Let's Read: David Weber's Honor Harrington

... They have active terminal guidance. That's literally what we were just talking about. They usually turn them on as close to the target as possible to maximize stealth, but the big plot point we just talked about is that Haven cooked up a scheme so they wouldn't need to turn them on as they could just use the specific signal the transponder that Haven planted was sending out.

The stated reason that the SLN refused them is that they were ambush weapons, and only ambush weapons. And the SLN doesn't need that apparently.

So yeah they had active sensors, they just meant that you had to have some way to get around turning them on or figure out how to figure them on at the last second against an unaware foe for them to work. Thus, ambush-only.
Yes. To be clear, I knew how the missiles worked.

My point is that the entire category "very stealthy low-acceleration/low-velocity missile" is normally useless in the Honorverse as a weapon of war, for pretty much the reason the SLN rejected them. Either the missiles are invisible and highly unlikely to hit an uncooperative target, or they are visible (thanks to terminal guidance sensors) and highly likely to get shot down by an uncooperative target.

And because this category of weapon is not very useful against an uncooperative target, the RMN never tried to build it, and frontline RMN and Grayson personnel don't even seem to have seriously considered the possibility as of 1914 PD or so. So it's not really the case that we can work backwards from "the stealth capabilities of this weird weapon surprised Manticorans" to "the Manticorans lack the technology to duplicate this weird weapon and it's far beyond them."

Which is the thesis you were originally trying to use the missile to prove.

The unbelievable part for Manticore is that they could sit there totally invisible without ever a chance of being detected. Because even Manticore's recon drones weren't good enough to actually make it to the inner part of a system and watch without ever being caught even by people with bad sensors like Haven, much less seed an entire system full of them full of Manticore-grade sensors.

And my sourcing would be War of Honor, where it's described that Shannon Foraker had replaced the (still undetected) 1905 Argus network with a newer, more advanced version (still called Argus presumably) from the SLN around 1917 or so, and they were still completely undiscovered and giving prime information in 1919 when Operation Thunderbolt happened, as that Operation was built on the information Argus gave.

This version actually used LACs as drone carrier and still used the same laser-comm communication system for sending dispatches as they didn't have FTL comms small enough for the drones.
Ahem.

Okay, I'm going to be candid, since my paper copy of War of Honor is in a cardboard box somewhere and my efforts to online-search online copies went badly, I can't find the exact quotes in question. From the wiki, Foraker did develop observation platforms and use them in the runup to Thunderbolt.

However, I can't find any support for the proposition that the Argus network was running continuously or entirely undetected from 1905 to 1917. That doesn't mean no textual support exists for this, just that I have so far failed to find it despite a noticeable amount of effort. I may have used the wrong keywords or my browser may not have searched certain texts properly.

I can believe the actual physical platforms were not discovered, for reasons I discuss below, but this is particularly unimpressive if the Argus observation platforms were not in active use... and as far as I know, they weren't.

...

As with the stealth missiles but for a different reason, I think you've been overly impressed by the capabilities Argus implies. Successfully deploying something like Argus clearly represents respectable operational capabilities, and there's a "floor" of technological competence below which someone couldn't do it, but beyond that, the nature of the setting means that anyone who has a large, well-organized fleet and industrial base could probably set up something like Argus if they put their mind to it, and countering such technology will necessarily be difficult for the defenders.

The reason for this comes down to the fact that Honorverse sensors have a practical maximum range, especially in systems that don't have very large fixed arrays as part of an expensive defensive investment.

To provide some context...

By far the easiest thing to detect from a distance is enemy ships with full-up, highly active impeller wedges, or alternatively enemy ships coming out of hyperspace. If individual ships slip into normal space slowly and carefully, starting from far enough "out," they are much harder to spot, regardless of technology. Likewise if they maneuver slowly and carefully under low levels of impeller power. This greatly reduces the effective range of detection- and if the impeller wedge is turned off, or if the target doesn't have a wedge at all, then detection at ranges of light-minutes or longer becomes virtually impossible for small targets in the setting. You don't need to have better tech than your opponent to take advantage of this, any more than you have to be some kind of super-secret stealth ninja expert to hide in a clump of bushes a hundred yards away from someone. Sure, they might spot you at long range, but it's inherently a hard task.

