Sabres 9.03
- Pronouns
- He/Him
[X] "I think you should do it, sir."
The Captain nods as he unconsciously straightens the cuffs of his tunic. "I shall do my utmost. Of course, as you likely know, I've some experience in this sort of thing. My 'utmost' is quite a considerable amount."
Elson smooths down the front of his tunic as he speaks as if preparing to walk into a ball rather than confront the enemy. "I suppose you will want to see to setting the falsified banecasting pattern yourself?"
When you nod your assent, Elson leans in and puts a hand on your shoulder as if he were a beloved brother and not your squadron commander. "Very good, then. Let us be about our duties then. Best of luck, Castleton."
By the time the first tendrils of morning light begin creeping over the misty horizon, the first elements of your scheme are in place.
A few minutes past dawn, the sharp crack of carbine fire rips through the slumbering calm of Antari camp, courtesy of Cazarosta's men. Stationed atop trees and in hidden points within the foliage, your fellow officer's two-score Dragoons sow chaos with their fire. No sooner does an Antari soldier stick his head over the palisade to pinpoint his tormentors than a carefully aimed volley of fire comes his way. The lucky ones manage to duck back, terrified but otherwise intact. The unlucky ones tend to lose their heads on the way down.
With the enemy trapped within their own encampment, you and your men set about placing the hundreds of seals needed to make a convincing fake bane-casting pattern. Never one to willingly enter a situation unprepared, you already know which patterns to imitate. Although you have never cast a banespell yourself, you are certainly aware enough of the fundamentals to create an elaborate and convincing fake. In fact, you nurse the suspicion that the spell would actually work if activated by a caster of sufficient calibre were the seals real.
Three hours after noon, with the sun falling from the apex of its trajectory, you place the last seal on the trunk of a tree in plain view of the Antari encampment.
With the rest of the pieces in place, you order Cazarosta's men to cease fire. As the Antari begin nervously peering over their palisade, muskets clutched in nervous hands, you send Captain Elson towards them with a white cloth tied to the stock of a carbine as a makeshift flag of truce.
"My name is Lord Captain Davis d'al Elson, of His Tierran Majesty's Army," Elson bellows, in a melodramatic tone that is no less overwrought in Antari. "I have a few things to say to the commander of this camp: I had the honour of facing your men in battle a week ago. They fought with great bravery and skill; however, my orders now are to destroy the threat you represent to His Majesty's forces by any means necessary. This duty fills me with great sorrow, as I am a man of honour, and I would have worthy opponents treated no worse than I would expect to be treated myself, were I ever taken prisoner. Thus, I offer you a chance to surrender now that you have resisted us long enough to fulfill the requirements of courage and fortitude."
Elson looks over his shoulder, theatrically pointing at the fake baneseals flying stamped on the trees behind him.
"As you can see, we have taken precautions should you refuse our offer, which would kill every last man within your encampment. To order such a thing done brings me no pleasure, but I am bound to my duty. Thus, as one leader of fighting men to another, I beg of you: order your men to lay down your arms and accept capitulation with honour."
For a moment, the Captain's speech seems to bring the world to silence. Despite its melodrama and its cheap pathos, you cannot help but concede that it was a very fine speech.
After a few minutes of tense waiting, Captain Elson moves up beside you, staring intently at the delicate hands of his new-fangled pocket watch. He looks up with worry etched on his face. "Ten minutes, Castleton. No response yet?"
When you answer in the negative, Elson gives out a frustrated, and perhaps even sad, sigh. "Very well. Tell your men to—"
Suddenly, shouts ring out from inside the Antari camp: two voices trying their best to drown each other out. Both voices start getting louder and higher until both are brought silent by the low boom of a musket shot.
Reacting quickly, your men see to their carbines, bringing their weapons to their shoulders more by force of habit and discipline than anything else.
Thankfully, the reaction proves superfluous: A moment later, the gate opens. The man who steps out is wearing the furs and bright jacket of an Antari nobleman. Clutched in his upraised hand is a white cloth that flutters in the afternoon breeze: the Antari have surrendered.
The leader of the Antari is a broad-chested fellow of about thirty-five whose sharp eyes shine sullenly between an unruly mop of brown hair and a truly impressive set of mustachios. As the senior officer present, Captain Elson steps forward to meet him.
When the Antari commander stops a few paces ahead of him, the Captain snaps him a salute that would have not been out of place on a parade ground. Clearly, Elson wishes to demonstrate that despite four years of war and suffering, he retains his courtly graces if nothing else.
