Let's Read: Warhammer Fantasy: End Times

Do you prefer the current slow, detailed method or would you like a quicker, less detailed one?

  • Status Quo

    Votes: 28 66.7%
  • Quicker and less detailed

    Votes: 14 33.3%

  • Total voters
    42
I think Codex is talking about like, IRL campaigns? Where you'd have to allow very army, because people wouldn't be happy if you just didn't allow the army they have.
Yeah that's what I'm talking about. The thread was talking about the difficulties of organising campaigns where every faction can participate, and it seemd a bit ridiculous to me that so many factions in 40k are just straight up Imperium. You want all the factions to have something to do, even a side objective, but setting things up in a competetive fashion for a narrative campaign seems awfully weird to me when the faction percentage seems to favor the Imperium so heavily.

It honestly really makes me glad that Fantasy and Age of Sigmar never fell into that trap of making one faction so absolutely dominant in terms of numbers. The Empire in Fantasy and Stormcast in AoS don't even compare to what I'm seeing from the Imperium.
 
Yeah that's what I'm talking about. The thread was talking about the difficulties of organising campaigns where every faction can participate, and it seemd a bit ridiculous to me that so many factions in 40k are just straight up Imperium. You want all the factions to have something to do, even a side objective, but setting things up in a competetive fashion for a narrative campaign seems awfully weird to me when the faction percentage seems to favor the Imperium so heavily.

It honestly really makes me glad that Fantasy and Age of Sigmar never fell into that trap of making one faction so absolutely dominant in terms of numbers. The Empire in Fantasy and Stormcast in AoS don't even compare to what I'm seeing from the Imperium.
The way they do it I think is fairly simple, namely the Imperium is often not a monolith and often internal factions are working towards competing interests.

Like for instance the Dark Angels often have their mysterious goals that often leave the other imperial factions in a worse position and the Mechanicus obviously have their own agenda.
 
To continue on that team, this is how I would do it. I am not a brilliant writer or an expert on Warhammer lore, and I'm making this up as I go. I'll still do a better job than GW.

Archaon is dead, because Archaon frankly isn't that good a character. Chaos is holding an Everchosen contest, which means that they're busy fighting each other. Karl Franz is riding high after the Storm of Chaos, the Forces of Order are working together, and life is as good as it gets in the Old World.

Naturally, Mannfred is unhappy. He teams up with Arkhan as part of a grand plan to gather power to resurrect Nagash. Or at least that's Arkhan's plan. Mannfred is going to backstab Arkhan, take the power for himself, and use it to transform Sylvania with the Wind of the Dead, turning it into an utterly corrupted realm where the living cannot breathe without his permission. Once his base of operations is secure, he has plans to spread the corruption through the Empire.

At each step of the way, Mannfred and Arkhan are opposed by great heroes and common folk. At each step of the way, they are aided by greedy, foolish people. Some of them are willing collaborators, but far more are simply seeking their own advantage without thought for the welfare of their subjects. Brettonia is only possible because of a failed Grail Knight who cannot accept the Lady's rejection, and their Imperial venture succeeds because there's always That One Noble who cannot accept that this is a good time to sit tight and wait for reinforcements.

Ulthuan is going to be impossible. At least until Malekith arrives with yet another invasion, and suddenly the elves are distracted. Mannfred and Arkhan bless Malekith, prepare their forces, and go for the backstab. They've recruited Kemmler for their plan, and they feel that they can get in and get in before the elves have time to react.

Things do not go According to Plan. Their forces are small, and they're caught on the way in. Fortunately, a host of daemons arrives to distract the elves, and in a vicious fight they manage to battle their way through the defenders to seize the MacGuffin. Then they realize that Teclis is on the way.

The Undead Comedy Team proceeds to book it out of Ulthuan, only managing to escape because of yet more Malekith shenanigans. A dreadful host of Druchii descends upon the elvish city using some evil wunderwaffen, and Teclis is distracted helping his brother Tyrion beat the hell out of them. Again.

Mannfred, Arkhan, and Kemmler run back to plan their mutual backstabbing contest, while Malekith deals with the fact that he keeps invading Ulthuan and losing. This time, though, he has a Genius Plan! A captured elven wizard has told him the secrets of the Vortex, and he can channel that power to enable him to finally not get beaten like a red-headed stepchild claim his rightful throne!

Surprise, it doesn't work out like it should. The Great Vortex falters, and suddenly daemons start entering Ulthuan. Malekith responds to this unexpected event by declaring that all is According To Plan and that the high elves have been weakened by his cunning scheme.

The high elves are distracted dealing with Malekith and the daemons his Genius Plan has unleashed. Unfortunately, the armies of the Empire are rather displeased with the Undead Comedy Team, and they've brought their dwarven friends. Mannfred, Arkhan, and Kemmler are struggling to complete the ritual when an army of Beastmen arrives, distracting the Imperials and dwarves just as they're about to break through.

As the ritual finishes, Nagash returns. He rescues his loyal servant Arkhan and his "allies", flees from Sylvania, and heads for Arkhan's hidden stronghold, where a host of undead awaits his commands. He has a Genius Plan to stop Chaos once and for all by killing everyone and then raising them as his eternal slaves.

Chaos launches another great offensive to the south, but Kislev tarpits them and Karl Franz marches to their aid. The Skaven try a lot of things, but their Chronic Backstabbing Disorder means that they self-sabotage and end up failing hilariously. The dwarves fight on relentlessly, holding back the greenskins and Skaven, and it looks like Chaos will be driven back once again.

Nagash does his best to kill and enslave everyone in the south, and the Empire's armies are all up north. Estalia and Tilea hold their major cities against the tide of undead, but they can't stop Nagash from ruining the countryside, and the Great Necromancer is confident that he can just keep burning and killing until the realms of men lie broken before him. After all, they're all busy fighting Chaos, and even if they turned around immediately it would be weeks or months before they started to arrive.

