Puru Quest (Gundam UC/Mass Effect)

The Loneliest War 2
[X] Evade, neither Zeon or the Federation have ever used an anti air system like this, and the brief flashes of the installation, while unclear, also don't share any design philosophies. You don't know who this is, and don't want to start an incident.

While you will need to deal with your landing at some point, these rounds are getting uncomfortably close, a quick glance at your sensor display reveals why. The Minovsky Particle density is at 0%. This would have come as a greater shock if you weren't prompted to make a short burst to slow yourself down and push yourself to the side. The flash streaking under you may have missed, or it may have torn your leg away.

The additional heat input, displacement, and the highlight of your profile does seem to grab the gun's attention however, and you find yourself juking several more shots, decelerating all the while. Soon enough though, you find yourself below the gun's effective firing arc, and instead punch the throttle to try and slow yourself.

Try is the operative word though, you've lost a lot of altitude, and there is no really good ground below you to land on, even worse, while your Helium-3 stores are more than sufficiently loaded, your chemical propellant supplies aren't meant for this kind of landing, after a prolonged battle in orbit. This is an impossible scenario that the Qubeley was never meant to address. Your velocity is still significant when your propellant tanks ping empty. You plunge the remaining hundred meters without a means to alter your trajectory and smash the treeline hard.

The long funnel storage rack on your back pitches your suit forward, before it smashes into a titanic branch of an even more unbelievably large tree, and the whipping motion makes if feel like your organs are attempting to evacuate your mouth. Numerous stress alerts and high G warnings play obnoxiously before your suit comes to a halt.

You cough a few times and try and regain your breath. Watching the display ahead of you attempt to resolve a clear image past the rain splattering chaotically on your camera lets you know you have come to a rest on your back, looking through the gap you just tore in the canopy.

You have landed successfully. You begin to laugh and cheer with joy, having bested the horrible scenario thrown at you. An unknown attacker, a new automated anti air system, forcing you to fall back on rigorous training rather than relying on your newtype intuition, and you thrived. You've always been proud of your piloting performance, as well as your marksmanship. As much as the twelve of you shared, you've all had subtle difference, talents and strengths. Eight and Nine always were better at close quarters weaponry like beam sabers, or relied on funnels.

Then again, that's how Nine died wasn't it… part of the spiral of loss that claimed Ten. You cannot feel any of them now, but you didn't explicitly feel all of them die. They may have turned the battle around, or perhaps they escaped like you have. You consider Eight briefly, even if she liked the adrenalin she always was a bit more duty driven, protective. She wouldn't have been able to run. She was almost certainly dead. With Ten and Eight gone, Eleven wouldn't have been thinking clearly, so she would have likely died too.

Seeing the evidence of your own survival around you makes you feel less amused now. The splashes of rain across your camera are no longer a happy thing. You were one of the clear minded ones, you were supposed to help the group keep together. Against such overwhelming odds though…

You feel that some blame should be placed for that disaster. Master had a beautiful light he wanted to follow, and he took risks to make it happen, he created your family so that you could share in that light. You don't feel right blaming Two though, despite her apparent abandonment, and you aren't so arrogant as to blame yourself.

Lightning and thunder ominously chase each other across your senses, bringing you back to the present, and you start the Mobile Suit to picking itself up. The hydraulics while pitifully as you do, as some portions of them seem inoperable, forcing backups to take up the job. Coupled with the missing arm, this means getting up takes several minutes and one aborted attempt that almost overbalanced the suit forward.

Finally though, with the suit in a stable position of its own power, you can move on to your next course of action.

[] Move towards the base, you aren't getting anything done in this strange jungle, and you should try and make contact with whoever could be there.

[] Try to find higher ground, you need to try and make some form of radio contact, with allied forces if possible.

[] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'

[] ???
 
Quite frankly we should scout a bit to know what have Ple 5 got herself into.

Unfortunately I don't have the words with me right now, unless someone decides to write one out.
 
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.

Is this alright, @Qwaar ?
 
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[X] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'

We don't know how damaged Five's Mobile Suit is, but it should serve as sufficient shelter to get through the storm. Recon can wait until the weather improves.
 
[X] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'


It seems reasonable.
 
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
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[X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.

Is this alright, @Qwaar ?
That is a perfectly acceptable write in yes.

And you all have got some thought going on in your votes, I am a happy GM.
 
This is a good plan, it has my support. And since my phone won't copy the text....

[x] NephyrisX
 
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[X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
[X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.

I like how nobody noticed that the vote they're agreeing on is saying that it's actually a good thing to engage an enemy when you have no idea how your Qubeley is doing.
 
