Not Your Kind Of People (A Superhero Quest)

It's probably not healthy for a robot to be getting so good at pushing your buttons.
well actually given they're your doctor it seems very healthy

[X] The EM Blade system. Controlling a series of floating golden blades as if by magic, not unlike Paragon's feathers. It's a hell of an aesthetic, intimidating and flashy and ethereal. Your mind is full of potential poses and compositions using those bright arrowheads to draw the eye.

Flying Swords of Enby Ga(y)te!
 
Chapter Seventeen: Code Red
Fine. Fine! You tug the canvas closer as if the digital window were literally floating before you on the air, rest your hand on what would be invisible to the naked eye, and get to work. MD generally has its head on straight, what's there to lose by playing along?

You wish you had some music, but asking MD for some lo-fi hiphop beats to draw to is probably kind of a tall order given how far you're already pushing the poor thing that only signed up for being a live-in nanotech medial suite. Still, it's quiet out here, traffic's low, and with quiet moan of wind through the empty streets your only distraction it's easy for your mind to go blank. It's a feeling you can't rightly say you remember or are particularly nostalgic for, most of your childhood is a blur and any older complicates things with memories you'd much prefer never to touch, but there was something familiar about your hyperfocus the other night when designing your costume. It's like everything else goes quiet and you enter your own little world, nothing to worry about but the images in your head and making them become something real.

It's funny how much less frustrating mistakes are like this. You do remember drawing back when you had to do it in the real world, with pens and pencils and an eraser if you were really lucky. It was so easy to end up trapped trying to work with something fucked in the fundamentals, either drawing increasingly bold lines in pen until it was just a scribbly mess or judiciously applying the eraser until you were wearing through the paper in the case of pencil. Here it doesn't matter. You can erase the same part over and over again, try to draw a hand right as many times as you want, and you won't run out of tries. It just takes time, and usually time's a problem but it isn't like this. It just blurs together, like the space between breaths. You fuck around with the pose, you try to remember how perspective works, you pause momentarily to curse yourself for giving yourself gradients on your limbs and then admit to yourself belatedly that you really like how it looks. You draw your helmet, the better to avoid working through weird feelings about trying to draw your own face. And then you draw the blades.

It's a lot easier since you get to use the straight lines tool. But more than that they add a lot to the image, you realise. A sweeping arc of six bright gold blades, stark against the dark grey and vibrant purple, hard-edged and angular like flying arrowheads. You've drawn yourself leaping backwards out of harm's way, but with the EM blades a thought is all it takes to send them swooping around your shoulders and into the fray for you. Your own little drone swarm. Maybe you should ask MD to add little lasers to them or something - no, that's stupid, you're already asking too much. These are more than enough. And after their showing in the storage unit you have to admit, having an extension of yourself that can move and act even when your own body seems frozen in place... it's kinda comforting. You didn't think about it much but you're pretty sure you're due for a freeze-up whenever you first get into a real fight 'on the job', and at least this way you won't be total dead weight.

You stop to admire it. Then you admire it some more. A small smile creeps across your face despite yourself. It doesn't belong in the Louvre but it looks better than your concept drawing already. The composition's hardly Caravaggio but it looks cool to you. MD was right (it does that a lot) - it really did help.

"Preference saved. Now unlocking EM Blade generation and control function."

"Thanks, MD."

You tap the save button with the tip of the stylus and a moment later it crumbles to dust in your hand, skin tingling slightly as the nanites that built it are reabsorbed through your pores or something. You exhale slowly, as if you were holding in a lungful of air that whole time and only just now became aware of it, and rise. You don't feel all the way better, that'd be kind of an ask. But you're not physically weak and shaky and nauseuous any more, which is a big fucking plus, so you'll take what you can get.

You take another breath, staring out at the rows of forlorn houses in the grey, overcast light. A thought crawls in through the base of your skull, small and slithery and insidious. Are you just being ridiculous? You need a job, but you're still not clear on how this new one is gonna end up paying you. You want to help people, but how much can you really do that in a costume that the rest of the gang don't already handle just fine? Why didn't it occur to you to just... use your new chunk of free time to come help Imron? Maybe try to set up something more permanent?

You don't know if you're more uncomfortable with the thought or just frustrated that it spoiled your rising mood. You purse your lips and stare at the dewy grass. You just feel ridiculous now. You've gone and made MD do all this extra work to making superheroing an option for you and now you're having second thoughts. Are you just being childish? Is dressing up and throwing swords at monsters just some elaborate dodge of reality? You can't answer that, not by yourself, and MD can't read your mind so it can't answer it either. You're just frustrated and uncertain and vaguely guilty and ashamed, which admittedly is still a step up from earlier if only relatively speaking.

The door opens. "Hey Alex, you alright back here?"

You turn on a delay, a precious second passing as you register that 'Alex' means you. It's Prim, leaning half out the doorway and shooting you a concerned look. You break eye contact quickly.

"O-oh, sorry, I needed some air and then I uh, lost track of time," you answer quickly. You turn on a dime and hurry towards her. "I was just headed back inside, is Florence still here or did she leave?"

You slow down once you realise Prim isn't moving out of the way. She isn't bodyblocking you so much as distracted by the name, the confirmation that you did in fact come here with her sister on purpose and you didn't simply bump into her on the street outside in a wild coincidence. She seems preoccupied, maybe wrestling with what to say next, in two minds and neither are eager to agree.

"Prim...?" you prompt her gently. Prim, short for Primrose. Primrose, Florence, Tiger Lily, yeah, that fits the 'mom liked names that sound pretty' story.

She realises what she's doing and steps back, arm outstretched to hold the door for you. "Sorry, spaced out a bit there." You slip inside quickly and she follows close behind, letting it swing shut at her heel. "Hey, do- is everything okay with you?" she asks suddenly. "Sounded like a lot, what happened earlier, for your first day back. Especially after all that shit yesterday morning. You gonna be-" she waves one hand in a general manner "-alright?"

You smile slightly. You kind of want to apologise for the run-in with Imron right at the door. It would've been nice to say hi to her again properly. You can't say the two of you shared any special kind of bond, but helping around the place some was a big part of your early recovery and you've never drawn the full force of her ire before - you've seen it only twice before and you would not enjoy a third - so that has to count for something. "Yeah, no, don't worry about me," you answer, somewhat belatedly. "Just dealing with a lot of stuff right now. But... thank you for asking."

There's a pregnant pause. It's an opportunity to ask her flat-out about Florence. You know it and she knows it too, and that's what makes it impossible to talk. Just two people staring directly at the elephant in the room yet utterly unwilling to be the one that cracks open the elephant gun case. The moment passes, and you'd swear she even looks relieved.

"Imron's just on the phone, probably making a nuisance of himself for more cash again," Prim says. "Lunch is pretty much taken care of, and 'lorence is doing a perimeter check. You help me dish up and take stock, we should be done by the time she usually leaves."

"Sure, let's go."

It occurs to you only belatedly, as you follow Prim back through the halls, that it's possible she assumes you're dating her sister rather than just working with her. Theoretically that's more likely, you're merely assuming that the unspoken drama is superhero-related, but the more you turn over the idea in your head the more you convince yourself that the vibe is completely wrong for that. Your truly staggering aura of sex appeal aside, Prim would definitely just ask if that were the case. Potentially with a knife of some description in her hand. This is something different, something even she doesn't really feel comfortable naming. You try to put it out of your mind and focus on the job.

