I find it funny that everyone is commenting on Orators using guns, but nobody has noticed the obvious thing about Chemists being able to use them. Then again, maybe nobody is surprised when the drug dealers pull out guns.
Concerning the Lucavi, is there a meaning in that name in the translations and such? The only thing that it means to me is the Slavic word Lukav/i which means the cunning
My hypothesis is that Alma doesn't have much of a choice in picking her vocation at all. Just because the Ivalice society seems to favor gender equality in jobs doesn't mean the Beoulves, or at least, Dycedarg seek to follow that same societal expectation. He certainly saw sending the girl to Orbonne, and then to a local prep school a better choice than sending her off to Gariland like Ramza.
We haven't met the girl yet post-time skip though, so maybe we will find that out later.
Oh, I think that there may have been a miscommunication: I wasn't talking about why she went to the monastery, primarily, but about what she told the princess about how much of her life she'd spent in monasteries. If that was indeed the miscommunication, sorry about whatever my part of it may have been, and if not, sorry for misunderstanding what you're saying, I suppose?
It does feel somewhat like we're talking past each other, though.
Tirfarthuan said:
I do have to admit though that this kind of breakdown doesn't usual go uncommented on in the aftermath, though. So that's a point against it being as recent as the last war.
So maybe the story Ovelia related was their first appearance, their origin story, in which they overthrew the rule of the "Lucavi", and the tavern rumor is a/the time they returned, to face and defeat a summoned demon and its horrors (with possibly the demon, the horrors it in turn summoned, both, or neither being Lucavi).
So maybe the story Ovelia related was their first appearance, their origin story, in which they overthrew the rule of the "Lucavi", and the tavern rumor is a/the time they returned, to face and defeat a summoned demon and its horrors (with possibly the demon, the horrors it in turn summoned, both, or neither being Lucavi).
That would heavily imply that the Ajora history is a more recent, third appearance, right? If we're going with the assumption that there's been multiple appearances, that would fit it best, I think. Unless we're saying that the second time was when the Braves were Saint Ajora's disciples.
That would heavily imply that the Ajora history is a more recent, third appearance, right? If we're going with the assumption that there's been multiple appearances, that would fit it best, I think. Unless we're saying that the second time was when the Braves were Saint Ajora's disciples.
Oh! Oh, good point! I'd just been assuming that Ajora's involvement was in the origin story, I think since they were mentioned together, but yes, it probably makes more sense if the Zodiac Braves's origin predates Ajora! And indeed, since it seems like Ajora would have been mentioned in the rumor story, it seems likely that was indeed a third appearance. So... one for the origin, one for defeating the summoned demon, and one for being companions of Ajora? Though that'd still leave the question of the order of the latter two.
No, we know that Ajora sunk the Mullonde kingdom that the king who summoned a demon and armies of hell monsters was ruling. So either those two are the same event, or Ajora's time has to have come after the Mullonde's kingdom being ruled by FFII's Emperor.
The moral of this story is to never trust a cardinal. You can trust common priests and deacons and usually bishops and sometimes archbishops, but the moment a man obtains the title of cardinal, the switch in his brain flips to "Evil" and he starts trying to steal some jewelry in a complex political ploy or whatever.
With Popes and equivalents, it's 50/50 chance of either being a reasonable authority figure or doubling down on evil and trying to eat the sun.
Ludovich: "Your Eminence, you cannot mean to trust this to a man like *that*!"
[Cardinal Delacroix gets up from his seat and slowly circles the table towards Ludovich.] Cardinal Delacroix: "I trust things to those who can be trusted. Men who fail me time and again are rewarded in another way." Ludovich: "Y-Your Eminence, wh-what are you doing!?"
He still has access to his special abilities, he just has to use them with punches. So what are these abilities? They are Leg Shot and Arm Shot. While this seems like the Knight and Thief's laundry list of 'ability targets a tiny piece of an enemy's character sheet, there are too many of them with too little impact to matter' abilities, Mustadio only has the two, and they're both incredibly powerful: Leg Shot inflicts Immobilize, locking the unit onto their tile until it wears off, while Arm Shot Disables the enemy, rendering them incapable of acting at all, as well as react or evade. Upon reviewing my screenshots, this is what caused one of the summoners to flee to a corner of the map during our battle at the big mountain - Mustadio disabled her and so she couldn't do anything for at least one turn.
