Quest to Become a Hero

I'm not really clear how we can pay for Velvet to learn separately, but whatever.
I assume we have to buy two of each course we want Velvet to train with us in, otherwise we leave her out of it. Good thing we didn't try to get a Wolf to also take this course with us, that probably would have set her off. No more freebies.

[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance.

Maybe I'm trying to be too clever with this one, I dunno. We've got Velvet training with us, so I'm just trying to find a way to take advantage of it.
 
Hrrrm...Okay we've GOT to get better about little 'gotcha' moments like that...Speaking of.
[X]Observe the placements of the puppets relative to yours-can you get past them or will you have to dispatch one?
[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance.
-[X]After the class is over, ask the trainer what offical guild policy is.
Time to demonstrate WHY the Trainer in particular singled us out for just waltzing in with Velvet in tow like that.
 
[X] Approach the nearest golem carefully and as slowly as possible, that should be the right method right?

I might switch to something else, based on the discussion, but the Quick to Act trait just makes us react instead of freeze. It doesn't necessarily make us any faster.

Edit: And I'm already switching to a write-in.

[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance.

I doubt we'll be allowed to just back up, but we can try. I don't think we're allowed to attack the puppets.

So much for training all of our minions with one class. Oh well. I don't think Velvet can learn anything from the Meditation and Magic classes, and those are the most expensive ones anyway.
 
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[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance.
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What would folks think of this option?

Iron Short Spear - 2 Silver, 75 Coppers

We'll be able to afford it quickly, and we can use it with the shield. It'll be good in a formation and at a low skill level. Spear skills would translate to a staff if we got a staff later.

Reminder we need to either invest time into getting physically stronger or else spend more perks if we want to main this.

Weapon and shield(or other variations of twin weapons) is very fatiguing and difficult to use outside of formation compared to a twohanded weapon because of coordination issues.
 
[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance.
 
Reminder we need to either invest time into getting physically stronger or else spend more perks if we want to main this.

Weapon and shield(or other variations of twin weapons) is very fatiguing and difficult to use outside of formation compared to a twohanded weapon because of coordination issues.

My main priority is to start building our main weapon skill, I'm not attached to the shield one way or another. But a one-handed spear and a two-handed spear both use the spears skill, so that works for me.
 
It might take us some time to get enough money to buy a new weapon. We only have 2 Silver, 55 Coppers now, and an inn room costs 35-45 Coppers per day. A skinning knife costs 75 Coppers, a water-skin costs 35 Coppers, and we don't know how much trap-making materials cost. I think the water-skin was suggested for the Golden Leaf quest, and it would also be useful to wash the blood off if we end up cutting up a killed rabbit for additional bait. If we want to buy Vicious Rabbit meat to use as starting bait and/or a safety measure for Velvet, it's about 6 Coppers a pound. All of the prices might be higher or lower, based on market demand and haggling success.

On the other hand, each rabbit only earns us 10 Coppers. Hopefully, the skins will earn us a lot. I'd rather trade the meat for jerky and Ironhide Boar meat for Velvet. We could also do the Golden Leaf quest again if we need money in a hurry. I don't know, I'm leery of planning too much because the quest has a lot of unpredictable turns.
 
It might take us some time to get enough money to buy a new weapon. We only have 2 Silver, 55 Coppers now, and an inn room costs 35-45 Coppers per day. A skinning knife costs 75 Coppers, a water-skin costs 35 Coppers, and we don't know how much trap-making materials cost. I think the water-skin was suggested for the Golden Leaf quest, and it would also be useful to wash the blood off if we end up cutting up a killed rabbit for additional bait. If we want to buy Vicious Rabbit meat to use as starting bait and/or a safety measure for Velvet, it's about 6 Coppers a pound. All of the prices might be higher or lower, based on market demand and haggling success.

On the other hand, each rabbit only earns us 10 Coppers. Hopefully, the skins will earn us a lot. I'd rather trade the meat for jerky and Ironhide Boar meat for Velvet. We could also do the Golden Leaf quest again if we need money in a hurry. I don't know, I'm leery of planning too much because the quest has a lot of unpredictable turns.
I will note that Velvet DOES have support skills towards herbalism if we want to do some of those quests. It's not the most glamourus, but if we go far enough down the herbalism path we could see about applying our skill to the Dawn Tree and see if we can't assist there...
 