Then Settra and the rest of the Tomb Kings show up. Once they realized that Nagash was back, they followed his path through the Badlands. While they generally don't care about the well-being of some distant barbarians, they really really care about wrecking Nagash as hard as possible.

The Genius Plan falls apart. Nagash realizes he only has one way to win this; if he can claim the vast arcane power of the Vortex, he will be able to raise himself to godhood and properly subjugate the world.

Upon arriving in Ulthuan, he is promptly attacked by Be'lakor, who seems angry at Nagash for some reason. Nagash isn't sure why, since Be'lakor is one of the few people who doesn't have a legitimate blood feud with him. Despite his, the Undead Comedy Team makes their way through Ulthuan, trying to reach the Vortex before the high elves drive the druchii off their shores.

Malekith isn't doing so well. His invasion has ended in failure- again- and Tyrion and Teclis are coming for his head. He's already planning to run away declare victory and withdraw. Then Be'lakor shows up, tells Malekith about Nagash's plan, and convinces him that it would be best if the Great Necromancer didn't reach the Vortex alive. After all, he's powerful and skilled enough so that his dread ritual might actually work.

They fight before the Great Vortex, and at first things are looking pretty bad. Nagash is more powerful than Malekith, but Malekith has a great deal of support, including Be'lakor, and it seems that they could be overwhelmed. Then the high elves show up, and Mannfred smugly points out that there's nothing more reliable than a grudge.

Tyrion decides that he doesn't care about these weird skeleton people, he's going to take Malekith's head. Teclis recognizes that something Very Bad is happening to the Vortex, and he throws down. Nagash can't complete the Ritual while he's fighting Teclis, who is dangerously close to being a peer, and so Arkhan defends his master while Nagash struggles with the Vortex.

Be'lakor breaks away from the fight with the high elves to desperately rush at Nagash, who was just starting to make the Vortex work. Nagash tells him that he is the Undying King, the Tyrant of Bones, the Great Necromancer, while Be'lakor is and always has been nothing more than a failure. Mannfred seizes the opportunity to backstab Nagash, but everyone saw that coming and Nagash uses his dreadful power to force Mannfred and his vampire minions to slow Be'lakor down. He just needs time.

Malekith loses the battle to Tyrion. Arkhan finally loses to Teclis, who turns on Nagash.

And at that critical moment, Heinrich Kemmler sabotages the Ritual and the Vortex begins to spin out of control. Be'lakor screams in rage and tells Nagash that he only has one title that matters, one title that has earned him Be'lakor's eternal hatred.

Everchosen. Nagash is the Everchosen.

The daemons arriving to distract the elves was not a coincidence. The Beastman army that gave Arkhan time to resurrect Nagash was not a coincidence. Nagash has been working for Chaos all along, weakening the realms of men. His real competition was Malekith, but the druchii simply lacked the power to break the Vortex and unleash its power upon the world. Only Nagash had the raw strength to contend with Caledor Dragontamer.

The enemies of Chaos could have won if they had worked together. Instead, Nagash spent all of his time and energy sabotaging everyone else to make himself Eternal Tyrant. He knew that meddling with the Vortex wasn't wise, but his sheer arrogance led him to believe that he could do anything.

As the Vortex dies, Chaos sweeps into the world. The heroic armies of Order fight to the end, facing their doom with courage, but it is too late. The fools who sought to chain the world have damned it, and the folly of the free has accomplished what the blind obedience of the Slaves of Chaos could not. In the end, Chaos only had to get lucky once.
 
Well, it's important to remember that the Imperium isn't a cohesive Empire in 40k. They do in-fighting just as often as chaos. So often, it can end up being Space wolfes against Dark angels because plot reason, that would make actual narrative sense, instead of more "Why are they fighting", you might get if Empire and Empire fought against each other.

I think one should also, consider the space marine to be one faction, with each of the chapter to just be a sub-faction due to how similar they are. Their difference is generally "Imperial fist fires better, Space wolfes swords better" Which isn't that big of a difference in actual gameplay terms. There are a few unquie chapter units (Guillieman, Sangunari guard etc), but again, few and far between. Not enough, that i'd call them truly unique faction. It's a bit like playing Karl Franz or playing Gelt in total warhammer in terms of difference. Changes up a bit, but your still playing the same core at the end of the day.

Of course, that being said, it's still ridiculously one-sided for the Imperium's favor in faction terms. The other factions have never been as supported as the Imperium, espesically the Xenos. Xenos in 40k don't tend to have much player, huge part being that GW doesn't pay them much attention, which leads to less player attention. Essentially causing a circle of just worsening Xeno faction appeal.

GW seems to become a tad better at it lately, with the Necron and Eldar getting model update after like 20 years or something, but if this is a one time thing or not..We will have to see
 
Chapter 3 Nagash: Death at the World's Edge
Chapter 3: Death at the World's Edge:

Chapter 3 switches things up by going back in time to earlier in 2524 IC from the perspective of Neferata, First Vampire, Queen of Lahmia and current owner of the former Dwarven stronghold of the SIlver Pinnacle.

The chapter primarily follows her perspective and starts with an introspective look at her situation and her character, which is appreciated because Neferata barely got any attention whatsoever in Vampire Counts or Tomb Kings books. The focus has always been on the Von Carsteins if it's Vampires, or the actual Tomb Kings or Arkhan if it's Tomb Kings. She's always been an afterthought.

The most critical piece of characterisation of Neferata, and which still holds over here, is that she is consumed by a feeling of ennui and melancholy. Neferata turned the Silver Pinnacle, formerly a series of mines, into a lavish and opulent palace in an attempt to emulate her hometown of Lahmia, but it was never the same. As much as Neferata continuously plots and schemes and sits as a spider on top of a web, feeling the vibrations of all the events that occur in the realm, she never leaves her palace and seems to spend most of her day just… attempting to fill a hole in her life. A hole that was formed so long ago when she lost her home and she could never get it back.

