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[X] Tell the truth: you're not biologically chozo, and the species is presumed extinct.

...


You pause for a moment, wondering if telling the truth will send the AI into a violent rage. Its unlikely you could penetrate the shields on that tank with your current arsenal, and the power beam turrets on the ceiling could probably punch through your mere two energy tanks before you can escape the room. What you've learned about lies, however, is that they tend to compound themselves until they get too big to keep. If you don't tell him now, you'll risk having him find out later after you've lied to him.

"I was adopted by the Zebesian chozo. They discovered me as a small child, and raised me as one of their own."

No response from the Patrician. You half expected him to respond to that, either verbally or with a weapons barrage. You continue.

"I'm afraid there might not be any more chozo. Zebes was betrayed, and destroyed by aliens. I survived only because I wasn't there when it happened. I...have been looking for more chozo ever since."

Another pause. You fear your news might have pushed him over the edge before he finally responds.

"Then as recently as your youth the Lords and Ladies yet lived? Perhaps this is better news than we first took it for. Probabilities of additional surviving colonies are high, beyond the more distant frontiers of our own era. What of the alien invaders?"

Beneath your visor, your eyes take on a cold hardness. "They have been removed."

"And you have since resided among your birth species...no, before that as well, and it was thus that you survived the attack. The story of Lady Samus Aran's life comes together. Is her birth-species subordinated, or wild?"

Your eyebrows rise. "What?"

"Wild, then. These Zebesians followed a philosophy of the lighter talon. Surely, they must be missed." You're about to press him on what exactly 'wild' is supposed to mean with regards to humanity, but he returns to the more pressing subject. "Regardless of where the rest of our masters may reside, the Zebesians judged you one of their own, and we may not defy their judgement. We are, until others return from across the dead silence, entirely at your disposal, Lady, little though that means in our current state. Help us restore our satellite-selves and retake control of Tamatros, and all our knowledge and power will, by right, be yours."

That went better than you feared. You're not sure if you want to fully restore the Patrician until he explains what he means by humanity being "wild," but from the sound of things there will be plenty of work to do before that point, and plenty of opportunities to ask him more questions.

"I should get started delivering your vaccine. Can you give me a map?" You ask.

"We fear a map of the entire facility would be dangerous. Deceptive. Our infected selves have changed the layouts, relocated infrastructure. This laboratory structure, however, we know to be unaltered; delivering map data along with the vaccine, and the one nonstandard suit module package still in our possession."

Your HUD chimes softly, alerting you about the incoming data packages.

...

MODULE LIBRARY EXPANDED: ice beam online.

Ice Beam said:
The reverse of the basic power beam. Energy-nullifying bolts cause rapid freezing and deceleration of target. Frozen objects, in addition to being immobile, are often rendered brittle and easier to destroy with more conventional weapons.

MODULE LIBRARY EXPANDED: antidote online.

Antidote said:
Sub-sentient antivirus infomorph compatable with chozo biocomputers. To purge a computer of hostile data, approach to within close range and open up telepathic communications. Infomorph is also active within Drynn-Elzan suit computer, and will protect the suit - and its occupant - from informational attacks.
...

MAP DATA DOWNLOADED:



...

"The energy shields we placed to restrict enemy movement will recognize the antidote, and allow you to pass. Our satellite-selves are located in the habitat to the upper-east, the arcology due east, and the factory deep below. We look forward to being ourselves again, Lady, and to performing our functions on your behalf."



GO:
[] Write in.

SCAN:
[] You may select one or more objects to subject to more intensive scan visor probing before leaving this room.


...

ENERGY: 155/200

MISSILES: 8/15








Author's Note: the total world map is about the size of Zero Mission's.​
 
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That went well. Going by his answers it seems like the Chozo that used this facility might have been less nice than the ones that adopted Samus.

[x] Scan the opening in the wall on the upper level of this room
[x] Use the safe station
 
Fucking Save
[x] Scan the opening in the wall on the upper level of this room
[x] Use the save station

...


"We will see what I can do. I'll have more questions later."

With that, you backtrack up toward the entrance of the Patrician's chamber. There is a narrow crevice between two of the metal veins that make up the wall, inside of which you see a writhing orange biomass. Squinting through the red smoke, you bring your sensors to bear.

