Machines Shall Rule (Robot Nation Game)

Anyway, some quick points of comparison about how various things are thought of in Newmen society, compared to in today's human civilization.

Memorialist Semi-Humanoid Frame ≈ Heavy-duty work boots & clothing

Revivalist Human-Replica Frame ≈ Nice dress shoes and outfit

Heavy Industrial Frame (forklifts, construction vehicles, that sort of thing) ≈ A nice set of power tools

Sublight-only spacecraft under 10 tons ≈ Bicycle

Ticket on a public warp-ship ≈ Train Ticket

Privately owned warpship with pilot services ≈ Nice car with Chauffeur
So your average citizen isn't only able to afford a car every year, a NICE car at that. Yeah, we are easily post-scarcity, none of our bots should be homeless or anything.
 
[X] Declare war to bring the Church under control.
No independence! This is how the Missionaries came to be! And fucking religiouse idiot splinter factions are going to fuck shit up for us

Overall Expansion Direction
This simply determines who you contact first. No, you don't get to know who's in each direction ahead of time.
[X] Corewards

Tech Picks (pick 3)
More SCIENCE! research will be much slower once the pre-game is over.
[X] Improved Nuclear Fusion: While practical fusion devices had been in use prior to the Missionary invasion, the Missionaries had reactors and torch engines an order ofmagnitude better than what humanity could muster by every metric. You have managedto fully recreate this level of performance, and even improve on it.
[X] Comm Holes: Further developmentsbased on the QDC allowed for the production of traversable wormholes the size of a pinhead. These wormholes were still small,but they were perfect for interstellar datatransmission, lacking th major weakness ofQDCs.
[X] Shielding: One of the things that gave you the most trouble taking down the Missionary mothership was its defensive shield,composed of a layer of low-temperatureplasma confined with an intenseelectromagnetic field which could quitehandily block most of your weaponry. Youhave replicated this technology.
 
So your average citizen isn't only able to afford a car every year, a NICE car at that. Yeah, we are easily post-scarcity, none of our bots should be homeless or anything.

That is not what post-scarcity means... Post-scarcity means everyone can have as much as they want of whatever they want or at least as much as they could ever use. Breathable air not scarce in RL right now for example (for everyone not under water or in space). People can breathe as much as they want and even burning stuff is not disallowed because of using up air (it is still bad because of other stuff).

I mean sure Newman society has enough resources to give everyone a roof, a body and the power to keep it going... But there is still a question on how to distribute resources and production output. Not all desires are met. As such there are still poor people because being poor is based on having significantly less than average.
 
That is not what post-scarcity means... Post-scarcity means everyone can have as much as they want of whatever they want or at least as much as they could ever use. Breathable air not scarce in RL right now for example (for everyone not under water or in space). People can breathe as much as they want and even burning stuff is not disallowed because of using up air (it is still bad because of other stuff).

I mean sure Newman society has enough resources to give everyone a roof, a body and the power to keep it going... But there is still a question on how to distribute resources and production output. Not all desires are met. As such there are still poor people because being poor is based on having significantly less than average.
Post-Scarcity generally refers to only basic essentials and most consumer goods. So says Wiki, and it's variety of sources (that I checked). It doesn't mean that everyone can have their own Death Star, but that everyone can "freely" (relatively minimal effort required) acquire numerous cars and fancy outfits and what not. Your (mean) average Newmen has 10.5-104 bodies, depending on where exactly in that "double digit trillions" we are.

I don't really agree with that definition of poor. Especially since we aren't the only beings in the universe, and odds are the quality of life for their poorest subjects are much worse than ours.
 
Post-Scarcity generally refers to only basic essentials and most consumer goods. So says Wiki, and it's variety of sources (that I checked). It doesn't mean that everyone can have their own Death Star, but that everyone can "freely" (relatively minimal effort required) acquire numerous cars and fancy outfits and what not. Your (mean) average Newmen has 10.5-104 bodies, depending on where exactly in that "double digit trillions" we are.

I don't really agree with that definition of poor. Especially since we aren't the only beings in the universe, and odds are the quality of life for their poorest subjects are much worse than ours.

Hmm, I've read different definitions then...

Regardless that assumption assumes humans or comparable. The Newman are not finite in their consumption of their basic needs. The more hardware they have the more they can do.
 
Hmm, I've read different definitions then...

