Doing the thing the GM said would lead to a bad end is not the worst possible idea?
I'm sorry what?
Things have moved on since the simple paradigm where order=bad end. Blue is on our side now, more or less, and we have taken up some hitherto-masterless order power.
To my knowledge, it is not order so much as Jyggalag that gives us a bad end, although anything that leads us to be resubsumed into the mass of knights of order would also do it for us.
I don't think that plan will actually bring us any closer to a bad end, although risking Fast's death may. We know little of what happens when he dies, although we may well respawn at the monolith now that we have taken it over.
'Course, I don't really think that plan will work either, but you never know.
Anyway, I'm not sure your plan is quite optimal, so let's have a look at some numbers.
★Numbers is magic!★
We are pretty decent on the magicka front, so we can ignore that for the mo.
If the wiki is anything to go by, Heal Minor Wounds heals 8 health, compared to a weak healing potion's 20.
Since we have 4 of those, let's use them. If not now, when?
Second point: In terms of damage efficiency, standing power attack trumps flurry. One blow at 300% for 10 stamina compared to 3 blows at 100% for 15 stamina. This means that we should mostly only use flurry when our accuracy is compromised, or when being sure of doing
some damage is more important than doing as much damage as we can.
Third: Our stamina regen is 6, basic attacks cost 5, and power attacks cost 10. Over the space of two turns, two regular attacks deals 200% damage, while resting then power-attacking deals 300% damage. (The two stamina point remainder is the same on both plans, and is thus irrelevant.)
Thus taking a healing-break whenever our stamina gets too low is both better for our survival, and better for our damage output.
nice.
E: Edited vote to include masterpeice.
Vote plan sensible it has songs.
Howsabout you vote Plan I Looked at the Numbers instead?
Plan I Looked at the Numbers:
[X] Move to interpose Medresi between us and the spider daedra, and try to keep it that way.
[X] In lieu of drinking them, since we have no mouth, yell "SKOL!" and smash a pair of Weak Potions of Healing on our head
[X] Sing the SpiderCrusher's Anthem in a deep, menacing, but still tuneful voice, emphasising the bounce in the metre, growing slowly louder over the course of the song, until you are bellowing the last line at your maximum volume!
[X] Use standing power attacks repeatedly on the mage until she dies.
-[X] If blinded, and stamina allows, use flurry
-[X] If stamina is too low to use a power attack, or if health gets worryingly low, take a turn to heal, with potions until they run out, then spells.