However. Things are changing, and Neferata can feel it. Nagash is coming back. She learnt the secrets from which she became a Vampire from his books. Arkhan and Mannfred were working together to bring Nagash back to life, and Neferata could feel a presence in the spirit realm that was sweeping her up in some grand purpose, a feeling she had not felt since she was a captain in Nagashizzar. She found out of Arkhan's actions from her spies all across the realms, in Tilea, Estalia, Border Princes, Empire and beyond. Beautiful Vampiresses that she personally turned to act as her eyes and ears and from which she extracted information. Mannfred was no stranger to intrigue and manipulation, but Neferata was always the master at it.

The parts here are very introspective but they're also very longwinded. To summarise, Neferata doesn't like Mannfred and the feeling is shared, she finds it amusing that he's likely being manipulated by Arkhan, she's worried at the Wall of Faith, which seemingly came out of nowhere and sealed in her informants until Arkhan and Mannfred broke out. She's worried that Arkhan did not approach her, suspecting that Arkhan doesn't trust her and she's worried that he might eventually hunt her down if he feels she wouldn't work with him.

Anyways, despite all of this, Neferata still doesn't feel like getting up and leaving her sanctum. Very relatable. What inspires her is a Chaos attack against the Silver Pinnacle, which is when a Wind sweeps up to form a host right outside her gates that almost gets her to involve herself personally before they just disappear just as suddenly as they came.

The attack finally forced Neferata to make a decision, so she summoned her hosts and told them to break the locks of her ancient vaults and treasures. She would move out and achieve her plot, to acquire a treasure that might ingratiate herself to Nagash, because she knew that the Ritual would succeed but not perfectly. She knew Aliathra was not Finubar's daughter and that it would weaken Nagash. So she set out of her Host, looking back at the Silver Pinnacle one last time before leaving.

We get a little peak at Neferata's handmaidens from the perspective of the first one of them, Imentet:
Imentet inspected the newly raised ranks, knowing she would be questioned soon.

'Forgive me if I speak out of line, Imentet,' Bellatash said, bowing low, 'but do you know why the queen has commanded me to raise the armies? Is it war?'

It was well done, thought Imentet. First off, Bellatash was demure. This did not fool Imentet, for she had seen the lithe form of Bellatash lift up and hurl fully armoured knights. Secondly, her graceful approach and supplicant posture had also shown proper deference. As first of Neferata's handmaidens, this was Imentet's due.

'I know not, Bellatash – but it would be wise to prepare as if it was,' replied Imentet as she finished her inspection.

Bellatash was the last of the two dozen handmaidens that Imentet had been commanded to check upon. Later, Neferata would want to know all the details – who was most reluctant to march, who was eager, and so forth.

Like all of Neferata's get, Imentet was a master of perception, picking out agitation by listening for leaps in heart rates, distinguishing the slightest nostril flare or the narrowing of eyes. Of course Neferata's court was infinitely harder to read than mere human aristocracy. Each vampiress had been taught the Lahmian arts of manipulation, deception and the subtle magics of courtly seductions. Yet Imentet had noted more than she was told. Based on her reports, it was Imentet's guess that not all the handmaidens would be deemed fit to join the march tomorrow evening. In that fierce hierarchy, only the most loyal stayed in Neferata's court for long
It's at this point that I started to lose interest in writing down extensive paragraphs about what's happening. In the interest of actually getting through all of this, I'm going to zoom through everything without anywhere near the level of detail that I usually provide.

Neferata goes through several pages of introspection from this point on where she decides that she will side with Nagash and she goes over her worries as well as how much she missed her homeland and a reveal that she was the one who manipulated Bretonnians, Border Princes and more to crusade and attempt to treasure hunt Nehekhara because she wanted Settra to be weakened so she could retake her homeland, but none of it worked out. Then Neferata goes over the time after she ran away from Nagash's service thousands of years ago where she left for the Dark Lands and somehow came across "The Lost Pass", an ancient mountain pass that contained artifacts of the Dwarves from a lost age, including what is believed to be the Archway of Valaya, an artifact that is said to be the gate from which the Ancestor Gods came from and from which they would arrive again. Neferata was fascinated by this Lost Pass so many years ago, but the security features were too complex for her to breach. Only Nagash could truly usurp them. So after stealing a master key that would open secret gates wrought by the Dwarfs and a Gromril and gold tiara, Neferata resealed the pass and hid it with illusions before leaving.

Now, Neferata wants to come back to the Pass so she can acquire the artifacts within and give them over to Nagash to gain his favour, because Arkhan is clearly not asking for her help and seems to be suspicious of her.

Neferata and her legions of undead and Handmaiden servants carrying her many possessions from the SIlver Pinnacle that she could not part with had to venture quite a way south to get to their destination, but the rough trip wasn't particularly difficult for undead even with the bad weather. Hell, they expected worse opposition but they didn't really get it. They passed by the Silver Road to the other side of Karaz a Karak and went through several places that used to have Dwarf watchtowers, but they were all hastily cast down. They passed through a section of the Dark Lands called the Trail of Fangs where they fought a bunch of wolf riding Goblins, but many sections of the mountain were practically empty by the time they got to it. Not even the Skaven of Crookback Mountain bothered them, because they were busy with recouping the spoils of their plunder from Tilea and Estalia.

It was only past Death Pass that Neferata's army came across hordes of Night Goblins amassing and moving out of the caves that riddled the mountainside for whatever reason, but they weren't prepared for a rear assault so they all ran away. This state of affairs continued until Skull Chasm.

