Maybe at first, but he's not that bad. He's an above average physical fighter. He depends a lot on gear unlike Terra or Edgar who have offensive skills and he's limited to three classes of weapons and no heavy armor.
Well admittedly, I was talking "Locke is the stealbot" as in at this point in the game, more than anything else. In South Figaro, Locke is up against Terra and Edgar as your other party members who can both use better armor and the same or better weapons as him, while also having access to Magic and Tools respectively. Or, as Omi puts it later: "Locke was there too I guess".
This is the same mode that's been used for airships previously - using the world map as a flat, tilted background to create an impression of relief - but this time it's been brought 'closer' to the screen and the character sprite, while making an elaborate sprite of the chocobo in motion, and the map has been keyed so that it moves 'around' the character that is facing forward, so as to create the effect of riding the chocobo in a particular direction. The effect creates an illusion of depth and forward movement, as seen in the intro with the mech, but this time with the player in control.
I will say, the one thing that kind of annoys me about this otherwise cool-looking mode is how the chocobos now use tank controls instead of just letting you run directly where you want like normal overworld movement. Does look dope though, it's always fun to see how SNES games would try to emulate 3D. Makes me think of my earliest experiences with such a thing in Secret of Mana, which had a fast travel system where you get launched out of cannons to other parts of the world map and would do this by physically showing your characters flying over the map in the process.
Also, the cave holds not one, but two Ethers in chests; given how rare and expensive that item used to be in the early games of other FFs, I'm guessing the game is trying to incentivize me to actually use Terra's magic rather than hoard my MP out of fear of running out. Which is nice?
Omi, Omi nooooo now you've missed out on BETTER ITEMS laterrrrrrrrrr
I think it came up already, but now's as good a time as any to elaborate. For whatever inane, unexplained reason, in FFVI a
lot of treasure chests can just be left for later and the items inside will be randomly upgraded to better ones. This is of course not hinted at anywhere in the game, so really I recommend just not worrying about it. At the least, it's no FFXII and the goddamn Zodiac Spear (lmao what if we made an ultimate weapon that only appears in the endgame if you refused to open 4 completely unmarked chests scattered throughout the game as normal loot including one
in the very first area).
Okay, I'm not crazy, there's a ninja and his dog at the counter, and not just that, but the moment I walked in, the game started playing some
Enio Morricone-style tune, like we just walked into a saloon from a Western movie and this Clint Eastwood motherfucker was waiting for us. So of course, I approach him.
I love Shadow, he's like... so absolutely edgy ninja that it loops from being over the top to being cool again. And his dog is adorable too, even if he probably wants to eat your face for being within 20 feet of him and not being Shadow.
All we can do, and it'll have to be enough, is loot everything that isn't nailed down in his house, which includes several thousand Gil and two Relics not available in local shops - the Power Wrist, which increases Strength by a whooping 15, and the Hermes Shoes, which grant a character auto-Haste at the beginning of battle. Pretty hefty! I put both on Terra because that poor girl needs something nice.
Personally I usually give the Hermes Shoes to Locke at this point just so he can steal more loot even faster while the other two kill the enemies, but really it can go on whoever works at this point.
This is kinda funny because one of the NPCs we meet in South Figaro? Is Duncan's wife. Who apparently doesn't live in the same house as he, and is unaware that he is dead, despite this being apparently knowledge that's spread enough that some random old man has heard it. She is in here for a rude morning soon. Also according to the man, Duncan's son is missing as well. Ominous!
On Duncan's wife not knowing, I just took this as "Old martial artist has his isolated shack by the mountains for training his disciples" which I assume is the goal here. So presumably, news just hasn't traveled all the way down to South Figaro yet (I'd also assume the world map is technically bigger than shown, seeing as ingame it takes all of ten seconds to walk from South Figaro to the mountain shack).
Also it turns out that unlike the back attacks of previous games, side attacks can trigger with us surrounding the enemies? This doesn't actually seem to have much benefit but it's there, I guess.
Main benefit you get is being able to hit enemies from behind for bonus damage, I think? Might also mean your entire party doesn't get hit at once by AoE attacks similar to how when surrounded you can't target both sides at once, but don't quote me on that one.
luckily, Edgar now has a Bioblaster item which hits all enemies with Poison and Terra's Fire spell is still quite powerful for this stage of the game, and Locke is there also.
Really Omi? After alllll that waffling about about imperial bioweapons, you let Edgar go down the same route? For shame, for shame
And yes, "Locke is there also" is a trend for these early parts of the game before you get the relics and equipment to really make him shine, sadly.
Blitz Commands are Raging Fist, a flurry of punches; Aura Cannon, which is literally the Kamehameha; and Meteor Strike, which is the ultimate powerbomb. Each one has an associated input - you have to Street Fighter it, basically; Left arrow right arrow left arrow confirm button for Raging Fist, the Aura Cannon command is literally the Hadoken (quarter circle then confirm)... Sabin's mechanics are a walking reference to fighting games.
