[X] [FINALE] Only a general assault will end this quickly.
Not all of your officers approve when you make your decision known to them, but none of them argue the point. You all know time is of the essence, and if you're to end matters quickly, then you have none to spare for debating how such an end is to be achieved. So, you dismiss your subordinates to your commands and turn your attention to the final preparations to be made before the assault.
Only to find that very few are necessary.
In truth, you realise that the factors which created the circumstances for the assault you just ordered are ones which have been set already—some years in the making, some cemented only a few minutes ago. Some of those circumstances have been affected by your past actions, as far back perhaps as your time in Antar. Others had progressed in trajectories far beyond your influence.
Well, you suppose they're all beyond your influence now, for the circumstances of the impending action are much like the trajectory of a cannonball. Having already been cast and loaded and aimed, you can only go through the final mechanical steps of putting the linstock to the touch-hole and waiting for the result.
No matter of tactical skill, this, or inspired leadership; merely common sense and a basic understanding of the forces under your control:
Supported by Reyes' sharpshooters, your Dragoons and the street militias will attack head-on, pinning the enemy so that the Grenadiers may move along the street to attack the enemy position in the flank, so that they might hopefully take advantage of their specialty to overcome a distracted foe long enough to break into their rear and render their position untenable.
It isn't a plan without risk, and it will certainly cost you significant losses, but it's the best plan you might allow given the forces at your disposal; it will have to do.
Soon, your assaulting forces are in position. There's no time left for further introspection, no time for some clever ruse or space for an inspired manoeuvre. Now, it's all up to those you've led and preserved until this point. Now, all you can do is step forward.
And give the order to advance.
-
It cannot help but remain a surreal experience to see so climactic a scene set in motion by your orders, only to observe the course of its execution as a passive observer. It isn't the first time your decisions have determined the outcome of an action; indeed, you had in some ways gotten used to the idea of your decisions having some great effect on others, first as a fighting officer, then as a Lord of the Cortes.
But in those cases, you'd always been there in the midst of it all, sharing the peril and bearing the consequences of your own actions. Here, it occurs to you that little harm could come to you from so seemingly distant a position, for although you cannot be more than three or four hundred paces from the enemy, your advancing forces might well be on the other side of the city for how little you're able to perceive them, for how they quickly they seem to diminish from individuals with expressions on their faces and light in their eyes to almost abstract symbols—little more than counters on a map.
Then there's a great roar of musketry. The enemy have opened fire. Your own forces answer with a thundering volley of their own, your assaulting party's distant firelocks drowned out by the sharp crack of Reyes' Skirmishers much closer at hand. Even what little you can see before seems to be gone, as the battle which you've ordered now slips out of not only your control, but your perception. Leaving only the powder-fog, the clash of steel on steel, and the sound of a thousand voices fighting, killing.
And dying.
For a moment, you consider intervening directly, the sound of battle drawing you in as it carries on, concealed behind the smoke and the shadow of the barricades. The knowledge that men are fighting and dying on your order before you draws you forward like a lodestone, possessed of a force which seems to grow stronger with every single moment.
You are a Queen's Officer, and a Knight of the Red besides, surely your place ought to be in the midst of the action, alongside the men you command, especially now that there's no need for a high command to coordinate a subsequent action. The day will be decided here, and although your personal involvement may yet serve to improve the outcome, your survival is no longer a necessity.
Yet before you take for first step forward, the sounds of fighting die. The smoke begins to dissipate. A voice cries out, a cheer. Then another, and another. You barely need to wait for the powder fog to clear to realise what has happened. While you were lost in thought, your command was fighting the battle you ordered them into—fighting and winning, for you can pick out now the sight of Crittenden's Marines laying down their arms in surrender.
In the end, it seems, despite your second-guessing, your forces were enough to carry the day. Your personal intervention wasn't required, after all.
Thank the Saints for that.
Part of you wasn't expecting your assault to succeed so thoroughly. After all the fighting that your command has been through, it was all too easy to imagine that it had taken too many losses, that its energies were fully spent, and that the final assault you ordered them into would be doomed to failure if you did not personally intervene.
And yet, as you watch your men take Wulfram's forces prisoner, you realise that your forces weren't the only ones worn down by the day's fighting. After hours of waiting, after the reversal at the Northern Keep and then the repeated withdrawals in the face of your counter-attack, as well as the tales spread by the fugitives fleeing from those actions, you suppose the enemy must have lost the heart to fight on. In the end, it took surprisingly little time to drive them from their barricades, and little more to convince them to surrender.
Of course, that doesn't mean the victory came cheaply. Quick the final engagement might have been, but it was surely sharp, as well. The bodies of the dead and wounded are scattered everywhere, along the stone floor of the gun platforms, splayed out on the streets below, draped over barricades and cannon like obscene, leaking draperies. No, Crittenden's Marines may have surrendered in the end, but they exacted a price for their submission, and paid a price in turn.
