Memoirs of a Human Flashlight [Exalted/Worm]

SolipsistSerpen said:
All these crazy new age guys learning real magic from communing with nature and being mistaken for weirdly identical parahumans would actually be really funny.
Sorcery isn't really a commune with nature thing. It's a twist nature into your slave thing.
 
Odysseus2099 said:
Which is what I'm asking. GreggHL and Earthscorpion had the Salinian working as a "Creation only" thing in their Exalted crossovers, and it doesn't make sense that anyone who wants can learn sorcery, cause otherwise someone would have.
There is actually canonical precedence for it not reaching places - it didn't reach Autochthon until the seal failed. Neither did anything else. As long as you're a truly and completely a closed system in regards to every reality that touches creation, the working won't reach it. As no one has Exalted before Taylor, it's fair to say it was closed to Creation and it's adjacent realities until recently.
 
Odysseus2099 said:
Which is what I'm asking. GreggHL and Earthscorpion had the Salinian working as a "Creation only" thing in their Exalted crossovers, and it doesn't make sense that anyone who wants can learn sorcery, cause otherwise someone would have.
You also have to be Essence 3 to use Sorcery.

Essence 3 is the highest a human can reach.

In other words, to start learning Sorcery, you have to be at the pinnacle of human spiritual enlightenment. Those guys don't exactly grow on trees.
 
So... Taylor is going to be a support character mostly? Really, A P.R. girl. Making others better, making the organization better, etc. Interesting.
 
Yog said:
So... Taylor is going to be a support character mostly? Really, A P.R. girl. Making others better, making the organization better, etc. Interesting.
Could be.

Or she could also have Martial Arts Favored and start learning Solar Hero Style.

That one is always good for a laugh.
 
SolipsistSerpen said:
It depends. I did say her five favored skills function the same as her caste skills. And they could be anything.
Well, I would be shocked if one of the wasn't Integrity, considering her canon behavior of not unleashing bugy death upon her tormenters for months. I mean, that was them working to build an intimacy of murderous hate for months while she was in their power, and they failed.
 
Nervaqus987 said:
You also have to be Essence 3 to use Sorcery.

Essence 3 is the highest a human can reach.

In other words, to start learning Sorcery, you have to be at the pinnacle of human spiritual enlightenment. Those guys don't exactly grow on trees.
My Solar with Craft(Genesis) will prove you wrong.
 
Odysseus2099 said:
True. But they're not unheard of in creation, as in they're common enough people have generally heard of them. As I recall, despite being three times the size of earth, Creation has a lower population due to things like the great contagion, Raksha attacks, drought and famine from asshole gods, and generally being a death world. So if the Salinian working was active, someone would have figured it out, just due to sheer number of chances.
Sure they would. Long as they got the Hun/Po soul structure they're human as can be by Exalted definition, regardless of origin.
Ah, but there's another problem.

Earth Bet probably has no essence. Probably.
 
As an important point sorcery works using physics imbedded into creation by the primordials... other realities may not have the necessary setup to use it. Or alternatively each reality has its own sorcery, the Salinian working may or may not work right in Worm-earth, and it even working implies that Sorcery was invented at some point in Worm-earth as the Salinian working preserves Sorcery spells.

Also Craftsman Needs No Tools replicates any tool (but only at standard quality), Words as Workshop Method replicates a normal quality workshop and all tools (but no speed acceleration). If a special tool is required (per-ST call) it usually counts as one of the Exotic Materials. You don't need Magical Materials to make artifacts, just the Exotic Materials (MMs are just really commonly used EMs). Of course finding frozen lightning so that one can make an infinite battery will be a bit hard as you know that stuff doesn't exist. Though she could get materials from Nicola Tesla's Colorado Springs testing site...

You know I want Taylor to start doing some tinkering, just so there is a scene where other react to her list of materials need, "Why the hell does she need raw material from Colorado Springs, the locker she triggered inside of, and parts of a fusion reactor that has be activated at least 5 times? And how the hell does that let her make a plasma rifle?"

Of course author is free to make his own calls on that stuff. Bureaucrat Taylor will be cool to, I'd love to see the story of a support Exalt that isn't primarily a crafter.

Also creation tend to limit supernatural inheritances, god-blood rarely lasts more then a generation, is that also true of Worm-earth? 'Cause if not Taylor just became the progenitor of a whole new sub-species of humans.


Edit for ninja posters:
Odysseus2099 said:
If there was no essence, the exaltation would have nothing to latch on to, and nothing to power it. Exaltation Shards don't generate their own power, they drain power from their hosts soul, and modify said soul to generate more power. No essence = no Exaltation.
Actually they draw essence from the surrounding world, its called respiring for a reason, if you are in the wrong place (like a solar in the underworld, or an abyssal in the lands of the living) you can't respire more essence. Exaltation is known as the second breath for several reasons.
 
