Whereas you wanna keep drawing attention.
No, I actually have opinions I'd like to express and possibly discuss rather than nebulous "attention" seeking, but this back and forth is just off topic now.
We could discuss the content in the game of course, be in story elements, characters, design, or even mechanics. I wanted to do that, rather than the whole "no you" "no you" thing. So, let's get back to that, shall we?
Your opinion seemed to be that you don't like my opinion. Do you have any further take on the subject of the opinion or why you think it's a good or not silly character design, from a Doylist or even Watsonian perspective? I found it to fall very short in both.
Edit:
Wait... there's no creepy-ass sexual-familial bullshit that drives all their actions? That's weird, because Kojima's female characters kept getting more and more Freudian the longer the series went on. Which pisses me off because of how that infect Best Character Strangelove.
What am I talking about? Of course Quiet has that shit. The goofy skin moisture stuff just sounds like an alibi.
I never played Peacewalker, so, what was it about Strangelove? I skimmed the wiki page a bit a while ago, so I have a few ideas of what it could be I suppose.
I've not yet seen much creepy familial stuff stuff with Quiet as of yet. I have seen images of the Boss peeping on her with her top hanging off sun bathing on the base, and generally being in suggestive poses while sniping if you look at her. So, creepy stalker imagery.
On a non-sexual imagery stuff note, I find this kind of funny. So, she can turn invisible and run super fast. She's a sniper. In game, rather than being invisible while sniping, she does it while running around so fast she creates giant dust clouds that show something is up much more than if she just snuck around while visible but with camo. That makes anti-sense for her to use the powers like that.