Chapter 10
Okay, that clusterfuck was finished. Food procured via nanomachine fabrication, everyone secure, and the system is getting reinforced. Villagers are all tucked away for the night, so I don't have to worry about that.
And finally, finally, my first hyperspace fabber finally exited hyperspace. Six days. Hopefully in the right system. It had no orbital/deepspace radar, and I didn't want to wait more after sending another one. I would, however, be stuck for about five hours while I waited for enough data to find Earth. And that assumed I was in the right system. I had no idea if the address for Earth that I remember worked in this universe with a 45-glyph Stargate and 4-sided ha'taks.
Well, time to get to work solving my problems while I waited.
First, I needed to be able to evacuate a combat zone. I started with my small teleporter. About the size of a Stargate, it was also cheaper than the full teleporter. But, I couldn't just drop it in. It required a small amount of reclaiming to anchor it. I'd need something I could drop from orbit and have it stable enough to be useable. To do that, I modified the base, letting it fold out a bit more. Also, a safety protocol to shut down the teleporter if it started tumbling.
Now I needed somewhere to put civilians. I took the Beacon's hull, and removed everything. I re-added thrust, power, and hyperdrive. Then I laid down decks. I'd need to circulate air, handle waste, and create food. Those were more complicated than I was used to. Perhaps I should try modularizing those?
Once I finished making the ship habitable for about five thousand people, I added a few dozen teleporters to the ship, four per deck. That should do it.
One
Exodus-class evacuation ship blueprint completed.
Alright, what next? I needed a long-term solution for my prisoners. A prison, obviously. But I no clue how to make one. Well, I could at least design a door. Both physical and energy barriers were going to be used. And I was going to be using, in addition to heat-charge armor, solid armor. Progenitor solid armor was really only used for wall segments, since heat-charge armor had no weak points. The mesh under joints could take just as much damage as meter-thick plating, assuming they were on the same unit. The meter-thick sections just gave more capacity for heat-charge to build up before failure.
The door had three pairs of forcefields and solid doors. I had a more efficient version of the corridor forcefields from Apophis's mothership at my disposal, so I put down those. Directly behind them were the doors, 45 centimeters thick, with interlocking ridges on the inner edges. I'd been sure to set them up so that there wasn't a straight slit through the door. The closest door to the cell had a window in it, letting me, or anyone else, speak to the prisoners without needing to open all the doors.
I also made each cell an individual unit, so if someone tried something, I could just eject the cell and blow it up. And if the safeties in my units detected someone messing with the hardware, the cell would simply self-destruct.
That was all I could do for now, without having any ideas how to make a prison complex. I suppose I'd be able to get information on that from Earth, but I had to wait for that.
What else to do? Well, queue up some ships for my colonized systems. Let's see, currently I'm using… none of my economy for units. While I'm pumping out thousands of ships.
Okay, time to change that. I currently have 10.4 trillion Towers. I'm pretty sure I can make more ships than this. In fact it would take two hours to make one ship for every star in the system. So, time to ramp up my production a bit. And not just my upscaled orbital factories I hacked together.
But seriously, 10.4 trillion Towers. That's around a thousand times the population of Earth. Given how sparse the rest of the galaxy was in population, it was probably closer in magnitude to the population of the galaxy than the population of Earth.
I was going to need a better fabber for making ships, though. I took a 400-meter-long slab of fabricators, and added a drive unit, docking ports on the end, and some arms so they could form Star Trek-like shipyards. I queued up a set of these Fabrication Slabs, and then started developing the queue for putting a ship in every solar system. With my hyperspace speed, it would take about 9 months to cover the galaxy, but my only other option was to wait.
My rate of Tower production dropped drastically as my units scrambled to execute the orders. But having a slower growth rate means nothing compared to watching every single star system in the galaxy. Eliminating the Goa'uld was probably going to require that level of coverage.
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Once I verified that my Pioneer Mk. 0 was in the right system and I had the location of the Earth, I had the fabber make a short jump towards Earth, and wound nearly right on top of it. I set the fabber to go towards the moon, and waited. Again.
Once the fabber reached the moon, I had it plop down an extractor and a downsized energy plant, since I didn't have the resources to do a full-sized one. Agonizingly slow, given the lag involved. Once that was done, with my resource problem patched, I fabricated a Gull, then a drop pod around it. With that, the aerospace fabber moved off under its own power, breaking out of the moon's gravity well and towards Earth. Meanwhile, I directed my fabber to construct a one-meter tube, and the small fabber bot that moved through it. Once that happened, I moved the hyperspace fabber off, towards another mex. Time to von Neuman, though not as hard this time.
And now, the result of me being bored for three days comes to light: "build_custom_367 yes yes no all -1 30." A subterranean planetary assimilation protocol. I'd come up with designs for having underground facilities that could deploy units, and more importantly, do it and remain fairly undetected. For that, I used doors disguised as the surface to conceal my factories, teleporters, and unit cannons.
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The Gull finally reached Earth, the drop pod melting away under the heat as my fabber hit the atmosphere from accelerating almost all the way down from the Moon. And then it broke up. Well, my impatience certainly bit me in the ass.
Well, good thing I have my unit cannons. I set them to continuously produce Gulls and send them to Earth. All over it.
