ehhh if you mean minerals, then ya you can use them but it will take time to grow them from what you start with, thankfully I will allow you to use iron and other metals as a substitute.[X] option 2 (Halo/Starcraft)
now that's a interesting one...because that means we can use tech that the UNSC doesn't have while we try to remain independent...that and a we bring in a new type of resource, the crystal's!
gotta hit up the poll bro (the one at the top of the page) also please vote for your two fav. options, I would like as much variance in the votes as possible.
will be considering a terran marine to be worth 10 imperial guard, 1/3 of a scout marine, or 1/10 of a space marine
I meant more like in a straight fight with everyone firing on each other all at the same time... don't know too much lore from 40k mostly know the games... but it thought the lasguns were strong enough that they hurt a space marine about as much as a stove burner on high hurts us.Not a scaling I'm used to for Warhammer 40k.
Yours implies that 100 IG=1 Space Marine.
I'm used to quests and settings that have 10,000 IG = 1 Space Marine.
Y'know, the old conceit that if you drop a single Space Marine on a normal planet they will eventually kill all the defenders and conquer it all on their lonesome.
[X] option 1 (Reboot)
[X] option 2 (Halo/Starcraft)
I meant more like in a straight fight with everyone firing on each other all at the same time... don't know too much lore from 40k mostly know the games... but it thought the lasguns were strong enough that they hurt a space marine about as much as a stove burner on high hurts us.
Meh enough flashlights can kill a space marine, especially if they don't have their helmets on...
Looks like halo/Starcraft isn't going to be done...shame.
don't get me wrong I am only counting it if they stood there and just shot each other back in forth like idiots, during an actual battle space marines are worth more like 1000 IGMeh enough flashlights can kill a space marine, especially if they don't have their helmets on...
Looks like halo/Starcraft isn't going to be done...shame.
you are definitely correct in terms of scale, but in terms of tech SC is better than anything humanity or covenant have at the fall of harvest, and the terrans would slaughter them on the ground.I feel like Starcraft doesn't really compare well to Halo or 40k, so I'd rather just avoid those choices...
I consider the void to be an anti warp thing... also they do have shielding for that kind of travel so ehhhh ya your probs right... but that's assuming that they travel the warp in the first place... yes they use the term warp jump and all that, but we don't ever hear them talk about the warp as if it is an actual place.Im pretty sure SC ships can't travel through the warp without going into the demon realm. I mena theyyd need a navigator to avoid the Daemons. Also theyd need a geller field for the anti warp properties
I feel like Starcraft doesn't really compare well to Halo or 40k, so I'd rather just avoid those choices...
and lets not forget the carriers plus it helps that I don't consider anything from halo 4 and beyond to be cannon, it is trash that should be forgotten for its heresy, it is like if someone tried to continue starcraft after blizzard ended it...Oh Starcraft compares just fine to Halo, if you mean in Starcraft's favor.
Terrans can utterly wreck the covenant and UNSC forces on the ground. Space would be a bit more of a toss up, but I would bet on a Battlecruiser against the covenant's fleet assets more than I would on a UNSC cruiser like the Pillar of Autumn.
That being said, the UNSC has a better organized navy than the Terrans. What with having Capitals, sub-captials, and escort ships. Meanwhile the Terrans just have Battlecruisers and sub-escorts like Valkyries and fighters like Wraiths, not a lot of tactical flexibility.
Oh Starcraft compares just fine to Halo, if you mean in Starcraft's favor.
Terrans can utterly wreck the covenant and UNSC forces on the ground. Space would be a bit more of a toss up, but I would bet on a Battlecruiser against the covenant's fleet assets more than I would on a UNSC cruiser like the Pillar of Autumn.
That being said, the UNSC has a better organized navy than the Terrans. What with having Capitals, sub-captials, and escort ships. Meanwhile the Terrans just have Battlecruisers and sub-escorts like Valkyries and fighters like Wraiths, not a lot of tactical flexibility.
and lets not forget the carriers plus it helps that I don't consider anything from halo 4 and beyond to be cannon, it is trash that should be forgotten for its heresy, it is like if someone tried to continue starcraft after blizzard ended it...
but ya like i said, SC terrans just lack large ships to match the large ships other people have...
but their tiny ships one shot all but the largest ships
ummmm dude, you realize terran ships have shielding right? and that the yamato cannon is capable of wiping out entire cities?Except the Pillar of Autumn isn't a cruiser, or rather it is, but it's based on a pre-war design that has neither the tonnage nor the armament of its later successors. A Battlecruiser versus the pillar of autumn would probably be entirely a matter of who shot first, because the Pillar's MAC gun would probably one shot the cruiser, but the cruiser's Yamato Cannon would probably do the same to the pillar.
A more accurate comparison to a Battlecruiser would be something like the Forward Unto Dawn, which is a frigate. Anything larger than the Dawn would probably wreck a battlecruiser with relative ease, and anything of the Dawn's size could probably still go toe to toe with one.
I would say in terms of any kind of large ship, the UNSC have the Terrans handily beat, the real difference would actually be in the fighters, since I'm pretty sure literally every single fightercraft the Terrans field is better armed and just as armoured as a Longsword fighter.