Handout goes pretty quick. The meal's simple, beef stew with a little bit of everything thrown in there, served with a torn-off chunk of bread already soaking in juices on the side of the bowl. Plastic cutlery and plastic bowls, no silverware or fine china here, but you don't see anybody complaining. You just see people who are cold and hungry and tired and worn-out, some even injured, faces both vaguely familiar and entirely new, brightening a little and thanking you with every new bowl you bring. You hope they still have homes to go back to. You hope they can afford to pick up the pieces when they leave. It feels strange to think about each person, each life you've glimpsed only briefly and touched in only a small way. It makes you think about the man in that news chopper not even 48 hours ago, certainly doomed if not for Paragon arriving like a literal miracle. Does he even know you were there? Is he back in the saddle already, the night's events like a horrible nightmare slowly fading from his mind? If he met you on the street would he shake your hand or avert his eyes, ashamed he needed help at all? Where's the line where expecting - wanting - gratitude becomes self-serving? You wonder how much Imron grapples with questions like these, the life he's chosen for himself. If he does, you hope they don't burden him too much. He's taken on the weight of enough people's problems, he doesn't need any more.

Soon enough everyone's fed, and you head into the back of the kitchen while Prim deals with the dishes. You settle in for the long haul - there's a lot to cover and plenty of room to miscount.

"Scanning." A faint silver-white beam of light washes over the room, up and down like a power washer spray. Wireframes flicker and wink out before your eyes too fast to properly register, dimensions of packaging and the room taken into account. MD's avatar appears not long after, glowing centre openingup like an eye to reveal a false 'projector' that paints the correct numbers for everything across your corneas like a laser light show. You blink, a little confused.

"Final tally confirmed."

"Uh... thanks?"

"Your combat suite includes deep-penetration scanning systems. No effort was expended," it replies.

"(You know past a certain point it's just easier to say 'you're welcome' and move on,)" you grumble.

The timing works out just about perfect. You're only loitering in the main hall for a few minutes at most before Florence returns, and not much longer after that until Imron emerges from his office to see the two of you off. The pleasantries are mercifully short, primarily well-wishes and tentative plans to do this again soon, you give Imron your new number and that's about it. You and Florence are out of there, back into the cold grey light of day, and headed back the way you came toward 'HQ'.

"Shelter change much since you last saw it?" Florence asks conversationally, albeit mildly hesitantly. You don't begrudge her.

"Nah, not really. Can't say Imron or Prim look a day older but, uh, I dunno if I'd remember that clearly anyway. Had no idea I knew your sister, hah. Small world."

Was that too much? You regret it almost immediately. The wind seems to moan through the streets extra loudly in the silence that follows, mocking you. The soft rasp of your shoes on sidewalk and the louder clack of her boots are the only sound the two of you make for a while.

"Look, that thing with your name..." Florence shakes her head. "Whatever the reasons, don't worry about it. I'm not gonna rat you out to the others or whatever it is you're thinking."

Okay that's not the response you expected. You're stunned but at least it's not any of the alternatives. You quicken your pace, drawing level with her. "Why?" you ask. "I-I mean not saying I'm not grateful, but- you're not even curious?"

She turns to look at you, and there's a complicated expression on her face. A little amused by your reaction, a little rueful at the situation, a little preoccupied by whatever else is on her mind. "We've all got secrets here," she says. "You want a place where you can start over, there aren't many places around here better than us. So don't worry about it. Nobody's going to ask."

"Oh."

You feel stupid and ridiculous now, but what else is new? You stick your hands in your pockets and keep walking, silently dreading the possibility that MD's about to pop up and say 'I told you so' in some infuriating dry robot way. You gaze stays low, Florence's stays high, scanning for her extra-exotic bird of prey you assume. You don't know what you were hoping for on the way over but right now you're definitely praying for a no-show on the crisis meter. You've had more than enough excitement for one day, nor are you keen to fuck up in front of your new co-workers on top of everything else. You push your mind to wander onto more mundane topics, like what you had in the fridge last, but that just reminds you you're really gonna have to call and ask about getting paid for your last shift. Maybe argue for some hazard pay because you died.

"And don't worry about Jack either," Florence says out of the blue. You whip your head around to look at her. Luckily she's still head-up eyes-front, she can't notice your reaction but for a faint flicker of movement in her peripheral vision. "Hunting monsters is one thing, dealing with humans is another."

That may be true, but you still really wish you had the vocabulary to explain to her why the reassurance doesn't help you much when you failed to deal with monsters or humans back-to-back in the same ten-minute span, and that's not even touching the level of shame and personal culpability brought on by specifically Jack's involvement, but joy of joys you don't get the chance to even make an attempt. Florence's bird wheels into view in the sky overhead mid-thought, interrupting its 'patrol pattern' and folding its wings into a dive the moment it spies its master. It's a big fucker, and seeing it zooming down toward the two of you is viscerally terrifying, but she doesn't even flinch. Not until the bird pulls up just short and glides in tight circles around the two of you, letting out a deep, throaty, crow-like cry. Her eyes dart to you, then back to the bird.

"Take us there," she barks. The bird rises with great, billowing downbeats of its wings without a moment's hesitation, circling back the way it came as it climbs. Florence reaches into her jacket, pulls out her collapsible cane/staff thing, and with a well-practiced flick of her wrist sends the bottom end telescoping out to its full length. She turns to you. "We've got a tear. No idea how big or how recent. Get changed."

You blink rapidly, frozen like a deer in headlights. You make a few fumbling attempts to to ask a question, all of them stupid and unhelpful. Eventually you get your brain in gear and sling your backpack down on the floor to start stripping down. "A tear?" you repeat eventually. "Not- not an aftershock but-"

"But the real deal, yeah." Florence has her phone out in her other hand, firing off texts assumedly to the rest of the crew. She doesn't spend long typing, must be some kind of pre-arranged signal or shorthand. Her phone vanishes again, and the ground ripples beneath her, shadows and thick black smoke spreading from beneath her boots. Before your very wide eyes a tiny tear of her own opens directly beneath her, but she doesn't fall. The broad, muscular back of the very same lion-wolf thing she showed you on the way here rises to meet her, half-embedded in the sidewalk as if it were merely concrete-coloured water. Florence keeps her balance as if she's done this a hundred times, the end of her cane planted somewhere in the furry brawn of the back of its neck. "I'll go on ahead, catch up with me when you're suited up!"

"W-wait, where am I even going!?" you scramble, sitting on the sidewalk and fumbling with your shoelaces like a moron.

"Corner of Lake and Jefferson, the construction site!" Florence calls, already on the move, her monster tearing off down the street like an unearthly motorcycle and leaving you in the dust. By the time you register what she means she's gone, a blob at the end of the street and turning out of sight.

