[X] Plan-Necromantic squad.
[X] Heroes:
-[X] +1 Necromancer. 35 gc.
[X] Henches:
-[X] +7 Zombie(s). 105 gc.
-[X] +3 Dire Wolves. 150 gc.
[X] Equipment:
-[X] +1 Light armour. 20 gc.
-[X] +3 Daggers. 4 gc.
-[X] +1 Helmet. 10 gc.
-[X] +2 Bows. 20 gc.
-[X] +1 Axe. 3 gc.
-[X] +1 Mace. 3 gc.
Misc equipment:
-[X] +2 Rope and grapnel. 10 gc.
-[X] +2 Net. 10 gc.
Explanation:
Having necromancer as a hero is superior to yet another dreg, because of magic.
Also, I think we don't need ghouls for now, and much better investment for us, will be in well equipped Dregs, Dire wolfs and meat shields for them.
So for Victoria: Light armour, helmet, daggers and a bow (the rest of daggers and second bow is for necromancer).
For Kasper (because he has already armour and dagger) will get axe or/and mace as a extra weapons, beside, either of them should be picked anyway, because of they unique and useful abilities like reducing armour save rolls.
And in case of Hero items we can choose now, those two are most useful and practical in my opinion.
So: 435-35-105-150-20-4-10-20-3-3-10-10=65.
Warchaste:
65 gc.
@Thief of Words can you tell me if everything is okay with my plan?