And there will be more prices to pay in the days to come, that's for sure. You may have captured a significant portion of Wulfram's forces, but not all. The man himself has escaped, and with him, his strongest allies, his fleet, and much of his professional soldiery. You've deprived the arch-traitor of a great part of his power, but he has more than enough remaining to spread rebellion and tumult until it engulfs the whole of the Unified Kingdom in civil war.
Or at least, almost the whole of it, for despite Wulfram's escape, you've driven his forces from the capital. Tierra may be doomed to the sort of bloodletting which it hasn't seen since the Wars of Unification, but here and now, at the very least, there is a semblance of peace.
-
It is sunset before an accurate tally of your prisoners can be reported: the final reckoning of a dubious victory.
Yet it is a victory nonetheless, by any reasonable measure. You've driven the enemy back and taken possession of the field of battle. Your men rest with the exhausted relief of a victorious force, not the grim and despairing mien of a defeated one.
And there is the more material evidence, of course: a battalion colour, taken from one of Crittenden's Marine companies, its survivors now sitting prisoner with a considerable number of the street militias who had remained loyal to Wulfram's banner when the rest fled into the city. Together, they make for a compelling argument in your favour, being a substantial portion of the forces which the enemy meant to evacuate—forces now weakened substantially by your actions today.
But Wulfram himself has eluded capture, along with his close advisors, almost all of his Cortes allies, and the vast majority of his forces. Defeated he may be, but he still commands a powerful fleet, a sizeable body of armed men, and the means to raise a great many more, once he's able to retrench himself in some more secure headquarters. Then there will be nothing stopping him from raising turmoil and revolt, from spreading the flames of rebellion until they engulf the Unified Kingdom entirely.
You've have won a hard victory here today, but it's only the first action of what is sure to be a long and bitter war, one whose outcome is very much still in doubt. One fought on Tierran soil, against your own countrymen.
One which has already claimed its first instalment of blood.
The dead and wounded are littered along the whole length of the shore batteries and beyond. Already, the stink of decay has begun to overpower the smell of powder. The drying blood is sticky and rotting under the tread of your feet. Flies and carrion birds have already begun to descend, along with the first knots of looters—for some evidently aren't so shocked by the visitation of open war upon their home streets to seek some profit amongst the bodies of those now lying in them.
You set some of your men to driving off the human scavengers, and perhaps some of the birds too. Others, you set to finding and seeing to the wounded. A last group, you set to tallying and identifying the dead. It is this last detail who you shall expect to have the greatest difficulty. In the dimming light of the early evening, it's difficult to match a severed limb to its owner, or to tell the difference betwixt the body of an orange-coated Marine and an orange-coated Grenadier. The dead of the street militias, you suspect, may well never be sorted properly.
Some of the dead are far easier to identify: those in the grey-green and red of your own regiment, their broken bodies standing out amidst the carnage like welts on a flogged back. You can see a dozen or more from where you're standing, some wounded and some dead. You have little doubt that there are more elsewhere. Your regiment has suffered badly in the day's fighting, though not as badly as some: the majority of the men you started the day with are still on their feet—including a great number of your officers.
Yet for all of that, you cannot bring yourself to feel thankful for it. The better part of your regiment may have survived this day, but there's always the next, and the one after, and the one after that.
For men who are preserved in one battle may yet be slaughtered in the next—and there are many battles yet to come.
-
My Lord,
Some time ago, when I previously approached you regarding the necessity of taking precautions to forestall an attack upon the estate, you declared that such things were not common in Tierra, and that it would be a waste of time and resources to make preparations for an armed defence of your house and lands. 'We are not in Antar,' I believe were your exact words.
While I understand that it is not always politic to offer open contradiction to one's own lord, I feel that recent events have obliged me to conclude that your past assessment of such a risk might have been a little over-optimistic.
I am not well-versed in the politics of your land, but I cannot say I am much surprised to learn that you have declared for the Queen, after having fought so bravely and for so long for her brother. However, this leaves us in a very dangerous situation. Your lands are surrounded on all sides by the supporters of the Duke of Wulfram, and are not so very far from Wulfram's own seat of power. We must expect an attack from one or more of your neighbours, likely with some support from the main enemy force.
Against such cases, we are almost as well-prepared as we might be. I have taken the liberty of raising barricades across the approaches to the village and drilling the Houseguard you have embodied whenever possible. They are, many of them, insolent men who do not answer well to discipline, but I suspect they will stand if the situation requires it. I have also ordered the house prepared for a siege. In the worst case, we may withdraw behind the outer wall, which should be proof against anything short of artillery. There, we may hope to shelter until relieved.
I could not have ever envisioned writing such a letter when I first came to your country, but since then you have shown me many kindnesses, and I will admit that I have grown something of a fondness for your lands and those who live upon them. To think that such places and such people may soon be subject to the same destruction as that visited upon my own country is now very distressing to me. I will defend them until it is no longer needed, or I no longer have breath in my body. In this, you have my word of honour.
Karol, Armsman of House Reddingfield