Regardless that assumption assumes humans or comparable. The Newman are not finite in their consumption of their basic needs. The more hardware they have the more they can do.
Their on board hardware is not the measure by which a Newmen can do work. There's a very limited amount of room in their human frames, so hardware meant for working would be in a corporate server. Except maybe small self employed Newmen, but those would be in the sharp minority.
 
Their on board hardware is not the measure by which a Newmen can do work. There's a very limited amount of room in their human frames, so hardware meant for working would be in a corporate server. Except maybe small self employed Newmen, but those would be in the sharp minority.

Again, a Newman is not limited to one body. They can have lots of them and use them all at once. They can live in a server at the same time too.

You are putting too many human standards on beings which aren't human.
 
Again, a Newman is not limited to one body. They can have lots of them and use them all at once. They can live in a server at the same time too.

You are putting too many human standards on beings which aren't human.
I never said one body. Whether they have 1 or 100 bodies, they STILL can do the same amount of work. Because, as I said, it's not decided by their on board hardware.

You are the one assigning human standards, thinking it matters what their body(ies) are capable of.
 
You are the one assigning human standards, thinking it matters what their body(ies) are capable of.
That's not a human standard, that's a fact.
A cheetah can run faster than a person; a car is more stable than a bike; an ssd starts up faster than a hd.

The more and better bodies one's collective self is spread over, the more one is capable of. This is assuming that by "their bodies" we mean "the bodies they are using" and not "the bodies they are renting or were allotted" or the "bodies they reside in the most" or the like.
 
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I never said one body. Whether they have 1 or 100 bodies, they STILL can do the same amount of work. Because, as I said, it's not decided by their on board hardware.

You are the one assigning human standards, thinking it matters what their body(ies) are capable of.

Servers are bodies for them too. The ones with arms and legs are just for doing physical stuff while servers are for more mental tasks.
 
That's not a human standard, that's a fact.
A cheetah can run faster than a person; a car is more stable than a bike; an ssd starts up faster than a hd.

The more and better bodies one's collective self is spread over, the more they are capable of. This is assuming that by "their bodies" we mean "the bodies they are using" and not "the bodies they are renting or were allotted" or the like.
Its a human standard, based off the assumption their bodies are what is doing. They might be able to run fast while carrying a lot of weight, but a corporate forklift can move far faster and lift way more. The bodies they live in are for living, not working, because a humanoid form is almost always improper for any specific job. And companies don't require their employees to bring their own forklifts, they are provided. Same with all working hardware. Even thinking jobs. Giving Employees dedicated servers to do their work on is far more cost efficient than paying them enough to afford their own.

So it does not matter what the bodies of the Newmen can do, for that is not what is doing the work. What is doing the work is the specially made industrial equipment made to do that work.
Servers are bodies for them too. The ones with arms and legs are just for doing physical stuff while servers are for more mental tasks.
Servers aren't bodies, given we decided for our society to use humanoid bodies. Servers are more akin to offices. People don't pay for their own offices, they are provided as part of the job.
 
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Servers aren't bodies, given we decided for our society to use humanoid bodies. Servers are more akin to offices. People don't pay for their own offices, they are provided as part of the job.

Servers are more like brains as they supply the ability to think, employers generally don't pay for those. And while all Newman likely have humanoid forms to use for physical stuff that is unlikely to be all they have.
 
Servers are more like brains as they supply the ability to think, employers generally don't pay for those. And while all Newman likely have humanoid forms to use for physical stuff that is unlikely to be all they have.
Human employers don't because they can't. If they could save money by buying brains instead of paying people for theirs, you bet your ass they would.
I'm comparing Servers to Officies because, in this analogy, the Brains are the inherent programming differences between all Newmen. The aspect that the Employer can't just buy, and the reason they bother hiring people rather than just do everything themselves. Servers however allow the Brains to DO that work in an organized and efficient and quick manner, like an Office rather than having them do it in a hole in the ground.

So, why would a Company choose to not take a chance to save money?

Yeah, they have other stuff. But I don't refer to them as bodies, because they do not "live" in them. They have "Bikes" they use to get around at sub-FTL, Pilots often slip into "Cars", of course everyone goes to work, but those are temporary accommodations, not places they live.
 
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Newmen, Instances, and Reproduction
Servers are more like brains as they supply the ability to think, employers generally don't pay for those. And while all Newman likely have humanoid forms to use for physical stuff that is unlikely to be all they have.
Can confirm. Let's look at a typical lower-middle class Newman, who usually runs about 20 instances, which re-synch twice daily to maintain a coherent identity.
-A few of these instances use humanoid bodies, with how well they replicate a human appearance depending on if they're a Memorialist or Revivalist. These instances generally spend their time performing various leisure or social activities, and sharing the memories of doing such with the rest of the gestalt.
-Another few instances are generally living inside immobile computer systems, and handle the boring paperwork and other clerical tasks.
-The rest of the Newman's instances are usually operating various heavy-duty work frames provided by their employer, suited for whatever task they've been hired to do, or self-owned in the case of an independent contractor.

