Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

And for FF7, bodies seem to degrade really quickly,
Do they? The game is perfectly willing to have corpses hang around if it needs them too. I'd argue it's less a case of corpses randomly degrading rapidly, and more Square choosing to save on resources by just removing the body from the scene if it's not necessary.
 
Apart from anything else Sephiroth wouldnt be able to keep leaving bloody trails if the things with all the blood vanished shortly post mortem. Unless he's very, very fast with the scraping corpses on things before they fade I suppose.
 
I feel like there's a direct throughline between the Turks, who are the spook henchmen of a corporate military, but mostly spend their time drinking and gossiping, and Organization XIII, the sinister cabal working for an evil shadow wizard, who mostly spend their time eating ice cream and gossiping.
And Quinton Flynn is a sassy red head in both of them!

Also funny thing, I did not know Cosmo Canyon was coming up, I never took the time to play FF7 myself, and yet the music from Cosmo Canyon was playing in my head for minutes before it came up in writing. Strange coincidence.
 
I brought up whether the Cetra are meant to be a Jewish parallel before (at least as much as the average Japanese devs in the 90s can write one), yet simultaneously I somehow forgot about Sephiroth and how his name comes from Kabbalah, which complicates it further
 
Can we just take a step back and appreciate the fact that the very first game Nomura designed most of the character concepts and designs for, one of those characters was an edgy teenager putting on a "deep" facade who embraced a largely pointless alias with a XIII in it?

The man knows what he likes.
I'm of the opinion that Nomura is forever stuck in the "it's not a phase, MOM!" stage, and has in fact made a career out of it.
 
If you are having that much aggravation with the random battles, you might need to level up a bit.
Don't want to speak for @Omicron here but it may be less that and more just getting annoyed with random encounters in general especially if the encounter rate gets obnoxious.

I stopped playing FF4 (original SNES) because it felt like I was hitting a battle with every other step. It's not that the battles were too difficult but they became too annoying and I stopped bothering.
 
I suppose Seto did break some kind of law by going in the cave. Or he should have been in the frontlines to lead the fight but abandonned it to go in the cave. It was enough to tag him as a coward and it fits the "Yeah, he saves us, but, he has abandonned his post/has broken a law by doing that, so now, evryone should speak ill about him even if we all recognize internally that he is a true hero."

Would be nice to have someone to tell more why he is branded as a coward though.
 
I think the problem is that it's a secret entrance. If they reveal that Seto's a hero then they have to also reveal what it was he was defending, and that means it's much more likely that another attacker will learn about the weak point. Historically, kids are shit about keeping secrets, especially secrets that make them look good.

Yeah, it sucks for Nanaki, but opsec matters.
 
I mean, 'your father died a hero on a secret mission to protect the town' is still a better and saner choice. Neatly ties up why he vanished, and doesn't reveal where or how he died. Besides, they're happy to entrust literally a pile of complete and total strangers - including some incredibly shifty characters, looking at you, Yuffie and Cait Sith - with the secret within like a day of their arrival, so it being a secret really... like, doesn't scan?
 
So on the plus side, I have managed to rein my screenshots under control so that I could put a 10k word update into a single post instead of a split update.

On the other hand I also need to rein in the 10k words updates, god.

Omicron, i believe you can turn "All" on and off with either R1 or L1… one of the shoulder buttons.
how am i supposed to know that T_T i don't even know what the 'R1' and 'L1' buttons are on keyboard....

Did you remember to go collect the junky Materia that Scarlet threw away? I think it's a decent one.
To 'remember' that, I would have needed to know that it was a thing in the first place :V There's no visual indicator that Scarlet is manipulating a Materia so I thought she was just looking at the ruins. Even knowing it's there now, I had to pixel-hunt for that thing.

I feel like Cloud's ignorance of his memory issues has to be wilful at this point. Like, this is not just him being oblivious, with as many issues as Cloud has had so far (especially including straight up having a hallucination at the Honey Bee inn that he just Does Not Acknowledge), Cloud is very definitely and deliberately Not Thinking About It.

Like, 'If I never look at my bank account, then everything is fine' or 'It doesn't mean anything I only play girls in video games' level of self-delusion.
Okay so first of all, rude, but second of all, absolutely.

I particularly like the scene in Remake where Cloud runs into a Shinra soldier who recognizes him as an old training buddy and calls him out by name. Cloud is visibly distressed by this recognition and immediately leaves the scene once the guy is gone, never acknowledging what happened to anyone around him. Our boy has basically two reactions whenever someone points out his cognitive dissonance; one is to have a vague headache and then just act like no one saw anything even if someone is directly asking him about it, and the other is "This is Sephiroth's fault somehow" and getting mad as a way of distracting himself from recognizing his mental issues.

It's very much "if I don't look at it it can't hurt me" behavior.

So...

Is now the time to bring up one of the dumbest and most immediately infuriating transliteration quibbles that the Reunion and a certain class of fan have with this game?