Here, the narrative shifts to the perspective of Night Goblin Warboss Grulsik Moonclaw of the Moonclaw Night Goblin Tribe. Grulsik is cunning and devious, as expected of a Night Goblin Warboss, and he had intended to join Skarsnik's Waaagh in Karak Eight Peaks with his own tribe and collect as many people as he could on the way to prove his competence to Skarsnik. He succeeded to an extent, but that was primarily because tons and tons of Goblins were running past his tribe being pushed out from further north by Neferata's forces, so he managed to browbeat a bunch of Goblin tribes (Bloodpeaks, Webskullz, Moonhowlaz, Madmoonz, Crookblades etc.) into working together. Grulsik managed to muster his forces and position them, within Skull Chasm, which is describe as so:

"Skull Chasm was a notorious site where, game trails and old mining tracks funnelled down from the steep slopes and descended into an enormous fissure. Sheer cliffs rose up on either side of the pathway and the chasm floor was littered with tumbledown boulders and scattered bones. Without entering one of the many caves that opened at the base of the cliffs, there was no way out of the mountainous ravine until the trail passed the gap's centre, where several time-worn paths wound out of the cleft while the main roadway continued southwards. Skull Chasm was an important crossroads in that region, and was aptly named, as it was an ambush site of ill repute, as the many bones attested." Page 190

Grulsik scouts ahead with his wolf riders to track Neferata's forces and positions his army in hiding within the many, many caves and hiding spots within Skull Chasm while positioning a portion of his forces in the Chasm as bait for a very, very classic ambush scenario.

And I'm going to spoil this ahead of time so you can take your time to process it. Neferata falls for it. It's revealed that Neferata is a shitty general, because she spent literally thousands of years sitting in her tower plotting and scheming without ever actually getting onto the battlefield. She falls for it.

There's a bunch of things I've skipped over here. Like the Goblins finding a stash of potent mushrooms, the Goblins having giant squigs and rock trolls, the rivalries between these Goblin characters that are so clearly going to die why am I bothering. That Neferata is using a storm to hide the sun's rays from her legions which should be obvious. Oh, and here's the path Neferata was taking:
Anyways, I'll just do a force projection here in a typically lazy way then go through the Battle of Skull Chasm next time. I can't wait to go over a fight between Neferata and a bunch of Goblins I don't give a shit about so the plot can progress.

By the way, I realised I don't want to spend too much energy on the profile stuff when there are wiki pages that contain the exact text from the book. If you want to learn more, click on the hyperlink attached to the name.

Army of the Silver Pinnacle:

Neferata: Her profile doesn't give anything new. Queen of Lahmia, master of intrigue and subterfuge, fast as quicksilver yadda yadda

Imentet: First of Neferata's Handmaidens.

The Handmaidens: Not sure if they intended to imply that Neferata might be bisexual by describing them as "like a harem". Anyways, several of them have names and stuff, like: the Pallid Sisters, twins from icy Kislev; Lycindia the Cruel, the Duchess of Malstonia; Naaima, a concubine out of far Cathay; and the Red Coven, a hellish trio atop a coven throne, made up of Heterneb of ancient Lahmia, Giselle of Marienburg, and Bellatash of Tilea. Of these, keep your eyes on Naaima.

Lahmian Guard: Lahmian Tomb Guard.

Guard of the High Mistress: Wight Guard entourage dedicated to Imentet, the only one of the Handmaidens to be graced with one.

Legion of No Name: No name Skeleton warriors.

The Green Skulls: Skeletons with backstory.

The Wretches: Ghouls.

Army of Grulsik Da Great:

Grulsik Moonclaw: Even the book doesn't have respect for him. His profile literally says that his reign lasted a few hours, instantly telling you he'd lose and die in this battle. I mean, it was obvious, but the book itself it not even pretending to believe for an instant that he would win.

Brak Batwing: Mushroom addicted shaman. In a continued display of disrespect, the book mentions how he'll die before the actual battle starts.

Stabba's Stikpokers: Why am I bothering with this? We know they'll die. These are just spear goblins.

Brokko's Bouncers: They bounce on Squigs. I doubt they could actually act as bouncers.

Gnasha N' Basha: Two lucky giant squigs lashed together and thrown at the enemy because Goblins. They're considered lucky because they don't kill allies as often as they do enemies.

Da Beadyeyes and Da Blackbows: Goblin archers with a rivalry. Who cares they're all going to die.

Moonhowlaz: Wolf Riders.

Rok Eataz: Stone Trolls.

Join me next time as my patience wears thinner and thinner in the Battle of Skull Chasm, where Neferata gets her ass kicked by a Chimera and Krell comes in to save the day.
 
And I'm going to spoil this ahead of time so you can take your time to process it. Neferata falls for it. It's revealed that Neferata is a shitty general, because she spent literally thousands of years sitting in her tower plotting and scheming without ever actually getting onto the battlefield. She falls for it.
Between Emmanuelle and Neferata I think I'm beginning to see a pattern emerge.
 
Between Emmanuelle and Neferata I think I'm beginning to see a pattern emerge.
We haven't even gotten to the real kicker that happens in the next section:

"The chimera's tusk had gouged an enormous hole in Neferata's midriff – a wound exposing an open cavity from ribcage to hipbone. Undead though she was, the first of the vampires felt her unnatural vitality leaving her body and blackness closed in upon her. As the first surge of necromantic energies washed over her, all anguish was gone. In one instant Neferata went from being near the end of her millennia-long existence to watching herself heal completely, her undying body filling with a new intensity."

Neferata, the First Vampire, almost died to a Chimera were it not for Krell saving her life and Nagash being revived revitalising her.

It's real great.
 
At this point it honestly kind of feels like it's an RPG the writers are rolling dice for and they just keep getting utter dogshit. Like, consecutive nat 1s dogshit that they have to vaguely stitch into a coherent story. I know that they're not, and that people are actually really writing these things happening, but… phew.
 
Weirdly, so far it kind of seems that Nagash is a sort of stone soup? Everyone's coming running with their best ingredients because they don't want to be left out at dinner time but so far Nagash hasn't actually done anything, and if it weren't for everyone being so afraid of being on the wrong side come Nagash's return, Nagash wouldn't be able to return at all.
 