While most of the time the Newman in question is divided among all these myriad points of view, they generally maintain a solid sense of self between all instances by regularly re-synchronizing and sharing memories.

Also, there are a few ways for new Newmen to come into existence.
-First, being specifically engineered to fit a specific template; this is how leaders and pilots are made. It is a very finicky process with a high failure rate.
-Second, activate a program that will produce a 'seed' neural network based on one or more existing Newmen. This has a lot in common with raising a child, in that you can't predict exactly what type of person you'll get, and it takes some years to come to fruition. On the other hand, it has a much higher success rate than engineering someone.
-Third, start up a new instance and forget to re-synch them for long enough that they start thinking of themselves as a separate person. This generally takes about two months (though it's not considered safe to re-synch with an instance more than 48 hours diverged), and does occasionally happen by accident.
 
Servers are more like brains as they supply the ability to think, employers generally don't pay for those. And while all Newman likely have humanoid forms to use for physical stuff that is unlikely to be all they have.
I just write described human(oid) bodies as clothing. So they probally have multiples, like how we have multiple sets of clothing.
How the bodies look and are dressed is probally an Appearance thing like With humans.

I am not sure If it makes sense but...
Trondason, the reason you say there are No Poor people is Because Fabbers remove scarcity, If I understand it correctly.
However, fabbers do use Some sort of fuel and are themselves probally not cheap. That brings Some scarcity.
Also, the fact that the business owners can probally control multiple bodies lessens the need for employes Which is probally Why there are Poor people. Yeah they survive but they don't live comformtably.
(I hope I make sense)
Edit: (Huh new lore post...noice)
 
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No matter how much we have, there's only so much matter we can have.
Post-scarcity only exists so long as the post-scarce are scarce.
To eradicate mass poverty, acquire more mass.
 
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Also, there are a few ways for new Newmen to come into existence.
-First, being specifically engineered to fit a specific template; this is how leaders and pilots are made. It is a very finicky process with a high failure rate.

Hmm, this reminds me. We might want to reconsider our policy on pilots once we have interdiction tech ready and implemented. After all, that protocol was meant to prevent potentially unstable AI from running WMD's. And once interdiction is online ships aren't that dangerous anymore. Well, regular ships at least.. Keeping warships to a higher standard probably remains sensible.

-Second, activate a program that will produce a 'seed' neural network based on one or more existing Newmen. This has a lot in common with raising a child, in that you can't predict exactly what type of person you'll get, and it takes some years to come to fruition. On the other hand, it has a much higher success rate than engineering someone.

How often does this actually happen? I mean Newman lack the biological drives to reproduce.

-Third, start up a new instance and forget to re-synch them for long enough that they start thinking of themselves as a separate person. This generally takes about two months (though it's not considered safe to re-synch with an instance more than 48 hours diverged), and does occasionally happen by accident.

This probably leads to interesting legal issues when you suddenly have two people claiming one persons stuff.
 
I am not sure If it makes sense but...
Trondason, the reason you say there are No Poor people is Because Fabbers remove scarcity, If I understand it correctly.
However, fabbers do use Some sort of fuel and are themselves probally not cheap. That brings Some scarcity.
Also, the fact that the business owners can probally control multiple bodies lessens the need for employes Which is probally Why there are Poor people. Yeah they survive but they don't live comformtably.
It isn't JUST fabbers, though they are a part of it. It's how much of EVERYTHING we have. There is little we lack as a society. We got tons of energy available, and tons of metal and other resources as well. The great abnundance of resources combined with the almost inherent lack of greed among Newmen and the actually inherent lack of corruption in our government, then those resources arent going to get super clumped up anywhere, they are going to be used productively, getting even MORE materials for everyone to use.

Your average citizen can afford a brand new FTL capable spaceship every year. And most of the cost of that is the FTL drive. That indicates a GREAT abundance of resources. Everything a Newmen might want on a personal level is readily available.

