[X] Hang Out With Kimiko
89 + 10 = 99
Success!
You manage to get Kimiko to reluctantly come hang out with you.
You... Have a surprisingly good time. You reminisce about the old days (which you had to admit had some humorous moments now they were done and over with) and overall Kimiko seems to gone from not hating but still disliking you to... Well, you don't know if you can say she likes you, but you wouldn't say she DISLIKES you either.
..... Your relationship was complicated.
Improved Your Relationship with Kimiko!
[X] Hang out with Jillian
50 + 10 = 60
Success!
Jillian, on the other hand, you easily have a good time with.
"Good night everybody!" Yakko Warner smooched at the readers.
"GAH! WHO ARE YOU?!"
Increased Your Relationship with Jillian; Yakko Warner (and his siblings Wakko Warner and Dot Warner) have randomly showed up and will be staying in your Basement to show up at random times!
[X] Practice Your Flute Playing
20 + 17 = 37
Success!
Scaramouche hums and gets out his Flute and decides to practice for a while.
BBB walks past and immediately falls asleep.
"....Neat." Scaramouche stated.
Scaramouche can Now Use his Flute to Put People to Sleep!
[X] Hang out with Johnny
89 + 15 = 104
Critical Success!
BBB hangs out with his old frienemy Johnny. They go into town and have some fun for a while, though they do also fall into old habits and start bickering and causing chaos.
BBB and Johnny Relationship increase; Putting Them on Assignments Together Will Randomly add a +5 or a -5 To Rolls
[X] Hire More Henchmen
41 + 14 = 55
Success!
21 and 24 go online and into town to place Want Ads and speak to potential recruits respectively.
21's Online Want Ads attract a fellow Monarch Henchman named Speedy (who is a Zombie... Apparently he died to some guy named Brock Samson Ages ago), a creepy young lass named Himiko Toga and two disgraced Racers named Dick Dastardly and Muttley. 24 isn't really as lucky, as the townies are fine where they are.
Speedy (The Venture Bros.), Himiko Toga (My Hero Academia), Dick Dastardly (Wacky Races) and Muttley (Wacky Races) will all be staying in your Barracks as Part of 21 and 24's Stats, Adding +15 to Martial and +20 to Intrigue; You can now do TWO Intrigue Actions!
[X] Go to The Mime Convention
56
Success!
Le Mime goes to a mime Convention and has a great time.
He even makes a few friends!
Gained The Mime (Animaniacs) as a Potential Ally!
[X] Teach Some Veganism
84
Success!
Jillian teaches you all the value of Healthy eating. You don't really like the food, but you don't want to hurt her feelings.
You all Gain an Increased Relationship with Jillian, but especially Jack!
[X] Fly Around
85
Success!
Dojo decides to do some flying to get into the groove of it. He does a pretty good job.
Dojo is An Even Better Flyer!
[X] Build Anti-Sun Goggles
98 + 4 = 102
Critical Success!
The Mole King builds goggles that make him more equipped to handle sunlight! In fact, just to be safe, he builds a second pair!
"Can never be too safe in regards to eyewear!" He chuckled.
Mole King gained Better Protection against the Light; He also built a second pair you can probably use!
[X] Study Toepick
14 + 49 = 63
Success!
Mary is fascinated by Toepick and decides to study him. He is perfectly fine with this, though he warns to not open his helmet.
Mary Gains Increased Relationship with Toepick!