Character Generation Proper
[x] Sorcerer

Predominately the magics of the world are of a psionic or elemental nature; less frequently, one may come across the reviled and outlawed arcane magics, the work of wizards - those most hated in the world, for good reason.

You are none of these things.

True sorcerers have most nothing in common with those ageless tyrants that bear the title of Sorcerer-King; both utilize magics, but that is where the similarities end. Your magic is not learned - it is yours, for whatever the reasons may be. You were born with this raw power, drawing upon mercurial and volatile chaos, and it has accompanied you all your life. You would not be where, who you are, without this - your magic has defined you as a person.

On Athas it is a fact of life that to survive, you must regard everyone as if they are but an advantageous angle from plunging a bone-dirk into your back. While not hated for your magic, you are often misunderstood, and life is no easier for you than any other adventurer.

Tell me; what of your background?

[] Human
-[] Female
-[] Male


[] Elf
-[] Female
-[] Male


[] Half-elf
-[] Female
-[] Male


And of your name?

[] Write-in

And if you were to describe yourself in three words, tell me; what would they be?

[] Write-in
 
Mechanics (And Lack Thereof)
So; like all games, quests require some kind of underlying system! As you can see by the title, that will be Dungeons & Dragons - 5th Edition with some caveats.

I will not be detailing everything. I will not be keeping track of every little thing. I will not, for the sake of my sanity and the pace of the thread, detail every little aspect and turn things into Spreadsheet Simulator 2015.

The lovely @Maugan Ra (who runs an incredible L5R quest you should be reading if you've any interest in the setting) has granted me his blessing to make off with the mechanics used in his old Pathfinder Paladin quest!

I am using them shamelessly. To wit: "Generally, skills and abilities will be ranked according to the following scale: None, Basic, Trained, Experienced, Elite, Legendary. So instead of saying 'I have five ranks in Knowledge (Engineering)', you'd look at the sheet and see 'Engineering - Trained'."

And: "Your six attributes are the foundation upon which the rest of your character is built. They contribute their bonuses to all relevant actions, and certain actions may require a certain level of attribute before they even become possible; it doesn't matter how skilled you are with a blade, you aren't lifting that boulder off a pinned ally without a decent Strength. They are rated as follows: Poor, Average, Good, Excellent, Legendary, Mythic."

Also as per his old Quest, I, too, shall be playing fast and loose; there will be yet more voting after this--I feel ~one--before we get into the story proper, to decide, roughly, on What Your Character Can Do, but I will not constrain myself and bog things down with too much crunch. You get to see the pretty side of things, and I'll handle everything behind-the-scenes!

Now, two things worth noting: 1) Because you are playing a Wild Magic Sorcerer, you fall, along one axis of alignment--which is descriptive, not proscriptive, I stress--as Chaotic. I will be extrapolating from the three-word write-in! 2) I have limited the racial options for the sake of streamlining things.
\-/

With that said: let's dive into the heart of chargen!
 
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[X] Half Elf
[X] Female


[] Fuck am bad with names will fill one in eventually
[X] Ardath

[X] Driven, Adaptive, Vengeful

Reasoning is as follows- Driven is just a good fun thing to have all around. Adaptive makes perfect sense for someone channeling PURE CHAOS- if we're constantly screwing things up, it's good to be good with new situations. Vengeful is just something that fits dark sun- it's a postapoc hellhole, so you don't want to get stabbed in the back, and making anyone who tries really regret it is a good way of stopping it from happening.
 
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[X] Half Elf
[X] Male


[X] Esteban

[X] Resourceful, Gambler, Greedy

Reasoning: Because being flawed and selfish at the start sounds fun. (then we meet a group of people that slowly influence us into becoming a better selfless person.)
-Resourceful: Since like the OP said, Survival is the thing that matters most.
-Gambler: Though sometimes we just have to throw the dice and take the risk.
-Greedy: Because it is necessary in survival.
 
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[X] Elf
[X] Female

[X] Ilesse

[X] Dignified, Charming, Resolute
 
[x] Sightedjt

I think "driven," "vengeful," and "wild mage" is a good combo.

"You slaughtered thousands. You defied redemption. For that you must die - oh dammit, did I just turn myself green again?"
 
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It's worth noting also that the more you give me to work with, the less I have to fill in on my own; reasoning is very much appreciated!
 
Given some more reasonings for my vote- I also just think that it will make for a good fun character.
 
Although there's a clear lead, I'll yet leave the vote open a bit longer.
 
Just a little heads up: I might not be too fast to update the next few days, as I seem to be rather rapidly falling ill.
 
Damn, now that I know we could've been that kind of Psion, I'd of voted for it. Oh well.

[x] Half Elf
[x] Female

[x] Elis

[x] Naive, Curious, and Sweet

Playing a stereotypical disney princess with the REALITY-TWISTING POWERS OF UNBRIDLED CHAOS is not only hilarious on it's own, but gives the impression of us being fucking insane for being soft in the hardened world of Athas and being frightening enough to get away with it.
 
Damn, now that I know we could've been that kind of Psion, I'd of voted for it. Oh well.

[x] Half Elf
[x] Female

[x] Elis

[x] Naive, Curious, and Sweet

Playing a stereotypical disney princess with the REALITY-TWISTING POWERS OF UNBRIDLED CHAOS is not only hilarious on it's own, but gives the impression of us being fucking insane for being soft in the hardened world of Athas and being frightening enough to get away with it.

Without weighing in on anything, really: I regret I have but one like to give to this post.
 
If that vote wins I can develop the character I was imagining as much as necessary. We have such sights to show you.
 
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