Hyperleech said:
Advanced rockleech variant fed from abundant mineral stores. Rapidly regenerates damage; missiles unable to outpace regeneration at current rate of fire.

According to the Patrician's data, this hyperleech vine has overgrown its intended position inside of the wall, and should be pruned as soon as possible.

(new icon added to map)

You make a note of that before returning to the save station outside of the Patrician's smoky chamber. When you climb back up toward the platform, the crackling purple force field around it blinks out, leaving the metal platform with its overhanging biomechanical petals open to you. You climb atop and step onto the platform.




The pedals descend around you with a series of soft clicks and hisses. Energy flashes and plays across your suit. Below you, the tall, scaffolded room seems to peer upward. The gadora re-deploys itself over the Patrician's door and raises its liquidy eye at you. Worshipful.

It is a strange feeling. Very unfamiliar, especially after the last few weeks. You're not entirely sure what to make of this sensation.

In a moment, your HUD informs you that your suit has been restored to full energy, and your ammunition supply filled.



GO:
[] Write in.

SCAN:
[] You may select one or more objects to subject to more intensive scan visor probing before leaving this room.


...

ENERGY: 200/200

MISSILES: 15/15​
 
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Xenoforming Lab
[x] Scan save station
[x] Take left exit out of elevator 1-B

...


The save station is nearly identical to those you've found in other chozo ruins, and functionally the same as other types of suit maintenance booth you've used in Galactic Federation and space pirate facilities. Some minor ornamental differences, but nothing that the scan visor's algorithms deem worthy of your attention.

You return through the experimental nursery with its empty, sterilized tanks, and try the door on the other side of the elevator landing. Another pristine, cylindrical room bathed in soft blue light and ringed in scaffolds. A set of hovering platforms detach themselves from the walls and are magnetically hoisted up to form a spiraling staircase as soon as you enter. Between the helix, two great holographic spheres float in the liquidy blueness, each sphere covered in moving text and symbols.




At the bottom left of the shaft, another door is covered by a force field, which blinks out as you step deeper into the room.




GO:
[] Write in.

SCAN:
[] You may select one or more objects to subject to more intensive scan visor probing before leaving this room.


...

ENERGY: 200/200

MISSILES: 15/15​
 
Security Killzone
[x] Scan holograms.
[x] Exit bottom left.

...


You pull up the scan visor and investigate the upper sphere.

Input Display said:
The texts covering and permeating the display are placeholders. In the visible spectrum, thousands of fields are dedicated to marking local and planetary conditions, including mineralogy, magnetic activity, atmospheric composition, tectonic movements, and core fusion rate. Overlapping them in the ultraviolet spectrum, other fields are marked to receive data about stellar position, Lagrange points, moons, orbital distance, and Milankovitch cycles. In the infrared spectrum, a final set of fields are awaiting biological data.

Projector is designed for telepathic interface with the Patrician. Connection is currently offline.

And then the lower.

Output Display said:
Hologram is nearly identical to the first, except that additional headers specify output, and a caption above the "north pole" of the display is requesting either a timescale for changes, or a target end-condition.

Projector is designed for telepathic interface with the Patrician. Connection is currently offline.

The implications are a bit overwhelming. How many planets have been simulated in this one underground room, on this one forgotten rock? How many of those simulations were then made a reality? How many of those worlds have you, personally, landed on, without ever knowing how they came to be the way they were?

You go through the bottom door, and step out of the metal structure and into a high, domed cavern covered in ice. The wall of the building behind you climbs up toward the ceiling, its ice-laden wall studded with narrow platforms that conceal what look like weapon turrets. Across the shallow lake whose steam floods the cavern with thick white fog, you see a green blast door set in another metal wall. There's something else near the ceiling, but its hidden in the fog.




The waters hiss as steam evaporates, and the walls crackle as it almost as quickly condenses and freezes on the walls or in glimmering particles in the air. The warm steam is your saving grace; without it, the temperature would probably be too low for your metroid-derived outer membrane to deal with. There are irregular masses of dark ice encrusted on the metal deck before your feet, before the steaming water..




GO:
[] Write in.

SCAN:
[] You may select one or more objects to subject to more intensive scan visor probing before leaving this room.