The Argus platforms avoid detection in large part by being outside normal sensor range. Since they are purely passive observers, they emit few or no signals an enemy could conceivably detect. Certainly they don't have the kind of gravitic emissions profile Honorverse technology usually uses for long range detection. As for detection via the more ordinary EM spectrum, the platforms are puny compared to, say, a random Kuiper Belt object. And they will be made of low-observability materials by default. So they are inherently very hard to see if you don't have a good idea of where to look.

The most important thing that better technology lets you do to make an Argus platform harder for the enemy to spot is that it gives you better sensors, so you can park the platform farther away from the enemy in the inner system and still observe them, thus gaining even more security-through-obscurity.

...

Note that this also ties into why I'm not impressed that the Manties haven't spotted the platforms if the Havenites stopped actively using them after 1905 PD, which seems likely. Without Havenite picket ships going in and making hyper translations to get the datadumps from the platforms, they're just random bits of space debris way farther out from the inner system than is relevant. They would indeed be hard to find, even as products of inferior technology.

Because the real test of "is your stealth good" in the Honorverse is whether you can maneuver actively and get close to the enemy unseen. Not whether you can be 'invisible' when emitting nothing and parked billions of kilometers away.

[As to why I don't think the Havenites were actively using the Argus platforms from 1905 to 1917 PD or so... Well, think about it. For almost all that time they were being pushed back away from the systems where they'd originally seeded the platforms. Argus-like systems only really work when you know exactly which systems the enemy will occupy for months into the future and don't mind planning ahead by putting observation platforms out there to watch them. During the First Manticore-Haven War, the front lines were just fluid enough to disrupt that kind of plan.]

Zerogravitas was the one who brought up the light ships, then Nevadas specifically. I was talking about the Scientists. But we... still don't have proof that they update ships every 20 years or not, because we don't know when the Indefatigable was built. The Nevadas had the Fleet 2000 stuff in it because they were first built in 1920. But we aren't given a timeframe on how long the Indefatigable, its predecessor, was in service but given that there's no other battlecruisers mentioned in any capacity combined with Solarian League building new stuff extremely rarely means that likely they had been in service for a long time.
Hm.

To explain myself better, I'm going to have to digress a bit about how shipbuilding and ship design work in real life. So... well, maybe you'll think I'm backpedaling, or maybe not, and maybe I've communicated poorly. Don't know. Don't care. Here's what I really think about League military shipbuilding.

...

Okay, the first rule to remember is the SLN is a bureaucracy, trying to survive and persist in a somewhat hostile environment. The environment is hostile because the League is so hilariously secure at the strategic level that it's hard to justify an actual military beyond small naval forces in the hands of regional garrison authorities. One of the most critical things a bureaucracy in this kind of position has to focus on is retaining capacity, because if it loses capacities on a permanent basis it becomes vulnerable to "shrink it till it can drown in the bathtub" tactics.

In particular, the SLN needs to retain, on centuries-long timescales, certain critical features:

1) A sizeable reserve fleet (which justifies an oversized "tail" of support infrastructure as being held in readiness for mobilization of the reserve).
2) The means to rapidly retrofit and reactivate the reserve fleet, justified by and in turn justifying (1), and allowing for infrastructure expansion.
3) A naval design and engineering establishment capable of updating and designing ships, and understanding the designs of existing ships, which is a precondition for (2).
4) Ongoing shipbuilding and design activity, necessary to sustain (3).
5) An active-duty fleet, created by (4) and providing justification for further infrastructure, while also lending credibility to the ongoing existence of (1).

If it starts losing any of these, it's going to run into problems. Lose (1) and you lose the justification for keeping a large chunk of the SLN employed maintaining those ships and the capacity to support them all if they are needed- something that probably serves as a sinecure for a lot of SLN officers. Lose (2) and the reserve fleet cannot be reactivated in a timely manner, making it pointless, and you lose (1). Lose (3) and you don't have (2). Lose (4) and you don't have anything, soon enough; you'll have neither an active duty fleet nor the capacity to sustain or upgrade the reserve fleet.