Wasn't Arkham trying to revive him out of genuine loyalty?

There's also Manfred thinking he can manipulate Nagash. The Necromancer is an ultra-powerful maniac, I don't see how why Manfred thought it was a good idea.
 
Weirdly, so far it kind of seems that Nagash is a sort of stone soup? Everyone's coming running with their best ingredients because they don't want to be left out at dinner time but so far Nagash hasn't actually done anything, and if it weren't for everyone being so afraid of being on the wrong side come Nagash's return, Nagash wouldn't be able to return at all.
Being fair, this chapter's beginning takes place before Nagash's revival. Nagash gets revived haflway through as Neferata's about to die after being gored by a Chimera and Krell's just done saving her by killing the Chimera. Nagash does more stuff later but for now the focus is on his Mortarchs. I will say that a lot of Nagash's power comes from the people working for him wanting to gain his favor though.
Wasn't Arkham trying to revive him out of genuine loyalty?

There's also Manfred thinking he can manipulate Nagash. The Necromancer is an ultra-powerful maniac, I don't see how why Manfred thought it was a good idea.
He wasn't going to manipulate him normally. He was going to interrupt Arkhan's ritual because he knew how it worked, and by subverting it he would have an Arcane control over Nagash. Mannfred isn't the type to put his faith in actual old fashioned manipulation. He doesn't feel safe unless he has an actual Geas on someone.
 
Chapter 3 Nagash: Battle of Skull Chasm
Chapter 3 Nagash: Battle of the Skull Chasm

The battle begins with Neferata viewing the deep chasm and the Goblins milling around, frowning but not seeing anything wrong, and assembling her army with a wave of her hand to clear the chaff because haste was essential. With that, the skeletons begin their attack and the trap is successful.

The Skeletons charge down the Chasm as hordes of Goblins fire arrows at them and then receive their charge. The Goblins move aside as they reveal their secret weapon. Drugged Fanatics swinging around gigantic steel balls crashing into Skeletons like bowling balls.

The clash between skeleton and Goblin resumes for a little while as forces "die" on both sides, but the Goblin's left flank is being decimated by the Lahmian Guard, who are far more powerful than your average skeleton. The Goblin's centre was being held by Grulsik and his soldiers, who were far sturdier and capable of holding back the skeletons, so it ended up a stalemate. The right flank on the other hand, was actually pushing forward, as the Stone Trolls there were active and breaking through the Skeleton forces to allow Squig cavalry to crash upon the lines of bones. Imentet, sensing a problem with the right flank, charges in atop her Lahmain Coven Throne chariot and brings a spirit hosts alongside her while Neferata and her Handmaidens raise the dead to provide reinforcements. This charge from Imentet crashes into the revitalised Goblin right flank, causing untold chaos as confused trolls turn on each other and the ghosts terrify the Goblins and Squig riders to death.

All this chaos was causing the beginning of a rout to the Goblin army were it not for Grulsik's quick thinking leading to a hurried release of the held in ambush. Imentet had charged in as part of a second wave, so Neferata's force was unfortunately stuck in and surrounded by the many ambush spots within the Chams. Perfect position for an ambush.

What happens when a force is stuck in a Chasm and surrounded on all sides by Squig riders, wolf riders, Goblins, Trolls, Squig herds, ball wielding fanatics and Gigantic Squigs tied together? Utter mayhem. The successful ambush causes absolute chaos as the undead forces are crushed by weight of numbers from all sides, so much that they were losing undead faster than they could raise them. And beyond that, all the Handmaidens save Imentet were engaged in a fight for their lives, preventing them from even bringing the reinforcements.

Neferata looked down at the valley to see all of her plans and her army in ruins, being crushed by untold numbers of Goblin hordes as she seethes with humiliation over what's happening. She was losing. To Goblins. Neferata was not a Von Carstein or a Krell who would actually suffer the indignity of wading into the battlefield (actual words of the book). But it seemed she would have to actually get involved. Riding her Dread Abyssal (really, where did that come from? I guess being Nehekharan comes with privileges like getting legendary mounts before Nagash gets revived), she enters the battlefield. At first, in the complete chaos of the battlefield no one even notices her. Then they begin to see how completely she savages all of her opponents and turns them to shreds. She's still got it.

The Goblins begin to back down at Neferata's ferocity, and the Undead have zero morale anyways so they fight as hard as they usually do. As the battle turns, a Chimera comes out of literally nowhere attracted to the scent of blood. The Chimera instantly beelines for Neferata. The narrative provides several explanations. Maybe it was smart and it knew that Neferata was the strongest. Maybe it's Chaos connection tells it to kill the Mortarch to be. I propose the theory that the author wanted a Chimera to kick Neferata's ass for some reason.

The Chimera kills Gnasha N Basha as it bulldozes its way to Neferata, who faces it in a decently written battle that would be better if Mannfred didn't exist as a point of contrast to prove to us that maybe the author just doesn't like women:
With a clear route to Neferata at last, the chimera reared up on its hind legs and issued its tri-throated challenge before beginning a loping charge. Here was a foe that could not be enticed by subtle charms or a beguiling gaze, nor could it be flung aside like the greenskin scum that lay broken at her feet. Snarling, Neferata turned to meet the beast's assault. Her mount reared up, claws raking the chimera, which it smashed into with bone-breaking fury. Although wounded by the dread abyssal's sharp talons, the chimera had borne down and broken its foe. Moving faster than any creature of the natural order ought to, Neferata fluidly sidestepped the ruin of her riding beast whilst simultaneously dodging one of the chimera's darting heads. In return, her own blade flashed out to draw the blood of the monster. Thus began the duel that pitted the brute strength and ferocity of the enraged beast of Chaos against the quicksilver savagery of the Queen of Vampires.

