Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

Random thought - could have sworn at least one of the Delacroix bits mentioned that it was his work during the 50-Years-War that helped get him the Cardinal position. Since the PSX used Priest as the Job instead of White Mage, well, it was fairly believable that the Cardinal actually is strong enough to just crush Baert's skull. Might have even used a staff to do it... or his bare hands.

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No support classes, we'll need to murder everyone faster than they can kill us.

Our team is divided into two squads this time. Ramza is still a Samurai, so we're fielding Dragoon, Holy Knight, Machinist and Ninja for maximum damage, and also just kind of to test out the new classes.
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The execution site is normally not too bad - the enemy is spread out that everyone has to spend a little time to really concentrate forces. The bit I normally forget is putting all the support/mages in the second group, and having the nearby knight squish them.

Honestly though given how much this translation is indebted to ASoIaF it's fun that they paid direct homage to it with a cheeky reference.

Problem being that there's almost no way ASoIaF was an inspiration, so this is literally the translators/localizers having fun. Actually just a weird bit of convergent evolution, so to speak.

II. A Straw Doll in an Empty Crib
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Yeah, lot of changes from the PSX version I am more familiar with. More flowery language, and a fair bit more transparent.

Regardless, I think this is the scene that gives me the most plot bunnies. For example, if Ovelia IS false, why keep her? She's been kept sheltered and out of the way for years; no one of major import (outside maybe Alma Beoulve) is likely able to identify Ovelia by sight. So why use her instead of one of their own pawns? Or is it they only recently discovered this, and have not had time to train their own replacement? Will Ovelia cooperate to avoid just being disposed of? If Duke Larg "found some other sire to ensure his sister's place as mother to the king", then who could it have been (operating under the assumption we aren't going full Lanister here)? Why did Delita linger? Was he reminded of his own sister, a valueless hostage that someone hopes to get at least a meager return from?

As for the Council, yes, they're apparently some sort of Chamber of Lords/Parliament among the nobles. Not too uncommon in medieval times to have the royalty and nobility jockying for actual control of the country, usually via who actually had military forces, could collect taxes, 'guests' better called hostages, etc. Biggest part to remember here is that Duke Goltana's power lays more with the Council, rather than Duke Larg who gave his sister for a connection to the throne.

We return to the map, though our next move triggers another cutscene.

This is new to the WotL version. PSX just had to pay attention to the encyclopedia entry to get clues on Wiegraf. Conservation of details/resources suggests Loffrey is Church related at the least, but we probably need a larger sample size to figure out if he's part of Formalv's group or not.

And I have SO many jokes about factions in FFT....

Ramza: "We're surrounded!"
Gaffgarion: "It's you and me now, Ramza! Shall we be about it, then?"
[OBJECTIVE: DEFEAT ALL ENEMIES!]

Minor nitpick - Hector was dead for quite some time by the time the Greeks got inside Troy.

Yeah, this can be a nasty one. I think I usually deal with it by having Ignore Height (look for it in Dragoon!) or Teleport (Time Mage!) to bypass the gate, or have Ramza in a build with enough sustain to do shenanigans while distracting Gaffgarion.

I decide to try and be cute and use Tailwind to give Ramza extra Speed that I hope can let him outpace Gaffgarion over the next few turns. This is a dumb idea. By the time Ramza takes his first damaging move - Binding Drakness, his new Iaido ability, which creates a shockwave of energy that deals 84 damage to Gaff - he's already lost two thirds of his HP.

Yep, Tailwind and Yell/whatever strategies do need sustain so Ramza can get going. That is a problem.
This is a bloodbath, and it's also over. One Knight dispatches Hester. Lady Agrias stands alone against three opponents. Credit where credit is due, Agrias stands her own for the remainder of the fight; I withdraw into a corner to blast people with Sword Skills and she takes a shocking amount of punishment, retaliating with Counter Tackle, the reaction ability she came equipped with - unfortunately Counter Tackle is like Great Value Counter; it deals unarmed damage and so is absolutely dogshit on anyone who isn't a Monk or using Brawler.

