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Essentially, this is the core cycle of Christian cultivation. And yes, as a byproduct of striving for Christian perfection, you don't need to eat and drink as much.
Is there any way to relate this to the decades?
For example, in the first decade, a person eats a quarter less and as they move through the decades, the amount of necessary food decreases?
If this is indeed the case, does the cultivator ever reach a state where his need for food and water disappears?

Will cultivators get any more "hidden" abilities like this?
 
Scheduled vote count started by Alectai on Sep 30, 2024 at 7:44 PM, finished with 97 posts and 12 votes.

  • [X] Plan: Bird goes to Mass.
    -[X] [Bonus Focus Action] Acquire a bird companion.
    -[X] [Focus Action] Research the Wessex Adolescent Championship with the other squires.
    -[X] [Secondary Action] Go to Mass.
    -[X] [Chancellery] Slowing Down for the Commons
    -[X] Training and Zeal (21 Training, 92 Zeal)
    –[X] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
    –[X] Spend 3/3 Training on Strandsense
    –[X] Spend 3/3 Training on Web Shape
    –[X] Spend 6/27 Training on Clever Deflection
    –[X] Spend 16/16 Zeal on Soma 6
    –[X] Spend 32/32 Zeal on Hama 6
    –[X] Spend 42/42 Zeal on advancing to the 5th Bead
    –[X] Leave 2 Zeal unspent
    [X] Plan: Expanding our Foundation
    -[X] [Bonus Focus Action] Acquire a bird companion.
    -[X] [Focus Action] Train and socialize with the other Squires.
    -[X] [Secondary Action] Research the Wessex Adolescent Championship
    -[X] [Chancellery] Slowing Down for the Commons
    -[X] Training and Zeal (21 Training, 92 Zeal)
    –[X] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
    –[X] Spend 3/3 Training on Strandsense
    –[X] Spend 3/3 Training on Web Shape
    –[X] Spend 6/6 Training on Litany of Resolve
    –[X] Spend 16/16 Zeal on Soma 6
    –[X] Spend 32/32 Zeal on Hama 6
    –[X] Spend 42/42 Zeal on advancing to the 5th Bead
    –[X] Leave 2 Zeal unspent
    [X] Plan: Bird? Bird!
    -[X] [Bonus Focus Action] Acquire a bird companion.
    -[X] [Focus Action] Train and socialize with the other Squires.
    -[X] [Secondary Action] Research the Wessex Adolescent Championship
    -[X] [Chancellery] Slowing Down for the Commons
    -[X] Training and Zeal (21 Training, 92 Zeal)
    –[X] Spend 9 Training on mandated curriculum from Reinald (Hordebreaker 2 and two Rough Rotes)
    –[X] Spend 3/3 Training on Strandsense
    –[X] Spend 3/3 Training on Web Shape
    –[X] Spend 6/27 Training on Clever Deflection
    –[X] Spend 16/16 Zeal on Soma 6
    –[X] Spend 32/32 Zeal on Hama 6
    –[X] Spend 42/42 Zeal on advancing to the 5th Bead
    –[X] Leave 2 Zeal unspent
 
Right, let's see how your think goes.

EDIT: Audrey is SMRT :D -2 successes! (You can't go below 0 but this is funny to me)
Alectai threw 4 4-faced dice. Reason: Having a good thought? Total: 6
1 1 3 3 1 1 1 1
 
Oh no.
...That's pretty funny
Though, at first I thought that roll was for the research into the tournament and that was a bit horrifying.
 
But our Scholarship is only 2, so that'd just even out with the -2 to become 0?

To quote the rules:

Rolls that total a negative amount fail, with a 0 technically just barely succeeding.

A 0 is a technical success, though not a very good one. Also, depending on method of information gathering, it might be Diplomacy rather than Scholarship. Gossip and asking around is definitely Diplomacy.
 
Audrey's character sheet has been updated with expenditures and the new Rotes Reinald has taught her, along with a new piece of equipment (he gave her a francisca).

Specifically, she got Hordebreaker, associated Rotes, and a Francisca Toss rote under Combat. As well as upping the various chosen things, of course.
 
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Hordebreaker 2 (0/4 Training)
Passive Bonus: This style specializes in fighting groups, and allows for defending against two attacks simultaneously. It also adds its rating to the Rebuke of those wearing Knightly Armour (before any doubling due to Zeal)
FUCK that passive is so bloody good.
 
Francisca Toss (8 Fervour): Tosses a Francisca or similar throwing weapon at an opponent for 30 Damage, aiming to foul their shield. If this attacks hits an opponent with a shield, instead of doing damage it costs them two shield uses. Grants +1 initiative if done as the first thing in a combat. (0/6 Refined)
Love this, still kinda sad we didn't go for the Francisca Style but it is what it is. The ability to deny enemies shield usage is wonderful.