I'll point out quickly that all 3 abilities that Mustadio has as Machinist were given to Archers in FFTA/A2, making them infinitely more useful than Archers in FFT.
Upon reaching Thief lv 4, Ramza unlocks Dragoon, and the JP spillover mechanic (I assume from having Hadrian in the party doing Dragoon stuff) automatically pushes Dragoon to lv 2. With Knight lv 4, Monk lv 5, and Dragoon lv 2, Ramza has unlocked Samurai - the first job we've unlocked to carry requirements from multiple jobs. Will it pay off? We'll see soon.
Samurais are a longstanding Job in the series, starting from FFV. In FFTA and FFTA2 Samurais though are just gone. I'ts not even a case where the Job is gone but abilities are redistributed around, like the Mystic, and it's not some bias against "Eastern" Jobs, seeing as Ninja is in both games. But in the end a hevy-armored Job that uses Katanas and Iaido just ins't in the sequels, and I don't get why. Maybe (probably) having a Job in the physical Job tree suddenly use MA as main stat wasn't seen as good idea. End of the story the Samurai wasn't kept for subsequent games.
I am pulling your leg here a little: a Samurai successor exists in FFTA2 as the Parivir (sanskrit for bodyguard; follows the japanese name Yojimbo). Now the playstyle and abilities are very different: while both Jobs use katanas the Parivir focuses on melee-range elemental abilities tha can also inflict status effects, in contrast witht the AoE focus of the Samurai.
The Parivir is a glass cannon: decent HP and very bad defenses, but nice Speed and excellent attack (in the 2nd highest Attack growth tier, in fact), coupled with the ability to equip only light armor don't make for a durable Job. Defensively they do get Strikeback (aka First Strike/Hamedo), so at least some defensive use is there. And of course you can use their abilities with other Jobs, as long you equip a bladed weapon; a popular combination is using Paladins as base Job, for defenses and heavy arrmor, while using Geomancy from the Black Mage as Support ability in order to strike elemental weaknesses even if enemis are nominally neutral.
So yeah, that's the history of Samurais: once retainers that became wandering swordsmen and bodyguards, their armor and spiritual abilities abandoned in favor of lighter clothes and supreme skill witht he blade.
A last note, @GilliamYaeger called Samurais the Blue Mage of FFT, owing to the variety of effects Iaido has. While you can see it that way, Blue Mages are defined also by learning by experiencing enemy abilities, and the Samurai doesn't do that. I want to make a post all about Blue Mages, but it will have to wait for a while because the topic is not as simple as it appears.
Suddenly Ninjas! Ninjas are as old as Final Fantasy, so no wonder they show up in all Tactics games. FFTA/A2 aim to give the Ninja more tricks than just Throw (that is kept) in the form of Veils. Veils (Water, Earth, Fire,...) are ranged magical attacks that have low power, cost basically nothing in MP and can inflict useful status abilities (Immobilize, Slow, Blind, Silence,...). Veils are useful as support more than for damage, and this is also reflected in the Unspell (Dispel, melee range) and Oblivion (Addles the target, so they can't use any Abilities) abilities.
Ninjas are naturally very fast (2nd-highest Speed in both games) and have a fair offenses (even Magic has a decent growth in FFTA, was nerfed in FFTA2), and of course they pay for this being frail, by which I mean they have the Defense of Black Mages and the Resistance of Soldiers (so bad and bad). And of course no Ninja would be complete without their most iconic ability, Dual Wield. Dual Wield is of course an excellent ability, often just doubling your damage output with normal attacks. In FFTA/A2 it also gains additional utility, as it can help your units learn more abilities at the same time (or learn them faster, if you equip the same weapon in both hands).
So check another one for a Job returning in great form.
That's all for now, and I'm still waiting for @Omicron to actually try out the Geomancer. It's a fun Job.
Concerning the Lucavi, is there a meaning in that name in the translations and such? The only thing that it means to me is the Slavic word Lukav/i which means the cunning
In original Japanese text of Ovelia's narration, there's a small parenthetical phrase explaining that lucavi, which is spelled out in katakana, means 悪魔の意, "demon mind/will". This makes me think that "lucavi" is just part of the cultural background of Ivalice but needs to be explained to the person playing the game (think the RL example of "Baba Yaga").