In Japanese, his name ends with a "su" katakana, meaning that strictly speaking the original name is "Zax" or, if you really prefer dumb shit, "Zacks". Reunion really pushes hard for Zax, obviously, but they get even more insistent on it by claiming it's some intentional etymology to an Old English word "seax", which became "zax", which refers to a kind of knife.

Once again, I'm really disappointed with the motivated reason and big stretches to claim deep, meaningful etymology on names chosen to sound cool or fit the setting.
See, this reminds me of the funniest decision Tim Rogers made in Let's Mosey, which is that faced with the choice of Aeris or Aerith, he went with, of all things, Aeriス. That's right. He ended her name on a katakana character.

Funniest man in video games.

Man, there's absolutely some small gremlin part of me giggling at the implications of this part where Aerith outright confirms Zack was her first boyfriend and Tifa implies she knew him as well, and how absolutely assmad this must have made a few Sweaty Gamer types back in the day.

Hope they make it a ten minute unskippable cutscene discussion in the Remakes.
Interestingly, Tim Rogers' take on Aerith's dialogue regarding Zack is that in Japanese, she is talking about her feelings, rather than their relationship, in a way where he thinks what she's describing is actually pining/unrequited love for a boy who either didn't return her feelings, or was unaware of them as she never confessed them.

Which does make me wonder which way the Remake version will lean. Personally I favor the ex-boyfriend thing just because it's an underused narrative device.

I think the problem is that it's a secret entrance. If they reveal that Seto's a hero then they have to also reveal what it was he was defending, and that means it's much more likely that another attacker will learn about the weak point. Historically, kids are shit about keeping secrets, especially secrets that make them look good.

Yeah, it sucks for Nanaki, but opsec matters.
Eeeh.

If it was opsec, people who protect the village need to know about it, yeah? As it stands, Bugenhagen is the only one who knows - Red's parents ask that "everyone forget about" the cave, Bugenhagen sealed it, and no one even seems to know the cave is there or where it leads to, not even Red, whose responsibility it was to help protect the village.

That actually makes the tunnel a crippling vulnerability.
 
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You can get a USB controller and plug it into your computer, it should work with your steam FF7 game. Also iirc you can run away from fights by holding down R1 and L1 together.
Even console controllers work fine for that these days - I use my PS4 controller for most of my PC gaming these days. Huzzah for standardized inputs.
 
Interestingly, Tim Rogers' take on Aerith's dialogue regarding Zack is that in Japanese, she is talking about her feelings, rather than their relationship, in a way where he thinks what she's describing is actually pining/unrequited love for a boy who either didn't return her feelings, or was unaware of them as she never confessed them.

Which does make me wonder which way the Remake version will lean. Personally I favor the ex-boyfriend thing just because it's an underused narrative device.

I think based on the Compilation materials, odds are better for Aerith and Zack having been an item in the 7re continuity than not. And while technically Aerith only refers to Zack as her 'first love' in the playground scene of Remake which could allow the above interpretation, in terms of vibes I do get the feeling that she's talking about a serious relationship there.
 
If you are having that much aggravation with the random battles, you might need to level up a bit.
The random battles aren't difficult, they're just tedious. The game has a pretty high rate of them and no autobattling function, so getting anywhere is a pain. At least in 2023 we have podcasts, but it's very tedious.

Paradoxically it kind of gets in the way of the game having any real difficulty, because any time I want to backtrack over the world map to check something out, I gain XP and gil just by being put through a constant stream of mobs. I could try and flee battle every time instead, but fleeing is actually more time-consuming and effort-taking than just casting Beta.

I stopped last update at lv 28; I'll be lv 35 as of the ending of the next update, without any real effort made to grind, just going back a couple of places to check stuff.
 
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The random battles aren't difficult, they're just tedious. The game has a pretty high rate of them and no autobattling function, so getting anywhere is a pain. At least in 2023 we have podcasts, but it's very tedious.
So, good news: there is a materia that reduces enemy encounters.

Bad news: it's not available for a good long while and requires, say it with me now. Mini. Games.
 
On a side note, considering that "Texas" is a place that exists in universe, I can't help but read Bugenhagen as a deliberate mispelling of Copenhagen...
 
On a side note, considering that "Texas" is a place that exists in universe, I can't help but read Bugenhagen as a deliberate mispelling of Copenhagen...
It could be that, but Bugenhagen is also the name of a historical character:

Article:
Johannes Bugenhagen (24 June 1485 – 20 April 1558), also called Doctor Pomeranus by Martin Luther, was a German theologian and Lutheran priest who introduced the Protestant Reformation in the Duchy of Pomerania and Denmark in the 16th century. Among his major accomplishments was organization of Lutheran churches in Northern Germany and Scandinavia. He has also been called the "Second Apostle of the North".


Admittedly, a somewhat inexplicable reference, but there it is.
 
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