Passive Bonus: This style specializes in fighting groups, and allows for defending against two attacks simultaneously. It also adds its rating to the Rebuke of those wearing Knightly Armour (before any doubling due to Zeal)
This is really good, but I do have some questions about it.
We can only use 1 Style bonus at once, with the explicit exception so far of Fyrdman yt Wol's no friendly fire bonus. How is decided what which we use? And if we are the ones to pick, how would that work with Hard-Fall Style's Tactics bonus which is generally used before we pick a combat plan?

Horde-Breaking Charge (8 Fervour): This rote allows the cultivator to charge forward, providing significant movement, and body-checks one or more opponents, doing 20 Damage and knocking them prone. The number of opponents effected depends entirely on how close they are standing together, with actual formations being able to effect several. (0/6 Refined)
This is useful in one-on-one combat as well, which pleases me.
I get the impression that beside fighting multiple opponents Hordebreaker also has a focus of using our body as a weapon. Would we be able to create Prayers focusing on that rather than on the multi-opponent aspect?

Sweeping Slash (8 Fervour): Attacks up to three nearby opponents simultaneously for 30 Damage each. One attack roll is made, and each defense is rolled separately. (0/6 Refined)
I can't remember if this was 8 Fervour before, but I'm pretty sure it was 20 Damage each. So that's also a nice upgrade.
Edit: I checked. It was 10 Fervour before. And indeed 20 damage.

In the description of some of the Prayers we had from the start we gained hints about how they would improve with increased mastery. I'm not seeing that here. Is there a reason for that?

Edit: Did we get the throwing Rote because it was second place in the Style vote?
 
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We can only use 1 Style bonus at once, with the explicit exception so far of Fyrdman yt Wol's no friendly fire bonus. How is decided what which we use? And if we are the ones to pick, how would that work with Hard-Fall Style's Tactics bonus which is generally used before we pick a combat plan?

Hard-Fall does also provide bonuses to taking advantage of any weaknesses spotted. Generally speaking, you can switch Style every round of combat, but if you use the Tactics bonus you're 'stuck' with Hard-Fall for the first round. Audrey will, absent direction from the Questers, use whichever she thinks is best, but you could specify in a plan. She'll likely skip the Tactics bonus if fighting groups of opponents likely to attack at once in the first round so she can start with Hordebreaker up.

I get the impression that beside fighting multiple opponents Hordebreaker also has a focus of using our body as a weapon. Would we be able to create Prayers focusing on that rather than on the multi-opponent aspect?

Sure. Body-slamming people in general is within its remit.

In the description of some of the Prayers we had from the start we gained hints about how they would improve with increased mastery. I'm not seeing that here. Is there a reason for that?

Partially laziness on my part, though I feel like Strandsense still has some, and the other part is that I feel like these Rotes are pretty intuitive how they level. Horde-Breaking Charge ups damage and lowers cost. Francisca Toss lowers cost and ups how much it wrecks shields.

I should maybe have mentioned the 'wrecks shields better', but for anything that doesn't specify, the general rule is to assume cheaper and/or more damage when you get better at them.

Edit: Did we get the throwing Rote because it was second place in the Style vote?

Actually no, he was always gonna teach you that one no matter what. Because franciscas are cool and effective.
 
How do tricks interact with the passive bonus were using? Like if were using the passive from hordebreaker can we still use GKB?

Also is the rebuke bonus doubled if we use zeal? And acutely how dos zeal interact with rebuck in term of using it to overcome rebuk?
 
How do tricks interact with the passive bonus were using? Like if were using the passive from hordebreaker can we still use GKB?

You can use Rotes from one Style while using another, the Passives are one at a time, but everything else can be used freely.

Also is the rebuke bonus doubled if we use zeal? And acutely how dos zeal interact with rebuck in term of using it to overcome rebuk?

The Knightly Armour rules discuss the first question. You can double Rebuke for one combat for 3 Zeal...other Zeal uses do not trigger that, it's its own thing.

If you put Zeal into an attack it will get through Rebuke. Probably always. Zeal is valuable.
 
Is there a way for us to get an extra Style passive without being restricted to special ones like Frydsman Yt Wol? Or is it hard baked into the system that you get one Style passive at a time and you better make it count.
 
Is there any way to relate this to the decades?
For example, in the first decade, a person eats a quarter less and as they move through the decades, the amount of necessary food decreases?
If this is indeed the case, does the cultivator ever reach a state where his need for food and water disappears?
The further you progress, the less food and water you need. However, food and water are pretty goshdarn nice, so the actual consumption doesn't really go down.
Will cultivators get any more "hidden" abilities like this?
Depends on what you mean by 'hidden'
 
Audrey's investigation.

EDIT: Alright, Audrey does a lot better on the roll for her own investigation than for gossip, but her bonuses are a lot better on gossip, so both of those are fine-ish.
DeadmanwalkingXI threw 4 4-faced dice. Reason: Part 1 Total: 13
4 4 2 2 3 3 4 4
DeadmanwalkingXI threw 4 4-faced dice. Reason: Part 2 Total: 7
1 1 2 2 1 1 3 3
 
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