The number of times I've had Agrias just refuse to go down is downright silly.

Step 1: With a little extra JP, I taught Gillian Protect. 5 out of 6 members of the Ambush team, the Archers and Knights, deal pure physical damage. With our party starting in a diamond formation, I can Protect Agrias, Mustadio, and Gillian herself.

Meanwhile, I normally have that as my 3rd-to-4th purchased White Mage spell, simply to give them something to do when healing isn't needed (Cure, Raise, and Esuna are the other early spells). Again, just remarking on a difference on playstyle.

Good-bye, Gaffgarion.

Some 27-years-ago, I held out the hope that I could take up the Fell Knight's class here.... only for them to be dashed. Still liked how they finished up Gaffgarion here.

V. History's Great Hero

Also completely new, and I feel a bit unnecessary? Though Aegis is a fun spell when it can actually be used.

In another life, Gaffgarion might have remained Ramza's shady but helpful mentor, whose lessons in cold pragmatism conflicted with the boy's heroic instincts. In another life, he might have stayed on as Agrias's vitriolic ally, a slow friendship started with venomous quips. The Fell Knight and the Holy Knight, angel and devil on Ramza's shoulders, pulling him towards two incompatible and equally uncompromising ideals to find his own path.

So wished this, too.

The name of our next location is Lionel Castle Oratory. Will the Cardinal speechify at us?

Did.... did you actually ask if the clergyman was going to give you a sermon?!? :)

Probably would have preferred that, actually.

Cardinal Delacroix: "That Stone you hold can twist the very weave of nature, to say nothing of the world. Yet I fear my words are wasted on you. Actions speak louder, yes?"

So, a fun bit of history. FFT came out, and later that year/early the following the original Berserk anime series, mostly covering the Golden Age Arc, came out. I believe the parallels here are obvious.

Wait, speaking of Jesus Christ. Aren't the Auracites supposed to be associated with the Zodiac Braves? Aren't they supposed to summon/hold the power of the ancient heroes who fought with Ajora? Why the fuck is it turning you into A HIDEOUS MASS OF STITCHED GREY FLESH. Guess the legends weren't quite right!! You actually use the auracite to turn into a demon from hell!? Oh and he's called Cuchulainn the Impure, which on the one hand is entirely random but on the other hand kinda kicks ass, not gonna lie.

Especially here!

As for Cu Chulainn.... my understanding is that when the translation/localizer crew got it, they had no clue what his name was supposed to be, and were not able to get ahold of the right guy to clarify it (hence Queklain in the PSX version). Square/Final Fantasy policy of the time was to borrow freely from foreign myths for their big monsters - Espers, Summons, etc. What I've picked up is that the thought process was something along the lines of Scorpio - Scorpion - Poisonous Stinger - Poison Spear - what is a famous poison/cursed spear? - Gae Bolg - which is wielded by Cu Chulainn.

And if it makes you feel better, even knowing its coming doesn't make this fight much nicer.

Want the 'explanation' for why the Samurai class breaks their weapons?
…and also Cardinals are turning into motherfucking demons from legends who delight in suffering for suffering's sake and await the return of their 'master,' probably the demon king of myth.

And who is going to believe Ramza when they find him and his squad covered in gore and who-knows-what and the Cardinal dead/missing? :)

And I always interpreted this here as.... maybe think of it as an infernal Venom Symbiote? The Cardinal and the Lucavi working together, and the transformation and personality change is them switching who is driving.

Interestingly, this update is our first update actually seeing Goltanna after hearing so much about him prior. We're also introduced to his cast of close advisors; only four of them, but this is a noticeable departure from Larg (whom we've only ever met once in Dycedarg's company) or Dycedarg himself (who is only conspiring with one other person or at most two, the latter of whom died in that scene). It seems like Goltanna might be more reliant on his personal entourage, which could be a good or bad sign for him - it could mean he has more men he really trusts, or it could mean he's indecisive and dependent on others' counsel.

Goltana having his own small council makes a bit of sense - again, he was in the running for regent because the Council favored him over dropping more potential power into Larg's hands.