Oh! Oh, good point! I'd just been assuming that Ajora's involvement was in the origin story, I think since they were mentioned together, but yes, it probably makes more sense if the Zodiac Braves's origin predates Ajora! And indeed, since it seems like Ajora would have been mentioned in the rumor story, it seems likely that was indeed a third appearance. So... one for the origin, one for defeating the summoned demon, and one for being companions of Ajora? Though that'd still leave the question of the order of the latter two.
I'm a 17 year old Ivalician Otaku (Anime fan for you gaijins). I draw Anime and Manga on my tablet, and spend my days perfecting my art and playing superior Japanese games. (Ryū ga Gotoku, DDR, Asura's Wrath)
I train with my Katana every day, this superior weapon can cut clean through steel because it is folded over a thousand times, and is vastly superior to any other weapon on earth. I earned my sword license just now and hope to get even better.
I speak Japanese fluently, both Kanji and the Osaka dialect, and I write fluently as well. I know everything about Japanese history and their bushido code, which I follow 100%
When I get my Japanese visa, I am moving to Kabuki-cho to attend a prestigious gang to learn more about their magnificent culture. I hope I can become a kaishakunin or a kuromaku.
I own several karuta, which I wear around town. I want to get used to wearing them before I move to Japan, so I can fit in easier. I bow to my elders and seniors and speak Japanese as often as I can, but rarely does anyone manage to respond.
No, we know that Ajora sunk the Mullonde kingdom that the king who summoned a demon and armies of hell monsters was ruling. So either those two are the same event, or Ajora's time has to have come after the Mullonde's kingdom being ruled by FFII's Emperor.
I think you're getting events a bit conflated. Ajora (allegedly, though if so posthumously) sank the religious capital of the Holy Ydoran Empire, which sounds like it was a rather more unified entity than the warring kingdoms of which Mullonde was one:
The Church of Glabados, the Chronicle will inform us later, traces its origins to Ajora Glabados, an eschatological preacher who announced the coming of Paradise, which led to his martyrdom at the hands of the Holy Ydoran Empire, who practiced the then-dominant Pharist religion. Shortly after, the central city of Pharism sank into the sea, and Ajora's disciples began to preach that he was divine in nature, teachings which eventually evolved into the Church of Glabados.
Cardinal Delacroix: "I see, Lady Agrias. In such circumstances as this, I am fain to lend you whatever help I can. I shall dispatch a courier to Mullonde at once. High Confessor Marcel will have this news from my hand. We will expose Duke Larg's misdeeds, and ensure that no harm befall you, Princess."
So I'd assume that Ajora's time with the Braves was separate from, and based on historical parallels (Ydora = Rome, seven kingdoms = Heptarchy) probably prior to, the Mullonde incident. Whether it was the Braves' first appearance or not is less clear and probably depends on the exact meaning/literality of the "mountains" line.
Only if the player runs around grinding and waiting errands to complete. A straight run (i.e., zero grind or sidequests) sees him as 16 through Chapter 1 and a year older than that at the beginning of Chapter 2.
It's good to get an ally as canny as Mustadio in a story so full of scheming and treachery, but I fear this may not avail Ramza and Agrias in the short-term still... very interesting insight into the Cardinal's likely inspirations here though, by the end of the update it looks like it was quite on the mark!
Though, ok, with the fan jitters of remembering wow that's rightthis is where the Convocation names came from in the series past me... I don't get how Ramza's leap of reasoning is supposed to not sound odd. I find myself wondering if it wouldn't make more sense for the reveal the Cardinal wants to summon the Zodiac Braves to be, like... something that Delita drops when he and Ramza meet again in rescuing Ovelia from the Cardinal? Throwing Ramza a bone, so to speak? Especially given his mysteriously knowledgeable and connected backers?
Fun mechanical steps taken this update. Samurai does look cool, I can't deny, but I'm stuck on how Dragoon with the biggest jumps finally unlocked looks absurdly fun in this game, in how it can basically go anywhere on any map.