In particular, let's focus on (4).

...

Warship designs don't pop out of thin air. Large teams of engineers, preferably experienced engineers, have to pore over every detail of the design, or on the other end of the process you don't have a functional warship. This is very much true in real life and has been throughout the twentieth century; I see no reason it would become less true in the Honorverse where ships are larger and more technologically complex.

Likewise, warship production is a specialized industry. Warships in the Honorverse tend to use materials and equipment nothing else uses. As we've discussed in various contexts, it takes a large collection of specialists to build the ships properly.

As such, the SLN cannot afford to ever truly cease production of warships, nor can it afford to simply not do any design work for thirty years and then reconvene an engineering team to do the work on the next cruiser class or whatever. In either case, the skilled workforce they need would scatter and when they finally wanted to restart the machinery, it wouldn't work. Quality would suffer and the SLN would likely become more dependent on outsourcing, contracting, and all the things that gradually cause bureaucracies to shrivel up and die.

They don't want that.

So there is a political and logistical imperative for the SLN to always be manufacturing ships somewhere, and to always have warship designers (re)designing a ship somewhere.

Put together, these imperatives give rise to a surprisingly realistic solution:

Flights.

For an example of this in practice, see the Arleigh Burke-class destroyers. Design on the Arleigh Burkes started in 1980 and construction has been ongoing almost continuously since the late 1980s, with no end in sight.

However, importantly, the ships of this class laid down today are not identical to the first ones. Instead, successive modifications have been made to the design, improving on problems found in the earliest models and integrating new systems when and as they arise, without radically changing the design itself.

...

I don't know how long the Solarian League kept churning out, for example, Scientist-class capital ships. But I am reasonably confident that for the political and logistical reasons described:

...

1) The ships were not all built at once, but rather a few dozen at a time in specific yard facilities that work continuously. This keeps the workforce from leaving for other jobs (or, pre-prolong, just dying of old age) in between bursts of construction. It is also far more sustainable in terms of political capital costs. Instead of having to beg desperately for money to crash-build hundreds or thousands of ships a couple of times a century, you just chug along in the background with a construction budget so small they could probably run it as a GoFundMe without the central government even becoming involved, every year.

"If everyone reading this message donated five Space Dollars, the League Navy could afford to build 100 of the most powerful capital ships in the known universe this year."

[You laugh, but quite a few pre-WWI governments paid to build at least some of their warships by public subscription, which was basically "the government runs a GoFundMe drive among the population, only without the Internet."]

[To be clear, I'm not asserting as a factual proposition that the League does this, only that they are far more likely in general to be able to sustain the production they desire as a low-rate continuous operation than as periodic "spikes" whenever they commission a new class a couple of times a century]

...

2) Along with the ships not all being built at once, design teams kept tinkering with the ships throughout the production run, if only to keep the designers busy and gainfully employed working for the SLN. Now, they're not visiting the fundamental design philosophy questions the way Manticorans (who are desperate to find a way to make one ship do the work of two) or Havenites (who have a wealth of combat experience informing their ideas, while trying to keep costs down despite knowing their navy will be used).

But they'll be trying to solve problems like "aha, this storage layout is suboptimally efficient" or "hmm, the end-users are complaining that whenever the ship accelerates at above 60% of maximum military power, there's a resonance vibration set up by the after impeller nodes and every toilet in the back half of the ship spontaneously unflushes" or "oh dear, there was an equipment failure aboard the SLNS Joe Buckley and the new missile tube accidentally shredded a thirty-ton missile and railgunned the fragments backwards into the ship's hull at hypersonic speeds, we'd better do some redesign of the ship electrical grid so that can't happen again."

Or speculative stuff like "hmm, if we reduce the comfort of the crew quarters by 25%, how much extra space does that free up for fuel tankage to increase the ship's operational range, is it worth designing that into the next fifty capital ships we build?"

...