I admit to often being confused by the army numbers given in the game. They seem unusually high - I always wonder if the nature of magic, potions, and the like mean the population is much higher, and non-death casualties much higher, than the numbers would have been in medieval warfare from the same time/tech-level. Not hard to believe when you think back to these past battles, and imagine how chaotic and messy they would have been even with just 25 units per side.

To put it in perspective, if Goltana and company are referring to the losses accrued in the past 4 months, Goltana's wounded-but-not-dead has matched the USA's non-mortal woundings.... from the entirety of World War 1. Deaths are only about 20% of total battle-and-non-battle deaths from WW1. And no one seems too alarmed about that, despite already having issues having just come out of the 50-Year War and food shortages.
 
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God I wish. I even assigned Ramza Taurus and the Taurus Stone is the first we picked up, he should get a sick monster form called something like "Minos, the Labyrinth King."

There is a Knight skill in Tactics Ogre, Rampart Aura, which creates special spaces around the unit in a cross pattern. When an enemy steps on such a space, they stop for a turn, their movement interrupted. That allows knights to be effective tanks and buying time before enemies could reach your squishy backline.

That's a good foundation for Minos skillset. Start with that, then give him various unlockable abilities expanding on it. Basic range increase, turning the pattern into a diamond, various movement fuckery like reversing a unit movement, returning them to where they were at the start of their last turn, outright teleport, treating every attack as a backstab, creating phantom walls, allowing you to walk through walls (well, this one may break something)... There is a lot of space to play around with the concept within the gameplay framework.
 
If you're trying to hint that there is something else beyond that to this menu, you're going to need to be explicit, because it's not apparent to me and I will likely never see it.
That makes sense, apologies. One of the entries in the record has a scene that wasn't shown in the course of the game - that being, Mustadio's initial escape from Bart's company while his father was captured. It seemed worthwhile to mention it, even if in the end it's minor.

The Treasures tab has both of the Zodiac Stones collected so far in addition to Artifacts collected during Errands, but it doesn't have any further information that warranted noting in the actual updates, they're just like this:
Here, I just wanted you to know that important plot-relevant items are stored in the Treasures tab, so that, when you get some less obvious ones, you'll know where to look for them in your menu.

I fucking hate the Zodiac system. It is a millstone around the game's neck, an unambiguous negative in my experience of it.
That's the opinion of about half the players, yes. The other half generally doesn't care about it.

It requires me to memorize a goddamned chart that I have to mentally reference mid-combat based on a similarly arbitrary sign just slapped onto every single enemy in the game.
I thought I mentioned this already? You don't actually need to check the chart, the game actually tells you if you check the enemy status and use the Select button when the finger is pointing to the Zodiak sign. Verifying what the enemies' compatibility is at the start of battle to pick your targets accordingly is then relatively straightforward.
 
I'm going to be real with you for a moment here:

I fucking hate the Zodiac system. It is a millstone around the game's neck, an unambiguous negative in my experience of it. It's not enough to drag the overall quality of the game to a lower rank but damn is it trying its best. I

It's a statistic that you pick at the start of the game completely blind, which is fundamentally unknowable ahead of time unless you straight up look up recommended signs online, and can't be changed unlike almost everything else in the game. You can't job-swap or JP-train your way out of it, you pick one trait at chargen completely blind and then you're randomly assigned Suckage against an arbitrary set of bosses in the game. It's obnoxious. It requires me to memorize a goddamned chart that I have to mentally reference mid-combat based on a similarly arbitrary sign just slapped onto every single enemy in the game. I just lost a battle in part because Agrias the Holy Knight got stonewalled by a Thief she dealt 26 damage a hit to thanks to maximum incompatibility. The Gaffgarion fight was arbitrarily harder than it could have been just because I picked the "wrong" character value at chargen without information on which to base that choice.

It's the worst part of the game by a wide margin and it's really fucking lucky that it mostly just only does +25% values either way because if I had to deal with any more +50% variance in major battles than I've already had to I might just flip my goddamned desktop.

