Legend of the Ronin (Legend of the Five Rings)

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[X] Go with Guru Sahal to Pavartindi.
[X]Sora: Learn Kenjutsu 3
[X]Sahal: Learn stamina 3 (takes 2 actions)
 
So... goals.

- When we get back to our unit, we want our boss to not be (as) disappointed in us. That means (from our previous word from QM), some combination of strength, stamina, reflexes, weapons skills, and maybe intelligence (though that's less important)

- We don't need to go full-on to grab our school training this time... we have 20 insight to work through before it falls away. Still, a bit of work in that direction might be good.

- When we do pick up a school benefit, the things we've been doing to qualify for it will matter.

@gman391 - is grandmother likely to be pleased or displeased if we take her picks? Is she likely to see it as respect, an imposition, or a bit of both?

Assuming it's more on the respect than imposition side, I believe I would like to continue pushing the Kakita path. The school is a good school, grandmother (for all her carping) is a comforting reminder of home (and a useful goad to help us stay on the honorable path), and having Even More Iajutsu is bound to come in handy some day.

[x] Ask if you may confer with your companions on the matter first. We'll not be fit for travel for a month. There's no need to be making decisions over-hastily.
-[x] then pass on what you've learned to your companions and let them make the call.

[x] Sora: learn Reflex 4 (takes 2 actions)
[x] Grandmother: learn Iajutsu 5 (takes 2 action)
 
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@Sirrocco
A bit of both is probably the best way to see it. On the one hand Megumi is listening to her and obeying as she should. On the other the more Megumi relies on her, the harder it is for Misaki to return to the Wheel when the time comes.

However, Grandma Misaki is bound by oath not to teach Megumi the Kakita style, so just putting that out there.
 
Okay... so just to understand, then, where are these style choices coming from? You'd said that once we qualified we'd get certain options, and those options would be dependent on the skills we qualified with. Is it that we'll try to seek out trainers in existing schools, or is there some other mechanic?
 
Okay... so just to understand, then, where are these style choices coming from? You'd said that once we qualified we'd get certain options, and those options would be dependent on the skills we qualified with. Is it that we'll try to seek out trainers in existing schools, or is there some other mechanic?

Every school or style began somewhere, and while not reflected by the advantage prodigy, Megumi is one of those rare individuals with the ability to innovate as well as learn.

So the answer to your question is yes and no. After Megumi qualifies for a new technique I will present a small range of techniques (probably 3) that you can develop by working with a partner (usually those you trained with but depending on circumstances it can be other people. For example Sister Chou wouldn't help in developing a technique because she's not here, even though Megumi trained with her.)

However, there are also people with techniques that you can learn from if you meet certain perquisites for them, which I'll note during the training time segments at the end of arcs. (Typically these people are ronin or monks, but a few Clan Samurai might be willing to teach you a personal technique they developed if they like you. Minor Clan Samurai are usually the best option for these)

But the TL/DR:
Techniques can be both self taught and learned, which opens up as an option is largely dependent on your choices in terms of character interaction. They will however all be custom techniques that I make based on your training decisions.
 
Hmmm. Okay. Interesting.

With respect to Grandmother, is there any way, if we do *really* well at repairing our honor, that we could convince her to stick around afterwards as one of the more advantage-oriented "ancestor spirits are watching you" things, or is she just eager to be done with this particularly embarrassing part of the family line so that she can go back to the Wheel?

Also, how far out of our way would it be to take Guru Sahal where he's going? From my read, it looks like weeks and weeks, which seems like a terrible idea, but the way that it's presented makes it look like I'm misunderstanding.
 
Hmmm. Okay. Interesting.

With respect to Grandmother, is there any way, if we do *really* well at repairing our honor, that we could convince her to stick around afterwards as one of the more advantage-oriented "ancestor spirits are watching you" things, or is she just eager to be done with this particularly embarrassing part of the family line so that she can go back to the Wheel?

Also, how far out of our way would it be to take Guru Sahal where he's going? From my read, it looks like weeks and weeks, which seems like a terrible idea, but the way that it's presented makes it look like I'm misunderstanding.
Found our own minor clan.
 
@Sirrocco
To the first question I have to think on that, I hadn't actually considered changing a disadvantage to an advantage, only getting rid of them.

To the second question. The choice largely determines what the next arc should be about, time wise it is about a month all told out of the way.
 
Ok. Replacing earlier vote.

[X] Refuse, you will go right back to Shiro Enishi as soon as you can.

Duty first, folks.

As for training, well......

[x] Sora: learn Reflex 4 (takes 2 actions)
[x] Grandmother: learn Iajutsu 5 (takes 2 action)

Note, Reflexes on it's own, won't affect insight. That requres raising a Ring. For us to do so, we'd need to get Int 3, that'd give us Fire 3.
The above vote makes us kind of scary in melee. It mean's we're fast.
 
Hmm...

My first reaction to hearing that it would be a month was that a month was much, much too far out of our way. I was going to say no. Then I realized... we're the lowest-ranking person in our little group. We should not be making this decision.

So, vote tweak.

[] Ask if you may confer with your companions on the matter first. We'll not be fit for travel for a month. There's no need to be making decisions over-hastily.
-[] Then pass on what you've learned to your companions and let them make the decision.

