Putting the Craft in Warcraft

Actually gold inlay does matter because we do not know that gold will take a light attunement like truesilver.
:V I was referring to it mattering to our ability to field the repairs and upgrade. The benefit of switching to gold... is almost inconsequential even if all we did was the inlay and light attunement.

The only reason it will benefit is if we can get ordinary smith to inlay weapons and armor... The problem being that our bottleneck is the actual Light Enchantment which is not helped at all with switching to gold inlays.

Our best bet is to get the other Specialist to help since. Especially the Enchantment Specialist will help us since Light Enchantment is bloody difficult to do and we're likely the only two people who can do it in the Stormwind roster.

PS: Hopefully we can get enchanters from the Priesthood. Because that would help ALOT.

PSS: That said the Gold inlay is trivial to learn since OOC info and we'll switch to it ASAP.
I just reread the story post. We have to make barding for horses as well. So we are going to have to out source to leather makers as well.
F***
 
:V I was referring to it mattering to our ability to field the repairs and upgrade. The benefit of switching to gold... is almost inconsequential even if all we did was the inlay and light attunement.

The only reason it will benefit is if we can get ordinary smith to inlay weapons and armor... The problem being that our bottleneck is the actual Light Enchantment which is not helped at all with switching to gold inlays.

Our best bet is to get the other Specialist to help since. Especially the Enchantment Specialist will help us since Light Enchantment is bloody difficult to do and we're likely the only two people who can do it in the Stormwind roster.

PS: Hopefully we can get enchanters from the Priesthood. Because that would help ALOT.

PSS: That said the Gold inlay is trivial to learn since OOC info and we'll switch to it ASAP.

F***
Yeah. Not only that but we are going to have to work with them. We should look at craftsmen working for the crown.
 
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[X] Yes, she's desperate and she's the one holding the knife.

I'm starting on some calculations about making Lothar's kit.
 
Yeah. Not only that but we are going to have to work with them. We better see if any one employed by the crown can work leather. Or what else you use for barding. Unless we can make barding our selves.
Armor for the horses is likely inconsequential. Oursourcing is our only reasonable move in regards ot them (horses).

But I'm more concerned with the Enchantment. Thorium equipment is not that big a deal with the Thorium Specialist though we probably have a threshhold of how many stuff we can commision from her.

However the Enchantment can only be done by experience Enchanters I think. Regardless I don't think we have that many enchanters we can call upon with the skill to do so and who have the free time.

Arghh,

Bascially the follow up vote would look something like this if we want to give everyone Light Enchantment for their armor within the two month period.

[] Get as many smith and requires leather workers as Harding can get to fix the armor of both horses and people.
[] get the Enchantment specialist to help as long as he can afford as however many that Officer Harding and the priest hood can get.
-[] While the Enchantment specialist can help, get him to experiment with whatever Metals he wants such as Gold and working the way down from there by asking us, random smiths, Thorium Specialist for inlays that he want
--[] The Inlays should be done by the Thorium Specialist for a bit and then any smith who can do it (with a focus of shifting the Inlays to easier ones as the Enchantment specialist finds more).
-[] Ask the Thorum Specialist to help make a Mythril sword, Thorium Horse Armor and a Thorium Armor both with True Silver Inlays.
-[] We, the enchantment specialist and as many skilled enchanters that we can get will light Enchant the 20 (normal knight)armor and the Mythril sword and the Thorium Armor and Thorium Horse armor
 
[X] Yes - but warn her that it may not work as she wants it to. For one it might break up after it sets. Suggest that if just pouring it fails she should find a doctor and return afterwards and we can attempt to implant a truesilver wire rather then just pour it on and hope for the best.
 
[X] Yes - but warn her that it may not work as she wants it to. For one it might break up after it sets. Suggest that if just pouring it fails she should find a doctor and return afterwards and we can attempt to implant a truesilver wire rather then just pour it on and hope for the best.
That's not what she wants at all. She wants us to burn the array onto her skin using truesilver.
 
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[X] Yes to the orc. If she needs the Light burned to her she has to be desperate as all hells.
-[X] Get healers on standby, this could go wrong all too easily.
 
You know, Garona's idea is really good. Inscribing the array we invented to imbue our forge with Light on armor/weapons attuned to Light. I can't believe we didn't think of this before.

Hopefully it will work as a force multiplier. Like, Cleric strength x attunement x array.

