Mother of Demons (Exalted vs A Song of Ice and Fire)

Edit 2: Oh shit I just saw all our dots are in Melee, none in Brawl. In that case we need an external weapon rather than a bite-attack.

It still works? Demon Weapon has an alternative as
:-

Demon Weapons
The Shintai is equipped with deadly armaments such as claws, fangs, or horns. Its Brawl attacks inflict Strength + 2 lethal damage. Alternately, the Shintai appears bearing a terrible demonic weapon capable of inflicting Strength + 2 lethal damage with Melee attacks.

I'm just not sure how it would work Narratively if the shintai is shaped like a Targaryen dragon unless the tail is prehensile and ends with a sword.
 
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I'm just not sure how it would work Narratively if the shintai is shaped like a Targaryen dragon unless the tail is prehensile and ends with a sword.
We could go for four-limbed dragon (six with wings) and either have a sword in the claws, or lengthen the limb into something that counts as a weapon?

It doesn't have to be practical, we are Exalted.
 
Should we be posting here? I mean the ideas are cool and I would personally push for the Demon Emperor shintai and fluff it as a gigantic Black humanoid Dragon i.e. the one from Demon Souls.

But the quest is kinda dead though?
 
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Should we be posting here? I mean the ideas are cool and I would personally push for the Demon Emperor shintai and fluff it as a gigantic Black humanoid Dragon i.e. the one from Demon Souls.

But the quest is kinda dead though?
It's propably dead, but there's no rule against Necromacy if you have something interesting to say instead of just "when update" or "is this dead".

Who knows, showing that there is still interest might even motivate the author.
 
Should we be posting here? I mean the ideas are cool and I would personally push for the Demon Emperor shintai and fluff it as a gigantic Black humanoid Dragon i.e. the one from Demon Souls.

But the quest is kinda dead though?
Hmmm... Demon Emperor shintai like this:-


But how would it be different from Devil-Tyrant Avatar Shintai other than more "Furry" (Scaly)?
 
Demon Emperor Shintai
The character assumes a towering, monstrous
form such as a fifteen-foot-tall colossus of living
stone and flame, a whirling constellation of man-
sized crystalline spheres crackling with lightning
,
or a massive suit of ancient armor inhabited only
by the burning light of the Infernal's anima. This
form adds two dice to all soak rolls, and reduces
the difficulty of soak rolls by one.

If so, I'm thinking a constellation In the shape of a Targaryen dragon made up of swords burning with green fire.

Why retain human form to wield a weapon when we can become the weapon?

EDIT: I'm looking at The King and the Kingdom: The Thousand and First Hell. It looks good as free logistics and has a great combo with When the Tigers Broke Free, always control the battlefied.
 
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Danny did not get an army till after the Unsullied. She also has to beat the Dohaki first if she wants an army.
Speaking of which, it was only possible for Danny to get in contact with the slavers of Astapor because they wanted a dragon. Since in this timeline we have nothing worth buying, I doubt we can pull of the same Canon-timeline trick.

But if we do get the Unsullied somehow, can we give them their dicks back with Baptismal Agony Blessing/Spawning Pit Sanctification? Unless Verdant Emptiness Endowment can already do that more cheaply and efficiently?
 
Speaking of which, it was only possible for Danny to get in contact with the slavers of Astapor because they wanted a dragon. Since in this timeline we have nothing worth buying, I doubt we can pull of the same Canon-timeline trick.

But if we do get the Unsullied somehow, can we give them their dicks back with Baptismal Agony Blessing/Spawning Pit Sanctification? Unless Verdant Emptiness Endowment can already do that more cheaply and efficiently?
Need to see what charms and stats we have to propose a plan.
Not quite, but I've been busy. Computer troubles haven't been helping. Feel free to discuss in the meantime.
Since the game has not really started, can we use the updated rules? There was a rules update for increasing essence.