Thankfully, it seems very hard to fuck up; the input window is not time sensitive and entering the wrong command just resets the string. The only way you could fail the input is by clicking Enter too early. And the reward for this are hideously damaging moves:
A few others have mentioned it, but in the original versions of the game Blitz just highlighted Sabin and then you got to freestyle the command that you had
hopefully memorized from the menu at some point. This is also why when Sabin explains Blitz in game, he very slowly goes "PRESS LEFT, RIGHT, LEFT, A, OKAY PLAYER? DID YOU GET THAT?" Because if you
didn't get that, you were about to get wiped by Vargas like a dumbo kid who couldn't figure out the Blitz command.
(It's me I'm the dumbo kid)
Exeunt Vargas. The dramatic posing on this is really cool, by the way; you can almost see Vargas turn away from his opponent and to the camera with a somber look while Vargas omae wa mou shindeiru's in the background.
Seems Vargas' Shadow Clone technique couldn't save him here at the end of the fight. Very sad.
A quick look at everyone's character portraits, while we're at it. They have a very particular drawing style.
Man I can never look at Edgar's character portrait without giggling. There's just something about his expression as he looks up to the right that makes me laugh every time.
The timeline at this stage is ambiguous, because "Terra killed a bunch of soldiers while they were trying to capture her, before having the crown put on her" would be a natural read, but we also clearly see Kefka putting the crown on her then using her against a bunch of Imperial soldiers, so it could be that she was used to kill soldiers against her will, post-crown.
Well Omi, you see-
If one of you 'clarifies things' because you think it should be obvious at this stage, I will uncork your head like a wine stopper and eat it whole.
-nothing! You see nothing.
I'd like to take advantage of this side-by-side comparison to note the sprite designers' bravery in giving Sabin a bigger chest than Terra. My man's built like Rob Lefield Captain America.
As befitting one of the most physically powerful party members in the entire game, he's built like a bear and hits like one too.
If Terra replies "No," then Banon simply says "I see…" and Terra returns to the hideout. One of the Returners now has new dialogue, saying they understand Terra's concerns, but that too many lives are being lost to the Empire while they wait and do nothing, and begs her to lend them her strength, before also giving her a relic to keep her safe - in this case the Genji Glove, which allows for dual-wielding weapons. Going back to Banon and agreeing then results in the same sequence playing out, only without him giving us the Gauntlet (cheapstake), and we move on to the meeting.
So on one hand? That Gauntlet is actually a limited Relic, you only get... two or three in the entire game, no way to farm them.
On the other hand fuckin LMAO who would ever take two handing a weapon over
dual-wielding, especially this early in the game?
This moves the timetable, and forces some adjustments; Locke is sent to infiltrate South Figaro and sabotage the Empire's advance to buy everyone time. Locke tells Terra to wait for him, as he won't be long, and to "watch out for a certain lecherous young king who shall remain nameless," to which Sabin mocks his brother for still having the same 'old habits', which has Edgar's sprite go into his 'shocked' state. So one thing he definitely has over Edge is that he's self-conscious enough to actually register the hits when people make fun of him.
I think it's safe to say that even if he's the same archetype as Edge, what little we've seen of Edge so far does paint him as a more well-rounded character. Of course, this is probably helped by showing up 20 minutes into the game for more screentime, rather than being a random "well guess we need a 5th party member" who shows up super lategame.
Which means the entire briefing scene is gone. There's no characters taking stock of what they know, studying their best path forward, putting together a plan. There's no explicit decision from Terra to help everyone. There's just sudden violence and fear, and a plan hurriedly put together and Terra tagging along despite still being in full Refusal of the Call mode, just because she's caught in the pool.
Oh yeah, I didn't even realize this briefing scene was a
thing this time around because I jumped straight for the Genji Glove.
(Fortuitously, while I was planning to go back and finish the boat mini-game for this update, we've just hit 50 pictures, so this is a perfect stopping point and I don't have to go back in there after two wipes in a row.)
You... wiped twice on the river? That feels kind of impressive, considering Banon has an infinite use party heal. Granted Banon also has the durability of a wet paper bag and I don't recall if he starts in the front row or not, so if he does... probably swap him back, to start with.
The Pixel Remaster (and I think earlier remakes like the GBA version) removed a NPC in the South Figaro Relic shop who explains what Relics are. (In exchange, they added another scholar in Narshe's tutorial hall with the same dialogue.)
That NPC was notable because they didn't just explain Relics, they also demonstrated one, namely the Sprint Shoes increasing movement speed... by running straight into the wall. After that slapstick moment, the NPC shakes off their daze and rushes off upstairs, never to be seen again.
I am like 95% certain that NPC is totally still in the relic shop? At least, I distinctly recall seeing this exact scene just recently.
- It keys off Sabin's Magic stat and counts as magic attack, so it benefits from equipment increasing your Magic or amplifying magic damage. It also carries weird implications for the setting, since, yeah, apparently martial artists just have magic, even though it was gone for everyone else. Was War of the Magi actually a grand tournament arc?
Actually, keying off of Sabin's magic stat is Blitz-dependent. Of the current ones, only Aura Cannon is magic based, Raging Fist and Meteor Strike are both physical. Still means there's some value in giving Sabin the occasional magic-boosting equipment or relic for certain blitzes though.