Only if the player runs around grinding and waiting errands to complete. A straight run (i.e., zero grind or sidequests) sees him as 16 through Chapter 1 and a year older than that at the beginning of Chapter 2.
How sure are we that the Lucavi are actually devils and not just convenient label slapped on to tar political opponents? We already know members of the church have no problem throwing around the heretic label (Dorter fight), so it's not much of a stretch.
Heck, they even blamed an earthquake on God (not themselves) when Ajora died.
As far as I know, Samurai is actually a pretty bad job. Doubly so if you want Ramza to be a sword-swinger rather than a spell-slinger.
It's not because Iaido is bad, no it's quite the opposite...but because Iaido is actually a magic ability. It's the Blue Magic of this game, a very wide variety of powerful utility skills that all key off magic ability rather than physical ability. So, when you have a physical-focused job with a magical ability...yeah it doesn't blend that well.
I was fortunately warned about this in advance, which is good, because this isn't the "fun" kind of bad design to stumble upon, it's the "Omi wishes he could throttle the gamedevs through his screen" kind of bad design.
I imagine it would depend on how Marlboro develop their bad breath. It could be a case of a creature adapting to use the rotting remains of its food in combination with its own fluids. Ensuring a strict diet would, at the least, nullify that particualr issue.
...do you think if you feed a Malboro nothing but roses and flowers and things that smell good, they eventually develop Good Breath, an ability which grants every positive status effect at once?
It's one of the many different death rattles that gets played when people die. You've had your people get KOd often enough I'm surprised you didn't recognize it
In the backstory of the FFXIV setting, there is a group known as the Convocation of Fourteen. Each one is associated with a constellation, and each one bore a crystal engraved with that constellation and associated with their mystical role. They also bore names such as Elidibus. They have a considerable role in the setting's backstory, though its true extent is only revealed late.
It's apparent that the Convocation of Fourteen is directly drawing from the Zodiac Braves, and it's likely I'll find out that the rest of the Zodiac Braves were named Lahabrea and Fandaniel and what not.
How many goddamn sunken ships are your blorbos going to salvage. And don't think we didn't see a brief screenshot about a ship called the Highwind Omi, what did you skip over exactly?
I believe this is the third ship we salvage, and I expect it won't be the last!
Ah, and here we hit the ever-present problem of combining your own lovely team of blorbos with the game giving you unique characters with their own super useful classes. I can't deny it, the first time I played through FFT? By the end of the game, my team was the Ramza, Agrias, and other cool awesome named characters show, my blorbos had been regulated to the Expeditions Fodder sadly. Agrias in particular is super hard to pass on because... hello??? Holy Knight??? Magic Sword buster attacks??? Armored Knight Lady???
frankly letting me grow attached to my non-speaking party members only to then give me literally saber from fate stay night as a recruit is downright rude
You missed the secret, hidden part of the New Testament where Jesus said unto his disciples that the place of his execution was "fucking rad" and to honor it by setting up a "wicked cool gallows or guillotine or something, like you'd see at an Iron Maiden show" and "if it's the Place of the Skulls, then where the fuckin' skulls, dude?! We need like 50 or 80 up in this bitch before we can even think about installing the smoke machines."
Mechanically speaking, Ramza is the best possible samurai because he gets female MA and male PA. Since Draw Out is a MA ability on an otherwise PA class, he's the only person in the game who gets the best of both worlds.
Honestly the odds are low, there is something about a terrain-dependent class that just rubs my brain in the wrong way, I think it would frustrate me more than anything.
I'm just saying, if you want Ramza to unsheathe his katana, teleport behind someone and whisper "pssht, nothin personnel kid" in their ear, he has to be a book-reading nerd wearing his authentic Japanese kimono mage robe rather than a jock.
Well, it might be more accurate to say that Samurai Ramza can be a better Samurai than any other male character, generic or otherwise, since they'll all have that naturally lower magic stat that he doesn't. To maximize the usefulness of Samurai Ramza would still need to swap to a job with decent magic growths or bases, like Black Mage, or Summoner...or Squire. Going off a chart on the wiki Ramza's Squire class is only slightly lower than the average mage class in terms of magic growths, so that might be a viable option as well (and one with built-in armor proficiencies as well).