[X] Find a place to open a portal to your Warehouse and stay there.
[X] You're living the dream, why would you need a break? (spend most of your time researching; timeskips and skill gains)
[X] Find a place to open a portal to your Warehouse and stay there.
[X] You're living the dream, why would you need a break? (spend most of your time researching; timeskips and skill gains)
[X] You're living the dream, why would you need a break? (spend most of your time researching; timeskips and skill gains) Number of voters: 5 hcvquizibo, Terran Imperium, Emanyzal, Ducats, wowow2264
[X] There is something to be said for first-hand experience.
-[X] Prototype a simple, stored-function device as a proof of concept. Number of voters: 1 Michael Lewis
[X] Find a place to open a portal to your Warehouse and stay there.
[X] You're living the dream, why would you need a break? (spend most of your time researching; timeskips and skill gains) Number of voters: 1 veekie
By unanimous decision, you guys are staying in your warehouse.
Also, you're going to be studying like a kid who's parents told him that they'll spend a whole week and Disney World if he gets all 'A's.
Just to be on the safe side, you do a quick check on the Midchildan Extranet to double-check the rules on extra-dimensional living spaces (you'd seen them referenced before in some of the books you've read, but getting details rarely hurts). Thankfully, they turn out to be fairly simple; can't interfere with other people's spaces, can't disrupt the public, etc. The relevant part for you, however is that extra-dimensional living-space devices (which are basically the local-equivalent to a high-end RV) can only be accessed at designated 'camping spots' outside of emergency situations.
Basically, they want to both keep track of dimensional incursions, and keep people's dimensional shifting from interfering with daily life (imagine coming out of a dimensional transfer into a busy street).
Still, you're able to find one with little difficulty using the extranet (a lovely little park-area with both walls and flat stone areas for shifting), and soon find yourself once again staring at the plain walls of your Warehouse.
Hm... you make a mental note to find a jump with cosmetic upgrades for this place.
Still, at least the living areas are nice, if a bit spartan.
[Wits check: 43(roll) +15(Wits) = 58 ; pass]
As you pass by your workshop, you end up pausing to examine the changes that have occurred with the new jump.
Before, the place had consisted of a comprehensive early 21st-century tools and stations, combined with some stranger wizarding-equipment that you never got around to learning about.
The potterverse-gear had all disappeared, however; and in their place was enough Mid-childan power-tools to make a sci-fi author squeal.
"Eliza, would you mind fixing us something for dinner? I'd like to take a quick look through the workshop." While you're too tired to actually do much (and you're currently lacking in parts, anyway), you're curiosity about these tools that you've read about. What? Even if you consider yourself a researcher first and foremost, first hand experience still has it's place. It's not like you're eager to play with new toys or anything. >.>
"Right away, M-Vivian." Although her expression doesn't change, she blushes slightly at her verbal mixup. "Anything in particular?"
"Just nothing too heavy." You say as you examine an arcane auto-chisel. "It's fairly late, after all."
---
Dinner turned out to be a simple fish filet, with vegetables and (amusingly enough) a glass of wine for each of you.
At your raised eyebrow, Eliza blushes slightly. "The recipe said that it would go well with the fish, and the facilities here include a small wine and liquor cellar." [wits:92+15=107]
"I'm not complaining, just curious." You reply. You get the feeling that Eliza is trying to impress you.
[Gained: Magical Theory (Nanoha-verse) A+]
[Gained: Magitech (Device Meistry) S-*] *You will take a small penalty to actual crafting rolls when making more advanced Devices until you have gotten some practice in making them. [Gained: Magitech (Nanoha-verse) B+]
[Gained: Midchildan History B-]
[Gained: Midchildan Culture B-]
Returning to your Warehouse during the evening to eat and sleep (with the odd bit of tinkering with what few resources you have)
---
It's a little after the fourth week had started, you're tired, but happy from a long day of studying, and are currently making your way back to your warehouse.
Suddenly, feel the world around you shift, as the color of everything around you washes out into near gray-scale.
'Vivian!' Eliza warns your as she looks up into the sky.
