The sword still hums at your side.
It is a sound only you can hear. The blade is black and curved, a green shimmer when turned to the light, its hilt red and carved in the shape of a roaring dragon's head. The hum is almost like a whisper in your mind, perhaps the last remnant of the voice you heard before your transformation. It's almost as if you can still hear its call for your glory at times.
The blade is far from your only change. You've become a master at wielding it, able to beat Ser Jorah and your three remaining bloodriders easily. You are far more agile than before, able to balance perfectly on a single toe, and your senses have become sharper as well, easily able to see details you missed easily before. You can also read people's emotions to the point you practically feel them yourself, which complements your extraordinary presence and ability to convince others - though there seems to be an undercurrent of unease that you inspire as well, in spite of looking the same as before.
These, however, are just the beginning of your new powers - your new magic. A simple thought, and you glow like a green flame, a symbol resembling a green three-headed dragon like the one on the Targaryen sigil over the horizon blazing on your forehead when you do. You expend a bit of your strength to enhance certain abilities, and with a thought you gain armor to match your sword, polished stone and brass etched with glowing script no one can recognize, much less read. You once saw a glimpse the greatest sin of one of the young unbraided boys in your party, who stole food from his mother when her back was turned - something that amused you, but seemed to frighten Ser Jorah.
However, easily the strangest and most astonishing power you discovered happened when Ser Jorah half-jokingly wished he was a more handsome man - and you suddenly realized you could grant that wish. Using a portion of your power, Ser Jorah woke the next day looking more well-kept than you ever known him before, knowing nothing save fortune smiled on him - and when he accepted your request to stay and guard you when you sleep for a year and a day to aid your nightmares, felt a chill over him as if he had avoided the seven hells themselves. Since you sensed you could not grant another of his wishes for a year, you have not attempted to grant other wishes, nor told anyone of this power just yet, letting them follow you simply as the Unburnt - for now.
At this point, you face a decision - where to now? You cannot stay, and yet your path is divided. How will your journey begin - and how will you begin to feed this strange hunger for others to submit to you?
Dany has the Demon Aspect: Demon Weapon as her Demonic Guide - only one dot means it's not very talkative, but it's very good at stabbing.
Dany is aware of most of her new abilities and attributes - Appearance 1 means that she puts people at unease in spite of looking good, but your balls to the wall Charisma and Manipulation can overcome that!
Dany is aware of all of your Charms save for Charred Sinner Renewal - not a lot of boiling oil where you are.
Dany is unaware of Varys and Doran Martell as allies since she doesn't know they exist yet, and has no more reason to single out the Lannisters and Baratheons as enemies than before.
Dany is unaware of how she can use Crown of Kings - all the people you command have sworn their oaths already, it didn't occur to swear all over again, and there isn't anyone around to swear oaths to each other you can sanctify.
Dany is aware of Verdant Emptiness Endowment, having used it to Jorah Mormont to increase his Appearance by 1 without him fully aware it was you. You cannot grant him another wish for another year, but you can do so to others under your command if you want to if you want to spend the motes.
Dany feels the Urge of the Conqueror now! Good thing she already wants to conquer stuff!
For now, choose where you'll lead your people:
-[ ] There is a blood red comet, the same that you saw the day you were reborn. The Dothraki see it as an ill omen, and it leads to the red lands they are all too wary off, but something humming in your sword tells you it is the safest option - and may lead to discovering more about your abilities.
-[ ] The north leads to the great grass sea, and khalasar stalk there and they will not hesitate to attack. Still, you know their ways, and with your charisma might you be able to become a true khaleesi once again?
-[ ] The Lamb Men to the south are less dangerous than the Dothraki, but still hopelessly outnumber you, and they have no reason to love you. Can your new strength match their vengeful anger?
-[ ] East lies the ports of Meereen, Yunkai, and Astapor, mere shadows of the Ghiscari Empire your ancestors ruthlessly destroyed, but lies Khal Pono, first to abandon Drogo, with ten thousand men compared to your hundred, only five of whom can fight including yourself. Can you afford to risk encountering him?