...

ENERGY: 200/200

MISSILES: 15/15​
 
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[x] scan water
[x] scan door on far side of the water if possible.
[x] climb up the right wall to the top, then head right. scan out of place notch on the far right wall.
[x] attempt to jump over the gap, then exit the room via the upper Left door.
 
[x] Scan door across the water.
[x] Scan water
[x] See if there's anything in the water.
[x] Scan mechanism blocking the upper door
 
Ice Polyp
[X] scan everything

...


You stay where you are, scanning the steaming pool for signs of life, or danger. You sense only harmless microbial organisms, and heated water flowing from cracks and crannies in the floor of the pond, keeping it warm. Probably waste heat from part of the complex. Across the pool, the gleaming, ice-encrusted green blast door draws your eye next.

High Security Blast Shield said:
Standard pattern powered door is covered by a maldium shield. Armor piercing high-explosives will be needed to break it.

Maldium. Not the starship-grade supermaterial that is bendezium, but going by experience you'll need at least a super missile to destroy it. (new icon added to map)

You approach the water's edge to get within scanning range of the upper rock ledge, but as soon as you come within a meter of the large ice crystals a pair of them come to life, and acid-tipped tentacles rake across your legs and hips, forcing your suit to drain energy from its reserves to compensate (Energy 180/200). You leap back toward the door, but two of the ice crystals follow you, walking on a set of fleshy, hard-muscled appendages each.




Fortunately, they're not especially fast moving, and you have time to scan one of them before they close the distance.

Ice Polyp said:
Naturally evolved apex predator. The mollusk-like polyp secretes a variety of chemical agents, including a binding agent that enables it to form its protective ice shell in cold and wet environments, and the potent digestive chemical that it uses to kill and decompose its prey. In addition to the hard ice shell, the organism boasts impressive tissue regeneration capabilities that enable it to replace damaged limbs in a matter of minutes.

The pair of ice polyps continue their slow, hungry approach.​





GO:
[] Write in.

SCAN:
[] You may select one or more objects to subject to more intensive scan visor probing before leaving this room.


...

ENERGY: 180/200

MISSILES: 15/15​
 
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Good thing we don't need ship missiles for that door. It'd be a hell of a task getting the ship down here, if this ship can even mount missiles.
 
[x] shoot the polyps dead.
[x] climb up the right wall to the top, then head right.
[x] scan out of place notch on the far right wall.
 
Wait, the map says this place is the Security Killzone.

[x] Watch out for, I dunno, abrupt machine gun crossfire, or room-filling explosions, or the whole place suddenly flooding or something. Something that'd fit a room specifically prepared to be a killzone.
[x] Try to take out the polyps without damaging the corpses too much, so you can get a more detailed scan of their acid afterwards and see if it might be useful for anything.

I'm guessing that's an error.
 
So we ended up scanning everything except the one thing that would've been useful to scan. Whoops.

[x] Watch out for, I dunno, abrupt machine gun crossfire, or room-filling explosions, or the whole place suddenly flooding or something. Something that'd fit a room specifically prepared to be a killzone. Be ready to just head back the way you came.
[x] Try to take out the polyps without damaging the corpses too much, so you can get a more detailed scan of their acid afterwards and see if it might be useful for anything.
 
The world map shows an extra two thingies coming out of the wall on the upper right that weren't on the image from when we entered the room. Did extra turrets pop out or something?
 
[x] shoot door behind you and exit back to the Xenoforming labs.
[x] go to the Experimental Nursery and through the lower right door.

we have no need to fight them right now, plenty of other paths to explore at this point.
 
Good thing we don't need ship missiles for that door. It'd be a hell of a task getting the ship down here, if this ship can even mount missiles.

I refuse to call the super-missile-requiring-material "Cordite." It just...no.

Maldium needed ship missiles in Corruption, but I'm re-purposing it here.

I'm guessing that's an error.

It was, thank you.

The world map shows an extra two thingies coming out of the wall on the upper right that weren't on the image from when we entered the room. Did extra turrets pop out or something?

I don't think so? Some of the ice that the polyps were hiding among is gone, and I added the "M" symbol for the maldium shield, but otherwise I changed nothing.
 
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