View: https://drive.google.com/file/d/1vvDvYRWHOD6qbUfKgLB14UtGVncW1uoA/view?usp=sharing

The New Model
Your Essence rating is no longer raised by banking experience points and spending them to push it up. Instead, much as with Exalted Third Edition, Essence passively rises over time as you gain experience wielding your Exalted might. When you've earned and spent certain total amounts of experience points on other traits (such as Charms, Attributes, Charms, Abilities, Willpower, Charms, and, let us be honest with ourselves, Charms), your Essence rating goes up.


EssenceExperience Spent
220
365
4100
5150

Will you be willing to use this?
 
@Lord Ultimus what is your ruling on The King and the Kingdom: The Thousand and First Hell?

By paying 2 Essence while crossing over into her
inner landscape, the Infernal may also bring up to a
score of willing, restrained, or unconscious individuals along with her. Visitors to the Kingdom may stay for as long as they wish (indeed, they may even become permanent residents), and are free to depart whenever they desire – so long as they are able to walk to the border of the realm. While the Kingdom must be composed of geography which makes this possible, nothing stops the Infernal from importing soldiers to man guard posts, or adorning the realm with prisons, natural hazards, and the like.

Does this mean we can steal entire cities? Like instead of laying siege to a city by killing the defenders, we can just take an entire city and it's resources, leaving the residents with nothing? Or do we have to force a City's rulers to surrender 1st, then be able to claim the city?

For uninhabited cities like the four abandoned cities in the Red Waste, Vaes Tolorro, Vaes Orvik, Vaes Shirosi, and Vaes Qosar they are free real estate and we can just claim them if we travel there?

EDIT: Also, if we conquer our way east past the Bone Mountains towards the Further East, will Kindred of the East rules come to play?
 
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Sorry for the delay, folks. Serious computer trouble that ended up needing me to replace it entirely. Again, still can't promise regular updates, but I have completed the character sheet and am working on the next update.
 
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Arc 0, Post 1 - Green Sun Princess
The sword still hums at your side.

It is a sound only you can hear. The blade is black and curved, a green shimmer when turned to the light, its hilt red and carved in the shape of a roaring dragon's head. The hum is almost like a whisper in your mind, perhaps the last remnant of the voice you heard before your transformation. It's almost as if you can still hear its call for your glory at times.

The blade is far from your only change. You've become a master at wielding it, able to beat Ser Jorah and your three remaining bloodriders easily. You are far more agile than before, able to balance perfectly on a single toe, and your senses have become sharper as well, easily able to see details you missed easily before. You can also read people's emotions to the point you practically feel them yourself, which complements your extraordinary presence and ability to convince others - though there seems to be an undercurrent of unease that you inspire as well, in spite of looking the same as before.

These, however, are just the beginning of your new powers - your new magic. A simple thought, and you glow like a green flame, a symbol resembling a green three-headed dragon like the one on the Targaryen sigil over the horizon blazing on your forehead when you do. You expend a bit of your strength to enhance certain abilities, and with a thought you gain armor to match your sword, polished stone and brass etched with glowing script no one can recognize, much less read. You once saw a glimpse the greatest sin of one of the young unbraided boys in your party, who stole food from his mother when her back was turned - something that amused you, but seemed to frighten Ser Jorah.

However, easily the strangest and most astonishing power you discovered happened when Ser Jorah half-jokingly wished he was a more handsome man - and you suddenly realized you could grant that wish. Using a portion of your power, Ser Jorah woke the next day looking more well-kept than you ever known him before, knowing nothing save fortune smiled on him - and when he accepted your request to stay and guard you when you sleep for a year and a day to aid your nightmares, felt a chill over him as if he had avoided the seven hells themselves. Since you sensed you could not grant another of his wishes for a year, you have not attempted to grant other wishes, nor told anyone of this power just yet, letting them follow you simply as the Unburnt - for now.

At this point, you face a decision - where to now? You cannot stay, and yet your path is divided. How will your journey begin - and how will you begin to feed this strange hunger for others to submit to you?


Dany has the Demon Aspect: Demon Weapon as her Demonic Guide - only one dot means it's not very talkative, but it's very good at stabbing.