Despite the chimera towering over Neferata, the battle was evenly matched. The monster sought to land a decisive strike upon the fleet vampiress, but time and again she wove away from the snapping maws. For her part, Neferata stabbed repeatedly into its thick skin, but had thus far only caused a score of wounds that hardly gave the creature pause. Eventually, however, the odds shifted against the vampiress: nothing could evade the three powerful sets of jaws, raking claws and whipstrike tail with its own set of snapping fangs forever. Bleeding from a dozen flesh wounds, the chimera at last succeeded in landing a telling blow. After ducking a strike from a talon the size of a scythe blade, Neferata was unprepared as the leonine head lunged. Her quick twist avoided its bite, but one of its tusks skewered her.

Neferata was pinned in place, the chimera's foetid breath washing over her as its other heads moved in to tear the impaled vampiress to pieces. Before the chimera could rip her apart, however, a great cloud of bats converged upon them both in a fluttering, blinding mass. While the beast roared its anger and snapped out to bite holes in the waves of flittering attackers, Neferata pried herself off the tusk, attempting to crawl further away from the chimera's crushing feet.

For a long moment, neither Neferata nor the chimera could see: the swarming bats descended in such numbers that the whole northern slope of Skull Chasm was enshrouded in a living, flapping pall. They could not know that the bats were but the vanguard of a new host marching into Skull Chasm.

At the fore of this new undead army, marching to the top of the pass, was Krell, Lord of Undeath, another of Nagash's Dark Lords of old. His distraction had served well, and while the chimera stomped, whirled and lunged at the screeching cloud around it, Krell advanced alone out of the battle line. Slowly, methodically, he strode forward until, bracing his feet at the base of the monster, he buried his black axe deep into the trunk of its body. His blow, a two-handed heft, split the creature's chest wide open, ripping through its multiple hearts. Only after the lumbering chimera toppled over did the wight king pry his blade from its still-twitching corpse. And only then did he turn to move towards the fallen queen.
Sidestepping that mess, Krell signals his army to reveal itself, and headed by the Wight King known as Ufflik the Blackhanded and Druthor the Strigoi Ghoul King, a force of Dire Wolves and mounted Black Knights charge down in the mess that is the ravine, which has turned to complete chaos after the successful ambush. The Goblins amassed most significantly around Grulsik at the southern end, surrounding Imentet and her guard.

Then Krell moves down to Neferata's fallen form, clutching her gaping wound that the Chimera gored onto her. Neferata never found out whether Krell was sent to save or kill Neferata. To ask for her help in reviving Nagash or ensuring she wouldn't interfere with Nagash's plans. Because it was then that Nagash's revival was complete, and Neferata could feel the surge in the Winds of Magic, revitalising her and awakening the dead all across the chasm, goblin or otherwise.

Grulsik had surrounded Imentet and was going to take her down, but the surge of power across the chasm raising the dead allowed Imentet and the handmaidens to easily take control of the forces and turn the tides, pushing the Goblins back and causing them to rout. What I found funny is that the whole Wight army and epic charge to save the day from Krell's army is completely stumped, because all the undead being raised prevented them from continuing their charge, so Neferata's handmaidens singlehandedly win the battle without Krell's army even doing anything.

Anyways, Neferata and Krell grapple with Nagash' return, and these are their respective reactions:

"Back on higher ground Neferata was shaking, partly due to the continuing shockwaves of necromantic power, but mostly through fear, as she felt the dominance of an almighty will press upon her. Neferata's mind was laid bare before the great power of Nagash. In an instant, all her schemes, plans, ambitions and desires were unmasked. If there were to be judgement, it would come now.

Krell too felt Nagash's voice echoing in his mind, and he did not question nor hesitate. His master called and he would serve. His was a military mind, and Krell would need to organise the march for the combined armies, no matter their direction. As he stalked off to form the recently risen into formations, Neferata gathered her handmaidens about her once more. " Page 210-211

Neferata quickly comes to grips with Nagash's return and instantly surmises that she needs to hurry up and get the Archway of Valaya to feed it to Nagash to gain his favor above the other Mortarchs because she's the only one who knows the methods so clearly she's valuable. By the way there's this odd tangent like three times this chapter already about Neferata's beautiful face being marred by fierce expressions like smiling or frowning that ruin the "beautiful tableau of her face" or whatever mentioned several times. I get it already, Neferata doesn't have a pretty smile. You don't have to remind me every five seconds.
Neferata stood, her hands subconsciously running themselves over her midriff, feeling where the tremendous wound had been.

She looked upon the skeletons that had risen from the chasm floor and laughed. With unnatural vigour she sprang atop the hulking chimera carcass. 'Hearken to me, my handmaidens,' she called, her voice cold and clear across the battlefield.

'A new era is begun,' Neferata shouted, her words echoing off the chasm walls. 'The Great Nagash walks amongst us once again, and look at the crop of bountiful death his coming has produced,' she said, her lithe arms sweeping over the chasm filled with skeletal warriors.

'Bind them, my handmaidens, bind them to your will. We shall join with Krell's army and march south together.' Neferata had no idea if Krell had any necromancers in his force or not, but she wanted the newly risen warriors to be under her control and not the wight lord's.

Closing her eyes, Neferata concentrated her thoughts upon the most favoured of her handmaidens. She had a connection with all of those who had shared her tainted blood, all who had been rewarded with her bloodkiss, but she had a special rapport with Imentet.

Without speaking a word, Neferata's mind flashed 'Hear me, oh faithful one – from this moment on I want you to shadow Krell – tell me his every move. His hand has been stayed against us – at least for now.'

From far across the chasm Imentet looked Neferata's way, her lips silent as she replied, 'Your will be done, my queen.'
Join me for the final section in "The Battle of Stone and Bone" where Dwarves and undead fight each other at the Lost Pass for the Archway of Valaya.

I know this whole detour wasn't filler. It's necessary for the progression of the story. Yet somehow I still feel like it's filler. That's impressive work from the author.
 