[edit] Or maybe the array will take off a percentage of the cost of each Light spell. That seems more likely, what with the array being designed to gather up Light.
 
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End of next month, I'm taking that as two complete months.
2 Segments a day X (60 days - 8 days off) = 104 segments.
Stress: 8 days off with drink 8 X 20 = -160 stress
160 stress + 45 allowable fatigue = 205 / 5 = + 41 workable segments.

150 Segments available to us for the whole project.

Considerations:
We will want to fit in some blacksmith training, because that much smithing will take us against our skill cap and waste skill gain. Alternately we could ask for a pimped out set of smithing tools and hope it raises the skill gain cap enough.
I don't want to let Lothar take the field with anything less than Blues with enchantment. This may take some arranging to make possible though.
This may be a good time to spend the fate point. Either to get more done, to be able to get the inlaying research done in time, or to make Lothar's Equipment extra awesome in less time.

Weapons and armour Calcs incoming.
 
End of next month, I'm taking that as two complete months.
2 Segments a day X (60 days - 8 days off) = 104 segments.
Stress: 8 days off with drink 8 X 20 = -160 stress
160 stress + 45 allowable fatigue = 205 / 5 = + 41 workable segments.

150 Segments available to us for the whole project.

Considerations:
We will want to fit in some blacksmith training, because that much smithing will take us against our skill cap and waste skill gain. Alternately we could ask for a pimped out set of smithing tools and hope it raises the skill gain cap enough.
I don't want to let Lothar take the field with anything less than Blues with enchantment. This may take some arranging to make possible though.
This may be a good time to spend the fate point. Either to get more done, to be able to get the inlaying research done in time, or to make Lothar's Equipment extra awesome in less time.

Weapons and armour Calcs incoming.
184 segments not 150

At any rate the only major consideration is the Light Enchantment since that's the major bottleneck.

It's implied that there are a number of people who can make Thorium equipments,truesilver/gold inlays, etc (and thus people we can outsource work to) but we're likely one of a handful that can perform the light enchantment (21*10 = 210 segments just for the Light Enchant alone)
 
Equipment Wishlist for Lothar(Minus Barding):
Platemail(+4, 0g), Truesilver(+4, 10g), Blue Quality(+15, 0g), Light Attunement (+10, 0g), Item Durability(+3, 4g) = (35 Segments(with Skill deductions), 14g)
Sword(+3, 0g), Truesilver(+4, 10g), Blue Quality(+15, 0g), Light Attunement (+10, 0g), Glowing(+3, 3g), Flaming (+4, 4g) = (35 Segments(with skill deductions), 17g)
Shield(+2, 0g), Truesilver(+4, 10g), Blue Quality(+15, 0g), Light Attunement (+10, 0g), Item Durability(+3, 4g) = (33 Segments(with Skill deductions), 14g)
Total: 103 Segments, 45 Gold

This is remaking Lothar's equiptment load out from scratch. Sadly, this is not viable.
Even removing the extra enchantments only drops the number to 92 Segments. 66 segments if green quality. 51 segments if white quality.

Assumed Equiptment for Knights(Minus Barding).
Platemail(+4, 0g), Truesilver(+4, 10g), white Quality(+0, 0g), Light Attunement (+10, 0g) = (18 Segments, 10g)
Mace(+1, 0g), Truesilver(+4, 10g), White Quality(+0, 0g), Light Attunement (+10, 0g) = (15 Segments, 10g)
Shield(+2, 0g), Truesilver(+4, 10g), White Quality(+0, 0g), Light Attunement (+10, 0g) = (16 Segments(with Skill deductions), 10g)
Total: 49 Segments, 30 Gold

Times 20 = 980 Segments, 600 Gold
I hope we are getting lots of assistance.

Cost for taking their current gear and doing a Truesilver inlay and enchant. If we learn how.
21 X 3 Pieces of equiptment X (2 Segments Inlaying + 10 Segments attuning) = 756 Segments.

We are going to need some help.
 
184 segments not 150

At any rate the only major consideration is the Light Enchantment since that's the major bottleneck.

It's implied that there are a number of people who can make Thorium equipments,truesilver/gold inlays, etc (and thus people we can outsource work to) but we're likely one of a handful that can perform the light enchantment (21*10 = 210 segments just for the Light Enchant alone)
I can't see where you are coming up with the 34 extra segments.
We'd have to average a little more than 3 segments a day to do that. Averaging that high, means no days off. Which means that we pass out for 6 of the days and has us failing at about 5 of our projects due to fatigue.
Which would mean we only would have 166 segments and would lose 50 more to failed projects.

