JainaQuest, giving SV voters control of Jaina in the Warcraft 3 era

What quest would you guys like as my secondary one (will update sporadically)


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ok guys the actual pole is up, you can add your votes there, it should be much easier ;)
 
[X] option 2 (Halo/Starcraft)

now that's a interesting one...because that means we can use tech that the UNSC doesn't have while we try to remain independent...that and a we bring in a new type of resource, the crystal's!
 
[X] option 2 (Halo/Starcraft)

now that's a interesting one...because that means we can use tech that the UNSC doesn't have while we try to remain independent...that and a we bring in a new type of resource, the crystal's!
ehhh if you mean minerals, then ya you can use them but it will take time to grow them from what you start with, thankfully I will allow you to use iron and other metals as a substitute.

You will also be able to synthesize vespene gas, as well as eventually 'seed' it into the ground to create more.

you're tech however, if you choose terran is WAY ahead when you are planetside... however while your ships are more advanced than the UNSC they are only about 80% stronger than the ships of the same size... and the UNSC frigates, the most common ship size, are only about 40 meters shorter than the battlecruisers. so ya, your battlecruisers are only about 2 times as strong as the weakest ship the UNSC has.
 
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Yeah I guessed that, while planetside we rock, the covenant could just glass us if we don't have a ground to space anti capital ship weapons...though the mining laser in Starcraft 2 could potentially be that weapon...

But yeah minerals and bespoke gas is going to have to be synthesized and put a sort of system in place for harvest vs growth of said resources.


Yamato gun on the other hand, would that be capable of at least lowering the shields of a covenant destroyer?

In the game the Protoss were masters of shield tech...so probably a good idea for a alpha strike capability...

Also going to need to up our tech for space if we choose option 2, that quest in really looking forward to as I know a whole lot more lore about Starcraft AND Halo then I do warhammer and Warcraft.
 
actually you don't need to worry about increasing your tech levels in option 2, instead you need to learn to build bigger.

Even the UNSC can wipe you out in space if they bring their bigger ships.


AS for Yamato cannons... those are plasma cannons based on a contained nuclear explosion held together with a magnetised field and blasted out in a singular direction... You tell ME if that can't hurt the covenant lol ;)

but ya in terms of outright damage, i put it at about 10 times stronger than a UNSC mac cannon on a similar ship size. However that comes at the price of a MUCH slower rate of fire... mind you when you can one shot almost any ship with it, it don't matter very much.

(like it will one shot all but the largest covenant ships.)
 
[X] option 1 (Reboot)

Second times the charm

[X]Worm/Warcraft. CAN WE BE JACK SLASH OR LUNG PLS!!!
 
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will be considering a terran marine to be worth 10 imperial guard, 1/3 of a scout marine, or 1/10 of a space marine

Not a scaling I'm used to for Warhammer 40k.

Yours implies that 100 IG=1 Space Marine.

I'm used to quests and settings that have 10,000 IG = 1 Space Marine.

Y'know, the old conceit that if you drop a single Space Marine on a normal planet they will eventually kill all the defenders and conquer it all on their lonesome.

[X] option 1 (Reboot)
[X] option 2 (Halo/Starcraft)
 
Not a scaling I'm used to for Warhammer 40k.

Yours implies that 100 IG=1 Space Marine.

I'm used to quests and settings that have 10,000 IG = 1 Space Marine.

Y'know, the old conceit that if you drop a single Space Marine on a normal planet they will eventually kill all the defenders and conquer it all on their lonesome.

[X] option 1 (Reboot)
[X] option 2 (Halo/Starcraft)
I meant more like in a straight fight with everyone firing on each other all at the same time... don't know too much lore from 40k mostly know the games... but it thought the lasguns were strong enough that they hurt a space marine about as much as a stove burner on high hurts us.
 
I meant more like in a straight fight with everyone firing on each other all at the same time... don't know too much lore from 40k mostly know the games... but it thought the lasguns were strong enough that they hurt a space marine about as much as a stove burner on high hurts us.

Nope THEY ARE BASICALLY FLASHLIGHTS!
 
Meh enough flashlights can kill a space marine, especially if they don't have their helmets on...

Looks like halo/Starcraft isn't going to be done...shame.
 
I feel like Starcraft doesn't really compare well to Halo or 40k, so I'd rather just avoid those choices...
 
Meh enough flashlights can kill a space marine, especially if they don't have their helmets on...

Looks like halo/Starcraft isn't going to be done...shame.
don't get me wrong I am only counting it if they stood there and just shot each other back in forth like idiots, during an actual battle space marines are worth more like 1000 IG

and in a war its more like 10,000 IG like you said, but thats when tactics and intelligence come into play ;)
 
I feel like Starcraft doesn't really compare well to Halo or 40k, so I'd rather just avoid those choices...
you are definitely correct in terms of scale, but in terms of tech SC is better than anything humanity or covenant have at the fall of harvest, and the terrans would slaughter them on the ground.