The Zodiac system is weird, it's like. A cute idea? It feels like they wanted to make the Zodiac a whole Thing, and if that's the case, why not give every character a zodiac sign? And if you're giving every character a zodiac sign, you should probably make it mean something mechanically?

It's just set up in a way to maximize frustration, it seems like. Getting up to a +/- 50% variance is an insane effect to have, for something that requires either memorizing a chart or constantly checking characters on the battlefield.

And all that would be whatever, but setting up situations where Ramza is fighting bosses with minimal support and fixed zodiac signs means that there are objectively incorrect choices, and that's always an awful gamefeel.

If they really wanted to have the zodiac system in the game, I feel like they should have limited it a lot more - maybe FE support style, where if someone is standing within a couple tiles of a friendly unit with good compatibility they get a slight bonus? And cut out the penalties because they feel bad? I don't know, though realistically I probably would have thrown the system out in its entirety, aside from a bit if thematics it really doesn't feel like it adds much at all aside from frustration.

Knowing that Ovelia did indeed agree to "ally" with Delita's faction (however grudgingly) and that Ramza is now refusing to believe something we know is true adds a tragic flair to the scene, while we have a clearer picture of the extent to which Delacroix's speech is a mix of truths ("the princess chose to ally with us," "without our support you lack the power base to enact change"), psychological stabs in the dark that may land home ("you want to oppose your brothers, don't you?") and self-serving lies ("we're doing all this for The People, honest").

This is why I like how that scene was added in WotL, and why I'm thinking more and more that I'm liking Ramza's characterization during the Delecroix fight. Ramza's finally found a backbone, he's willing to fight for what's right and to take proactive steps to see good done, finally willing to face the future - and then he bursts through the door and is told that actually Ovelia is playing ball with the conspiracy and doesn't need saving.

He can't just take the Cardinal's words at face value - he's lying and Ovelia needs to be saved, or he's telling the truth and Ovelia is in over her head and needs to be saved, or the truth doesn't matter because he has to do something. It almost feels like he's flailing around for a reason to fight, because he just doesn't want to toss out his newfound heroism after finally, finally finding himself willing to do something.

And getting the scene with her earlier is needed to establish that, because otherwise it would be way to easy to dismiss Delecroix's words as standard villain fare, and that the princess is just waiting for Ramza to kick down the next door to bring her to safety.

Really I think it would've been even stronger with a scene with Agrias after the fight, to let both of them bounce their conflicting emotions off each other, but unfortunately Agrias is in Potential Permadeath Land and has ceased to exist.
 
If they really wanted to have the zodiac system in the game, I feel like they should have limited it a lot more - maybe FE support style, where if someone is standing within a couple tiles of a friendly unit with good compatibility they get a slight bonus? And cut out the penalties because they feel bad? I don't know, though realistically I probably would have thrown the system out in its entirety, aside from a bit if thematics it really doesn't feel like it adds much at all aside from frustration.
Honestly, if they had reduced the Zodiac modification to something reasonable, say, 10% for good/bad, 20% best/worst, nobody would have paid it that much attention; it'd still matter, and allow attacks to have some variance and for the tactic element of you not being able to rely on having a single dominant damage dealer - which is in itself not that bad of an idea, is an incentive to not put all eggs into the single offensive basket - and instead needing to have different people focus on different targets, but it'd not be as frustrating as it is in the game.

Honestly, I'm surprised that what annoyed @Omicron was the damage dealing - the REAL problem I have with Zodiac is that, in abilities that don't need damage, Zodiac will instead affect the accuracy; it can make important buffs, such as, oh, RAISE, miss. That's why I said some time ago that I prefer Capricorn as Ramza's sign; like Taurus, it has good compatibility with Virgo, so increases the damage against Wiegraf and Gaffgarion, but it doesn't have worst compatibility with Male Scorpio, and instead has best compatibility with Female Cancer, which is Agrias' sign, meaning I can count on the two of them being able to resurrect each other with perfect accuracy when I need them to.

Ultimately, there's not very much to be done on the matter; neutral and good compatibility are generally workable, is only when the Worst/Best combinations rise their heads that things get annoying. Having a general idea of one's team worse targets is something that a player will eventually develop and learn to check for, since it's really the only way around the issue.
 