Dany is aware of most of her new abilities and attributes - Appearance 1 means that she puts people at unease in spite of looking good, but your balls to the wall Charisma and Manipulation can overcome that!


Dany is aware of all of your Charms save for Charred Sinner Renewal - not a lot of boiling oil where you are.


Dany is unaware of Varys and Doran Martell as allies since she doesn't know they exist yet, and has no more reason to single out the Lannisters and Baratheons as enemies than before.


Dany is unaware of how she can use Crown of Kings - all the people you command have sworn their oaths already, it didn't occur to swear all over again, and there isn't anyone around to swear oaths to each other you can sanctify.


Dany is aware of Verdant Emptiness Endowment, having used it to Jorah Mormont to increase his Appearance by 1 without him fully aware it was you. You cannot grant him another wish for another year, but you can do so to others under your command if you want to if you want to spend the motes.


Dany feels the Urge of the Conqueror now! Good thing she already wants to conquer stuff!


For now, choose where you'll lead your people:


-[ ] There is a blood red comet, the same that you saw the day you were reborn. The Dothraki see it as an ill omen, and it leads to the red lands they are all too wary off, but something humming in your sword tells you it is the safest option - and may lead to discovering more about your abilities.


-[ ] The north leads to the great grass sea, and khalasar stalk there and they will not hesitate to attack. Still, you know their ways, and with your charisma might you be able to become a true khaleesi once again?


-[ ] The Lamb Men to the south are less dangerous than the Dothraki, but still hopelessly outnumber you, and they have no reason to love you. Can your new strength match their vengeful anger?


-[ ] East lies the ports of Meereen, Yunkai, and Astapor, mere shadows of the Ghiscari Empire your ancestors ruthlessly destroyed, but lies Khal Pono, first to abandon Drogo, with ten thousand men compared to your hundred, only five of whom can fight including yourself. Can you afford to risk encountering him?
 
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Following the Red Comet is Canon.

-[ ] East lies the ports of Meereen, Yunkai, and Astapor, mere shadows of the Ghiscari Empire your ancestors ruthlessly destroyed, but lies Khal Pono, first to abandon Drogo, with ten thousand men compared to your hundred, only five of whom can fight including yourself. Can you afford to risk encountering him?

We don't tolerate traitors, since Pono was the 1st to abandon Drogo, make an example of him. Conquer and supress his khalasar. Unify the entire Dothraki Sea under our boot.
 
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-[ ] East lies the ports of Meereen, Yunkai, and Astapor, all once Valyrian like yourself, but lies Khal Pono, first to abandon Drogo, with ten thousand men compared to your hundred, only five of whom can fight including yourself. Can you afford to risk encountering him?

Eh? Meeren, Yunkai and Astapor are Ghiscari cities, not valyrian. The only remaining valyrian cities would be Mantarys, Volantis and Lys. But the valyrian people are spread across most of western Essos and the islands controlled by Aenar the Exile and his vassals in Westeros.


Honestly I'm not sure which choice to go with. I kinda want to visit Quarth and crush the Warlocks, because they'll definitely come back to haunt us otherwise given Dany's become a massive source of magical energy for them to siphon, and there's no dragons they can kidnap as a source instead. But I'm also wary of going through the Red Wastes because its not the sort of terrain our Khalasar can survive in so we will probably lose people.
 
Not sure we're ready for Pono. Perhaps the Lamb Men would make an easier target?

I'm not so sure about stomping on a bunch of pacifists. Repeating Mirri Maz Duur on a mass scale strikes me a foolish.

[X] There is a blood red comet, the same that you saw the day you were reborn. The Dothraki see it as an ill omen, and it leads to the red lands they are all too wary off, but something humming in your sword tells you it is the safest option - and may lead to discovering more about your abilities.

Maybe sticking to Canon for the Journey through the Red Wastes? If we have our followers spend wishes on sufficient supplies we will lose no one?
 
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[X] There is a blood red comet, the same that you saw the day you were reborn. The Dothraki see it as an ill omen, and it leads to the red lands they are all too wary off, but something humming in your sword tells you it is the safest option - and may lead to discovering more about your abilities.
 
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