3) As a consequence of (1) and (2), I would expect a longstanding class like the Scientists and the Indefatigables to exist in several recognizable "flights" or "blocks" in a quasi-realistic setting. This affects how often ship designs are "updated," but also means that even within the active-duty fleet not all SLN ships will be fully modernized. And of course ships in the reserve fleet will very rarely receive modernization...

Though one of the kinds of busy work likely to keep the design teams preoccupied is the very challenging project of "so, this is a Flight I Coelecanth-class dreadnought built literally 300 years ago... uh, how exactly would we refit it into something capable of participating on a modern battlefield without being a complete deathtrap, exactly?"
 
My point is that the entire category "very stealthy low-acceleration/low-velocity missile" is normally useless in the Honorverse as a weapon of war, for pretty much the reason the SLN rejected them. Either the missiles are invisible and highly unlikely to hit an uncooperative target, or they are visible (thanks to terminal guidance sensors) and highly likely to get shot down by an uncooperative target.

And because this category of weapon is not very useful against an uncooperative target, the RMN never tried to build it, and frontline RMN and Grayson personnel don't even seem to have seriously considered the possibility as of 1914 PD or so. So it's not really the case that we can work backwards from "the stealth capabilities of this weird weapon surprised Manticorans" to "the Manticorans lack the technology to duplicate this weird weapon and it's far beyond them."

Which is the thesis you were originally trying to use the missile to prove.
Wrong.

If you looked at my examples and what I actually said, I was saying that Solarian League's stealth technology was something Manticore constantly couldn't detect. And considering one of them was a missile that was hard enough to detect that they couldn't hit it even though they knew it was there and coming in at an explicitly slow speed. Honor had to literally throw her ship in between the target and the missile to stop it, and the other one got through and wiped out its target. If you used that on targets that were not explicitly on the lookout for incoming attacks, it'd probably do a damn good job. You wouldn't even need to find some way to get a transponder aboard.

Manticore doesn't need to be unable to replicate it for it to best them. When you're looking right at it and you can't detect it, well, that has you beat.

Because the real test of "is your stealth good" in the Honorverse is whether you can maneuver actively and get close to the enemy unseen. Not whether you can be 'invisible' when emitting nothing and parked billions of kilometers away.
Do you like, have proof that the Argus platforms were at the edge of the system and not in the interior of the system like the books imply? Because I can't figure out any reason why a ship at the of the system (which could just disengage and piss off immediately as happened in the book) would be able to be caught by a destroyer passing by if they were both outside the hyper limit and the ship was far enough away from the interior that the patrol ship that caught laser comm passing by it was nowhere near it to escape. Instead, the book implies that the ship that caught the laser comm and the platform were in the interior, and the ship just happened to pass between the platform and the pick-up ship which was at the edge of the system. Also, you wouldn't be able to get very good info from the edge of the system. The sensors, especially passive ones, just aren't that good.

As for the rest of your stuff, there's a reason why I say "We don't have enough information", yeah sure you can fanon yourself to 'reasonable answers', but that really just doesn't have anything to do with the actual books as presented.


What Weber has said is that outside of the New-Build Ships and the oldest of the Reserve Fleet (which they have a policy of updating first) the ships of the SLN range from to Ancient And Horrifically Obselete by Haven Sector standards to Old And Obselete by general standards of the universe (!!!!!!!!!!!!!!!!).

And the Honorverse does have Flights, but we don't hear anything about how the SLN handles it, we have basically no real info on the SLN. But by the statement that their general fleet ancient and worthless on the whole, I guess Weber never cared much to provide any details. The SLN was just to be Manticore's GLorious Victory Lap. (This is a joke. I am not implying that Manticore has taken a literal victory lap).
 
The Honor Of The Queen: Chapter 30
Chapter 30 begins with Yu lamenting the fact that the Thunder of God is packed to the gills with new Masadan crewmembers. What's more, these new crewmembers don't seem to have any vac suits with them, which strikes Yu as being extremely stupid of them, considering that these people are being sent to reinforce bases in a hostile environment (or so he thinks). Of course, he doesn't know what we, the readers, know.