The patch of rubble that used to be your workplace. Of all the rotten fucking luck-

It takes you an agonizing extra minute to get all your clothes off and stuff them in the backpack, the prickling surge of nanites flowing across your skin practically a relief after twice fumbling with your streetclothes. You set off at a stumbling run, bag half on your shoulder, cursing yourself for adding heels and cursing MD for letting you go ahead with it. A few false starts bring you what feels like perilously close to snapping your ankles, but the longer you run the less precarious it feels, and you're pretty sure you can feel MD adjusting the lining of the suit as you go to adapt to the realities of fashion. Electromagnetic tendrils slither up your spine, the sound of tinkling glass faintly audible beneath your breathing as the EM blades materialise stacked up on your other shoulder like a wing. You finally get to use them, and it's gonna be a frantic free-for-all in front of other people, possibly even civilians. Shit.

When you reach the scene it's even worse than you feared. They weren't even close to getting all the rubble cleared before the tear opened and now the former warehouse looks even more like a battleground than before. People in hardhats and high-vis vests are running screaming in every direction, some trying to hide behind the rubble and heavy machinery, other scattering and beelining for the streets. It's just like you remember from the other night - no, worse. That time you were in the middle of it, numbly aware of panic and terror in all directions as your own senses tried and failed to keep up with it all. From this vantage point you can see it almost perfectly: a dozen monsters, maybe two dozen, already in your world and swarming across the broken ground like a seething mass; the tear itself, an undulating rent in the fabric of reality like an open wound, sluggishly spilling out more monsters one or two at a time; the injured, stumbling and shrinking away, hiding from whatever caused it and praying that it doesn't find them to finish the job. Are there any dead yet? Oh god did either of you get here in time for that? Thunder rumbles in the distance, threatening another storm.

Sure enough, Florence is already in the middle of it. Her lionwolf surges ahead, charging into the thick of the pack with wild abandon, scything claws and fangs tearing the smaller, insectile creatures to shreds as if they were armoured in paper, not chitin. Her bird isn't perching idle either, dipping into a deep dive and aileron roll before your eyes, the air rippling impossibly beneath its wings. When it rises it's as if it released a payload of invisible bladed missiles, slashing and carving at everything beneath it with wind alone. Florence herself is no slouch, standing her ground against an onrushing beast that seems like a nightmare trifusion of spider, scorpion and preying mantis. The meaty thwack of her staff cracking carapace and pulping flesh echoes across the battlefield toward you. Shit, shit you've spent too long just looking, people are in danger! You have to do something!

But even as you kick yourself for watching and waiting too long, something catches your eye. A flicker of movement, a squirming shadow that shouldn't be so deep and dark in this overcast light. It disappears around behind an excavator and out of sight, so quickly that you could amost tell yourself it was a trick of the light. But you know what you saw. You wouldn't so easily mistake something that killed you. No doubt sensing the sudden shift in your brain chemistry, MD refocuses its own senses, scanning your field of vision for nanomaterial particulate. Trace elements, tracks invisible to the naked eye, flash across the inside of your visor. Its presence alone isn't noteworthy, one spilled through with plenty of organic invaders the other night as well. But why would it be hiding?

"Preliminary observations complete. Engaging combat protocols."

MD's voice helps cut through the uncertainty. It's game-time and you can't afford to freeze up, not this time.

[ ] Charge in and help Florence. She may be the veteran here and she may have backup of her own, but she's stretched thin and you don't like the idea of leaving her in a pitched melee with only 'I might have mild durability powers' and a staff to protect her.
[ ] Focus on the fleeing workers. Try to get an accurate headcount, grab anyone who's stuck in the danger zone, only stop to fight anything that's directly threatening someone. A lot of risk. A lot of pressure. You're not exactly a trained disaster response worker, you're gonna be playing it by ear here.
[ ] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.
[ ] Hunt down the scout drone. You can't shake the feeling that dodging out of sight implies it's plotting something just as bad as the monsters running rampant, if not moreso. You've no idea the full capabilities of those things, but if trying to 'combine' with that annihilation platform yesterday is any indication you don't want to give it the chance to open that particular box.
 
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[ ] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.
[ ] Hunt down the scout drone. You can't shake the feeling that dodging out of sight implies it's plotting something just as bad as the monsters running rampant, if not moreso. You've no idea the full capabilities of those things, but if trying to 'combine' with that annihilation platform yesterday is any indication you don't want to give it the chance to open that particular box
Tempted by both of these. On one hand, work that we can do. On the other, combining the drone with our MD would unlock new capabilities for ourself right?
 
[X] Hunt down the scout drone. You can't shake the feeling that dodging out of sight implies it's plotting something just as bad as the monsters running rampant, if not moreso. You've no idea the full capabilities of those things, but if trying to 'combine' with that annihilation platform yesterday is any indication you don't want to give it the chance to open that particular box.
 
[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

First step in responding to an emergency situation, secure the scene, make sure nobody else is going to bumble into [whatever] is causing the emergency. It should be less stressful on Alex than heading into the heart of the brawl with pretty much no training whatsoever, and haring off after the scout drone I'm "Ehhhh" on.

Yes, it literally killed them once but ghosting on Florence to pursue personal vendettas isn't being a good team mate, the buddy system is basic but it pays dividends, and you can't buddy system if you tear off on your lonesome.
 
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The patch of rubble that used to be your workplace. Of all the rotten fucking luck-
oh no. this is gonna suuuuuuck.

I mean there's some practical bits of ominous here too, two tears in the same place so close together hints at something special going down, but also like - emotionally. It's not gonna be pleasant for Alex to be back here.

On the other hand, hey, maybe we'll finally retrieve our phone? :V

[X] Charge in and help Florence. She may be the veteran here and she may have backup of her own, but she's stretched thin and you don't like the idea of leaving her in a pitched melee with only 'I might have mild durability powers' and a staff to protect her.

Honestly I'm less concerned with keeping Florence alive as her keeping us alive. We're the wet-behind-the-ears rookie here, we could use the benefit of her experience.
 
[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.
 
[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

I'm with @Wade Garrett yeah, Florence and Alex are sorta at a shared disadvantage rn because there's nobody like Caio or Katarina who'd actually be good at charging into a big scuttling mob and suplexing the boss or putting the killer T-1000 in an implausible chokehold. Both of them are more naturally inclined to playing support. Both of them are actually very good at playing support. Alex is a walking swiss army knife who can do a bit of everything, including play medic or combat engineer, and Florence can summon plenty of beefy critters to run interference. But neither can really take much of a hit, neither is that aggressive by nature, and neither of them are exactly super skilled at hand-to-hand combat against interdimensional gribbles. Florence has plenty of experience but passing narration sketches out that she's like- she doesn't have much desire to be more than Serviceable. And Alex has nanoware that can run heuristics for them, but punishingly little practice.

So right now the best thing that they can do, I think, is for Florence to draw fire and for Alex to corral as much of the mess as they can while they wait for reinforcements to scramble. Which shouldn't be too long.

The most worrying thing about it though is that it probably means the Scout Drone might escape, that it might be trying to escape or deliberately using the big murder-arachnids as cover. Which is weird on the face of it because Spheretech monsters don't usually have a mission or any higher aim than "find something to eat" or "wander around on basic programming like a killer roomba".