Vote tally:
##### 3.17
[X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
No. of votes: 4
NephyrisX, Tiypo, Blasterbot, 1986ctcel
[X] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'
No. of votes: 2
BlindJustice15, tyaty1
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
No. of votes: 2
Jedarol, JoJa

I'm amused it took me until the vote tally program to see what the hell Joja was talking about. I'm going to go ahead and count them as the same vote, as one is blatantly a typo.

Still not calling this btw, and you guys have plenty of time, as I'm just taking a bit of a breather from a online final exam for a summer class.
 
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[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
Holy shit, I can't believe it took me this long to realise the typo in my vote. Fixed.
 
[X] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'
 
[X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
[X] Remain stationary, you will sleep through the night and the storm in your Mobile Suit, after finding out what damage you sustained in the battle and your 'controlled descent.'
 
Addentum:
You haven't felt anyone yet, right? Doubt in reality of the universe, it could be just near-death hallucination.
 
X] Immediately check the condition of the Qubeley. It would do you good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.
 
The Loneliest War 3/Return to Eight
[X] Immediately check the condition of the Qubeley. It would do you no good if you were to engage an enemy without knowing how damaged your Mobile Suit is.
-[X] Remain under the range of the AA batteries while scouting out the nearby base. Familiarise yourself on who or what you are dealing with here.
-[X] Once done, head to somewhere that obscure the Qubeley and rest for the night, while leaving the sensors on in case of surprise encounters.


You begin running a diagnostic program to check which systems are reporting issues in your Mobile Suit, and prepare for your own visual inspection. You are fairly certain that you will still miss some faults due to poor visibility and generally unpleasant conditions, but you will have at least SOME idea of your combat readiness before heading into a potential combat situation. A subtle nagging in the back of your head comments on the absurdity of your actions, but it is swiftly pushed aside.

The world is too distinct and tangible to be some fabrication, whether it be of your mind or anothers. The pain of your haphazard descent was too well tied to the perceived series of events to be a rationalization of some unseen hostility. You might have discarded this perception of reality based upon your inability to feel… anyone, but it is not as if the entire sense has been cut away, you still feel your connection to your few remaining funnels, all… eight of them your diagnostic program helpfully chimes to you.

The few thermal contacts flittering by your main camera coincide with the subtle sensation of unintelligent life, another reminder that your senses are still present. Visibility is poor though, and the sensation is somewhat foreign, you are unable to identify them beyond their being quadrupeds, and fairly large ones at that.

… perhaps visual inspection can wait until morning… in a clearing… with a ring of fire around you.

Your diagnostic program completes its analysis after a few more minutes of uneasy observation of wildlife, and it informs you largely of what you already could guess. The left arm of your suit is not responding to software checks, and the balancer data correlates with that to indicate the left arm is gone. The right arm has shoulder rotator cuff damage, and has poor performance when lowering, but is otherwise responding normally.

Countless portions of your frame have had their impact event alerts tripped to their highest level, which likely means much of your armor is buckled and largely useless. Short term, this means you need to avoid return fire, long term this means your Suit will corrode into a useless hulk in these elements.

Your legs from a mechanical perspective are relatively unstressed however, and your head is not reporting any faults either. While your Qubeley's geometry is hardly the most efficient design to move through a dense jungle, you should still retain minimal mobility for your purposes. You lack propellant however, so you will be unable to jump, not that you think it would have been particularly wise anyway with the AAA still active.

Pushing your Mobile Suit into motion, you begin to search for a suitable vantage point to get a decent look upon the base. During the course of your journey, you curiously do not detect the presence of a single patrol. It is not possible for the base to have been fooling into thinking you dealt with. At the very least, a inspection should have been sent to your point of impact. Yet the only perceived movement has been that of the indigenous life.

You hesitate to simply call it wildlife at this point, as between that strange AA battery, you now have to note what fleeting glimpses you've had haven't seemed like any Earth life you've ever heard of. Furthermore, the scale of these trees is itself off, and their massive forms crowd each other out in such a way that below the canopy your movement is relatively unrestricted. As the storm begins to subside, you also get more illuminated visuals of your… alien environment.

You laugh, though the sound is without mirth. Rather it just seems that its typical of your situation so far that you would be ostensibly stranded not just away from your comrades, but any known civilization at all. Only your inspections of the base will tell at this point. To that end, you are finally making progress as you come to a rocky clearing near a river. The base is a fair distance away, but your optics are able to make due thanks to a lack of minovsky particle interference.