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Okay thinking on it a little more and I think the biggest issue I have with the zodiac system in practice is how unintuitive it feels. I've never been an astrology person, so even remembering which month corresponds to which zodiac is a pain and a half, let alone the ordering and how they relate to each other.

Tactics Ogre had a similar system of every character having a Thing, and it at least felt better because they did elemental affinities, and "water is good against fire" parses a hell of a lot easier than trying to remember if pisces is good against virgo.

(plus, in Reborn at least, there were items to change affinities so you could in fact compensate for giving the main character a bad affinity at the start!)
 
You know what is, though? Elite groups of about half a dozen people conducting precise raids to assassinate important targets, seize infrastructure from within, cut off enemy routes, and so on. In other words, the kind of warfare Ramza has more or less accidentally specialized himself and his few loyal followers in. Having a lv 25 Dragoon on the battlefield among 30,000 other men probably doesn't help you much....
New theory: Historian Arazlam is one of those Milhist dorks, and he's writing a thesis about how this Random Guy, that showed up in like four different chronicles referenced only with "and then This Asshole showed up and killed everybody"; that This Guy is the earliest recorded example of the shift from the Warrior Retinue system of fighting to the new Modern System of highly magical small squads doing mobile strike-hard-and-fade tactics.
 
Final fantasy tactics being a prequel to tactical breach wizards is not a twist i saw coming, but one i neverthless welcome.

The whole transformation makes me question the plan that "Ramza" proposed the Cardinal was doing originally though.

Imagine, you are a foot solder in an army, led by a chosen one of the Gods!(or God?). And then, then chosen one transform into a demon when invoking the power's of god. At which point, you 'd probally start doubting your whole "holy mission" cred.

i thought first maybe the people in Ivalce saw demons as holy, but no. Ramza and "That's a monster-demon!", so like-
 
Imagine, you are a foot solder in an army, led by a chosen one of the Gods!(or God?). And then, then chosen one transform into a demon when invoking the power's of god. At which point, you 'd probally start doubting your whole "holy mission" cred.

i thought first maybe the people in Ivalce saw demons as holy, but no. Ramza and "That's a monster-demon!", so like-

They may be demons to some, but they're angels to others.
 
I do honestly think the "resurrect the Zodiac Braves" thing Ramza mentions is less "I know there's a demon in the crystal and you're trying to resurrect them" and more "use the artifacts as symbols to say "hey, here's the new Knights of the Round Table in our time of need to lead us to victory and rally people under our flag.""

Which to me reads much less as jumping to conclusions.
 
One thing that I remember getting distracted by during the council scene: why the hell is the Marquis de Limberry here? I assume his lands are in Zeltennia, so he's a shoo-in for Goltanna's war council, but... motherfucker, we (Beoulves) saved your ass from a Corpse Brigade kidnapping. What are you doing here.
You'd think in a world with famous heroes like "Thunder God Cid", who presumably got his title by being some kind of murderblender on the battlefield, these people would put a little more stock in the ability of individual units. Though at the same time, I suppose even someone like Gafgarion could be potentially overwhelmed by sheer numbers despite his ability to drain the lifeforce right out of his foes.

Still, supersoldiers are a pretty important tactical thing to consider even if you do have armies in the hundreds of thousands clashing against each other. Anything from defending chokepoints and VIPs, to just the ability to have superpowered strike teams infiltrating enemy territory to take out key positions. Sure, Comic/MCU comparison, but that's exactly what someone such as say Captain America is best used for.
Ramza's capability as a supersoldier is a bit suspect, though.

He's not [FF14 raid]"I call out to the skies and tremble as a thousand bolts blinds mine enemies and tears their flesh asunder!" TG Cid That's a guy who can matter on the battlefield despite only being one man.

Ramza's just a guy. A strong guy, and he's friends with a guy who can jump over castle gates. But a guy. I assume that's probably the point.
 