"Look, that thing with your name..." Florence shakes her head. "Whatever the reasons, don't worry about it. I'm not gonna rat you out to the others or whatever it is you're thinking."

Okay that's not the response you expected. You're stunned but at least it's not any of the alternatives. You quicken your pace, drawing level with her. "Why?" you ask. "I-I mean not saying I'm not grateful, but- you're not even curious?"

She turns to look at you, and there's a complicated expression on her face. A little amused by your reaction, a little rueful at the situation, a little preoccupied by whatever else is on her mind. "We've all got secrets here," she says. "You want a place where you can start over, there aren't many places around here better than us. So don't worry about it. Nobody's going to ask."

"Oh."

You feel stupid and ridiculous now, but what else is new? You stick your hands in your pockets and keep walking, silently dreading the possibility that MD's about to pop up and say 'I told you so' in some infuriating dry robot way. You gaze stays low, Florence's stays high, scanning for her extra-exotic bird of prey you assume. You don't know what you were hoping for on the way over but right now you're definitely praying for a no-show on the crisis meter. You've had more than enough excitement for one day, nor are you keen to fuck up in front of your new co-workers on top of everything else. You push your mind to wander onto more mundane topics, like what you had in the fridge last, but that just reminds you you're really gonna have to call and ask about getting paid for your last shift. Maybe argue for some hazard pay because you died.

"And don't worry about Jack either," Florence says out of the blue. You whip your head around to look at her. Luckily she's still head-up eyes-front, she can't notice your reaction but for a faint flicker of movement in her peripheral vision. "Hunting monsters is one thing, dealing with humans is another."

That may be true, but you still really wish you had the vocabulary to explain to her why the reassurance doesn't help you much when you failed to deal with monsters or humans back-to-back in the same ten-minute span, and that's not even touching the level of shame and personal culpability brought on by specifically Jack's involvement, but joy of joys you don't get the chance to even make an attempt.

I actually really really like how Florence, who started out the more aloof and kinda indifferent member of the team (or at least the only one who seemed the most reluctant to have them onboard), has...not warmed up to Alex exactly, definitely not. But they're kinda vibing on the same awkward wavelength. With the same shared sense of a huge number of things looming behind them, hovering around them, that they don't really want to talk about but don't know how to talk around. So they settle into this sort of slow thawing where they both know that the other knows something compromising about them. So they both have a good sense of where the raw nerves might be and how to poke at them, pick at the scabs, but also how to steer clear. Because they actually know what the sore subjects might be.
 
As far as "We need to stick close to Florence so she can protect Alex", literally no task whatsoever is easier when you have an enthusiastic but green as grass rookie jostling your elbow and constantly needing to be dragged out of a predicament.

And in this specific case, the job is "Direct all my Pikmin in combat while also fighting hand to hand with monsters from Dimension X", it makes it very likely Florence will take hits, maybe serious ones, trying keep Alex from getting mauled.

A better course of action is staying off the bleeding (literally) edge of the front line.
 
[x] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

if we're an outright negative to Florence we shouldn't mess her flow up
 
[X] Focus on the fleeing workers. Try to get an accurate headcount, grab anyone who's stuck in the danger zone, only stop to fight anything that's directly threatening someone. A lot of risk. A lot of pressure. You're not exactly a trained disaster response worker, you're gonna be playing it by ear here.

What's that, the elusive fourth option, the red-headed stepchild in a vote? You're damn right it is, here's the dealio. We actually do not know how to establish a perimeter. We're not incompetent, we're untrained in this instance, and while we could do some good, I think that ultimately we're gonna find that drawing that line is gonna be difficult Instead I think that our little stock-taking exercise in the last update helped point us towards this direction; using MD's capabilities to find and address immediate crisis points, which we can handle.

We do notably have a lot of risks and we're not a trained worker, but it also means that we're likely only going to be engaging in combat with things that are already preoccupied with their prey; the perfect target for someone with a lot of sharp things and very little practice with them. That's right bitches, it's the stealth kill tutorial.
 
[X] Focus on the fleeing workers. Try to get an accurate headcount, grab anyone who's stuck in the danger zone, only stop to fight anything that's directly threatening someone. A lot of risk. A lot of pressure. You're not exactly a trained disaster response worker, you're gonna be playing it by ear here.
 
Tempted by both of these. On one hand, work that we can do. On the other, combining the drone with our MD would unlock new capabilities for ourself right?
Do we even know if we can combine a Spheretech drone with our Paragontech nanoforge?
As far as "We need to stick close to Florence so she can protect Alex", literally no task whatsoever is easier when you have an enthusiastic but green as grass rookie jostling your elbow and constantly needing to be dragged out of a predicament.
ppppoint, okay yeah you're right.

In which case... Hmm. Let's go do the heroic thing and look after the bystanders. It's unlikely to go ssssuper well, but Zerban wouldn't give us trap options (right? ;-; ) and it's better than getting under Florence's feet. We've been forming all sorts of connections 'round here, let's defend them.

[X] Focus on the fleeing workers. Try to get an accurate headcount, grab anyone who's stuck in the danger zone, only stop to fight anything that's directly threatening someone. A lot of risk. A lot of pressure. You're not exactly a trained disaster response worker, you're gonna be playing it by ear here.
 
As far as the fleeing bystanders go...Alex's main offense and defense is a collection of very sharp blades rotating around them, MD is presumably handling a lot of the detail work so they don't put their own eye out but I'm leery about getting up close and personal with a mix of fragile civvies and hungry gribblies and our primary tool is a bunch of semi independent swirling swords.
 
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As far as the fleeing bystanders go...Alex's main offense and defense is a collection of very sharp blades rotating around them, MD is presumably handling a lot of the detail work so they don't put their own eye out but I'm leery about getting up close and personal with a mix of fragile civvies and hungry gribblies and our primary tool is a bunch of semi independent swirling swords.
Alex is just about as well suited to forming a perimeter by his lonesome as he is saving people, to my mind; given that, I choose to err on the 'hero' side of this superhero malarkey. Especially given how the quest has emphasised the lives and importance of regular people.
 
[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

cibilians
 
You stop to admire it. Then you admire it some more. A small smile creeps across your face despite yourself. It doesn't belong in the Louvre but it looks better than your concept drawing already. The composition's hardly Caravaggio but it looks cool to you. MD was right (it does that a lot) - it really did help.

"Preference saved. Now unlocking EM Blade generation and control function."

