[X] Practice sparring and marksmanship with Cazarosta.
By spending time with Cazarosta, you've completely regained all the Soldiering you lost by choosing it as your dump stat.
You become indispensable to each other, almost friends.
In a rare moment of rest, he explains that should he prove himself the best new officer in the regiment, he will likely be assigned to lead a final planned exercise. Should such an assignment go well, Cazarosta could find himself eligible for a rare brevet promotion to lieutenant, a singular opportunity for a man without patronage or wealth in the Tierran Army. The promotion would only last until the end of hostilities, but it would give Cazarosta the chance at a troop command long before he could secure the funds to buy a permanent promotion.
"It would not be guaranteed, of course. My competition is hardly inadequate," he says quietly, looking you dead in the eye.
You get the feeling that it is the closest thing to a compliment that you are going to get from him for a long time yet.
-
One morning halfway through the sixth week of training, you arrive on the parade grounds to see your instructors notably absent. Your fellow officers in training are milling about aimlessly. After a few minutes, Captain Montez himself comes out, his pinched face even more wrinkled in anxiety than usual.
He announces that His Majesty the King has finally given orders for the Royal Dragoons to join the rest of the army. A squadron of warships is to arrive within the week to ferry you across the Calligian Sea.
Before then, there is to be a final exercise: a mock charge across an open pasture with live steel and ammunition. Every newly commissioned officer is to participate. Leading such an exercise would be a great honour for any cornet. More importantly, it would mean that they would have a chance at a brevet promotion, should they acquit themselves well enough to be considered suitable for a position of higher responsibility. The crowd is rapt as Montez announces the name of the man to lead the exercise: Cornet Caius d'al Cazarosta.
You cross the parade grounds to congratulate a slightly more cheerful Cazarosta, but he brushes it off as if the whole affair were nothing.
"I merely did as I was bid to do as an officer of the King's Army, is that not so?" he responds.
"I followed my instruction to the best of my ability, and if Montez was able to see enough ability in me to assign me this post of honour, I will continue to do so. However, I am not deserving of your congratulations. The Saints do not inspire us to glory so that we could receive accolades for doing as we are bid."
That being said, the two of you head for the officer's mess for breakfast without another word.
Training officially ends the next day. After that, the Old Fortress seems even more abuzz with activity. The enlisted men are conscripted into stacking crates of ammunition, supplies, and rations for man and horse alike in preparation for the convoy's arrival. You and the other cornets are briefed on the nature of the exercise you are to take part in.
The mock charge will involve all of the new officers and nearly the full strength of the regiment. In attendance will be the regimental commander: His Grace, the Duke of Cunaris. Montez does not hesitate to stress how important the exercise would be. While the Dragoons are not meant for frontal charges, this exercise would be the Dragoons' last and only attempt at manoeuvreing as a whole regiment before departing for Antar, when the next such manoeuvre could be into the teeth of a row of enemy muskets or pikes.
The day of the exercise dawns bright and cloudless. The regiment forms up, squadron by squadron on the parade grounds before marching to the starting point in a vast field outside the fortress walls. By the time the sun is high in the sky, all six squadrons of the regiment have assembled.
Your first view of the entire assembled regiment is breathtaking: over a thousand men atop their horses, wearing the green-grey and blood-red of their long uniform jackets. Cazarosta is visible — barely — at the head of your squadron. In one hand, he holds the regimental colours; in the other, his sabre shines in the morning sun like a sliver of light.
Cazarosta slowly moves ahead of the assembled regiment, his horse at a slow walk. You take your position behind him. You take note that Elson is near the rear, which, considering his terrible horsemanship, was probably a dose of sound judgment on his part.
The field is silent as all six squadrons of the Royal Dragoon Regiment sit atop their saddles, straining to hold back their anticipation to a man.
From each assembled troop, a sergeant walks his horse forward. Each senior enlisted man wheels his force around, staring men and officers in the face.
"Who're we?" the NCOs bellow in unison.
"The first to fight!" comes the automatic reply, made a solid mass of sound by a thousand voices. It is a response drilled into every single Dragoon since their first day.
"Who're we?"
"The last to leave!" the shouted response comes even louder.
"Who're we?"
"The first a-horse!"
"Who're we?"
"The last a-bed!"
"Who're we?" You can feel the air course with anticipation as men and officers tremble with enthusiasm.
"Royal Dragoons!"
"Who're we?"
"Royal Dragoons!"
"Who're we?!" the Sergeants scream, their voices hoarse with exertion.
"Dragoons! Dragoons! The King's Dragoons!" The reply is deafening, and you hear your own voice being added to the chant despite yourself.
"Dragoons! Draw… swords!"
The regiment draws its sabres as a single body. You snap your head to face front just in time to see Cazarosta give the signal to charge with the traditional battle cry of the Royal Army.
"Tierra and Victory! Advance!"
The regiment flows into motion as trumpet blasts and kettle drums pound at your ears. Soon, the cacophony is joined by the thunderous beats of five thousand hooves on the grassy turf as the regiment eases into a trot, a canter, and finally, a full run. The ground seems to shake under you as your horse pounds down the field in the company of a thousand others. Wild whoops and shouts fill the air as the entire regiment picks up speed. In the corner of your eye, you can see the fluttering red dragon on white of the Duke of Cunaris, observing from specially built stands on the side.
You spur your horse onwards as you lean forward in the saddle, the reins clutched tightly in your hands. With the exhilarating feel of the wind rushing through your hair, it is hard to remember to turn to check your flanks as you rapidly approach the line of straw dummies serving as your enemy. As you do, you notice Elson almost beside you, his horse straining to push its rider yet further forward. Did he speed up to try to reach the forefront of the charge?
From the corner of your eye, you see a flash of motion: Elson tumbles from his seat, wrenched free from the saddle by the wild momentum of his mount. A fraction of a second is all it takes. What seems like half the squadron turns their heads at his frantic screaming, punctuated by sickening thumps as his careening horse flings his body behind it like a rag doll.
You look ahead for orders to stop the exercise, but out of either callousness or complete obliviousness, Cazarosta continues on. No order to stop is given.
Elson's panicked screams terminate with a sharp, sickening crack. As you turn your head, you see him being dragged along, entirely limp, his other foot still in the stirrup.
You make a split-second decision to:
[] Continue on: I cannot impede the exercise. Elson will have to fend for himself.
[] Ride ahead: I must try to get Cazarosta to stop the exercise.
[] Stop the exercise myself! It's the only way!
[] Stay behind: I must try to help Elson.