We cut to one of Yu's subordinates, George Manning, who notices a strange, gun-shaped bulge in one of the Masadan's uniforms:

Hart seemed unaware of his scrutiny. He leaned to his left to bring up his com laser software, and Manning's eyes suddenly went very still. There was an angular shape under the Masadan's tunic, and there shouldn't have been—especially not one the shape of an automatic pistol.

The exec made himself look away. He might be wrong about what that shape was, but he didn't think so. Of course, even if he wasn't, there could be another explanation for its presence. Hart might be overcompensating for his own anxieties, or it might be a simple case of aberration, a single man about to snap under the strain. That would have been terrifying enough in the close confines of the bridge, but Manning would have infinitely preferred it to what he knew had to be the truth.

He radios the captain and tells him that he's gotten into contact with the one of the bases, and he's updating them on their "bounty" of troops. For some reason, hearing the word "bounty" causes Captain Yu to realise what's going on:

Yu felt their fear and cursed his own complacency. He'd been so damned pleased when all Simonds wanted to do was reinforce his asteroid garrisons! Why in hell hadn't he thought about what putting that many more armed Masadans aboard Thunder could mean?!

Panic threatened, but he fought it back. At least George had been more alert than he had, yet his contingency plans had never contemplated having this many armed hostiles aboard. Barely a third of Thunder's regular crew were still Havenite; with all the Masadan soldiers packed aboard, they were outnumbered by over five-to-one.

He stood and crossed quickly to the hatch, opened it, and drew a deep breath of relief as he saw the Marine sentry in the corridor. The corporal looked up as the hatch slid open, then stiffened as Yu beckoned to him. He stepped closer, and the captain pitched his voice very low.

"Get to Major Bryan, Marlin. Tell him it's Condition Bounty."

Get it? It's a reference to the mutiny on the Bounty, and thus a code word for a mutiny in progress.

To make matters worse, half of the marines aboard Thunder are Masadans, and they have the same personal comm units as everyone else, meaning they can listen in on their conversations. Yu heads back to his cabin and retrieves some guns from a locker, which he then hands out to his officers. He knows that they're outnumbered and cannot possibly hold the ship against all the Masadans that Simonds stuffed on board, so their only option is to cripple the Thunder. He tells engineer Valentine to throw the fusion plant into emergency shutdown, and just then a Masadan strolls into the room, at which point shit officially gets real:

"Don't you bother to knock on a superior officer's door, Colonel?" Yu snapped over his shoulder, sliding his own hand into his still open tunic.

"Captain Yu," the colonel said as if he hadn't spoken, "it is my duty to inform you that this ship is now und—"

Yu turned, and his pulser whined. Its darts were non-explosive, but it was also set on full auto, and the colonel's back erupted in a hideous crimson spray. He went down without even a scream, and the same hurricane of destruction swept through his troops. The bulkhead opposite the hatch vanished under a glistening coat of blood, someone in the passage shouted in horror, and Yu charged for the hatch.

We then cut to Major Joseph Bryan, who has just gunned down eight Masadans in the armoury. Corporal Marlin shows up, having been sent there by Yu, and they both suit up with (sadly unpowered) body armour. We then get a nice lock-and-load montage as they and several others prepare for battle.

Then we cut to Commander Manning, who flips a secret switch underneath the arm rest of the captain's chair. We find out what it does shortly afterwards, when one of the Masadans on the bridge attempts to take control of the vessel:

"Lieutenant Hart!" It was the Masadan who'd taken over Maneuvering. "She won't answer the helm, Sir!"

Hart turned towards him, and Manning tensed to spring. But then he made himself relax, for there was at least one other armed man behind him.

The com officer leaned over the helmsman's shoulder and punched controls. Nothing happened, and he straightened to snarl at Manning.

"What did you do?" he demanded.

"Me? Nothing at all. Maybe PO Sherman did something before you murdered him," Manning grated.

"Don't lie to me, you fucking heretic!" Hart hissed. "I don't—"

An alarm shrilled, then another, and another, and his head twisted around in disbelief as Tactical, Astrogation, and Communications all went down at once. Warning lights and crimson malfunction codes glared on every panel, and Manning smiled thinly.

"You seem to have a problem, Lieutenant," he said. "Maybe you peo—"

He never heard the crack of Hart's pistol.