Following her gaze, you see what appears to be a squad of TSAB aerial mages battling a single figure.
*Explosion*
... One with a lot of power, if that spell was anything to go by.
What will you do?
[] Try to find a way out of the barrier (might let the enemy mage escape)
[] Join the battle (the Bureau mages look like they could use some help)
[] Something Else (Write-in)
Note: you can add stunts to the votes. I'll give you a bonus to your actions depending on creativity and feasibility.
---
GM's Notes: Sorry for the delay, it's been a busy week.
We just saw the enemy, a mage performing an explosive spell at the TSAB guys and Vivian will wait for an opportunity to join in. You don't just join a fight casually as if you were already a part of it or it'll end badly with you taking some missed shot. Just a few seconds as a fight evolve pretty quickly.
That's a bit of an unnecessary addition, to be honest. We already have an idea as to what they're fighting and standing around observing the fight wouldn't really help much.
We just saw the enemy, a mage performing an explosive spell at the TSAB guys and Vivian will wait for an opportunity to join in. You don't just join a fight casually as if you were already a part of it or it'll end badly with you taking some missed shot. Just a few seconds as a fight evolve pretty quickly.
That's a bit of an unnecessary addition, to be honest. We already have an idea as to what they're fighting and standing around observing the fight wouldn't really help much.
The first is why you didn't receive any warning about the conflict; there's some kind of localized jamming-field up that's interfering with communications and scans. From what you've gathered from your scans, it's being maintained by the enemy mage that the Bureau mages are fighting. Also, it shows eerily similar patterns to the field that the Lost Logia you defeated in design; meaning that the mage was somehow able to reverse-engineer the spell-effect.
You barely manage to get a shield up as more than one orb slams into it.
{What is she even doing here?} Eliza sends to you as the two of you try to fire off some Phantom Sparks in direction. {Didn't you say that she was hiding out and letting Fate do her dirty work?}
{That's not supposed to be for another month or two. We don't know what will happen before then.} You send back as you attempt to dodge her return-fire. {Not to mention any butterflies our presence and the Drawbacks may have caused.}
{Well-Shit!} Eliza cuts herself off, as the two of you had missed one of Presea's bullets.
You feel a pain spread through your left arm as the attack slams into it. Thankfully, your barrier jacket took the brunt of the attack, although you can feel it fray in that area.
Thankfully, while Presea has a lot of power, you noticed that she doesn't seem to have much in the way of actual combat experience (you're guessing she just relies on raw-power and control); as, after seeing you get hit, she quickly turns her attention away from to your allies.
Something you're more than willing to capitalize on. "Phantom Light!"
Presea whirls around at your cry, only to take your bombardment-class attack straight to the chest.
The shocked look on her face before she's knocked out is oddly satisfying.
Thankfully, one of the Bureau mages manages to catch her before she hits the floor.
{... I think we just killed the canon series of events.} Eliza comments, as the two of you try to take in the enormity of what you just did.
{Shot through the head} You can't help but agree.
---
GM's notes: No voting today. I'll have the next part out tomorrow.
Not gonna lie, I didn't expect this fight to be that quick. But unfortunately for Presea, she's kinda squishy.
Fun Fact: Presea specializes in using external sources of mana. The longer the fight would have gone, the more powerful her attacks would become, as she basically would have been using the energy of your own expeneded attacks against you (basically variant Starlight Breakers).
Groan, no Nanoha and Fate fated meeting?
While I suppose we could get canon back on track if Presea allies break her out of jail and we pretend to ignore any help requests.
Groan, no Nanoha and Fate fated meeting?
While I suppose we could get canon back on track if Presea allies break her out of jail and we pretend to ignore any help requests.
This is a bit bad. Nanoha is really a catalyst in this story, we've got to at least get canon back on track just for Nanoha to at least become a mage, we could even help her then.
Another option is to fill the void left by Nanoha and deal with what she was fated to deal with.
This is a bit bad. Nanoha is really a catalyst in this story, we've got to at least get canon back on track just for Nanoha to at least become a mage, we could even help her then.
Another option is to fill the void left by Nanoha and deal with what she was fated to deal with.