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One thing that I remember getting distracted by during the council scene: why the hell is the Marquis de Limberry here? I assume his lands are in Zeltennia, so he's a shoo-in for Goltanna's war council, but... motherfucker, we (Beoulves) saved your ass from a Corpse Brigade kidnapping. What are you doing here.
Uh, no. Limberry is situated between Zeltennia and Lionel as an independent...province? Landholding? Marquesate?

Er, whatever. I assume that both Larg and Goltanna courted him for their respective sides, and he chose Goltanna.
 
Uh, no. Limberry is situated between Zeltennia and Lionel as an independent...province? Landholding? Marquesate?

Er, whatever. I assume that both Larg and Goltanna courted him for their respective sides, and he chose Goltanna.

A Marquis would be ruler of a March, I think.

Either way, I think you're right in that he's in something of a border area. And it's not like we'd be exactly thrilled at him raising arms in the name of our lovely and trustworthy brothers, would we?
 
I'll keep this in spoiler because some of the details of Ivalice's geography can be argued to be plot-twists in a way, but the situation is like this:

Ivalice is actually broken down in six +1 provinces. The +1 is for the island of Mullonde, which is where the Church's headquarters are; Funebris rules there, and this is what's left of the original kingdom that was supposedly sunk. To the west (bottom of the map) is the Lionel province, which is ruled over by the church through Cardinal Delacroix, as we saw in chapter 2. This covers the Church's power - more than a sixth of the whole kingdom.

Then there is the northern province, which is left on the map: Gallione, which is ruled over by Duke Larg. The capital, Lesalia, controls the central province, which is ruled by the crown directly; these are the two primary provinces that are supporting Larg's bid for regency.

Then, the south is divided into two provinces: Zeltennia, and Limberry, the latter of which was mentioned in the latest update as the location that was ravaged by drought, and Fort Besselath is actually at the northern border of Limberry just like Dorter is at the southern border of Gallione. Limberry is the southwestern province (bottom right side of the map) whereas Zeltennia is the southeastern province (upper right side of the map), and while Zeltennia is ruled by Duke Goltana, Limberry is ruled by Marquise Elmdor of Limberry.

Elmdor is Goltana's greatest, most important and most politically powerful supporter - if Elmdor had deserted Goltana and sided with Larg, Goltana would have been encircled and unable to carry out the War of the Lions. This is why Larg and Dycedarg wanted him removed; that he decided to still support Goltana rather than Larg despite having been saved by the Northern Sky suggest either that he's not that grateful, that he's just so honorable he decided to support Goltana despite the debt, or that he saw through Dycedarg's lies and knew the plan was for him to be killed, not saved. Or he might have some other, yet to be revealed motivation. You pick what you think the best answer here is.

The sixth province, Fovoham, is in the top left corner of the map, therefore to the northeast, and is ruled by Archduke Barinten, which we'll find out in chapter 3 is currently remaining neutral in the War of Lions, just like the Church-owned territories are.
 
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I thought I mentioned this already? You don't actually need to check the chart, the game actually tells you if you check the enemy status and use the Select button when the finger is pointing to the Zodiak sign. Verifying what the enemies' compatibility is at the start of battle to pick your targets accordingly is then relatively straightforward.
i've looked this up and i am very sorry but the fact that referencing this requires multiple inputs in a submenu you need to actively go looking for outside the normal action window that you must do for every enemy on the battlefield and which requires you to remember which zodiac signs your characters are and remember the zodiac signs of each enemy for each new battle or else have to go check again in the most inconvenient way possible has me somehow more angry than when i did not realize this ostensible "quality of life" feature existed
 
Fair enough. As I said, I do agree that Zodiak is annoying, I was just trying to help you deal with it more quickly, since deal with it you must. If it didn't help, I'm sorry - there's really not much else to do about it.
 
tbh I mostly just ignore the Zodiac system and power through it one way or another. It feels unnecessarily complex for such a limited benefit (or detriment).
 
wait a fucking minute

You aren't the first. Probably not even the five hundred thousandth person, who double checked you couldn't get his sword drain skills from his crystal.

I've seen fanfics reference Ramza trying to learn his sword skills from this crystal (along with his 'critical-health teleport away trick') and how pissed their version of Ramza was that he couldn't learn it.