[] Sora: learn Reflex 4 (takes 2 actions)
[] Grandmother: learn Iajutsu 5 (takes 2 action)

Also, as a side note, our friends back at the post have almost certainly given us up for lost, given that we're more than a month overdue and they've heard no word since they sent us off in a desperate attempt to stop some murderous cultists.
 
A month is the total travel time, including the return trip.
We're spending a month of travel time here, and can't get word out. By the time we leave the monastery, we'll already have been out of contact for a month... at least if it is as I understand it.

Then there's a month total travel time if we go with Plan Imam.

How long would it take if we went straight back?

Regardless, it seems a poor choice to make the decision ourselves and then tell our travelling companions that they are bound to our whim. I don't imagine that Bayushi-sama would respond all that well to that suggestion.
 
@Sirrocco
Straight back?
Hard to say, I can give a good estimate on the Guru plan because you'll have a guide or be on one of the main roads. Going straight back involves cutting through the mountains directly and thus speed would be more a function of how well Sora, Yukiko and Megumi roll. You'll get back quicker than going with the Guru, but how much quicker, I just don't know for sure, the math says about two weeks (based on the average dice being thrown and the TN's) but counting on the Dread Fortune RNG is never wise.
So yeah, I'm aware that's not truly helpful, but it's the best answer I can give.
 
Ah... so it sounds like travelling wiht the Guru will take longer (probably) but may well be safer. That's a more interesting trade-off, and more potentially acceptable to our superiors.

Again, though, I think that duty compels us to allow the leader of our little group to make that decision.
 
Vote tally:
##### 3.18
[X] Go with Guru Sahal to Pavartindi.
No. of votes: 4
veekie, Dirtnap, Optimist Prone, EtchedSteel
-[X] Learn Kenjutsu 3, and Investigation 3
No. of votes: 3
veekie, Dirtnap, wingstrike96
[X] Learn Technique(2 actions)
No. of votes: 5
veekie, Dirtnap, Dark as Silver, wingstrike96, Ephemeral_Dreamer
[X] Refuse, you will go right back to Shiro Enishi as soon as you can.
No. of votes: 3
whydoyoubother, Ephemeral_Dreamer, Simonbob
[X] Sora: Learn Kenjutsu 3, and Investigation 3
No. of votes: 1
whydoyoubother
[X] Allow Grandmother to possess you - this will give her more power in your life but you may learn the skills she had. Learn Iaijutsu 5
No. of votes: 1
whydoyoubother
[X]Sora: Learn Kenjutsu 3, and Investigation 3 (costs 2 actions)
No. of votes: 2
Dark as Silver, Ephemeral_Dreamer
[X] I would be interested in traveling to Pavartindi but Bayushi sama would need to authorise it.
No. of votes: 2
Dark as Silver, wingstrike96
[X]Sora: Learn Kenjutsu 3
No. of votes: 2
Optimist Prone, EtchedSteel
[X]Sahal: Learn stamina 3 (takes 2 actions)
No. of votes: 2
Optimist Prone, EtchedSteel
[x] Ask if you may confer with your companions on the matter first. We'll not be fit for travel for a month. There's no need to be making decisions over-hastily.
No. of votes: 1
Sirrocco
-[x] then pass on what you've learned to your companions and let them make the call.
No. of votes: 1
Sirrocco
[x] Sora: learn Reflex 4 (takes 2 actions)
No. of votes: 2
Sirrocco, Simonbob
[x] Grandmother: learn Iajutsu 5 (takes 2 action)
No. of votes: 2
Sirrocco, Simonbob

So parsing those votes down these seem to be the currently winning votes

--Learn Kenjutsu 3 and Investigation 3 from Sora
--Go with Guru Sahal
(Both Talking to your comrades and refusing are one less, although combined they outweigh things by my count)

Not locking just updating
 
Ok, looking at the vote tally, I'm going to change a vote.

[X] I would be interested in traveling to Pavartindi but Bayushi sama would need to authorise it.

That's 3, right there. With,

[] Ask if you may confer with your companions on the matter first. We'll not be fit for travel for a month. There's no need to be making decisions over-hastily.

Thats 4. We'll need a tie breaker, but it's a good idea, I think.
 
I will agree that my write-in can be interpreted as theirs for voting purposes.

I think it better to couch it as "I should discuss with my companions" rather than "I need to talk with my boss" because the latter might conceivably cause offense, in that we went to attend him when we were the lowest-ranking of or group. Still, better to ask than to not ask.
 
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Still need a tiebreaker. Right now, it's 4 for "yes, let's go", it's 4 for "let me check with my comrades" and 2 for "refuse and go back to Shiro Enishi immediately".

The training vote needs no tiebreak - it's pretty much a landslide for "learn Investigation/Kenjutsu and then get a technique" - something like 5 or six votes for each of those, and the next runner-up is a 2.
 
Alright vote now locked.

Winning votes are

-Learn Kenjutsu 3 and Investigation 3 from Bayushi Sora
-Develop new technique with Sora

-Politely say that you have to ask Sora what the plan is and go along with what she says.
 
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