One issue with getting a second minion is that it'll cost even more to keep everyone fed. At that point, we should probably buy the cooking equipment and switch to hunting and gathering for food whenever possible. The water-skin and cooking equipment seem like good items to bring when joining the army anyway. We do need more room in the pack though. Either that or a bigger pack, but a bigger pack costs money.
 
One issue with getting a second minion is that it'll cost even more to keep everyone fed. At that point, we should probably buy the cooking equipment and switch to hunting and gathering for food whenever possible. The water-skin and cooking equipment seem like good items to bring when joining the army anyway. We do need more room in the pack though. Either that or a bigger pack, but a bigger pack costs money.
...We COULD also bring Velvet to the guild trainer, not pay for her, and then ask if Velvet tastes better then the average Killer Rabbit.
I mean, in all honesty there's a part of me that wants to play that way with our Dominate slots, since we won't get that much active use from it if we keep what we dominate for long.
 
...We COULD also bring Velvet to the guild trainer, not pay for her, and then ask if Velvet tastes better then the average Killer Rabbit.
I mean, in all honesty there's a part of me that wants to play that way with our Dominate slots, since we won't get that much active use from it if we keep what we dominate for long.
This is why SV need a "horrified" expression. Velvet is really useful, and we gained XP for Dominate and They Who Seek the Crown when she leveled up.

Also, I'm not fond of disposable minions outside of being a last resort. Throwing away minions that we have complete power over and that trust us just leaves a bad taste in my mouth. It doesn't help that John has very few, if any, connections with others to help keep him from just seeing others as pawns.
 
...We COULD also bring Velvet to the guild trainer, not pay for her, and then ask if Velvet tastes better then the average Killer Rabbit.
I mean, in all honesty there's a part of me that wants to play that way with our Dominate slots, since we won't get that much active use from it if we keep what we dominate for long.
*Sprays with water bottle* No, bad. No feeding our pet to sadistic instructors. I may have been rather uninvested in Velvet's survival myself back when we first got her, but since then she's shown herself to be affectionate and trusting towards John, and adds a nice bit of life detail to all of the scenes she's in. She's not just an adventuring asset, she's a companion. The general rule of thumb for "temporarily" keeping a stray animal around applies: "Once you name it, you're f*cked."

Side note: should we get her a collar or something to make sure people don't mistake her for a Wild Rabbit and attack her if we're not with her for a bit? Maybe a spiked collar to keep other Monsters from trying to rip her throat out, like with attack dogs.

I'm still considering using Dominated Monstrous Corn in such a way, because I don't think they'd really be that sentient and form an emotional bond with us that would be betrayed by us sacrificing them in combat. Plus they just seem like they're designed to die in glorious battle, what with their best attack being triggered by dying. But if I'm wrong about that it'd leave us in an uncomfortable position.
 
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This is why SV need a "horrified" expression. Velvet is really useful, and we gained XP for Dominate and They Who Seek the Crown when she leveled up.

Also, I'm not fond of disposable minions outside of being a last resort. Throwing away minions that we have complete power over and that trust us just leaves a bad taste in my mouth. It doesn't help that John has very few, if any, connections with others to help keep him from just seeing others as pawns.
One of the tags on this quest is Question Everything.

Vicious Rabbits are a species classified as Dangerous Beasts as their internal quantity of mana hasn't touched the requirement for Monster classification. Vicious Rabbits are slightly large than the typical rabbit with shiny white fur, blood red eyes, and razor sharp teeth that can tear through leather like it's paper. They originate from the arrival of Demons in the world when mana was thrown into chaos, suddenly some rabbits became infected with small traces of mana leading to mutations that led them down the path of carnivores. They have rather weak constitutions with one or two blows from the average man wielding a club more than enough to end them, but their bite should still be avoided due to resulting bleeding being likely. Wood Rank adventurers are more than capable of handling one or two such creatures, but teams are recommended to fight packs. If you find yourself without a team, running is recommended. Also blunt weapons are recommended when hunting to better preserve the hide, their appearance make them worth a bit of coin.

The trainer noticed Velvet learned skills from the lesson. Which means that's unusual. I wonder if it's related to Velvet being continually under our Dominate ability and starting to have her thought patterns shaped by our will to be more human-like.

I wonder if Crown would / will gain XP for Velvet gaining skill levels.
 