"Thanks, MD."
D'aww. MD having Clip Studio Paint is great and I really love how well it vibes with Alex and helps them when they need it.
You don't know if you're more uncomfortable with the thought or just frustrated that it spoiled your rising mood. You purse your lips and stare at the dewy grass. You just feel ridiculous now. You've gone and made MD do all this extra work to making superheroing an option for you and now you're having second thoughts. Are you just being childish? Is dressing up and throwing swords at monsters just some elaborate dodge of reality? You can't answer that, not by yourself, and MD can't read your mind so it can't answer it either. You're just frustrated and uncertain and vaguely guilty and ashamed, which admittedly is still a step up from earlier if only relatively speaking.
I do like this throughline of Alex not being transformed by their decision to be a superhero, still second guessing themselves and fighting against deeply ingrained anxieties and self-loathing to try do something they genuinely want to do.
There's a pregnant pause. It's an opportunity to ask her flat-out about Florence. You know it and she knows it too, and that's what makes it impossible to talk. Just two people staring directly at the elephant in the room yet utterly unwilling to be the one that cracks open the elephant gun case. The moment passes, and you'd swear she even looks relieved.
I absolutely love this phrasing, and it's also a fantastic way of getting across that real awkward energy, A+.
It feels strange to think about each person, each life you've glimpsed only briefly and touched in only a small way. It makes you think about the man in that news chopper not even 48 hours ago, certainly doomed if not for Paragon arriving like a literal miracle. Does he even know you were there? Is he back in the saddle already, the night's events like a horrible nightmare slowly fading from his mind? If he met you on the street would he shake your hand or avert his eyes, ashamed he needed help at all? Where's the line where expecting - wanting - gratitude becomes self-serving? You wonder how much Imron grapples with questions like these, the life he's chosen for himself. If he does, you hope they don't burden him too much. He's taken on the weight of enough people's problems, he doesn't need any more.
More neat stuff for Alex to grapple with which seems to really tie into the reality of superheroing in this world, that kind of sense of how the entire thing has been commercialized and commodified and how the act of going out to help people is one that most people really kinda expect or want Something for even if it's subconscious or even if they're not super proud of it, it's an interesting track to go down.
"Final tally confirmed."

"Uh... thanks?"

"Your combat suite includes deep-penetration scanning systems. No effort was expended," it replies.

"(You know past a certain point it's just easier to say 'you're welcome' and move on,)" you grumble.
I love MD, god.
"Look, that thing with your name..." Florence shakes her head. "Whatever the reasons, don't worry about it. I'm not gonna rat you out to the others or whatever it is you're thinking."

Okay that's not the response you expected. You're stunned but at least it's not any of the alternatives. You quicken your pace, drawing level with her. "Why?" you ask. "I-I mean not saying I'm not grateful, but- you're not even curious?"

She turns to look at you, and there's a complicated expression on her face. A little amused by your reaction, a little rueful at the situation, a little preoccupied by whatever else is on her mind. "We've all got secrets here," she says. "You want a place where you can start over, there aren't many places around here better than us. So don't worry about it. Nobody's going to ask."

"Oh."
Figured that would be the case but tbh with Alex grappling with all they're grappling with it's completely normal they'd be terrified. Your own problems always seem like the most overwhelming and important things in the world that would no doubt push everyone around you away if they knew about them, it's hard to come to terms with the idea that everyone else has their stuff to deal with and they're neither as obsessed with or scornful of your problems as your fears might tell you.
The patch of rubble that used to be your workplace. Of all the rotten fucking luck-
big oofs

[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

This feels like it plays best to Alex's current strengths, overall. They're not able to throw down hand to hand (yet?) all that well and the AI suite seems like it'd help a bunch in management and containment.
 
So, "Charge in and help Florence", would have been the call if we'd chosen the up-front fighter option.

"Focus on the fleeing workers" if we had tried for the agility build.

"Hunt down the scout drone." just looks like the "how to actually fuck up on your first day" option.

And,

[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

is our actual specialty, since we went for support and generalist. And I'm glad to see it winning because I've seen way too many quests that vote for the "not-pure-combat" option and then proceed to vote to throw the MC into the absolute thick of things every time.

Though I'm curious as to what "Establish a perimeter" entails. I assume it means Alex is gonna run around the outskirts, keeping any civies from running in and smacking any monsters that try to run out in the chaos?
 
[X] Establish a perimeter. Incursion events like this aren't neat and orderly things, you remember hearing and reading about that multiple times. A lot of the casualties and damage comes staggered over a longer period of time as monsters spill over into the streets and lurk in the darker corners, waiting for more opportune moments to strike. Maybe you'll do more good in the long-run if you keep this thing contained.

The arguments I've seen have been pretty convincing, yeah.
 
Chapter Eighteen: If It's Stupid And It Works It's Not Stupid
It's one thing to decide you're going to establish a perimeter, a sensible thing that sounds a lot like the right thing to do. It's another thing to figure out how, on the fly, with monsters pouring through a hole in the world and screaming people running in every direction and not a lot of time to think. Your attention is drawn yet again to the thought of the scout drone, scurrying away out of sight, but you bite down hard on the tail end of it. You're a rookie, you don't get to have gut feelings or hunches of any stripe. You have to do something, now, and above all else stay the fuck out of Florence's way bcause she definitely doesn't need you cannonballing straight into what she's dealing with.

"I suggest a higher vantage point," MD chimes in, cool as a cucumber. What higher vantage point, climbing a build-? That's it! You throw down your backpack behind a rusted mailbox and rush forward, scrambling up over the hood of a truck emblazoned with the construction company's logos and over to the roof of the trailer. It's not a lot of height but it's enough to remove yourself from the chaos a little more, to place your mental map of the place over the crater it's become and think.

It's a corner lot, high buildings that weren't as badly damaged hemming it in on two sides. All fenced off once upon a time, but that fence is pretty much toast now, good for nothing but scrap metal. The people are running to the road. The monsters, for the most part, are going the same direction. Some of them are climbing, but it slows them down, and that makes them sitting ducks - the nightmare-crow breaks off before your very eyes, a focused flap of its wings sending a rippling arc of air slicing into the back of an unsuspecting monster like a sword-slash. It peels away from the wall it was climbing and goes plummeting back into the rubble with an unearthly screech. If she's got that covered then all you have to worry about is the road-facing sides. But what're you supposed to do about it? You can't be everywhere at once, and the anxiety builds in the pit of your stomach like icy fingers digging cruelly into the meat and nerve.

But you don't have to be everywhere at once. When you're too overwhelmed to move, that's what the blades are for. You can feel them, a phantom-limb tug at the back of your mind, and when you stretch out your arms you feel them move with you. You breathe deep, the air rasping in your throat and echoing in the confines of the helmet. Just use the blades. Focus on the blades. Focus on what they can do. You screw your eyes shut and remember your drawing, the smooth arc of gleaming arrowheads, the way they flickered into position with a thought at the storage unit. You open your eyes, splay your fingers and throw out your hands.

The blades go sailing away, and for a heartstopping moment you expect them to go rocketing out of sight like your first feeble attempt to direct one. Instead they turn almost at right angles, burying themselves in the rubble and earth along the perimeter of the incursion zone like golden fenceposts. More than one worker jumps at the sight of them, and then probably proceeds to get a very wrong idea about who's come to help them, but you definitely can't spare brainpower to think about them so you force yourself to focus on the bigger problems. MD scans again, the signal originating from you but bouncing off and propogating from the blades nailed into the ground, and where it sweeps over people it marks them in cool blue-white outline. The human body is well-catalogued in MD's databanks, after all. The monsters take longer, just a hair, but it must be a lifetime by the standards of a machine like MD. The scans don't penetrate deep, don't stop to uncover any specifics because there's simply no time. They get far enough to determine 'not human', outline in red and move on. The pulses don't reach far enough to tag Florence or her pets - probably for the best, IFF quibbles about the monsters on her side are a distraction you can't afford.