You are going to have to show me the math here.
 
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Well, that was fun. I wouldn't assume that Garona is half draenei though; she was half human until Blizzard retconned that, and it's one of the stupider retcons they've made, so Lost Star might not use it as canon here.

Armoring the knights isn't unexpected, but it's going to be tough to manage. King Llane definitely wants them to benefit from the Light stuff, so Truesilver inlaid on Mithril sounds like the materials we're gonna need.

Lothar's stuff absolutely needs to be the best quality stuff we've ever produced, bar none. He's the one that leads Azeroth's armies, and he's the one that will lead the refugees north to Lordaeron when the kingdom falls. He needs every advantage possible to ensure he lives.
 
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Armoring the knights isn't unexpected, but it's going to be tough to manage. King Llane definitely wants them to benefit from the Light stuff, so Truesilver inlaid on Mithril sounds like the materials we're gonna need.
I'm unsure what would be better, Thorium or Mithril.

I mean, on the one hand Thorium has been repeatedly stated to be the better armour. On the other hand, Mithril sort of channels light, it just does it wrong.

So, the question is, is it better to go with the superior armour with the Truesilver inlaid to give it proper Holy Light, or is it better to go with the inferior armour with extra Holy Light of a dubious quality alongside it's proper Holy Light?
 
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Since the entire point of this is Light attuned armor, using the metal that can actually be attuned to it makes sense.

Besides, mithril doesn't channel it "wrong", it just does so at a different frequency than the Light magic the priests use. Since the armor isn't going to priests or paladins, but to normal humans, the important part isn't "it channels my magic a little weird", the important part is "my armor is blessed by the Light and will be more resistant to the fel magic wielded by the orcish warlocks"
 
Lothar can't use magic. Neither can the knights. Their ability to channel it through their armor is irrelevant.

And Superior vs Inferior is a disingenuous argument. Thorium is stronger but heavy as shit, mithril is not as strong but is incredibly light. Weight matters when you have to fight in that armor for hours at a time.

Both are better than the steel armor he was using previously. The contention is MAX HOLY vs MAX ARMOR.
 
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Since the entire point of this is Light attuned armor, using the metal that can actually be attuned to it makes sense.

Besides, mithril doesn't channel it "wrong", it just does so at a different frequency than the Light magic the priests use. Since the armor isn't going to priests or paladins, but to normal humans, the important part isn't "it channels my magic a little weird", the important part is "my armor is blessed by the Light and will be more resistant to the fel magic wielded by the orcish warlocks"
I don't think it's an issue of 'the Holy Light feels off', I'm pretty sure it's more the armour is attuned to 'Elemental Light'.
Since we can't be sure Elemental Light is a proper counter to Fell like Holy Light, we probably shouldn't bet on it.
 
something that may help if we are doing true silver inlays
is that inays use less material then making a whole item out of it
in which case we might be able attune enough true silver for ten sets of armor in one bach
by atuning it and then inlaying it reducing the segement cost of atuning form 200 to 20
 
i ran some numbers. this assumes all the smiths can work truesilver

10 smiths can get all the regular knights into full holy truesilver gear in 25 days

they can inlay the steel gear with holy truesilver in 18 days

Lothar's gear will take 25 days assume no inlays or further enchantment. I'm debating the merits of giving Mthril and gold inlays on his armor both to let us electrify his gear (so that any orc who strikes him gets fried) and to let him be visable to the troops.
 
I don't think it's an issue of 'the Holy Light feels off', I'm pretty sure it's more the armour is attuned to 'Elemental Light'.
Since we can't be sure Elemental Light is a proper counter to Fell like Holy Light, we probably shouldn't bet on it.
Elemental Light isn't a thing. Even if itwas though, all incarnations of the Light function the same way.

The humans and dwarves use and worship the Light as a non-deific religion, and the Night Elves use and worship the Light of Elune, their goddess of the moon. Both are correct, because their Light comes from different sources. But the Light of both is functionally identical.
 
I wonder what Garona's request will use? Leather working for skin? Or just Enchanting?
Edit: also if we are going to be making armor we might need to lvl leather working some time.
 
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