Hmm, this reminds me. We might want to reconsider our policy on pilots once we have interdiction tech ready and implemented. After all, that protocol was meant to prevent potentially unstable AI from running WMD's. And once interdiction is online ships aren't that dangerous anymore. Well, regular ships at least.. Keeping warships to a higher standard probably remains sensible.
Interdiction protects OUR planets, but what about the planets of all the other species in the world? We don't want some Newmen to get the bright idea of taking out a "threat" before it can hurt us.
 
Main Turn 1
A/N: A reminder: this quest also allows you to pick your second most preferred option when voting for any option! Here's how to do it!

Favorite Option: [x]
2nd Favorite Option: [x][2]

By formatting this way, the vote-bot will be able to catch it, and I'll be able to tell which ones are your backup options. Hopefully, this system will result in fewer hurt feelings all around!

ALSO!
The pre-game is now over! From here on out, each turn will represent five years of realtime. Also, the training wheels are officially off with regards to vote choices. They won't be coming back, ever.

Winning Options

Seceding Holy Stars of Rebirth?
[X] Compromise

Primary Expansion
[X] Corewards
with just enough
[X] Counterspin
for you to hit the other people you could have met as well.

Tech Picks
[X] Comm Holes
[X] Warp Interdiction
[X] Ship Design


As soon as news about the Holy Stars of Rebirth seceding makes it to Sol over the QDC network, there is an immediate public uproar both supporting and condemning the elements of the Church of the Reborn who took part in the secession. Meanwhile, the Terran Stellar Republic's current Director, Farrah 98.32.76 kept a significantly calmer outlook on events. Thus, within a week an instance of the leader in question had arrived in the Holy Stars of Rebirth, ready to undertake negotiations to try and prevent a full-fledged secession from coming to pass.

To put it quite bluntly, the resulting negotiations were a disorganized mess, as the secessionists hadn't fully figured out who was going to be in charge yet, and the Terran Stellar Republic was severely out of practice when it came to negotiating with other powers. Still, a month later, a deal had been agreed upon, and was quickly signed. The terms weren't quite what either side had been hoping to achieve, but they were mutually agreed as mostly acceptable, with few sticking points. Ultimately, the Holy Stars of Rebirth would be considered an Autonomous Subdivision of the Terran Stellar Republic, which granted them the ability to pass their own laws within their borders, so long as they continued to obey the Constitution, and remained ultimately loyal to the Republic.

This, as it turned out, set up something of a precedent that a lot of regions in the frontier wanted in on, with all sorts of schemes to become an Autonomous Subdivision turning up, which quickly began turning into such a regular occurrence that eventually the government simply declared that the Republic would be Federalized to put a stop to this nonsense of fake secessions just to get semi-autonomous status.

About this time, though, is when a significant subculture that had yet to make itself known fully came into its own. While Newmen had been making art for as long as they had been sapient, it became much more popular as a hobby. It was not uncommon to see Memorialists having painted their frames in a riot of extravagant colors, while Revivalists began wearing much more creatively flamboyant clothing in their humanoid frames.

Technology continued to advance, with one of the most important developments being the ability to make pinhole-sized traversable wormholes. Though these wormholes were still too small to send appreciable amounts of mass, they did allow for greatly eased communications, as they did not have the highly limited bitrates and service lives integral to QDCs. Another important development was Warp Interdiction, a technology that enabled a ship at warp to be stopped in its tracks using specially modulated gravity waves to disrupt the warp field's oscillation pattern. Lastly, the Newmen had quite simply just gotten better at shipbuilding, with their newer designs being significantly more durable per unit of mass than before, even without any new materials to work with.

That said, this is when two first contacts were made, one with another spacefaring power, and the other with a species still confined to its home planet.

First, the fellow spacefarers, towards the Galactic Core. First off, they are very definitely NOT the source of the Missionaries, instead calling themselves the Stolmancy, and their government The Public Company. They are an ammonia-based species that resembles a furry monkey mashed together with a snail that likes retracting into its shell, with the vast majority of their species organized in a corporatocracy which is only moderately corrupt. They apparently developed warp travel at around the same time the Missionaries arrived on Earth, meaning that their technology is moderately more advanced than yours, featuring very advanced power generation, as well as gravity-based technology and general engineering skill more or less on-par with what you can produce. They are also rather distrustful about your system of government and motives... Apparently due to a breakaway state of theirs that tried the "Design the perfect leader" idea via eugenics and promptly turned into a pit of kleptocratic elitism.

