I think I got my vote tally working, so here's hoping.
[X] Fell Axe
[X] Zweihander
There are several samples of each item in the pile of war spoils you have to work with. Not all of them are in prestine shape of course, but you take what you can get. Each of the specialists assigned to the job takes a piece or two and gets to work. You are no different. In this case you take the an axe that sparks green occasionally, and a sword longer than you are tall.
Both of them represent interesting ideals in the way the orcs fight. Of the two the axe impresses you the least. Crudely made wrought iron. A good steel sword would be able to break them if it weren't pumped full of a magic you aren't familiar with.
This is Fel magic. Your first real encounter with it, and frankly you would be happier not knowing about it. It's flat out nasty stuff. The axe's presence lingers on everything it touches, and a few test swings indicate that it's bite is far worse than the metal it's made of would indicate. Fel magic is flat out corruptive and disruptive. All it wants to do taint and destroy. You can tell this just with the axe itself.
You end up deconstructing it to get a better idea of what went into making it in the end. Frankly if Fel magic wasn't so capable of corrupting things the construction wouldn't have worked. Best you can tell is that the metal was thrown wholesale into a Fel magic source, and then hammered into shape. Quick, crude, and just barely effective. It wouldn't work with steel if you got the idea right, and anything more refined would take an entirely different process.
Ultimately you get an idea of how to work Fel Iron now. Not that you want to, but it did inspire you in how to contain and disperse the minor corrupting influence of the stuff. You wouldn't recommend repeated exposure though.
Once you are done with the axe, you move onto the Zweihander. It's the more impressive of the two items you grabbed. At first glance, it's just a crude, albeit large sword. But when you examine it, you are honestly a bit confused.
This is a good piece of work. A very good piece. It shows understanding of forging techniques, and furthermore a serious dedication to the art of Blacksmithing. Actually, if you weren't certain that the Orcs made it, you would say it had been made by an entirely different species. The thing resonates with fire and wind shamanistic magics, and almost sings when you test it.
It's not a masterwork. You can't call it that. In fact, you could probably replicate this with your current techniques. Well, if you could figure out the make of the steel. It's a bit perplexing actually. Your first thought was that it was simply a cruder steel than you are used to, but on further examination, it's too hard, too flexible, and too reactive to shamanistic magic. Such a strange thing, and evoking an entirely different philosophy than the Fel Axe.
You are a bit confused when you tender your report on this. Ultimately your speculation isn't particularly useful on this, but at least your Fel research seems a bit useful. Something about hunting down sources of Fel magic later.
That's about all that happened in the month. Well there was one more thing, though you were sequestered in the research area and didn't see it. In fact you had to hear from it second hand.
The Orcs hit Stormwind finally.
You know the seige had been started at the beginning of the month. A massive wave of green and hate impacted the walls of Stormwind. Catapults hit the walls of the keep, and the Orc roared like the savage beast that they were.
They charged at the walls, and almost scaled them. Fire and brimstone rained from the sky, and you've seen the damage to your people's armor to prove it. Great gouges in the plate. Shields cracked in two. Swords bent from Fel fire.
You missed it all as the King rallied his people, and pushed all the men back. By all accounts it was a ferocious battle at the wall. One in which Stormwind was decisively victorious.
The orcs are seething outside now. Just barely within catipult range. A few rocks hit the walls every now and again, but they are built strong enough that it's going to take far more than that.
People inside are quietly jubuliant at it. Not that there was any doubt of winning of course. Though the king is working on getting people out all the same. The orcs haven't been routed as they were last time. So he's getting ships together for an orderly evacuation of non-essential personnel.
Which is technically what you are. In a few days you are going to be heading out.
The general air is one of confidence, and security. This war is going to be won, and the orcs are going to be wiped out.
It's probably why the Infernal Night caught everyone off guard so badly.
[] Choose one PoV
-[] Gul'Dan
-[] Garona
-[] Chromie
-[] Wayland
-[] Write in
Gained the following:
Fel Containment- Allows one to work with Minor Fel Magic without corruption
Fel Purification: Allows one to purify Fel tainted items. (Warning, lethal to living things)
Fel Magi lv 1/40
Hint Iron properties
Fel Magic