- Location
- yorkshire
[X] Yes to the Book of Grudges
very dwarfy
very dwarfy
my guess?I always wonder. Do people just ignore the big red text saying 24 moratorium or do they not see it.
That would depend highly on how people end up voting.As for me, @Terenak I need more info.
Just how serious would the grudges take?
I don't want WHF level of spiraling inexorably into self-destruction in pursuit of grudges, that only give birth to new grudges for that was lost in the pursuit in the first place.
So, would our Dwarves consider grudges more important than common sense and self-preservation?
If yes, then no thanks. Otherwise, having grudges would make a good mechanic, methinks.
Danke schön for the clarification.That would depend highly on how people end up voting.
I don't intend it to be that nuts. You won't add a grudge if dwarves die in a war for instance unless it's something like this one dude wiped out the army almost single handidly.
But people may see things as added to the book wether it was added or not
Id be fine with that, we should definitely not let the goblins live any longer then possible.Danke schön for the clarification.
In that case, I shall support the book of grudges.
I don't mind fighting with people over not being stupid.
I'm scrappy
That out of the way, onto the regular stuff.
I personally want to go all actions in against the goblins and both ancestors related actions.
Goblins. *Spit.*Martial - Goblins!? In our Hold!? Give the word your Majesty and we shall purge them from our halls
[] Send out patrols to scout the immediate surroundings of the mountain (Intel)
[] We may be few but there are still sturdy warriors among us, have them begin training as the newest members of our army (Gain a small but elite force of warriors) (More population is required to not lose any productivity from dedicated soldiers)
[] Begin training everydwarf as a militia member, all shall know how to defend themselves, (Gain Dwarven Militia, but slightly lose productivity elsewhere)
[] Begin working to clear out the nearby Orcs
[] Declare war on the Duke of Verosa for his insult against Dwarvenkind
[] Send the Axe dwarves into the tunnels after the Goblins, wherever they may be
While it is good to know that our brother-King thinks well of us, I don't believe we truly need his aid just yet. And it would send a better message if we could trade for his help, rather than presuming upon his goodwill.Diplomacy - It is good that King Ironhand was able to respond, perhaps we can get some craftsdwarves to help repair some of the stonework
[] There are still those that know the old roads beneath, send them to inquire at the other Dwarven Halls. They have not been maintained since the Great War however
[] Try to better relations with Duke Ferivos, try to establish some form of trade instead.
[] There once was an Elven kingdom to the north that, while not friendly with you, were at least not your enemy. Find out if they are open to being friendlier, or if their elvish minds have decided to ignore our plight.
[] Send a message to King Ulfraz requesting aid
There can be no question. The state of the lorestones must be confirmed, that we may know whether to plan for their recovery, or for vengeance upon their desecrators.Intrigue - Goblins are a tricky lot and won't be easy to find. Allow me to send out scouts to find where they are before the trail gets destroyed by careless feet
[] More information on the Orcs is always a good thing
[] While dwarves have never been good at spying, we may be able to get information from travelers, bribes would certainly help loosen a few tongues.
[] There was a human Empire that desired our riches, but empires rise and fall constantly, find out if this one has gone like the rest
[] The Wild Elves have never been fans of dwarven kind, raiding our patrols and caravans, always hard to find, but if there are signs of them being out there it's better to know than to suspect.
[] Search out the Goblins lair and try to find what they did with our lorestones
I am tempted to craft some goods for trade with our brothers, but the possibility of precious metals also calls to me.Stewardship - Morale is high and bellies are full my lord, perhaps we can see to refilling the treasury as well
[] Begin crafting wares to sell, {whoever you trade to will require a diplomacy action next turn to set it up}
[] Set the Mines to full bore, there must be precious metals hidden within this mountain
Hmmm. 10 gold is almost a quarter of our available funds, which don't yet have a steady source of replenishment. That said, I'm not sure if we want to disturb the Ancestors just yet; that feels like an action better left until we've confirmed the state of the lorestores, and brought back the heads of the thieves and desecrators. And we did earn 15 Gold from recycling and mushroom beer over the last couple of turns.Learning - Now that the reason the lore is missing has been discovered there is little to do but wait for it to be found or truly lost. In the meantime a few of the scholars had a bizarre idea that they're requesting investment in. They claim it will help the rebuilding efforts
[] Invest in the scholars' work, will require a minimum of 10 gold spent
[] Commune with the Ancestral spirits ask them for their aid
I already noted the likely benefits of sending the Axe-dwarves to clear out the Orcs. When our warriors march into battle against their ancestral enemies for the first time, it would make sense for their King to be with them.Personal Actions
[] Add yourself to one of the other actions to increase its chances
[] Study the actions of your ancestors, perhaps they will have guidance for you
[] Train one of your stats, the King is to be the Pinnacle of his race, make it so.
I do like the added flavor that the Book of Grudges would bring...
The Moratorium on Voting is still active and will be for another 10ish hours +/- 30 minutes
did you even bother seeing the QM's post RIGHT ABOVE YOURS?
I did and it didn't stop me.
That's going in the book then