The gun battery itself is the first thing you inspect, and for quite some time the only thing you inspect. It is massive, the supporting structure below it alone it absurd in scale, likely to try and overcome the ability of the surrounding plant life to scale its height. The gun itself though may have needed the entire supporting structure just to spread its weight and remain stable. The massive artillery piece could have easily supported a capital grade minovsky fusion reactor, and the full assembly of any variety of mega particle gun it wished.

Interestingly, without the flashes of lightning or the light of the gun firing the base is remarkably more difficult to spot. The installation is relatively small, and doesn't really look as if it could house or deploy any truly significant amount of armor or aircraft. It might be able to support maybe a pair of mobile suits, but would likely forgo doing so for a greater compliment of lighter defenses. On the note of defenses, the gun is actually not connected to the installation itself, and instead seems to have a couple small support structures dedicated to it, these structures are barely visible through all the overgrown foliage though.

You also can make out the traces of some pattern of paint on the gun and support structures, long weathered away in the elements. These were camouflaged at one point, though how much that would have helped given their profile you don't know. Their current state though makes them stand out like a pile of bleached bones, you can't imagine that any defenders would have let it come to this state. You manage to pick out a single emblem along the side, one rather sparse and uninspiring, also one predictably unrecognizable to you.

Your survey complete, you find yourself with more questions than answers, and search for a relatively hidden location to sulk and sleep. Your rest is plagued with nightmares. Screams both familiar and strange.

----------------------

The dull ceiling of the clinic greets you as you wake, and a helpful timestamp on a nearby medical console implies that recently, it was oh seven hundred. Your Master is not present, but you feel that he is safe, and that offers at least some comfort.

STRESS 8/30

Some clothes have been left beside your bed, a brief visual inspection reveals somewhere around three full sets of appropriate size, though they all seem a bit civilian for your tastes. After some inspection of the material, you decide on some of the sturdier pants, and a white T-shirt analogue with some unrecognizable text below what appears to be an image of a jellyfish like creature with a handgun held in one tentacle menacingly. The handgun looks similar to the one your Master carried, which makes the shirt preferable to the simple orange one or the one with a babyish deformed doglike creature with eyes like some manner of goldfish.
The purple and red one is left untouched.
You see no footwear besides some token hospital slippers, which you forgo for your morning exercises once you've completed your brief warm-up. You are thankful for the artificial gravity, as attempting crunches in zero gee is a pain, and always will be. Eleven always did her best to help you in that regard, something you appreciated. Moving on to other exercises you idly wonder about your rather… bubbly sister. You THINK that is the appropriate term at least.

You wonder if she made it…Nine was always happy to indulge her more needy moments, so when Nine was… killed. You're sure Eleven made it, Ten was bolstering the defense while you held out, at least something good came out of your efforts.

You proceed to dutifully think about nothing at all as you complete the rest of your morning exercise, before moving over to your folded up flight suit and undersuit, and popping open the storage compartment on the pack… to find it woefully empty. Your medications are not inside…

You have to assume this is again due to a lack of working knowledge on your Master's part, as he likely feels the need to study your medications. Why he would take all of them is an unknown, but you are hardly going to suffer from a single, or even possibly multiple missed doses. You are the eighth after all. Significantly less comforting however is the lack of your sidearm or knife. The spare magazine is missing as well, although that hardly would have been any comfort without the accompanying firearm.

You sigh heavily in exasperation, you will simply have to assume your Master's faith in the security of his clinic is not misplaced.

[] You should verify this yourself though, explore the clinic.
[] Remain next to or in your bed, await your Master's return.
[] You are confident in your abilities now that your injuries seem to have been dealt with, and your connection has been forged, seek out your Master.
[] ???
 
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[X] You are confident in your abilities now that your injuries seem to have been dealt with, and your connection has been forged, seek out your Master.
 
You see no footwear besides some token hospital slippers, which you forgo for your morning exercises once you've completed your brief warm-up. You are thankful for the artificial gravity, as attempting crunches in zero gee is a pain, and always will be. Eleven always did her best to help you in that regard, something you appreciated. Moving on to other exercises you idly wonder about your rather… bubbly sister. You THINK that is the appropriate term at least.

You wonder if she made it…Nine was always happy to indulge her more needy moments, so when Nine was… killed. You're sure Eleven made it, Ten was bolstering the defense while you held out, at least something good came out of your efforts.

No mention of Twelve? Given she was the last (and most refined) I suppose Eight wouldn't be too worried.