The Antari nobleman's expression relaxes as he realizes the Captain's clear intent to treat the surrendering Antari with honour. Without delay, the enemy officer reaches for his belt with his free hand and unhooks his sword: an exquisite-looking sabre sheathed in a silvered scabbard. With great dignity, he presents it to Captain Elson.
"I have the honour to be Josef of Torranobirit, sworn to the service of Prince Ivan of Jugashavil," he says in heavily accented Tierran. "I offer you my surrender."
Elson lowers his salute and takes the sword with a dignity trained into him since childhood. "Lord Captain Davis d'al Elson, of His Tierran Majesty's Army, at your service: I accept your surrender."
"It's over!" Your surrendered enemy shouts in his own language. "Form up and surrender your arms!"
Behind him, dozens of fighting men gather, their defiant looks the only protest they can offer as they discard their weapons before your squadron in neat piles. Through the open gates behind the surrendered soldiers, you see a multitude of other human forms: women and children, likely camp followers and servants, the ever-present retinue of a fighting force.
When the Antari have surrendered their weapons, their commander makes clear that he has some words yet to say.
"I have wounded and some dead. I would have the dead burned and the wounded cared for. My lord would pay ransom for me, but my men are commoners, and he will pay nothing for them," he says, with a tone of some bitterness.
Captain Elson nods and takes you aside. "Well, then. It was your plan that gave us this victory. It should be your decision on how we should receive it."
You nod as you take the time to appreciate the decision.
"Oh, and Castleton?"
"Sir?"
"We've neither the men nor the supplies to take many prisoners, so don't think about rounding up the soldiers and camp followers to follow us." Elson gives you a grim slash of a grin. "What can we do? Sell them as slaves?"
Elson is making a rather grim joke, of course. Slaving is illegal and punishable by death by hanging under Tierran law.
In the end, you decide that it would be best to:
[] Let them all go, so long as they swear an oath not to fight against the King's Army again.
[] Take the Antari commander captive for ransom. Allow the rest to leave.
[] Take the Antari commander captive for ransom. Have the other prisoners killed, so they cannot take up arms against Tierra again.
[] Make an example of them: Kill them all. Alaric's a little too Merciful to go the "Kill 'Em All" route.
The Captain nods as he unconsciously straightens the cuffs of his tunic. "I shall do my utmost. Of course, as you likely know, I've some experience in this sort of thing. My 'utmost' is quite a considerable amount."
Elson smooths down the front of his tunic as he speaks as if preparing to walk into a ball rather than confront the enemy. "I suppose you will want to see to setting the falsified banecasting pattern yourself?"
When you nod your assent, Elson leans in and puts a hand on your shoulder as if he were a beloved brother and not your squadron commander. "Very good, then. Let us be about our duties then. Best of luck, Castleton."
-
By the time the first tendrils of morning light begin creeping over the misty horizon, the first elements of your scheme are in place.
A few minutes past dawn, the sharp crack of carbine fire rips through the slumbering calm of Antari camp, courtesy of Cazarosta's men. Stationed atop trees and in hidden points within the foliage, your fellow officer's two-score Dragoons sow chaos with their fire. No sooner does an Antari soldier stick his head over the palisade to pinpoint his tormentors than a carefully aimed volley of fire comes his way. The lucky ones manage to duck back, terrified but otherwise intact. The unlucky ones tend to lose their heads on the way down.
With the enemy trapped within their own encampment, you and your men set about placing the hundreds of seals needed to make a convincing fake bane-casting pattern. Never one to willingly enter a situation unprepared, you already know which patterns to imitate. Although you have never cast a banespell yourself, you are certainly aware enough of the fundamentals to create an elaborate and convincing fake. In fact, you nurse the suspicion that the spell would actually work if activated by a caster of sufficient calibre were the seals real.
Three hours after noon, with the sun falling from the apex of its trajectory, you place the last seal on the trunk of a tree in plain view of the Antari encampment.
With the rest of the pieces in place, you order Cazarosta's men to cease fire. As the Antari begin nervously peering over their palisade, muskets clutched in nervous hands, you send Captain Elson towards them with a white cloth tied to the stock of a carbine as a makeshift flag of truce.