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Eventually, my first wave of Gulls had safely reached the atmosphere. With that done, I immediately began taking samples of dirt. Also grass and flowers, trees and stone, pretty much everything. Got to get that garden done.
I had left a big hole in my "covering planets in towers" operation. A giant chamber, two kilometers high and three hundred across. Now I began designing the garden that was going to fill it.
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Now, how get the SGC's data? My fabbers moved closer to Cheyenne Mountain, while I pondered the question of how to get my hands on all the data of the SGC without killing anyone. While asking might give me some data, it wouldn't be anywhere near what I wanted. And of course, using my crazy speed wasn't an option, since the distance meant I had so much lag. Okay, it was fifteen seconds of lag. Not enough to impact my economy, but still enough to ruin any attempt at micro. So, how to do this? Well first I need my map of the base. I needed to find the computer room, and then capture it all. Possibly capture some of the physical tech samples as well. And then go to Area 51, and capture stuff there. So. Getting into the base. My sensors had mapped out the base. Now time to see if I can find the computer rooms just from looking at the sensor data. Nope, I can't. The only entrances to the base are the elevator shafts, some air vents, and some access tunnels, and all of those are monitored. I can't get a unit in through those. So, digging, I guess?
So, make a ball fabber and tube, and count on my seismic stealth to handle not getting noticed. As the fabber worked its way down through the earth, I looked at the sensor data again. Cooling! The computers the SGC would use generate heat. Therefore, they needed cooling, and I could trace that cooling. So, air ducts are here, here, plenty over there. That looks good. Alright, my ball fabber adjusted its course towards the vents. Once there, I had it fabricate another fabricator, much smaller, on the end of a cable. A long cable. Then I had a frame run around the cable, so I could bend it as I wanted. With that, I began snaking the tiny fabricator through the ducts. I could walk people through this duct, no problem. Then I ran into a problem. A fan.
I should mention I'm not really a big fan of air cooling.
After a simple reclaim command, no trace of anyone putting the fan in remained. With that, my fabricator-on-a-rope moved further into the base, with hopefully no one the wiser. Considering my stealth, it was likely that was the case. If it wasn't, self-destruct, and remove all evidence. Eventually, my fabber reached what was hopefully the computer room. Back at my base, I almost laughed at loud. Those computers were old. So darn old.
Well, it was probably only the year 2000, 16 years before my last human memories. Time to get looting. Nobody moving nearby.
I reclaimed a hole in the air grate, then snaked the fabricator head into the room. Capture, I commanded it. A purple mist of femtotech flooded the room, going into everything. The hard drives were very easy for me to read by landing nanomachines on their surfaces. Yoink! Alright, time to leave a monitoring device, repair the grate, and bugger out of here. Actually, several monitoring devices, most likely.
One in the cement of the ceiling, as a backup. Then one on each network port in every one of the servers. Oh, and all of them should be featureless. No sense in letting the SGC know it was me who has control over all their computers. Well, not actually control, but I do have full network information.
And with that, time to leave, and destroy all evidence. Except for the bugs. But yes, there must be no trace that I was there. Except also the missing fan. That's not going back.
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Alright, what else do I need to look for? I consulted my list, as my Gulls moved out, towards the areas of interest.
My Gulls, accompanied by the occasional Firefly, wandered over large grids, looking for some very specific things. In Antarctica, Montana, Glastonbury Tor, Egypt, Honduras, Area 51, the grid tightened, raw data compared to previous passes for additional accuracy and precision. Of course, some of those were larger areas than others. Fortunately, I can just throw numbers at the problem until it goes away. It may not be a hammer, but it's at least a rubber mallet.
And now that the search has started, time to look at the SGC's files. I don't have a great information warfare package, but having the raw data is good. Once people send in their passwords, I'd be just fine. And look at this, someone is sending in a password. Or rather, they sent it in 15 seconds ago. Stupid lag. But smart password. It's 16 characters, completely random. But it doesn't matter because I have physical access.
Hmm, who sent in the password anyway? Captain Carter. Well I guess I know who starts her day at 5:42am in the morning. So let's see, what do we have? A gate listing? Yoink. Mission reports? Yoink. Personnel roster? Leave it. Database of all captured techs? Oh very yes. Yoink.
So the world I just liberated was Nasya, the world where Carter got taken over by a Tok'ra. Apparently it fell to Cronus after that, according to information from the Tok'ra. But I don't think that was Cronus on the world. I could check the head tattoos of the jaffa with someone, I guess.
No information on the rest of the worlds I've colonized. Oh well. Not what I'm particularly looking for. Ah, here we go. Altair. Avatar bot, here I come. 16.77 light-years from Earth. I can deal with that. Barely an hour or two, once I launch the Pioneer. And I should have had one ready, just in case.
Super great at Commandering.
Cimmeria's address was in the listing, as well. Should I go? Yes. I don't think the Asgard could, or would, put any sort of resources into fighting me. Plus, if I tell the truth, or at least most of it, I can get away with it fairly well. I don't want to have to fight with them, since they could probably take me even when I'm built up by tele-ganking me or something. Well, they might not be able to come up with that one, but the Tau'ri would.
12 days. Well, if I do end up making contact, the lag might be a problem. Hmm. Well, I'll send off the ships now, and make my contingencies as they travel.
Well, that's done. Now time to wait until I get all the technology on Earth. It seems I have a lot of waiting while I'm doing this.