Also a lot of old school trolling, where people were basically smooth-sharking others that they totally learned Dark Knight (as it was called in the original translation) by eating his crystal, they must have done it wrong if it's not working. Places like GameFAQs and cheatcode sites were full of these completely made up lies, like the 'aerith revived' or 'Zack joins your party' ones spawned by unfullfilled narritive desire in FF7.

Is *that* why the Dark Knight job quest in FFXIV is initiated by encountering a Dark Knight's dead body, picking up a soul crystal from it, and it teaching you Dark Knight skills? Is that why your first job tutor is an idealised mentor figure that is really a What Could Have Been because they were not real???

Was this a deep cut to old forum arguments and rumors about Final Fantasy Tactics and to people dreaming about Cool Mentor Gaffgarion the whole fucking time???
 
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wait a fucking minute



Is *that* why the Dark Knight job quest in FFXIV is initiated by encountering a Dark Knight's dead body, picking up a soul crystal from it, and it teaching you Dark Knight skills? Is that why your first job tutor is an idealised mentor figure that is really a What Could Have Been because they were not real???ISPOILER]

Was this a deep cut to old forum arguments and rumors about Final Fantasy Tactics and to people dreaming about Cool Mentor Gaffgarion the whole fucking time???

I mean we do know that some of the folks on FFXIV were big fans of Ivalice...

The FFXIV Dark Knight questline being long-con wish-fulfillment canonized fanfiction is not the revelation I was expecting today, but I think I might like it even more now.
 
wait a fucking minute



Is *that* why the Dark Knight job quest in FFXIV is initiated by encountering a Dark Knight's dead body, picking up a soul crystal from it, and it teaching you Dark Knight skills? Is that why your first job tutor is an idealised mentor figure that is really a What Could Have Been because they were not real???

Was this a deep cut to old forum arguments and rumors about Final Fantasy Tactics and to people dreaming about Cool Mentor Gaffgarion the whole fucking time???
An idealized mentor figure who spends the entire storyline trying to talk you out of idealism and selflessness and who you duel to the death in a castle courtyard just inside the gates, no less.
 
Was this a deep cut to old forum arguments and rumors about Final Fantasy Tactics and to people dreaming about Cool Mentor Gaffgarion the whole fucking time???

Hrm.... Maybe the first, but probably not the second? So far in FFT people gaining skills from crystals is so far entirely a mechanical gameplay thing, and something referenced in the opening attract screen. The concept of learning from crystals and transferring things with them is a running theme in FF14, not just the Dark Knight quest.

And Ramza doesn't seem to respect Gaffgarion as a mentor. Gaffgarion challenges Ramza, but Ramza decides to chase after Delita. He decides to rescue a chocobo Gaff doesn't care about. And when told to do his job, Ramza tells him to fuck off with his fists. Ramza may not try and draw attention to himself with comments the way Gaffgarion does, but he just does what he's gonna do and if Gaffgarion doesn't want to come he's not going to change his mind.

My read on the player perception of Gaffgarion is he's kinda a bastard, and not missed after he dies. His pragmatism, practicality, and self-acceptance make him a great antagonist, but I don't think even after a decade of fanboyism he got turned into just a misunderstood anti-hero that just needs a chance to join the heros. He's not even as fun to hate as Agrath (who FF14 ivalice raids rewarded fans with the pleasure of killing him again).

Remember the rumors were about Ramza getting Dark Knight, not that you'd be able to recruit Gaffgarion and have him as a special unit like the other two. People wanted his fucking life drain, the old meatbag attached to it was just seen as the wrapper to the (hopefully) crystal ability-giving center.

As for the FF14 stuff in particular, I read your bit on the translation of the FF14 Dark Knight quest and largely agree with you, the english is just so much more interesting and impactful, even though it was a total re-write. Just finished L80 quest this week, and that quest chain really influences how I see the WoL as a character, compared to stuff like Red mage or White Mage which is just 'here's some bullshit you gotta solve, feel bad for the kids that are being fucked over' stories.
 
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