"My name is Lord Captain Davis d'al Elson, of His Tierran Majesty's Army," Elson bellows, in a melodramatic tone that is no less overwrought in Antari. "I have a few things to say to the commander of this camp: I had the honour of facing your men in battle a week ago. They fought with great bravery and skill; however, my orders now are to destroy the threat you represent to His Majesty's forces by any means necessary. This duty fills me with great sorrow, as I am a man of honour, and I would have worthy opponents treated no worse than I would expect to be treated myself, were I ever taken prisoner. Thus, I offer you a chance to surrender now that you have resisted us long enough to fulfill the requirements of courage and fortitude."
Elson looks over his shoulder, theatrically pointing at the fake baneseals flying stamped on the trees behind him.
"As you can see, we have taken precautions should you refuse our offer, which would kill every last man within your encampment. To order such a thing done brings me no pleasure, but I am bound to my duty. Thus, as one leader of fighting men to another, I beg of you: order your men to lay down your arms and accept capitulation with honour."
For a moment, the Captain's speech seems to bring the world to silence. Despite its melodrama and its cheap pathos, you cannot help but concede that it was a very fine speech.
After a few minutes of tense waiting, Captain Elson moves up beside you, staring intently at the delicate hands of his new-fangled pocket watch. He looks up with worry etched on his face. "Ten minutes, Castleton. No response yet?"
When you answer in the negative, Elson gives out a frustrated, and perhaps even sad, sigh. "Very well. Tell your men to—"
Suddenly, shouts ring out from inside the Antari camp: two voices trying their best to drown each other out. Both voices start getting louder and higher until both are brought silent by the low boom of a musket shot.
Reacting quickly, your men see to their carbines, bringing their weapons to their shoulders more by force of habit and discipline than anything else.
Thankfully, the reaction proves superfluous: A moment later, the gate opens. The man who steps out is wearing the furs and bright jacket of an Antari nobleman. Clutched in his upraised hand is a white cloth that flutters in the afternoon breeze: the Antari have surrendered.
The leader of the Antari is a broad-chested fellow of about thirty-five whose sharp eyes shine sullenly between an unruly mop of brown hair and a truly impressive set of mustachios. As the senior officer present, Captain Elson steps forward to meet him.
When the Antari commander stops a few paces ahead of him, the Captain snaps him a salute that would have not been out of place on a parade ground. Clearly, Elson wishes to demonstrate that despite four years of war and suffering, he retains his courtly graces if nothing else.
The Antari nobleman's expression relaxes as he realizes the Captain's clear intent to treat the surrendering Antari with honour. Without delay, the enemy officer reaches for his belt with his free hand and unhooks his sword: an exquisite-looking sabre sheathed in a silvered scabbard. With great dignity, he presents it to Captain Elson.
"I have the honour to be Josef of Torranobirit, sworn to the service of Prince Ivan of Jugashavil," he says in heavily accented Tierran. "I offer you my surrender."
Elson lowers his salute and takes the sword with a dignity trained into him since childhood. "Lord Captain Davis d'al Elson, of His Tierran Majesty's Army, at your service: I accept your surrender."
"It's over!" Your surrendered enemy shouts in his own language. "Form up and surrender your arms!"
Behind him, dozens of fighting men gather, their defiant looks the only protest they can offer as they discard their weapons before your squadron in neat piles. Through the open gates behind the surrendered soldiers, you see a multitude of other human forms: women and children, likely camp followers and servants, the ever-present retinue of a fighting force.
When the Antari have surrendered their weapons, their commander makes clear that he has some words yet to say.
"I have wounded and some dead. I would have the dead burned and the wounded cared for. My lord would pay ransom for me, but my men are commoners, and he will pay nothing for them," he says, with a tone of some bitterness.
Captain Elson nods and takes you aside. "Well, then. It was your plan that gave us this victory. It should be your decision on how we should receive it."
You nod as you take the time to appreciate the decision.
"Oh, and Castleton?"
"Sir?"
"We've neither the men nor the supplies to take many prisoners, so don't think about rounding up the soldiers and camp followers to follow us." Elson gives you a grim slash of a grin. "What can we do? Sell them as slaves?"
Elson is making a rather grim joke, of course. Slaving is illegal and punishable by death by hanging under Tierran law.
In the end, you decide that it would be best to:
[] Let them all go, so long as they swear an oath not to fight against the King's Army again.
[] Take the Antari commander captive for ransom. Allow the rest to leave.
[] Take the Antari commander captive for ransom. Have the other prisoners killed, so they cannot take up arms against Tierra again.