[X] Raid Aku's Prisons
1 + 45 = 46
Critical Failure!
"I see you, foolish mortal..."
To be Continued in Omake "Red and Black and Evil All Over"
[X] Awkward Family Reunion
31 + 35 = 66
Bare success!
You weren't up for any family drama after what happened with your Grandma so you decided to let Huck handle assuring your parents you were ok. He insisted on it anyways, feeling he hadn't proven himself just yet. Hey, you weren't gonna gripe about extra free labor.
You weren't there so you obviously can't 100% confirm what happened, but Huck promises your folks were content to let you be. They even sent your last allowance, though they did make it clear if you were choosing to live in your own it was indeed your last one.
Reward: things end with your parents on a neutral leaning on positive note; they give you some funds as a parting gift, but won't give you more unless you end up living them again.
[X] Build a Basic Lab
77 + 15 = 92
Success!
You leave it to Charlie to handle building your lab. The poor guy seemed desperate for a different task anyways; he had been assigned to watch the development of your house AI. Considering she had been corrupted into acting like a stereotypical bratty valley girl, you consider it a miracle the dude hadn't gone full Terminator on everyone by now.
He gets it done pretty well, though you notice he takes his sweet time with it.
As you hear Your House AI laughing obnoxiously into a non-existent phone, You decide to let him do so.
Reward: Gained a lab! Allows for more complex Research Actions.
[X] Search For Shen Gong Wu
99 + 41 = 140
Critical Success!
For as much as they can bumble and annoy you, you do care for and trust your Jack-Bots. And they quickly remind you why.
They return with the Two-Ton Tunic!
You take a moment to humorously muse about the ease of which you are finding these pretty good Shen Gong Wu. Maybe lady luck is taking pity on you.
Reward: Gained the Two-Ton Tunic! Adds +10 Martial to whoever uses it
[X] Hang with Charmcaster
49 + 26 = 75
Success!
To be Continued in Omake "Charmed, I'm Sure"
[X] A Hidden Gem
70 + 41 + ??? (revealed as 15) = 116
Success!
You supposed it was a good thing Le Mime spent so much time at that bar... Er, for the most part. He could occasionally be pretty concerning when drunk.
Magical mime drinking habits aside, you study the Gem technology you are given.
Even with managing to get to turn on and junk, you don't think you replicate it or anything like that. But you can use it at least. Which is good enough you suppose.
The little Robonoid (as Red says those Gem robots are called) seems to be particularly damaged in terms of it's AI though, quickly acting like a dog (you get into a rather awkward conversation with Huck that takes a bit to smooth over when you say this out loud). You give it over to Robo-Jack as a punishment when he quips about it, though he quickly seems to like the little guy, as much as Denies it, which is about as good as an outcome you decide.
Reward: Can use a Gem Destabilizer, adding+10 to Combating stronger Gems and pretty much auto defeats weaker ones, especially if caught off guard. Also gained Usability of a Robonoid, which quickly gains a pet like Bond with Robo-Jack. It doesn't provide a stat benefit just yet, but it does seem to make him uncharacteristically happy when he thinks no one is looking.
Also, you finally learn Le Mime's Learning stat (15)
[X] Hang out with Megan
41 + 10 = 51
Success!
To be continued in Omake "Sugar and Spice(rs)"
[X] Study with the Monkey Staff
95 + 26 = 121
Success!
You know, you have used the Monkey Staff so much training with it is like hanging out with an old friend.
Your training goes perfectly fine.
Reward: The Monkey Staff does another+3 to Martial rolls when used
[X] Go to Cheerful and Red's
Le Mime stretched and went out to his usual spot. Nothing too crazy happened... You think? It's hard to tell with someone so silent. You didn't hear anything crazy happening at least...
Reward: Le Mime is relaxed and in a particularly good mood. +2 to his Rolls on the next turn.
[X] Sell your Services as a Tutor
29 + 30 = 59
Success!
Charlie quickly finds that there are a surprising amount of people trying to ignore the insanity of the world and just continue their studies. He quickly finds himself making a steady income selling his services.
Reward: Charlie gains an in with students around the towns near your temple, gaining a +4 on Rolls regarding them. He also makes some money he is willing to share with you.
[X] Call old Friends
73 + 35 = 108
Huck gets a little lonely and decides to check in on his old comrades from Jellystone. He can't track down many of them, but the ones he can seem to be doing pretty well.
Reward: Huck gets relative piece of mind. Various former residents of Jellystone are added to "Potential Allies"
[X] Reminisce about The good old days of your kingdom
While you appreciate Looma's enthusiasm, certainly, her training is... Intimidating and exhausting, to put it Nicely, so you nervously ask her to do something else for a little while.
While she informs if you were anyone else she would shatter your spine, she assures she is willing to compromise to a degree for you and goes off to look at some pictures.
....You are mixed on the wording but choose to not look a gift horse in the mouth.
Reward: Looma finds comfort in doing something non-violent, making her less dangerous for the rest of your Team besides you to be around.