Side note: should we get her a collar or something to make sure people don't mistake her for a Wild Rabbit and attack her if we're not with her for a bit? Maybe a spiked collar to keep other Monsters from trying to rip her throat out, like with attack dogs.
I like this idea quite a bit.

It's interesting that the teacher noticed our rabbit learning with us. I'd called that habit out earlier as a noteworthy incident, and it seems like that's being confirmed if it's addressed in the story.
 
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I think that we should save taking classes for research days, or at least days when we're taking scholarly quests, in the future. It looks like this class is going to get John beaten up (unless he does a lot better than I'm expecting or Velvet gets beaten up instead), and we were planning to take a combat quest next. I guess we can always do the Golden Leaf quest if John or Velvet get too hurt for a combat quest.
 
I'm... surprisingly in favor of getting a bigger pack with GP for the undead mission. We'll get enough GP back from it to be well worth it, and I don't like worrying about inventory space.

But there's no need to rush that purchase, we can manage the around-town quests without one.

We could do the Golden Leaf quest and poke our heads into the woods for a wolf to Dominate? I do want a wolf, I don't mind if it's more expensive. It'll give us more flexibility to take more risky and rewarding jobs.

In general, I think we should only take classes like meditate or identify, where we couldn't learn the skill any other way. The combat classes are pretty brutal.
 
We MIGHT be able to do the Vicious Rabbits quest. It depends on whether we can find trap-making materials for relatively cheap. I wouldn't want to try to trap and fight a wolf, but Vicious Rabbits are supposed to go down after 1 or 2 blows so it's a matter of whether we can keep them from swarming us or doing too much damage before they die.

The Monsterous Corn quest might also be possible. They should be pretty easy to kill so the issue there is whether John can defend himself fast enough when they explode.

Huh, I guess the only quest that's really ruled out is the Restless Wolves quest. Maybe we should check the general store for trap-making material, and if we can't find any, then we take the Monsterous Corn quest? We should also keep some money in reserve if we need healing, but that's a good general rule.
 
Are we agreed that when we talk about doing one of the monster hunting quests, we're referring to attempting the 1 rank advancement point option, or 10 rabbits, 15 corn, etc? We could technically kill less than that in a day and turn them in for straight cash. I wonder if it's cumulative, if you take the rabbit quest on day 1 and get five and then take it on day 2 and get another five, do you get a rank point at the end of day 2?

I have a suspicion that the corn explosion is an issue when you get them to low HP but don't quite kill them. If we killed them fast enough, maybe they wouldn't have a chance to explode?
 
Are we agreed that when we talk about doing one of the monster hunting quests, we're referring to attempting the 1 rank advancement point option, or 10 rabbits, 15 corn, etc? We could technically kill less than that in a day and turn them in for straight cash. I wonder if it's cumulative, if you take the rabbit quest on day 1 and get five and then take it on day 2 and get another five, do you get a rank point at the end of day 2?

I have a suspicion that the corn explosion is an issue when you get them to low HP but don't quite kill them. If we killed them fast enough, maybe they wouldn't have a chance to explode?
I wonder if they'd be more vulnerable to dominate at lower HP, to be able to send them at other monsters and cause a corn reaction
 
[X] It's easier to sneak up on someone who's distracted right? You and Velvet try to slowly sneak up on the Golem from two different angles. If/when it detects and reacts to one of you, the detected backs up while the other takes the opportunity to close the rest of the distance
 
[X] Approach the nearest golem carefully and as slowly as possible, that should be the right method right?

The goal is to train up stealth without getting hurt too badly, if possible; considiering that, this is probably the best bet
 
[X] Approach quickly while trying to keep yourself as quiet as you can, it'll likely make the golem aware of you quickly but you just need to close the distance before it knows right?

I don't agree with using Velvet here. If it was a Quest or something where we needed to get past this Golem for a reward I'd agree, but it isn't. This is a class meant to teach John how to stealth, and I'd rather not start out leaning on Velvet like a crutch.

Besides, sitting and watching is one thing, but if we actually get Velvet involved the instructor might have words for us.
 
[X] Approach quickly while trying to keep yourself as quiet as you can, it'll likely make the golem aware of you quickly but you just need to close the distance before it knows right?
 
[X] Approach quickly while trying to keep yourself as quiet as you can, it'll likely make the golem aware of you quickly but you just need to close the distance before it knows right?
 
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