mystic Eyes, staring intently at the drawn symbols on both sides of you, and recognize the telltale signs of circulating prana in them, even as you fail to recognize all but a few of the symbols as runes. You need to get out of here.

"RIDER!" You shout, "IT'S A TRAP! PULL UP!"

"No!" Your Servant growls back, "I've almost caught him!" You hear a groaning sound, getting louder, clearly audible even over the galloping of Rider's mighty steeds.

"WE DON'T HAVE TIME!" In a panic, you focus your intent into your right hand, onto the red symbols etched onto it.

Your Command Seals.

"BY THE POWER OF MY COMMAND SEAL!" You cry out, even as you hear the sound of stone beginning to chip, slowly at first before picking up in intensity. Rider turns towards you, his expression livid.

"PULL UP!" There's a bright red flash, and one third of the symbol on the back of your hand fades away, leaving behind a dull reddish brown bruise.

Your Servant's face twists in anguish, and he stubbornly fights to resist it. But his Magic Resistance is only at C Rank, and so after a brief moment, he cracks his reins once more and you begin your slow ascent.

Just as the first wave of a rain of stone daggers begins assaulting your chariot from all sides. Including it's exposed back. You turn, exhausted by the effort of this engagement so far, and raise your limbs to defend your vitals even as the first few shards tear through the air, shredding your enforced clothing, knocking you back. But that's all that reaches you, as Rider continues his ascension and you clear the rooftops, free of the trap.

You prop yourself up against the side of the chariot and scan your surroundings, look over the side of the Noble Phantasm to survey the damage, only the first thing to draw your notice is a mop of blond hair on the roof next to you.

Holding a rocket launcher.

With his cragged brown face twisted into a grin as he levels the weapon at you, his finger twitching around the trigger.

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[] Write-In
 
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