We then switch to Captain Yu, Valentine, and deGeorge as they pile into a lift. As they do so, however, Valentine gets hit in the thigh. Ahh, I'm sure it's nothing. Just crouch behind a corner and wait until the red tomato paste on the screen goes away. I played Call of Duty, which means I know everything about how things work in the military.

"I think it missed the major arteries, Captain," he reported quickly, then looked down at Valentine. "It's going to hurt like a son-of-a-bitch, Jim, but you'll be okay if we can get you out of here alive."

"Thanks for the qualifier," Valentine gasped. DeGeorge laughed—a hard, sharp sound—and more cloth ripped as he fashioned a crude bandage.

Yu listened with only half his attention, for his eyes were locked on the lift position display. It blinked and changed steadily, and he started to feel a bit of hope, then punched the wall as the display suddenly froze and the lift stopped moving. DeGeorge looked up at the sound of his blow and raised an eyebrow even as he knotted Valentine's bandage.

"Bastards cut the power," Yu snapped.

Which means they have to take the emergency hatch out into the shaft. And while Haven might be Space!France, I don't think they're going to start singing Frère Jacques like in that one episode of TNG. We then cut back to Major Bryan, fighting his way through hordes (well maybe not hordes) of Masadans, turning them into hamburger with his flechette gun. And those are Weber's words, not mine:

His flechettes chewed them into screaming, writhing hamburger, and then Hadley tossed a boarding grenade from behind him. The fragmentation weapon went off like the hammer of God in the confines of the passage beyond, and suddenly no one else was trying to come through the hatch.

"Screaming, writhing hamburger" is probably a phrase that has never been uttered in the history of the English language until this novel was published. I realise that this gun is supposed to be powerful, but turning people into "hamburger" seems a bit much. Not even Doomguy grinds his enemies that fine.

Cut to Captain Yu making his way down the lift tube. Eventually he reaches a cross-shaft, where he discovers more Havenite officers in hiding:

"Captain! Are we glad to see you, Sir!" a petty officer called, and his low-pitched voice warned Yu to keep his own voice down as he swam right up to them.

"We were headed for the boat bay, Sir," the noncom continued, "when we almost ran right into an ambush. They've got the lift doors open at Three-Niner-One."

"Have they, now?" Yu murmured. DeGeorge arrived behind him, towing Valentine. "Any idea how many men they've got with them, Evans?"

"Maybe half a dozen, Sir, but they were all armed, and none of us—" The petty officer gestured to his two companions, and Yu nodded. "Jim, give Evans your pulser and collar." The wounded engineer handed his gun to the petty officer, then started digging magazines out of his pockets while Evans unbuckled his grav collar. Yu looked at DeGeorge.

Meanwhile, Major Bryan has reached the boat bay, which just so happens to hold a large amount of ventilators, meaning that the Masadans can't asphyxiate them by switching off the oxygen supply. And they've disabled the emergency hatches the Masadans can't depressurise the place, either. They could try to escape in the pinnaces, but they're too slow and could easily be shot out of the sky by the Thunder of God, so that idea is a no-go.

Captain Yu is still gunning down Masadans left and right:

One of the bodies had a grenade pouch, and Evans smiled wickedly as he sent a grenade bouncing around the bend. Screams and shouts announced its arrival, and then a thunderous explosion wiped them away.

"Good man!" Yu said, and Evans grinned at him as he slid back into the shaft with his pouch.

"Two more of our people just turned up, Sir," someone said, and Yu nodded. Aside from the service passages from Marine Country, this was the only way into the boat bay; any of his people from up-ship who managed to elude capture were going to have to get past this opening.

You'd think that grenades are something you'd most definitely not want to use a spaceship...though it's likely these grenades are specifically designed for use on board spacefaring vessels.

Eventually he links up with Bryan in the boat bay, and reveals the Commander Manning has locked out the bridge commanders and locked the tactical systems. He decides that they have no option but to take flight in the pinnaces, even if means leaving a large number of their own behind. There's a brief cut to Sword Simonds as he rages at what's going on:

"We can get around it eventually," the white-faced Hart promised. "It's only a matter of working through the command trees, unless . . ."