Your brain is nano-augmented. MD said that, didn't go into specifics but that has to be how all this works, right? You don't know if it can read minds but the blades seem to read intent well enough. Just as you're scanning the perimeter you've staked out you spy a man fleeing, bent almost double and arms over his head like he's expecting a hail of machine-gun fire next. A monster is in hot pursuit, a snarling, slavering thing that you decide is some kind of overgrown komodo dragon for lack of anything else to compare it to. It's gaining on him fast, scrabbling clawed limbs devouring the distance over the broken ground, ready to set upon him in only moments. But he crosses the threshold first.

The nearest blade strikes, wrenching itself from the ground and zipping into the monster's shoulder. It staggers, screeching, momentum halted as the pain becomes all it can think about. It looks like it didn't go deep, maybe only halfway - and then, just as quick as it came, it's gone. Wrenching out of the new wound, trailing toxic green-black ichor, reversing course and planting itself neatly back in position. It's like magic, a little miracle that elicits a soft pant of amazement. The monster probably isn't too pleased, but if it thinks twice about trying to go that way again then that's all you need. You straighten up, planting your feet more securely on the roof of the trailer, and extend your hands like a conductor gesturing for the orchestra to ready up.

The system, however it works, can tell which blade you want to move. You don't know if it's tracking your eyes or hooked straight into your thoughts but when you gesture to rip a blade out of the ground and hurl it at an oncoming monster it's (usually) the one you want. The blades seem more effective when you direct them yourself, flying faster and biting deeper to make up for what you undoubtedly lack in accuracy. Tunnel-vision helps, abstraction too, the fleeing blue blobs become less of a factor as you focus on attacking whatever red blob gets closest to the line. It still just feels like buying time, treading water, hoping that each passing second is the one when the rest of the team show up even as the present seems to stretch on infinitely. You'd shout a cursory directive to the workers like 'run past this line' or 'get past the swords' but even that much spare brainpower is something you can't afford. They could be growing wings and taking off for all you know.

There's a glassy, tinkling, shattering sound. It's synthesized, there's no way you heard the actual thing from this distance, but it gets your attention and gets you looking in the right direction just like the real thing. You're just in time to see a pseudo-bipedal, crocodilan thing with gold dust glittering between its teeth, shards of the blade it just crunched like rock candy dissolving as they fall. All of a sudden you're aware of the new additions to your HUD; a lightly-drained circular power meter and a line of six arrowheads, one gone dark. "(shitshitshit)" you hiss, flexing your hand frantically in what your stress-addled mind sees as a 'make a new blade' gesture. The darkened arrowhead on your visor begins to fill up with colour again, more glassy tinkling faintly audible somewhere behind your head.

"Alert: nanite reserves are limited. Please attempt to preserve nanite constructs where possible."

Yet another meter appears just below the power readout, colour-contrasted so you can tell them apart. It does not help the stress but you can't hold it against MD. Instead you focus on ripping the next-nearest blade out of the ground and sending it hurtling into the croc-thing's side, punching deep with a high-pressure spray of alien blood and a hideous scream. You keep on gesticulating, the movements rapid and frantic, wrenching the blade out only to plunge it back in again and again until the big bastard finally keels over.

Doesn't actually fix anything. You're pretty sure something slipped through while you were preoccupied. Can't rightly say it made you feel better either. You put the blade back where it came from, a soft ping of haptic feedback informing you that the lost blade has been replenished. You fling it down into the hole in the perimeter, but before you can even pretend to be relieved you hear yet another kshh of a blade breaking. You whip your head around - looks like one monster managed to catch it with a massive mantis-like claw while it was still embedded in another, breaking it off like a shard of ice that rapidly dissolves into sand and smoke. An arrow on your visor goes dark, begins to refill even as the reserve meter drains. Your teeth are clenched so hard your jaw's starting to ache, the live-wire of adrenaline burning a hole through the base of your brain. Nothing's simple, nothing's ever simple. You can't hold this perimeter alone, not the way your head's already throbbing like a prelude to a monster migraine. You frantically rip out two blades and stab both offending monsters in the back at once, but that just gives a couple more the chance to slip by. You swing your whole body around, air singing around your claws as you slash your hands to the side and send the blades shooting into the backs of those monsters, and you can't even spare the time to make sure they're all the way dead. You have to put them back, have to maintain the perimeter, god why did you give yourself this job you're no good at it.

You spare a glance to the centre. You really shouldn't have, but you can't help yourself. Florence is running herself ragged in there. The rubble is littered with bodies but more just keep coming. You think she's injured - hard to tell at this distance, but there's a rip in her trouser leg, and if your mind isn't playing tricks on you she seems to be moving a bit slower too. You make a noise behind your gritted teeth, something wordless and plaintive. She's the vet here, if she hasn't called then she must not want you there. You need to solve your problem, and short of asking MD for a miracle you don't-

A thunderclap and the sizzle of burning flesh draws your attention. There's another monster in the field, and it must be one of Florence's because you've never seen something like that show up on the evening news. Its shape can only be described as orbular, an absolutely rotund and paradoxical mix of cat and mouse with soft, tawny orange fur and ears that come to slight points. Its eyes, absolutely gigantic orbs of bright green, have a strangely vacant and distracted expression. The charred corpse at its feet seems forgotten. Its stubby little tail waves slightly. Its paws are such afterthoughts you wonder how a creature built like this can even move. Your answer comes when another monster pounces, both foreclaws hissing down toward it like a furry balloon just waiting to be burst, and it simply... flops over and rolls away. You'd say it curls up into a ball, but there is no getting more ball-shaped than it already is.

It rights itself, ears rotating as it looks up almost curiously at the monster it so narrowly avoided. The crackle of orange lightning around its fat little body comes only moments before the second, resounding boom and another monster drops dead, charred to perfection. The blobcat, seemingly satisfied, falls over on its back and stares at the sky.

You don't have the slightest idea what deep, dark corner of the cosmos Florence pulled that thing from, but you don't care either because you have an Idea. An Idea that might be bad, might be ruinous, but it also feels like a much better shot at pulling through this than standing around doing what you've been doing, so you leap at it before you have time to realise that all of your ideas are bad ideas. You leave all six blades on 'autopilot' and leap from your perch, stumbling and scrambling to right yourself as you hit the asphalt. Your breath comes in harsh pants, one eye is forever on the steadily draining meters in the corner of your vision, there's another kshh as a third blade is broken, but you've committed now and clearly dying has done a lot to break down your barriers of self-preservation.

You stop dead, standing over the huge plush cat-thing, and realise only belatedly you didn't think about the possibility of startling it and getting your ass shocked for your trouble. It turns its head (via a neck that only theoretically exists somewhere in there) and looks up at you with those big green eyes, vertical pupils expanding into wide dinnerplates of darkness as it adjusts to your shadow falling across it.

"Prrp?" it says.

Good enough. You scoop it off the ground and it's about as heavy as you expected it to be. The part that startles you is the... for lack of a better word consistency of it. You kind of expected it to be flabby and yielding, like grabbing a ball of dough, but while there's definitely some resistance and implied muscle it- most of all it just kinda reminds you of a plushy or something. Something that defies the boundaries of simple biology because it was designed to look and feel appealing first and foremost. You would love to appreciate it in more detail, but right now you're in the middle of an incursion event and the cortisol is spiking like two lumberjacks are sawing off your brainstem.

