Putting the Craft in Warcraft

@Lost Star Does "Light Leather Reinforcement" work as a handle, or do we need to add leather in step 2?

Here the plan again, with item durability being the only enchantment:

Durable Thorium Zweihänder:
Step 1:
Two handed weapons: +4 - Blacksmithing *Special Double step 2's cost

Step 2:
(Thorium: +4 ) x 2

Step 3:
Item Durability: +3

Blue quality: +13

Gold inlaid: +1

Light Leather Reinforcement: +1

Glowing: +3
- Flamey: +4

For a total of 37 segments:
Still need a ruling from Lost Star regarding resources, the enchantments, inlay and reinforcement cost 10G when we have 6.
 
We can learn Earth Enchantment though Lost is offline so we don't know what it cost
We don't have the full set of enchantments nor do we want something that's only a few steps below Doomhammer in Orc hands
Lost pretty much said that Attunements are pretty useless unless you can actively channel the magic in question. Ala the Light attunement thing.

So giving it a shamanism bent would be useless to the orcs until they pick up shamanism again.
 
@Lost Star Does "Light Leather Reinforcement" work as a handle, or do we need to add leather in step 2?
I think that would be aligning the leather work to the Light, which we probably don't want to do.

Simply wrapping the handle is probably so menial that we don't even have to count it, if what I remember reading of Wayland's backlog of jobs from home still holds.
 
Look all they want is something that glows as for as it being empowered. So how about just a really good regular sword, outside of a Light enchantment.

Cause that is all they want, a really good sword that glows. Does it stab well? Yes, good. Does it glow? Yes, good. Commission fulfilled.
 
@Lost Star Does "Light Leather Reinforcement" work as a handle, or do we need to add leather in step 2?

Here the plan again, with item durability being the only enchantment:

Durable Thorium Zweihänder:
Step 1:
Two handed weapons: +4 - Blacksmithing *Special Double step 2's cost

Step 2:
(Thorium: +4 ) x 2

Step 3:
Item Durability: +3

Blue quality: +13

Gold inlaid: +1

Light Leather Reinforcement: +1

Glowing: +3
- Flamey: +4

For a total of 37 segments:
2 handed swords increase the cost, not the number of segments as far as I can tell.
You missed out on all the ability upgrades. It removes a few segments from the build time.
 
Lost pretty much said that Attunements are pretty useless unless you can actively channel the magic in question. Ala the Light attunement thing.

So giving it a shamanism bent would be useless to the orcs until they pick up shamanism again.
You're missing my point.\
I was talking about out and out enchantment ala Flamey
 
We can't skimp out though. We have to give it something that will give the orcs a Slight edge. Fiery seems like the least damaging thing on there besides durability.

I mean, can you imagine a stronger orc, or a faster orc, or an orc that's even HARDER to put down?
Or an orc that can SLOW people?
Then use the fucking Light. Jesus, this isn't a hard concept.
 
Look all they want is something that glows as for as it being empowered. So how about just a really good regular sword, outside of a Light enchantment.

Cause that is all they want, a really good sword that glows. Does it stab well? Yes, good. Does it glow? Yes, good. Commission fulfilled.
Honestly, if we do exactly what they want. That'll never earn us any leeway. We have to impress them in the beginning for them to give us more slack to do things later.
 
Still need a ruling from Lost Star regarding resources, the enchantments, inlay and reinforcement cost 10G when we have 6.
Yeah, still waiting on that. It'd be a bit stupid of the orcs though, to expect a good weapon when they're not willing to pay for it.

Look all they want is something that glows as for as it being empowered. So how about just a really good regular sword, outside of a Light enchantment.

Cause that is all they want, a really good sword that glows. Does it stab well? Yes, good. Does it glow? Yes, good. Commission fulfilled.
The idea of making the Zweihänder is to impress Doomhammer enough that he allows us access to some Truesteel. Making it glow might be enough to satisfy the commission, but not impress Doomhammer.
2 handed swords increase the cost, not the number of segments as far as I can tell.
You missed out on all the ability upgrades. It removes a few segments from the build time.
Lost Star already includes them in the prices.
 
Yeah, still waiting on that. It'd be a bit stupid of the orcs though, to expect a good weapon when they're not willing to pay for it.


The idea of making the Zweihänder is to impress Doomhammer enough that he allows us access to some Truesteel. Making it glow might be enough to satisfy the commission, but not impress Doomhammer.

Lost Star already includes them in the prices.
Only some of them.
You missed the 2+ enchantments reduced by 2 segments. Also the hammer. Enchanting for more than 10 segments reduced by 1.
Stuff like that.
 
I'm... tempted to go all out on this. This going straight to Doomhammer, and he's already pissed at Gul'Dan. Definitely want to include Light Attunement though if so, because having a such a super awesome weapon be light attuned would probably end up weakening the Warlocks in the end.

Durability, unless Lost says otherwise. It's reinforcing metal with the primal power of the Earth, where the metal comes from.
Given that he said Water covers corrosion and acid to a degree, which is often thrown in with Earth, it's possible that it just has durability, but I expect otherwise. I think shockwaves ala earthquakes and the like are a likely Earth enchantment.
 
2 handed swords increase the cost, not the number of segments as far as I can tell.
You missed out on all the ability upgrades. It removes a few segments from the build time.
Not for the enchantment. Flamey for instance still cost 7
Ah, you mean this ?:
- 175 When you are enchanting for more than 10 segments, you may reduce it by 1 to a minimum of 10

Because I did actually forget it. Including it now.
 
Then the warlocks get examples of light enchantments to study and counter.
We proved how much that can change a battle ourselves.
You can't counter the Light. It's impossible.

The Burning Legion is an unstoppable world-burning army millions strong supported and lead by a literal god of evil, and they've been destroying worlds for eons.

The Burning Legion can't counter the Light.

The orcs literally fucking can't do shit about researching magic compared to the Legion.
 
An Earth Enchant would probably also make it so earth spells are stronger, and add a concussion effect to your strikes ala Earth Shock.

Bleh, that just made me imagine a Warmaul with Earth Enchant.
Doesn't work like that.

An Earth Attunement would do it. An enchantment just imbues it with a certain property.
 
You can't counter the Light. It's impossible.

The Burning Legion is an unstoppable world-burning army millions strong supported and lead by a literal god of evil, and they've been destroying worlds for eons.

The Burning Legion can't counter the Light.

The orcs literally fucking can't do shit about researching magic compared to the Legion.
Sure you can, you change light into void.
Doesn't work like that.

An Earth Attunement would do it. An enchantment just imbues it with a certain property.
In that case, It probably just adds the concussion effect. And thinking about it, that actually might be worse than fiery considering we're the only race to use platemail. Vibration attacks actually might be the worst thing to give the orcs.
 
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@Quincy, that only is a problem if they've got experimenters and they notice the Light alignment. And even if they do, they only have one point of reference.

Here's my suggestion:

Zweihander: Two-handed weapon, Thorium, Gold Inlay, Blue quality, Item Durability, Light alignment, Glowing. That is 4+4+1+13+3+10+3=38 segments

EDIT: sorry forgot the Gold inlay the first time.
 
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The funny thing is that if we knew what Guivzi price was we could probably make our escape in the next 3 posts

Abstraction is saying that we already know the durability enchant.
Nothing is wrong with adding Earth on top of it. More to the point so long as they are two seperate enchantments, they can stack on top of one another*.

*You can even replace old enchants with better versions which is the point of our enchant bonus

@Lost Star, How long do we need to learn the Earth Enchant and what would it do
 
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