"Unless what?" Simonds demanded as the Lieutenant paused.

"Unless it's a hard-wired lock, Sir," Hart said in a tiny voice. "In that case, we'll have to trace the master circuits till we find it, and without Commander Valentine—"

"Don't make excuses!" Simonds screamed. "If you hadn't been so fast to shoot Manning down, we could have made him tell us what he did!"

"But, Sir, we don't know it was him! I mean—"

"Idiot!" The sword backhanded the lieutenant viciously, then whirled to the brigadier. "Put this man under arrest for treason against the Faith!"

Several people have pointed this out before, but there's a weird sort of dissonance with this story, which generally takes itself extremely seriously, and yet we have these villains that feel like something out of a cartoon. I remember Tom Clancy doing the same thing - Rainbow Six was a serious story about an elite counter-terrorist unit...and the villains were evil environmentalists who wanted to KILL EVERYONE ON THE PLANET!

Captain Yu sat in the copilot's flight couch, watching his beautiful ship fall away astern, and the bitter silence from the pinnace's passenger bay mirrored his own. Like him, the men back there felt enormous relief at their own survival, but it was tempered by shame. They'd left too many of their own behind, and knowing they'd had no choice made them feel no better at all.

A part of Alfredo Yu wished he hadn't made it out, for his shame cut far deeper than theirs. That was his ship back there, and the men aboard it were his men, and he'd failed them. He'd failed his government, too, but the People's Republic wasn't the sort of government that engendered personal loyalty, and not even the knowledge that the Navy would take vengeance upon him for his failure mattered beside his abandonment of his men. Yet he'd had no choice but to save as many as he could, and he knew it.

And so we end this rather long chapter coming after several short ones. There's not a lot to comment on here, as it was basically wall-to-wall action. We've got still a few chapters to go, so obviously the Masadans are going to find someway to regain control of the Thunder of God. But how? Wrong answers only.
 
"Screaming, writhing hamburger" is probably a phrase that has never been uttered in the history of the English language until this novel was published. I realise that this gun is supposed to be powerful, but turning people into "hamburger" seems a bit much. Not even Doomguy grinds his enemies that fine.
Basically, think of them as shotguns firing clouds of hypervelocity razor blades. It's not so much a matter of brute power, it's throwing lots of sharp objects really hard at a soft meaty target. Doom demons are quite a bit tougher than squishy humans.

We've got still a few chapters to go, so obviously the Masadans are going to find someway to regain control of the Thunder of God. But how? Wrong answers only.
By performing a human sacrifice, they invoke the power of their god to animate the ship as a giant war golem!
 
We've got still a few chapters to go, so obviously the Masadans are going to find someway to regain control of the Thunder of God. But how? Wrong answers only.

Trick question, they actually call the Haven guys up, apologize for killing about half of them for no reason and ask them nicely to help them fix the ship, then proceed to turn Honor's ship into an expanding subatomic cloud with their superior firepower and nuke Grayson before the Manticore reinforcements can get there. The absence of Grayson and Honor causes Manticore to lose the subsequent war with Haven, but is prevented from total annihilation by the [secret spoiler illuminati bullshit from the later books]
 
And so we end this rather long chapter coming after several short ones. There's not a lot to comment on here, as it was basically wall-to-wall action. We've got still a few chapters to go, so obviously the Masadans are going to find someway to regain control of the Thunder of God. But how? Wrong answers only.

They repent of their sins, learn to love their Treecat Overlords, and receive a dark miracle from Those Who Stalk Among the Stars.
 
And so we end this rather long chapter coming after several short ones. There's not a lot to comment on here, as it was basically wall-to-wall action. We've got still a few chapters to go, so obviously the Masadans are going to find someway to regain control of the Thunder of God. But how? Wrong answers only.

They don't and Honor slowly dismembers the Thunder of God over several chapters, trying to give them every chance to realize their ship is half-wrecked, outmatched, and should surrender, only they're Masadans and thus lunatics by nature and never surrender.
 