The next part is quite depressing, but there is one shining and very funny moment just abruptly thrown in right after a particularly heavy scene:
Elsewhere in the cavern, the newly arrived throng from Karak Azul had quickly dispatched the undead before them when something foul rose to answer the challenge of King Kazador's horn blasts. Druthor, the Strigoi King, sought to snuff out the dwarfs' burgeoning hope. The twisted vampire stabbed his dewclaws into the rotted flanks of his terrorgheist, urging the beast upwards. With a few flaps of its great bat-like wings, it soared into the cavern's heights before Druthor steered the creature into a hurtling descent towards the dwarf king and his banner.

King Kazador saw the oncoming monstrosity and was not afraid. He sounded his horn one last time before hefting up the great Hammer of Karak Azul. Forged from the finest gromril, this weapon had been borne by his royal predecessors since the time of Grungni. Its runes glowed in the darksome underground, for it was made for battles such as this. Standing proudly beside the king was his nephew Kazril, a beardling thane who carried the banner of Karak Azul. Around these two were the Blackhammers, burly dwarfs who formed the king's bodyguard.

Its blackness like some nightmarish thundercloud, the terrorgheist swooped low, shrieking as it came. King Kazador swung a windmill hammerblow, timing its hefty delivery perfectly so that it landed full force upon the screeching maw of the attacking undead creature. Broken fangs and fragments of skull were battered a great distance, and with that single blow the vast terrorgheist crumpled, the fell power animating its long dead carcass shattered. From out of the ruin of bone and bent wings stepped Druthor, his claws fully extended. Before the ancient horror could unleash his feral savagery, he was beaten down and broken by the Blackhammers. Druthor had intended to quell the hope of the dwarfs, but his spectacular destruction accomplished the very opposite: the cavern rang to the hearty cheers and rude oaths of the dwarfs.
Dwarves do get it done.
 
Yeah that battle just felt bad, like I get the idea that Nefarata is not a martial specced vampire as she is more focused on intrigue but you'd think that she would be able to spot the sneaky stuff. Plus the random Chimera being the thing that almost killed her is just lazy.

I think a better way to do things is have Nefarata spot the sneaky stuff, have her be able to plan a counter to the sneaky stuff but then run into issues once it turns into a straight battle as she is not good at that and failed to account for the fact that Greenskins can be unpredictable at the best of times so some crazy Greenskin stuff catches her off guard.

Also if you wanted to have Nefarata almost die then make use of the enemy army, have it be the Greenskin leader riding a giant squig or something rather than a random monster that just showed up.
 
Yeah that battle just felt bad, like I get the idea that Nefarata is not a martial specced vampire as she is more focused on intrigue but you'd think that she would be able to spot the sneaky stuff. Plus the random Chimera being the thing that almost killed her is just lazy.

I think a better way to do things is have Nefarata spot the sneaky stuff, have her be able to plan a counter to the sneaky stuff but then run into issues once it turns into a straight battle as she is not good at that and failed to account for the fact that Greenskins can be unpredictable at the best of times so some crazy Greenskin stuff catches her off guard.

Also if you wanted to have Nefarata almost die then make use of the enemy army, have it be the Greenskin leader riding a giant squig or something rather than a random monster that just showed up.
Considering the next section, Neferata gets constantly irritated and restless at Krell constantly slowing down and stopping the march of their legions even though they're supposed to be a hurry because he's scouting ahead and analysing every location and its viability as an ambush spot. Whenever he comes across a chokepoint, he arranges the undead into battle formations or preps them into defensible positions, which makes their marching slower than it should be. Neferata's eyes are on the prize and she's spending all her time thinking about the treasures she'll get whereas Krell is constantly in military mode.

I am a bit confused at Krell's military strategy. The guy seems to really know what he's doing, and ok he's a Wight so it makes sense that he's pretty smart. What confuses me is that later on they say that there are few people who have killed as many Dwarves as Krell and that he was part of the group that sacked Karak Ungor 4000 years ago, which means he was active around -1500 IC.

Last I knew about Krell, he was a Chaos Champion that fought Sigmar and was killed by him, then Nagash came over and revived him when he came in looking for the Crown of Sorcery. Instead, Krell is apparently old enough to have fought the Dwarves during the Time of Woes. And he somehow is an incredibly capable military strategist despite being from a barbarian tribe and being a Chaos Champion. Who was giving Krell military lessons? Khorne?

End Times has a bunch of weird retcons and inconsistencies all over the place. It definitely feels like some of the stuff being thrown around is the result of the writers making shit up because they couldn't figure out the lore themselves, so they just did whatever was convenient at the time.
 
What confuses me is that later on they say that there are few people who have killed as many Dwarves as Krell and that he was part of the group that sacked Karak Ungor 4000 years ago, which means he was active around -1500 IC.

Last I knew about Krell, he was a Chaos Champion that fought Sigmar and was killed by him, then Nagash came over and revived him when he came in looking for the Crown of Sorcery. Instead, Krell is apparently old enough to have fought the Dwarves during the Time of Woes.
Krell's story is that he was a Chaos Champion long before the Empire existed, participated in the attack on Karak Ungor, and was slain by a Dwarf called Grimbul Ironhelm while he was attacking Karak Kadrin. Then, 1,500 years later, Nagash raised him as a Wight King while he was hunting for his Crown of Sorcery. After Nagash died, Krell went on a campaign against the Empire, burning towns and cities, until Sigmar defeated him at the Battle of Glacier Lake.

Then, much later on, Kemmler finds him and etc.


This has been consistent all the way back since 4th edition, with those details recorded in 4th edition Undead, 5th edition Vampire Counts, and 8th edition Vampire Counts.
 
It really is strange that so many of the Vampires were excited to throw in with Nagash, even the ones who were around the last time the Vampires threw in with Nagash and he proceeded to first use them as expendable chaff not unlike they themselves use skeletons and zombies and then lose the war and lose badly. But it will be different this time, because this time Nagash...has a bigger hat I guess.