As for warhammer... again scale you are correct, but on the ground without the largest titans or the most OP super weapons being called in SC terrans can usually beat all of the warhammer races with a good defensive position, they would just be unable to attack without battlecruiser support.
 
all of the warhammer races

Im pretty sure SC ships can't travel through the warp without going into the demon realm. I mena theyyd need a navigator to avoid the Daemons. Also theyd need a geller field for the anti warp properties
 
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Im pretty sure SC ships can't travel through the warp without going into the demon realm. I mena theyyd need a navigator to avoid the Daemons. Also theyd need a geller field for the anti warp properties
I consider the void to be an anti warp thing... also they do have shielding for that kind of travel so ehhhh ya your probs right... but that's assuming that they travel the warp in the first place... yes they use the term warp jump and all that, but we don't ever hear them talk about the warp as if it is an actual place.
 
I'm sorry to hear that this is dead, but I look forward to whichever may take it place in your writing!
 
I feel like Starcraft doesn't really compare well to Halo or 40k, so I'd rather just avoid those choices...

Oh Starcraft compares just fine to Halo, if you mean in Starcraft's favor.

Terrans can utterly wreck the covenant and UNSC forces on the ground. Space would be a bit more of a toss up, but I would bet on a Battlecruiser against the covenant's fleet assets more than I would on a UNSC cruiser like the Pillar of Autumn.

That being said, the UNSC has a better organized navy than the Terrans. What with having Capitals, sub-captials, and escort ships. Meanwhile the Terrans just have Battlecruisers and sub-escorts like Valkyries and fighters like Wraiths, not a lot of tactical flexibility.
 
Oh Starcraft compares just fine to Halo, if you mean in Starcraft's favor.

Terrans can utterly wreck the covenant and UNSC forces on the ground. Space would be a bit more of a toss up, but I would bet on a Battlecruiser against the covenant's fleet assets more than I would on a UNSC cruiser like the Pillar of Autumn.

That being said, the UNSC has a better organized navy than the Terrans. What with having Capitals, sub-captials, and escort ships. Meanwhile the Terrans just have Battlecruisers and sub-escorts like Valkyries and fighters like Wraiths, not a lot of tactical flexibility.
and lets not forget the carriers ;) plus it helps that I don't consider anything from halo 4 and beyond to be cannon, it is trash that should be forgotten for its heresy, it is like if someone tried to continue starcraft after blizzard ended it...

but ya like i said, SC terrans just lack large ships to match the large ships other people have...

but their tiny ships one shot all but the largest ships ;)
 
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Oh Starcraft compares just fine to Halo, if you mean in Starcraft's favor.

Terrans can utterly wreck the covenant and UNSC forces on the ground. Space would be a bit more of a toss up, but I would bet on a Battlecruiser against the covenant's fleet assets more than I would on a UNSC cruiser like the Pillar of Autumn.

That being said, the UNSC has a better organized navy than the Terrans. What with having Capitals, sub-captials, and escort ships. Meanwhile the Terrans just have Battlecruisers and sub-escorts like Valkyries and fighters like Wraiths, not a lot of tactical flexibility.

Except the Pillar of Autumn isn't a cruiser, or rather it is, but it's based on a pre-war design that has neither the tonnage nor the armament of its later successors. A Battlecruiser versus the pillar of autumn would probably be entirely a matter of who shot first, because the Pillar's MAC gun would probably one shot the cruiser, but the cruiser's Yamato Cannon would probably do the same to the pillar.

A more accurate comparison to a Battlecruiser would be something like the Forward Unto Dawn, which is a frigate. Anything larger than the Dawn would probably wreck a battlecruiser with relative ease, and anything of the Dawn's size could probably still go toe to toe with one.

I would say in terms of any kind of large ship, the UNSC have the Terrans handily beat, the real difference would actually be in the fighters, since I'm pretty sure literally every single fightercraft the Terrans field is better armed and just as armoured as a Longsword fighter.
 
and lets not forget the carriers ;) plus it helps that I don't consider anything from halo 4 and beyond to be cannon, it is trash that should be forgotten for its heresy, it is like if someone tried to continue starcraft after blizzard ended it...

but ya like i said, SC terrans just lack large ships to match the large ships other people have...

but their tiny ships one shot all but the largest ships ;)

Well, some consider StarCraft 2 to be inferior to Brood War... But yeah, after 4 Halo just dropped like a rock.
 
Except the Pillar of Autumn isn't a cruiser, or rather it is, but it's based on a pre-war design that has neither the tonnage nor the armament of its later successors. A Battlecruiser versus the pillar of autumn would probably be entirely a matter of who shot first, because the Pillar's MAC gun would probably one shot the cruiser, but the cruiser's Yamato Cannon would probably do the same to the pillar.

A more accurate comparison to a Battlecruiser would be something like the Forward Unto Dawn, which is a frigate. Anything larger than the Dawn would probably wreck a battlecruiser with relative ease, and anything of the Dawn's size could probably still go toe to toe with one.

I would say in terms of any kind of large ship, the UNSC have the Terrans handily beat, the real difference would actually be in the fighters, since I'm pretty sure literally every single fightercraft the Terrans field is better armed and just as armoured as a Longsword fighter.
ummmm dude, you realize terran ships have shielding right? and that the yamato cannon is capable of wiping out entire cities?

they are also about 40 meters bigger in comparative sizes to UNSC frigates...

so ya in my book I consider a battlecruiser to be worth 2 frigates of the UNSC, because 1 battlecruiser shot will instakill 1 of the frigates and then it will go toe to toe with the other for awhile until one of them win, but the survivor will be VERY battered.

EDIT: here is a cannon description of the Yamato canon and battlecruisers.

Yamato cannon

Battlecruiser
 
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