"I need to borrow this!" you call out across the battlefield.

"You what-!?" Florence replies, her voice cracking.

"Thank you!" You tuck the furry beast under your arm like a football and run away before she has a chance to protest. With your free hand you call up a new design document, your blades specifically, and recall them all before another one breaks and spoils what you have in mind. It doesn't take long to sketch out what you want, 'scratching' the lines directly into the digital canvas with your claws, and MD wastes no time making your vision a reality. Filaments so fine they're barely visible to the naked eye snake out from somewhere on your back, gleaming brightly like wires made of pure light wherever they happen to catch the sun just right through the oppressive cloud cover. Nanotech spider-silk, and you with a wide web to spin. Once you're satisfied that there are enough connections and the filaments will hold up to some scrutiny, you gesticulate to either side of yourself and send the blades zipping back into sentry positions where you left them.

You set the alien critter down on its hindquarters. Technically by the arrangement of its paws you can tell it's sitting up, but its silhouette has not become any less spherical. The little beast may just be non-Euclidean, but no time to worry about that. Instead you consider the high-tech alligator clip looking things in your hands, and the creature before you. It meets your gaze with a completely vacant expression.

"... fuck it here goes-!" you say, and clip the wires to its ears.

The effect is immediate and dramatic. The once cuddly creature is wreathed in a crackling, blindingly bright corona of orange electricity and the nanocables conduct that charge through your blades just like you hoped they would. The blades are less of a target now that they're remaining still, but as you whirl to inspect your handiwork (hands over your 'ears' before you remember you're wearing a helmet) you see your makeshift cattle fence repelling monsters all up and down the perimeter. The lightning orb seems to have a limit to its output, spread out that far the individual jolts aren't killing anything, but the bright lights and loud noises and searing pain are enough to drive the pack inward. You let out a harsh sigh of relief and sag, instinctively patting your makeshift battery on the head as if in thanks-

BZAP "ah, fuck!" You wrench your hand back just as quickly, dead nanites crumbling away to expose bare skin. The skin's still tingling and smarting by the time the glove is restored. The creature is unaffected, staring up at you with pupils so wide there's almost no iris left. You wonder, briefly, if you've created a monster.

And then, for once, everything goes rather quiet. The endless torrent of monsters seems to cease, the ones trapped by your fence instead turning to look at something. A shadow crawls across the rubble beside you, rising higher and higher and higher, and your stomach slowly plummets into an endless abyss as you straighten up and turn to face it.

That scout drone wasn't just sneaking around. And whatever it was trying to do with the annihilation platform before, it was capable of much worse. Before your eyes a simple excavator, long abandoned in the rush to escape, begins to warp and twist and change. Rippling, flowing tendrils of nanomaterial threading through it like a fungus, devouring unnecessary material and rebuilding it stronger as it just seems to grow and grow and unfold and stand up. Bright warning-yellow slowly consumed by slithering skeins of silvery-black and bloody scarlet as the nanite colony transforms the heavy machinery into what you can only describe as some kind of hulking biomechanical mech. The glass cabin is long gone, absorbed into the main mass and repurposed into a lamp-like eye in the centre of the 'torso'. The hydraulic arm becomes one massive, trunk-like, 'overmuscled' crushing arm, the bucket splitting and shifting into a gargantuan, grasping claw. Even the monsters seem terrified of it, shrinking as far from its looming shadow as they can without pressing against the electric fence. You try to find the breath to- to what, you're not sure. Scream at Florence to get away? Berate yourself for letting the scout go in the first place? You don't get to figure that out, because the massive robot's arm comes crashing down like a fucking building falling over and makes the rubble bounce like an artillery barrage. You go sprawling flat on your face, thunk goes your visor on a chunk of concrete that probably would've brained you otherwise. You're wreathed in a cloud of choking concrete dust when you rise, smothering even more of what faint light reaches this godforsaken lot. Your 'fence' seems just as rattled by the impact, sparks popping dangerously off the filament, but you don't have time to worry about that now.

The massive mech-thing's rearing back for another strike. It takes a step, BOOM. It takes another step, BOOM. Each footfall makes the rubble rattle and vibrate. Each thunderous impact seems to jar your very bones. The crimson light cuts through the dust and you could almost swear that this is somehow a reunion. Like the drone that killed you somehow survived getting splattered by Paragon and now has returned to the scene of the crime to finish the job. With your fucking luck you can't rule it out.

You bring your hands together and desperately will the nanoforge to spool up, a seventh blade coalescing from glittering dust between your palms. MD calmly warns you about exceeding your operational limit or something, but you're not listening. You don't have the luxury of caring about anything except finishing the blade, honing it to the sharpest point yet, and hurling it at the mech.

chnk. It sticks in the armour and stops dead. Your outstretched hand trembles. You wrench it back and throw again. chnk. No more effective. You back up, grimacing in terror beneath your visor, shaking your hand frantically as you artlessly throw the sword against the implacable war machine again and again and again. You might as well be throwing a dart at a wall. There's absolutely nothing you can do to stop it, even slow it, as it draws that massive arm back and curls its iron fingers into a fist for the punch that'll turn you into paste.

"What did I say about fucking it up?"

You're only dimly aware of the source of the voice, of movement beside you. A shape in the dust, brushing past you even as the massive mech fist comes hurtling toward you and your life flashes before your eyes a second time-

Two fists collide. One wins. Decisively.

The boom is louder than any of the lightning, rattling your teeth in your jaw and shaking the earth beneath you. The dust is just gone, erased, blown far away by the almighty pressure wave that radiates from the point of contact. It's all you can do to stay standing, if it weren't for your visor it might have blinded you. The ground is clear beneath Katarina's boots, the loose rubble blasted back. The mech is staggering in slow-motion, boom, boom, boom go its feet as it struggles to stay upright, chunks of concrete and steel big as cars crunching underfoot like plastic. You can't quite see it clearly, but you're pretty sure there's a fist-shaped dent in its knuckles.

"Then again Florence is babysitting you, so I guess it's half her fault." Katarina shrugs off her jacket, turning to hand it off to you again. "Stand back and let-"

She trails off. You follow her gaze down to the orbular creature you have hooked up to a pair of alligator clips by the ears, blown flat on its back by the pressure wave and seemingly content to vibe in that position for the foreseeable future. It does notice the two of you looking, those big eyes shifting to meet your gazes.

"Brrp?"

"Whhhat the fuck is happening here," Katarina asks.

"No time to explain it's part of how I'm trying to keep the monsters in here so they don't-" you start, babbling frantically to try and get all the words out.

"Changed my mind I don't care, pack up your sex toys and back up so I can work." She turns away from you, cracking her knuckles. The mech seems to have righted itself finally, and it's easy to imagine murder in its scarlet eye as it looms forward and raises its massive fist for another, even stronger crushing blow. Katarina takes a fighting stance rather than try to intercept at all, and you realise with mounting panic that the lynchpin of your bullshit kludged-together cattle fence is directly in the line of fire.