Mannfred I'll give a pass, "Ah yes, this powerful necromancer is dead, I am a necromancer who can command the dead, I will raise them as my obedient slave" is a classic necromancer move, with about even odds whether you get an ironic "Oh no why did I bring a necromancer more powerful than myself back from the dead MY HUBRIS" wails the living necromancer or an ironic "No, no! When I wrote my tomes of eldrich lore about how the dead should be nothing except chattel for the will of the sorcerer I DIDN'T MEAN ME!" wails the dead necromancer.
 
But Aliathra was not the daughter of Finubar the Phoenix King and Alarielle the Everqueen, a vessel of Isha and Asuryan. She was the illegitimate daughter of Alarielle and Tyrion born out of wedlock during Finubar's marriage period with Alarielle. As such, Aliathra's blood was tainted by the curse of Aenarion's Bloodline. Arkhan and Mannfred watched, helpless, as Nagash began to stagger under the weight of the power he was summoning.
It strikes me just how little sense this makes.

Like, putting aside the bit with Finubar and Alarielle being a blatant retcon that completely screws up the timeline (while never outright stated, Alarielle is very strongly implied to be the Everqueen who is Finubar's daughter, not the Everqueen he married for his first year). Think on it for a second or two. Why would Tyrion matter at all in all this? Alarielle is already descended from Aenarion! It shouldn't be a surprise to anybody who knows anything about elven history.
 
It really is strange that so many of the Vampires were excited to throw in with Nagash, even the ones who were around the last time the Vampires threw in with Nagash and he proceeded to first use them as expendable chaff not unlike they themselves use skeletons and zombies and then lose the war and lose badly. But it will be different this time, because this time Nagash...has a bigger hat I guess.

Mannfred I'll give a pass, "Ah yes, this powerful necromancer is dead, I am a necromancer who can command the dead, I will raise them as my obedient slave" is a classic necromancer move, with about even odds whether you get an ironic "Oh no why did I bring a necromancer more powerful than myself back from the dead MY HUBRIS" wails the living necromancer or an ironic "No, no! When I wrote my tomes of eldrich lore about how the dead should be nothing except chattel for the will of the sorcerer I DIDN'T MEAN ME!" wails the dead necromancer.
Neferata threw in with Nagash because she could feel him coming back to life and Arkhan succeeding in his efforts to revive him. If Nagash is coming back to life with or without her, she might as well throw in her support so she doesn't get brain melted like Zacharias. Nagash can casually destroy the strongest of Vampires with a single thought. I can understand wanting to serve him so he doesn't do that to you.
 
Personally I am curious to see how Vlad is portrayed, I know about him mostly by osmosis but from what I've heard he is a fairly cool guy despite being a bloodsucking vampire. Although that might just be the love story aspect rose tinting things a bit.
 
End Times really doesn't treat the female characters of the setting well if you take a moment and think on it. Like, it doesn't necessarily treat the male characters great either but the female characters stick out because there's fewer of them and they feel really trivialized.

The Fay Enchantress: Gets offscreen sacrificed to bring Nagash back, despite being Bretonnia's most important religious leader and a powerful sorceress in her own right.
Khalida: makes up with Neferata because '???'
Tzarina Katarin: Dies offscreen, not sure if she even gets namedropped.
Ariel: Fridged despite being the queen of the Wood Elves, and gets used to give Alarielle a power up, does nothing else beyond falling sick and getting vored.
Alarielle: Fairly useless, her greatest contribution being literal treachery by marrying Malekith.
Morathi: Her characterization got upended from 'ancient sorceress of terrifying power crucial to Malekith's regime and who has her own endgame plan' to 'Malekith's senile mother who keeps bungling everything she tries her hand at and is also in love with Tyrion because she thinks he's literally Aenarion'. Though in marginal fairness, dumbing Morathi down started in 8th Edition.
Isabella: Revived as a Nurgle follower for... reasons? Primarily there to cause Vlad manpain.
Personally I am curious to see how Vlad is portrayed, I know about him mostly by osmosis but from what I've heard he is a fairly cool guy despite being a bloodsucking vampire. Although that might just be the love story aspect rose tinting things a bit.
Vlad is probs one of those characters who gets done well. Probably the most positive portrayal he has across WHF too, non-End Times versions of Vlad tend to be a lot more villainous.
 
End Times really doesn't treat the female characters of the setting well if you take a moment and think on it. Like, it doesn't necessarily treat the male characters great either but the female characters stick out because there's fewer of them and they feel really trivialized.

The Fay Enchantress: Gets offscreen sacrificed to bring Nagash back, despite being Bretonnia's most important religious leader and a powerful sorceress in her own right.
Khalida: makes up with Neferata because '???'
Tzarina Katarin: Dies offscreen, not sure if she even gets namedropped.
Ariel: Fridged despite being the queen of the Wood Elves, and gets used to give Alarielle a power up, does nothing else beyond falling sick and getting vored.
Alarielle: Fairly useless, her greatest contribution being literal treachery by marrying Malekith.
Morathi: Her characterization got upended from 'ancient sorceress of terrifying power crucial to Malekith's regime and who has her own endgame plan' to 'Malekith's senile mother who keeps bungling everything she tries her hand at and is also in love with Tyrion because she thinks he's literally Aenarion'. Though in marginal fairness, dumbing Morathi down started in 8th Edition.
Isabella: Revived as a Nurgle follower for... reasons? Primarily there to cause Vlad manpain.

Vlad is probs one of those characters who gets done well. Probably the most positive portrayal he has across WHF too, non-End Times versions of Vlad tend to be a lot more villainous.
Valaya: *Sobs in Khazalid*
 
I know some of the broad strokes of what happens in the End Times, but I would prefer not to have sections of the story that I haven't covered be spoiled. Part of the experience is getting to go through it in real time.
 
Back
Top