Playing in the Sun (Gamer/Exalted SI)

Can a Solar Akuma learn PPE and then go Devil Tiger?

Nope. Akuma sign away their free will; becoming a Devil-Tiger is a supreme expression of free will. The two are mutually incompatible, much to the Ebon Dragon's amusement when his Solar akuma find out about the existence of PPE, and that they signed away their souls for nothing...

Solars are already able to learn (Yozi) Eternal Essence with Primordial Principle Emulation, they don't need to be Devil Tigers to learn it.

True, but that only provides protection against any form of attack that doesn't kill spirits. All Yozis have access to spirit-killer charms, and the Ebon Dragon's Life-Denying Hate and Exiled By Wicked Hate are particularly vile. Going Devil-Tiger provides unkillability vs. anything not explicitly capable of killing Primordials, which NONE of the Yozis possess.

Also while for an Infernal becoming a Devil Tiger make sense, a Solar has to be mentally retarded to chose that option if he know about the Great Curse.

Torment is the Great Curse by a different name, even if fluff wise the explanation for their existence is different in practice the effects are the same. The difference is that in this case Torment would be self inflicted and impossible to remove. Only an idiot would chose to do that to themselves, because any power you gain from it isn't worth the weakness of being insane.

During the Primordial War Theion didn't surrender because it was impossible to win, at the time of the surrender victory was far from assured for the Exalted and the war could have still gone either way, he surrendered because he was under the effects of Torment. Any idiot who willingly chose to have that kind of liability deserve any shitty fate he will suffer from as a consequence of his insanity.

A Solar Devil-Tiger with The Flame of the Rising Phoenix ONLY gains Limit for defying his Urge or as a result of Charms that explicitly bestow Limit, such as Bloodthirsty Sword-Dancer Spirit. Also, once they learn The Face of the Titans, their Urge is permanently redefined to always match their Motivation (if you betray your Motivation, you DESERVE to go temporarily nuts), and their self-imposed Torment is also self-defined. And of course, The Dance of the Thrashing Dragon not only gives them a personalized Act of Villainy known as a Precipitous Fiat to bleed off Limit, but using it inflicts Limit on a Yozi of your choice - so not only can you stave off going nuts as a result of your own actions, you can drive the Yozis nuts...
 
Don't fall into the trap of becoming too mechanical when looking at Torment and Limit. These are representations of the classical heroic ego: Great deeds, great madness. Hercules slays the hydra, but murders his family in rage.

Torment isn't some external penalty because you didn't twirl your mustache, it's a psychotic break resulting from you struggling against your inner nature for too long. Like a pacifist going out and murdering people: He's eventually going to snap and turn himself in, crying about how monstrous he is. That's torment; your mind finally breaking under the pressure you've been putting on it.
 
The Dance of the Thrashing Dragon not only gives them a personalized Act of Villainy known as a Precipitous Fiat to bleed off Limit, but using it inflicts Limit on a Yozi of your choice - so not only can you stave off going nuts as a result of your own actions, you can drive the Yozis nuts...
I'd personally argue that because they're not tied to any Yozi other than the one they got PPE from, only that particular Yozi could be given limit.

That said; considering the surrender oaths, I suppose it would be possible.

Really enjoying this, btw. :D
 
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My knowledge of Exalted is extremely limited, coming primarily from reading Keychain of Creation and googling what exactly was going on, and beyond that playing a few sessions (I think three) ages ago, but this looks pretty interesting.

One question though; what's a Titanic Exalted? I know of Dragonblooded, Solar, Lunar, Abyssal, and Infernal, and I've heard a bit about the whole Triumphant Howl of the Devil tiger thing, but I've never heard of Titanic Exalted before.
 
My knowledge of Exalted is extremely limited, coming primarily from reading Keychain of Creation and googling what exactly was going on, and beyond that playing a few sessions (I think three) ages ago, but this looks pretty interesting.

One question though; what's a Titanic Exalted? I know of Dragonblooded, Solar, Lunar, Abyssal, and Infernal, and I've heard a bit about the whole Triumphant Howl of the Devil tiger thing, but I've never heard of Titanic Exalted before.
Titanic Exalt is the nickname for Infernals.
I thought Titanic Exalted was the name for the Infernal equivalents in the Gunstar Autochthonia setting from Shards of the Exalted Dream.
 
They're basically the same thing, but instead of being exalts from the Yozis they are Exalts from the Primordials. They do pretty much the same thing.
 
The not-Infernals aren't exactly more powerful, they just have access to certain charms that a Yozi lost due to change in their mythos.
 
Titanic Exalts are Infernal Exalts with Primordials as patrons instead of Yozis. The differences are subtle, but profound; Unlike the Yozis, the Primordials never lost. Everything else springs from that.
 
Out of curiosity from reading a Nasuverse/Exalted cross where the character starts the story as a Devil-Tiger; How would a Solar go about using Shinmaic Calibration to completely rewrite the physical and metaphysical laws of a universe to match the laws of Creation? Obviously 4 points of Nirupadhika would be needed...
 
Out of curiosity from reading a Nasuverse/Exalted cross where the character starts the story as a Devil-Tiger; How would a Solar go about using Shinmaic Calibration to completely rewrite the physical and metaphysical laws of a universe to match the laws of Creation? Obviously 4 points of Nirupadhika would be needed...
Shouldn't it be 5 points? 5 points in Dharma and Nirvishesha as well.
 
I noticed that, a lot of Gaia's charms aren't explained.

Is there some place else they are, or are you going to fill them in later?

The mechanics for Primordial Charms are described in the Exalted game books (to be exact, Manual of Exalted Power: The Infernals, Broken Winged Crane and Return of the Scarlet Empress).