"No! No don't let it punch here!!" you exclaim frantically, waving your arms like that'll help get her attention. She half-turns, confused and annoyed. You gesticulate at the corpulent cat-ish thing. "I need it to power the barrier, I can't move it easily!"

She looks down at it, then back up at you again, clearly struggling with this. The mech doesn't give her a time-out to figure it out. The fist comes rushing down like the sky is falling, shadow swalling up the world around you, you throw up your arms in a cry of panic and Katarina whirls around. There's another thunderous crash and deafening boom, the pressure wave less violent this time but no less impressive for it. The shadow doesn't pass. You open your eyes and the fist is still overhead, trembling like a leaf. Katarina has her arms wrapped around the mech's wrist, shoulder set against it, the nail that refuses to be hammered down.

"Then I guess I'll just move him!"

She moves with a snarl of effort, driving off her back heel and twisting around with a surge of unearthly strength that leaves you stunned just to see it up close like this. She lifts the mech off its feet, hoisting it into the air by its arm so that she can swing it overhead and send it crashing down-

"no not there not there-!"

-on top of your fence. And the street. KRA-KOOM goes the immense mech as it slams down, leaving a perfect outline of itself in the asphalt and the pulverised remnants of what used to be a sidewalk, and you get to hear three simultaneous shattering sounds in your helmet as she wipes out half your blades in one move. The wires snap and orange sparks fly, that half of the charge grounding itself wherever it can as the critter itself continues its best impression of a miniature beanbag chair.

"... you broke my swords," you say in a very quiet, plaintive, and above all Stressed voice.

"Then get some more! What am I, your mother?" And then that's that, she's off to find a more critical area of the mech to punch as it stirs to life and you're not a thing she has to deal with any more. You let out an aggrieved wheeze and crouch down to remove the dangling wires from the alien's ear. You just hope that Katarina showing up means the others aren't far behind. Maybe Jae-yoon stayed to park the car. Do they have a car? Maybe a Mystery Machine, so everyone can pile in the back and go careening around the city looking for the next trouble spot. You're not thinking clearly, it's possible that nearly getting crushed by an excavator on two legs twice snapped something in your brain. But that's something to deal with later.

"Great, we had a perimeter giftwrapped for us and Meteora up and broke it. Leviathan, make sure they don't get through! I'll stay and cover the south side!"

Jae-yoon's voice draws your attention, and the first thought in your head is surprise that they actually have proper superhero names for each other to use on the job. Despite their clear desire for some measure of privacy and anonymity they seemed like such an... irregular op you assumed they'd just shout each other's real names no problem. The second is a swift jab of primal terror as a shape that your mind registers as 'apex predator here to tear you to shreds' brushes past you, Caio's talons growing so sharp the air sings around them as he carves through a pair of insectile monsters, his tentacles growing vicious barbs and bladed ridges as he sends them flailing wildly at every inch of space he isn't covering with his claws. 'Cat among the pigeons' doesn't even come close, he shreds through all comers with a kind of feral hunger that terrifies you just to see it. He isn't shy about snacking, either - he unhinges his jaw and bites an insect-nightmare's head off whole before you can turn away, and you're 99% sure he did not spit it out afterward. The difference between that and the person you talked to yesterday... jesus it's not something you'd like to think about.

Jae-yoon isn't as strong as Katarina, as overwhelmingly lethal as Caio, nor as flexible as Florence, but he's no less deadly and you can see that from only moments of watching him in action. His movements are fluid and graceful, his demeanour utterly confident, his every strike landing with purpose and a meaty thwack of chitin or bone breaking and meat pulverising. His feet find purchase on the broken ground as if it weren't even a factor, his stance holding as he smoothly sways in and out of the path of swinging claws and talons and tentacles. He's on fire - almost literally. The heat haze you once glimpsed has upgraded to translucent azure flames licking along his arms and shoulders, stoked brighter and brighter with every moment he spends in the heat of battle. Crunch goes a thorax beneath his knuckles, crack goes a monster's leg as it folds in half the wrong way beneath his heel, a third attacker he diverts with some kind of technical throw that sends it barrelling directly into another. The two fall to the ground in a tangle of flailing limbs and gnashing fangs, the monsters both briefly distracted squabbling like starving dogs over a bone at the perceived slight. All the time Jae-yoon needs to dip down and pull a length of rebar from the ruins.

He doesn't even give them time to rise. The blue flames surge even brighter around him as he places the tip of the rebar against the topmost monster's back, and drives the heel of his open palm into the end of the rebar so hard that he drives it clean through both of them like a nail. Clearly unsatisfied, he lifts his leg and stamps the protruding few inches of steel even deeper. The flames wink out, he exhales harshly, and the once fearsome creatures are left twitching and dying like bugs pinned to a collector's board. Jae-yoon sucks in another breath, adjusts his collar, and moves on.

You really had no idea just how out-of-your-depth you were, did you? You kinda thought you did deep down, in that 'I know what rock-bottom is' sort of arrogant way, but no. You didn't know jack shit. You're struck dumb by the sight, the sheer casual lethality on display taking your breath away, and not in a good way. Instead you're left standing there like an asshole with half a cattle fence and an orb catmouse you kidnapped like an unattended child at a carnival. You cradle your head in your hands and you feel the promised migraine get a lot more imminent.

You look at the creature in question as if expecting guidance. It's fallen asleep. God you wish that were you.

[ ] Go to Florence. Now that everyone else is here the pressure should be off her now. You can check and see if that scratch she took is needing medical attention. And probably apologise for stealing her monster.
[ ] Go to Katarina. She's going to cause more damage than the anomaly at this rate, and as strong as she is you don't think the mech is something she can take idly. Maybe now that you have a chance to think clearly you can figure a way to take out that scout drone controlling it.
[ ] Go to Caio. Going toward the death blender is a good idea strictly if it's on your side and then only in certain cases, but he's the closest thing you've had to a mentor on this team and there's a chance you'll learn something if you do.
[ ] Go to Jae-yoon. You don't want to leave him guarding a whole flank by himself - your fence isn't that good - and despite his display you can't shake the fear that if he takes a hit he won't be able to just take it, bounce back or hide behind a friendly monster like the others.
 
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PIKACHU! Florence made a Pikachu!

[X] ] Go to Florence. Now that everyone else is here the pressure should be off her now. You can check and see if that scratch she took is needing medical attention. And probably apologise for stealing her monster.

You gotta apologize when you steal borrow without asking someone's Pikachu.

Also she's been nice to Alex and I'd like to make sure she's okay.
 
[x] Go to Florence. Now that everyone else is here the pressure should be off her now. You can check and see if that scratch she took is needing medical attention. And probably apologise for stealing her monster.

at least we know MD can diagnose stuff
everyone else we've kinda got a 50/50 shot of making things unambiguously worse
 
[X] Go to Katarina. She's going to cause more damage than the anomaly at this rate, and as strong as she is you don't think the mech is something she can take idly. Maybe now that you have a chance to think clearly you can figure a way to take out that scout drone controlling it.
 
[X] ] Go to Florence. Now that everyone else is here the pressure should be off her now. You can check and see if that scratch she took is needing medical attention. And probably apologise for stealing her monster.

We need to explain Pikachu to Florence
 
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