Odysseus2099 said:
If there was no essence, the exaltation would have nothing to latch on to, and nothing to power it. Exaltation Shards don't generate their own power, they drain power from their hosts soul, and modify said soul to generate more power. No essence = no Exaltation.
Point taken. :p

Still, it seems unlikely that E3 Mortals would show up by chance and yet not go unnoticed by the greater public, especially since such mortals tend to be Heroic Mortals and thus World Changers. So unless you're telling me that all the historical figures on Earth Bet, the kinds of people who Produced Change and Revolution were E3 Heroic Mortals, that seems unlikely.

Though it's likely that Earth Bet is not an environment that really encourages heroism. The Real World doesn't really, either. :p
 
Something that we missed here is that she has more ability then ocult and craft.

For example investigations which would give her Tatletales powerset incuding forcing other people to tell her the truth if she asks them something. And well all know how much the PRT likes Lisa.
Lore is also interesting as chaos repelling pattern which forces the world to act like creation might lead to interesting side effects ,even if the abysal version would be superior here as that would be seen as her extending the manton effect into a bubble around her. And of course there is the point that computers fall under this pureviev meaning that she could for example build a friendly neigborhood AI...

Medicine allows her to be Panacea light as she is doing the treatment and laboratory work and surgeries while Panacea just flatout heals them , meaning that both are rough about as efficent in healing mundanes but Panacea is better at healing heroes fast.
 
And, honestly, without sorcery and or wonderworking, it's not like anyone would notice a normal mortal with essence use. After all, normal humans can't use it for anything...

Also, no, you don't have to be the 'kinds of people who Produced Change and Revolution' to hit essence three and sorcery. Both the Realm and Lookshy produces a number of mortal sorcerers for their own reasons, and a fair bit of random tribal shamans and priests/cultists/monks/anyone with access to enough training learn some shiny magics. It's not common, but it's not rare either, at least on the large scale of people who actually have money. The guild has its own in house sorcerers and so does every other large organization in exalted, mortal or not.
 
rkbinder said:
Its the one that lets you use your combat excellencies (and most of the excellency expansion charms) on each other, so she could use the 1st War excellency(and War Essence Flow as an example) on Archery, Melee, Martial arts or Thrown, as well as reverse of those. I think you still use the abilities rank for dice caps (so less dice with Achery 2 vs War 5) and Firearms should be in their but thats up to your ST.

And a note, in 2.5 none of the core combat charms (except maybe war) need you to have the excellency to take. This means after taking 3 war charms (1 excellency, the prep charm which is a quick draw like charm and Dawn Kings Strife) She effectively has the 1st excellency in all five (six if firearms is included) combat traits.
Which require War 4 and Elegant dance of Bow and Blade. Neither is likely nor useful that much. Those Charms are made so Dawns can actually be a 'master of all forms of combat'. Other castes barely need it.
 
Earth Bet has no motonic substrata at this time.

Ergo, there is no essence-laden reality for sorcery to 'grip' and twist willy-nilly. Maybe self-buffing sorcery would apply, but that leaves the detail of learning it. The Salinian working would not be inherently obvious until enough essence saturates the world.

Unlike Autocthonia, once entry was granted to Earth Bet, it did not just instantly and automatically start following creation's rules.
 
Golden Lark said:
Earth Bet has no motonic substrata at this time.

Ergo, there is no essence-laden reality for sorcery to 'grip' and twist willy-nilly. Maybe self-buffing sorcery would apply, but that leaves the detail of learning it. The Salinian working would not be inherently obvious until enough essence saturates the world.

Unlike Autocthonia, once entry was granted to Earth Bet, it did not just instantly and automatically start following creation's rules.
You do realize that this doesn't make sense, right? That means that she shouldn't be respiring at all. ie no mote recovery. Nor should she have the soul structure for the exalted shard to grip on... @_@
 
So is Taylor going to end up rated something like "Tinker 1 (specialized in Lab Assistance)" if she can comprehend tinker-tech but not build it on her own?

Actually, it occurs to me that Kid Win in particular, even moreso than other tinkers given his learning disabilities, could benefit a lot from Taylor advising him and keeping him on task. Convenient how he's also the one who took initiative to help her out in the beginning, here.
 
That's just cruel. It'll look like she's lost all her powers to everyone. If they give her a brain scan they'll find she has no third lobe for powers too. That's going to ruin her, no joining the wards or anything like that. All she's basically gotten is a moderate stat boost and nothing else then, unless stunting somehow still works, but it'd be silly if that worked with no essence around.
 
I am not sure quite what to expect but I assume Golden Lark has a plan slightly more nuanced than "Taylor can never regain motes ever, LOL."

There is a nonzero possibility of Essence-Gathering Temper being involved, especially given the unerrata'd Twilight anima, perhaps?
 
Question? Why does everyone think that Taylor has an exalt instead of you know the way that People in Worm Canon get there powers (Too Lazy to mess around with Spoilers)?
 
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