Several people have pointed this out before, but there's a weird sort of dissonance with this story, which generally takes itself extremely seriously, and yet we have these villains that feel like something out of a cartoon. I remember Tom Clancy doing the same thing - Rainbow Six was a serious story about an elite counter-terrorist unit...and the villains were evil environmentalists who wanted to KILL EVERYONE ON THE PLANET!
I remember reading seeing a comment on Reddit a few months ago along these lines, how when the guy first read War of Honor he couldn't believe how cartoonish the villains where, then Trump happened and it turns out the fantasy elements was the idea that the bad guys get sent to jail.
 
Several people have pointed this out before, but there's a weird sort of dissonance with this story, which generally takes itself extremely seriously, and yet we have these villains that feel like something out of a cartoon. I remember Tom Clancy doing the same thing - Rainbow Six was a serious story about an elite counter-terrorist unit...and the villains were evil environmentalists who wanted to KILL EVERYONE ON THE PLANET!

The thing here is that to Clancy, Evil enviromentalists are real.
 
Basically, think of them as shotguns firing clouds of hypervelocity razor blades. It's not so much a matter of brute power, it's throwing lots of sharp objects really hard at a soft meaty target. Doom demons are quite a bit tougher than squishy humans.
Yeah. "Flechette" is basically a little-used military word for "it's a pointy little dart, but you fire a bunch of them out of a shotgun or a cannon." This is an extremely unpleasant thing to be shot by at close range, in principle at least.

In practice, "flechette gun" is basically a way to say "super-shotgun" while still sounding like you're talking about futuristic cool stuff instead of basic IRL stuff.

The book ends with them on the phone with tech support.
[scowls]

That is dangerously close to a spoiler, citizen!

:D
 
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In practice, "flechette gun" is basically a way to say "super-shotgun" while still sounding like you're talking about futuristic cool stuff instead of basic IRL stuff.

The Special Purpose Individual Weapon and ACR would like a word, and are probably why this book, from not much later than the Advanced Combat Rifle program (89-90), uses them. In this case, they're not shotguns at all; they're dart-type ammunition rather than standard bullets. They achieve their shotgunlike effects in the Honorverse simply by pulsers having absurd rates of fire and normal bullet spread.
 
You know...I gotta give credit where it's due, these snippets really make the chapter in question feel fast and tense and really communicates the feeling of everything going wrong all at once. Even the POV switches seem like they work in the narrative's favor here since every time we go to someone new, the stakes are being upped further and further, instead of just watching characters react to things we already know about. And it really does make you feel Captain Yu's anger about the crew left behind. It goes back to what multiple posters have in the past said about Haven characters - because they don't have Manticore's god-given greatness they have to work for their victories, and having an action-packed chapter like this really drives that idea home. Maybe Weber should have stuck to more shooty bang-bang instead of missile massacres.

-flashback to the native slaughter in book 1-

Eh, maybe not.
 
I agree that these action scenes make better use of the changing POVs. I think it's because there's much less of, "the main characters find a mystery to should investigate", "the mystery is immediately revealed to the reader", "the main characters solve the mystery / get shot at by plotters / whatever, it's resolved". Here where there's immediate flow from point the point it works more.
 
I'm always amused when boomer-ass authors writing in excessively nerdy subgenres try to be hardcore with the most zero-subtlety tits and gore possible.
 
I'm always amused when boomer-ass authors writing in excessively nerdy subgenres try to be hardcore with the most zero-subtlety tits and gore possible.

I mean, this chapter isn't that graphic compared to what I've read in books by other authors. And I'm pretty sure there aren't any tits in this book, either.
 
I mean, this chapter isn't that graphic compared to what I've read in books by other authors.
I've seen worse, but it's fair to note that the way Weber writes firefights probably does help him sell to people who like their action gory.

When Weber bothers to write a firefight at all, that is.

And I'm pretty sure there aren't any tits in this book, either.
As you've remarked, Weber writes scenes where Honor's swimming or changing clothes or whatever. But they're so forgettable that one loses track of which book they're in, which says something.

One thing I'll say for him is, he generally doesn't import the male gaze into scenes where it doesn't belong- though it's a lot easier to avoid that in writing than in visual media.
 
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