HymnOfRagnarok
Let's Rock
ShadowAngelBeta has mostly got it.
The pacing has kinda slowed down a fair bit, though I'm not sure what can be done to fix that.
I think one of the biggest strengths of the story thus far is your ability to convincingly write an inhuman viewpoint, that is still relatable. That shines through just as well if not bettet in social than in combat. And honestly, I can't think of a single PMMM Quest that hasn't delved into the therapist thing.
Maybe Noir? But that has so many antagonists breathing down Chiaki's neck, and replacing their fallen brethren, and actively piles on more trauma so that there's no getting over anything. I am pretty sure you're not gonna want to go that route, appreciation for that Homura aside. It seems exhausting to write.
Although I do hope we get a better idea of what Ruby's like in a fight. We have limited information, and this story seems more about the fluff than the crunch. We can definitely work with the former, but we'll need more examples of Ruby in action to judge her better.
The pacing has kinda slowed down a fair bit, though I'm not sure what can be done to fix that.
I think one of the biggest strengths of the story thus far is your ability to convincingly write an inhuman viewpoint, that is still relatable. That shines through just as well if not bettet in social than in combat. And honestly, I can't think of a single PMMM Quest that hasn't delved into the therapist thing.
Maybe Noir? But that has so many antagonists breathing down Chiaki's neck, and replacing their fallen brethren, and actively piles on more trauma so that there's no getting over anything. I am pretty sure you're not gonna want to go that route, appreciation for that Homura aside. It seems exhausting to write.
Although I do hope we get a better idea of what Ruby's like in a fight. We have limited information, and this story seems more about the fluff than the crunch. We can definitely work with the former, but we'll need more examples of Ruby in action to judge her better.