Yes, but since not everyone has access to those books, I'll fill in some info here.

First Gaia Excellency lets you spend motes to increase your dice pool for any action which falls within the themes outlined in the Excellency, 1 mote per die, maximum dice equal to (Ability + Attribute) or (used trait + Essence), depending on action taken. Second Gaia Excellency lets you purchase automatic successes instead of/as well as extra dice with First Gaia Excellency, at a cost of 2 motes per success, maximum successes (Ability + Attribute)/2 or (used trait + Essence)/2, depending on action taken.

Gaia Mythos Exultant allows you to gain alternate rewards for stunting within the confines of Gaia's themes. Normally, you regain either willpower or motes for a successful stunt. Gaia Inevitability Technique lowers the target number when using First Gaia Excellency to 6 instead of 7, at a cost of 1 willpower. At Essence 7+, the target number reduction no longer costs willpower. Effortless Gaia Dominance reduces the cost of using First Gaia Excellency the more often it is used in a scene; if I use FGE to buy 3 dice 4 times in succession, the first use costs 3 motes, the second use 2 motes, the third use 1 mote, and the fourth use is free. So Speaks Gaia lets me use First Gaia Excellency as an inherent power instead of as a Charm activation; I cannot benefit from So Speaks Gaia and Effortless Gaia Dominance at the same time.

Sorcerous Enlightenment of Gaia allows learning and casting of Sorcery spells. One purchase (requires Essence 3) allows Emerald Circle Sorcery, two (requires Essence 4) allows Sapphire Circle, and three (requires Essence 5) allows Adamant Circle. Gaia cannot grant access to necromancy. All spells cast through the Gaian initiation are altered to fit Gaia's themes if they do not already. Some spells gain a cost reduction if cast through Gaia's initiation, others cost more, and some can't be used at all.

Ascendancy Mantle of Gaia (requires Essence 5) does not currently exist, as Gaia herself has no need of it, and no Titanic Exalts currently exist to develop it.

Gaia Primordial-Body Unity (requires Essence 5 for first purchase, 7 for repurchase) makes Gaia both material and immaterial, even if this would normally be impossible, such as in Yu-Shan. Gaia does not need to eat, sleep or breathe, and is immune to non-magical disease. Gaia can hear prayers directed at her from anywhere in existence, and is totally immune to any attack that a) does not use Essence or is not made with a magical material, AND b) cannot hit both material and immaterial targets.

Gaia Eternal Essence (requires Essence 7) makes it impossible to reduce Gaia below her Incapacitated health level or slay her outright, unless the attack is enhanced with an effect that specifically permakills Primordials, such as Ghost-Eating Technique. If Gaia did not possess Gaia Cosmic Principle, one would only need a spirit-killer effect to kill her, thereby turning her into a ghost; as she does have Gaia Cosmic Principle, a Primordial-killer is needed, and using one to finish her off will turn her into a Neverborn.
 
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Thanks.
So Speaks Gaia, Effortless Gaia Dominance, and Gaia Inevitability Technique were the ones I wasn't aware of. The rest I understood well enough.

Does he also get access to Charms like an Infernal level version of the Dragonblooded Elemental Thunderbolt, or Air Aspect's ability to fly and such?
 
Thanks.
So Speaks Gaia, Effortless Gaia Dominance, and Gaia Inevitability Technique were the ones I wasn't aware of. The rest I understood well enough.

Does he also get access to Charms like an Infernal level version of the Dragonblooded Elemental Thunderbolt, or Air Aspect's ability to fly and such?

Nope. The Mantle of the Emerald Mother Vidicon has only gives him access to Gaia's general Primordial Charms (except Gaia Cosmic Principle and derivatives). If Vidicon wants to learn Gaia's other Charms, he needs to either have Gaia teach him herself, or learn them through Primordial Principle Emulation. Dragon-blooded Charms simply can't measure up to what Gaia has available, except for high-Essence Charms like As In The Beginning.

Also, don't forget that ALL Primordials can adapt the Charms of other Primordials to their own themes. Gaia can use Constructive Convergence of Principles just as well as She Who Lives In Her Name can, and she benefits from Cecelyne's Charms that prevent gods, demons and her own kami from acting against her directly, though in a different manner than her fellow Primordials do.
 
Does he also get access to Charms like an Infernal level version of the Dragonblooded Elemental Thunderbolt, or Air Aspect's ability to fly and such?

Even if the Mantle of the Emerald Mother did grant access to Gaia's full, non generic Charmset Vidicon would not get an Elemental Thunderbolt variant, or an Air Aspect's flight capabilities. He could get a reskinned Cold-Fire Desolation Brand though, as Gaia's themes much better fit 'there's a nasty parasite eating you alive,' rather than 'supernatural hate radiation sickness.'
 
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He could get a reskinned Cold-Fire Desolation Brand though, as Gaia's themes much better fit 'there's a nasty parasite eating you alive,' rather than 'supernatural hate radiation sickness.'

No he couldn't. Primordials can adapt the Charms of other Primordials to their own themes, but they CANNOT teach said adapted Charms to ANYONE, under ANY circumstances. If Vidicon wants Cold-Fire Desolation Brand, he'll need to use Primordial Principle Emulation to get access to Malfeas Charms; imagine the Ebon Dragon's reaction to a free Solar wielding green sunfire in one hand and gold sunfire in the other.
 
So Speaks Gaia lets me use First Gaia Excellency as an inherent power instead of as a Charm activation; I cannot benefit from So Speaks Gaia and Effortless Gaia Dominance at the same time.
FYI, all the charms that do this got rewritten for 2.5 ed. So Speaks Gaia now halves the cost of the excellency (1 mote for two dice or one success) and still can't be used with Effortless Gaia Dominance.
 
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