Then, there are the Crid. At first, you mistook their world for a particularly hellish venus-analog that was producing anomalous radio emissions, but upon coming closer it quickly became quite clear that there were people of some description living down there, as the radio broadcasts were far too structured to be anything other than deliberate amplitude modulation signaling. Sending a ship down revealed that, instead of the fellow mechanoids you had expected to find, you had run across a species based on organosilicate compounds, which were naturally suited to operating in temperatures about those of molten glass. Judging their level of technology is hard on account of the higher temperatures necessitating the use of different materials for a lot of jobs, but you have confirmed that they only developed amplitude modulation for radio signals a few years ago. They are most definitely nowhere near being ready for the rigors of space travel.

That said, your arrival has most definitely spooked the Crid, who until now had only the barest hint that stars existed courtesy of some very dangerous trips into the upper atmosphere on balloons.

Special Issues
1: How do you handle the (highly volatile) situation with the Crid?
[] Write-In

2: How do you go about initial negotiations with the Stolmancy?
[] Write-In

R&D
You have: 100% funding to distribute between all fields of research. How do you want to allocate funds?
[] Gravity & Warp
[] Power Generation
[] Materials Science
[] Manufacturing
[] General Engineering
[] Physics
[] Biotech
[] Military Hardware

Economic Policy
Major Economic Sectors
Manufacturing & Construction: 44% GDP (Healthy)
R&D: 36% GDP (Healthy)
Services: 20% GDP (Healthy)
Finance: 5% GDP (Healthy)
Current Investment Priorities
-Investment in Exmat is more or less constant at a high level.
-There is a large-scale surge in stock prices and investment for small spacecraft manufacturers, though demand has not increased.
-Investment in manufacturers of military hardware has increased at about the same time as first contact with the Stolmancy.
Other statistics
-Unemployment is 4%
-Poverty Rate is 7%
-Interest Rates are currently MEDIUM
[] Write-In Economic Policy

Military Policy

Choose any number of options, downvotes allowed.
[] Request a new piece of specific military hardware, or set of hardware
-[] Write-in details; overspecifying will result in Design By Committee, which produces severely inferior results to just letting the engineers do their jobs.

[] Implement new training/doctrinal standards
-[] Write-in details, again, please don't overspecify, or you get in the way of the drill sergeants doing their jobs.

[] Undertake defensive/offensive maneuvers (ordering offensive maneuvers results in an automatic state of war)
-[] Write-in details. Again, being overly specific gets in the way of the trained professionals doing their jobs.

Diplomatic Policy
Will be fully implemented next turn

Misc Domestic Policy
Any laws you want to pass, or other things you want to do?
pick up to three options, downvotes allowed.
[] Write-In
 
Well... This just got a lot more complicated.

Edit: @I just write What is the AI level of the Crid? Like, are they relying largely on natural "meat" brains, and people doing stuff? Or do they got a lot of Automation going on?

And what is the definition of Poverty within our Society?
 
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Well... This just got a lot more complicated.

Edit: @I just write What is the AI level of the Crid? Like, are they relying largely on natural "meat" brains, and people doing stuff? Or do they got a lot of Automation going on?

And what is the definition of Poverty within our Society?
1: The Crid are early 1920s level, roughly.

2: Poverty is defined by being sufficiently poor on available resources as to not be able to afford upkeep for more than one bare-bones frame while also paying for utilities and housing.
 
1: The Crid are early 1920s level, roughly.

2: Poverty is defined by being sufficiently poor on available resources as to not be able to afford upkeep for more than one bare-bones frame while also paying for utilities and housing.
1: What? Oh, wait, confused myself. I meant the Stolmancy. The space-faring race.

2: ... How is anyone in our society that poor? Are these outdated newmen who, even when on similar platforms, can't keep up with newer better ones?
 
So... the Stolmancy seem nice. Do you guys think we would be able to sign a few basic diplomatic treaties - like a non-aggression pact and some sort of accord demarcating our international boundaries? That would be nice. I want to keep a good relationships with all our neighbors.

Also, the Crid... aww... we should send them gifts so we can assure them of out benevolence.

...we ARE benevolent, aren't we?
 
1: What? Oh, wait, confused myself. I meant the Stolmancy. The space-faring race.

2: ... How is anyone in our society that poor? Are these outdated newmen who, even when on similar platforms, can't keep up with newer better ones?
1: The Stolmancy seem capable of implementing full AI, but for whatever reason have chosen not to.

2: Some of it's being outdated, some of it's just sheer rotten luck. Thankfully, the cultural bias towards helping those in need means such a situation is generally short-lived.

There will be no more ANSWERS tonight, as I really need to do HOMEWORK.
 
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