You begin running a diagnostic program to check which systems are reporting issues in your Mobile Suit, and prepare for your own visual inspection. You are fairly certain that you will still miss some faults due to poor visibility and generally unpleasant conditions, but you will have at least SOME idea of your combat readiness before heading into a potential combat situation. A subtle nagging in the back of your head comments on the absurdity of your actions, but it is swiftly pushed aside.

The world is too distinct and tangible to be some fabrication, whether it be of your mind or anothers. The pain of your haphazard descent was too well tied to the perceived series of events to be a rationalization of some unseen hostility. You might have discarded this perception of reality based upon your inability to feel… anyone, but it is not as if the entire sense has been cut away, you still feel your connection to your few remaining funnels, all… eight of them your diagnostic program helpfully chimes to you.

The few thermal contacts flittering by your main camera coincide with the subtle sensation of unintelligent life, another reminder that your senses are still present. Visibility is poor though, and the sensation is somewhat foreign, you are unable to identify them beyond their being quadrupeds, and fairly large ones at that.

… perhaps visual inspection can wait until morning… in a clearing… with a ring of fire around you.

Your diagnostic program completes its analysis after a few more minutes of uneasy observation of wildlife, and it informs you largely of what you already could guess. The left arm of your suit is not responding to software checks, and the balancer data correlates with that to indicate the left arm is gone. The right arm has shoulder rotator cuff damage, and has poor performance when lowering, but is otherwise responding normally.

Countless portions of your frame have had their impact event alerts tripped to their highest level, which likely means much of your armor is buckled and largely useless. Short term, this means you need to avoid return fire, long term this means your Suit will corrode into a useless hulk in these elements.

Your legs from a mechanical perspective are relatively unstressed however, and your head is not reporting any faults either. While your Qubeley's geometry is hardly the most efficient design to move through a dense jungle, you should still retain minimal mobility for your purposes. You lack propellant however, so you will be unable to jump, not that you think it would have been particularly wise anyway with the AAA still active.

Pushing your Mobile Suit into motion, you begin to search for a suitable vantage point to get a decent look upon the base. During the course of your journey, you curiously do not detect the presence of a single patrol. It is not possible for the base to have been fooling into thinking you dealt with. At the very least, a inspection should have been sent to your point of impact. Yet the only perceived movement has been that of the indigenous life.

You hesitate to simply call it wildlife at this point, as between that strange AA battery, you now have to note what fleeting glimpses you've had haven't seemed like any Earth life you've ever heard of. Furthermore, the scale of these trees is itself off, and their massive forms crowd each other out in such a way that below the canopy your movement is relatively unrestricted. As the storm begins to subside, you also get more illuminated visuals of your… alien environment.

You laugh, though the sound is without mirth. Rather it just seems that its typical of your situation so far that you would be ostensibly stranded not just away from your comrades, but any known civilization at all. Only your inspections of the base will tell at this point. To that end, you are finally making progress as you come to a rocky clearing near a river. The base is a fair distance away, but your optics are able to make due thanks to a lack of minovsky particle interference.

The gun battery itself is the first thing you inspect, and for quite some time the only thing you inspect. It is massive, the supporting structure below it alone it absurd in scale, likely to try and overcome the ability of the surrounding plant life to scale its height. The gun itself though may have needed the entire supporting structure just to spread its weight and remain stable. The massive artillery piece could have easily supported a capital grade minovsky fusion reactor, and the full assembly of any variety of mega particle gun it wished.

Interestingly, without the flashes of lightning or the light of the gun firing the base is remarkably more difficult to spot. The installation is relatively small, and doesn't really look as if it could house or deploy any truly significant amount of armor or aircraft. It might be able to support maybe a pair of mobile suits, but would likely forgo doing so for a greater compliment of lighter defenses. On the note of defenses, the gun is actually not connected to the installation itself, and instead seems to have a couple small support structures dedicated to it, these structures are barely visible through all the overgrown foliage though.

You also can make out the traces of some pattern of paint on the gun and support structures, long weathered away in the elements. These were camouflaged at one point, though how much that would have helped given their profile you don't know. Their current state though makes them stand out like a pile of bleached bones, you can't imagine that any defenders would have let it come to this state. You manage to pick out a single emblem along the side, one rather sparse and uninspiring, also one predictably unrecognizable to you.

Your survey complete, you find yourself with more questions than answers, and search for a relatively hidden location to sulk and sleep.

Is that Pragia?

[X] You are confident in your abilities now that your injuries seem to have been dealt with, and your connection has been forged, seek out your Master.
 
[X] You are confident in your abilities now that your injuries seem to have been dealt with, and your connection has been forged, seek out your Master.
 
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