Memento - 6* Crusher Guard
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Memento - 6* Crusher Guard
Tags: Crowd-Control, DPS"...hello."
Memento, not a great conversationalist.
You must suffer, as I have...
Faction: ????, Rhine Labs
Traits: Attacks all blocked enemies.
HP:
3022 (Elite 0, Level 1)
3919 (Elite 0, Level 50)
4950 (Elite 1, Level 80)
6347 (Elite 2, MAX Level)
+500 (Trust Bonus)
ATK:
723 (Elite 0, Level 1)
1011 (Elite 0, Level 50)
1305 (Elite 1, Level 80)
1548 (Elite 2, MAX Level)
+80 (Trust Bonus)
DEF
0 (Elite 0, Level 1)
0 (Elite 0, Level 50)
0 (Elite 1, Level 80)
0 (Elite 2, MAX Level)
RES - 0
DP Cost:
20 (Elite 0, Level 1)
20 (Elite 0, Level 50)
22 (Elite 1, Level 80)
22 (Elite 2, MAX Level)
Block: 2
Attack Interval: 2.5 sec
Redeployment Time: 70 Seconds
Range:
[X][ ]
3022 (Elite 0, Level 1)
3919 (Elite 0, Level 50)
4950 (Elite 1, Level 80)
6347 (Elite 2, MAX Level)
+500 (Trust Bonus)
ATK:
723 (Elite 0, Level 1)
1011 (Elite 0, Level 50)
1305 (Elite 1, Level 80)
1548 (Elite 2, MAX Level)
+80 (Trust Bonus)
DEF
0 (Elite 0, Level 1)
0 (Elite 0, Level 50)
0 (Elite 1, Level 80)
0 (Elite 2, MAX Level)
RES - 0
DP Cost:
20 (Elite 0, Level 1)
20 (Elite 0, Level 50)
22 (Elite 1, Level 80)
22 (Elite 2, MAX Level)
Block: 2
Attack Interval: 2.5 sec
Redeployment Time: 70 Seconds
Range:
[X][ ]
DP Cost -1
Redeployment Time -3
Improves First Talent
DP Cost -1
Redeployment Time -3
Redeployment Time -3
Improves First Talent
DP Cost -1
Redeployment Time -3
Lost in Thought (Unlocked at E0)
Has Status Resistance. Receives a stack of Memories (up to a maximum of 5) whenever an ally is retreated or when 30% of HP is lost. Each stack of Memories reduces ASPD by 3 and increases Max. HP and ATK by 3%.
Lost in Thought (Upgraded at E2)
Has Status Resistance. Receives 2 SP and a stack of Memories (up to a maximum of 5) whenever an ally is retreated or when 20% of HP is lost. Each stack of Memories reduces ASPD by 5 and increases Max. HP and ATK by 6%.
Potential Effect: Increases SP gain by 1.
Echoes (Unlocked at E2)
After Memento spends 4 seconds without attacking, an attack is "stored." When attacking, deal an amount of hits proportional to attacks stored and reset the count. The maximum amount of stored attacks is equal to current Memories count.
Has Status Resistance. Receives a stack of Memories (up to a maximum of 5) whenever an ally is retreated or when 30% of HP is lost. Each stack of Memories reduces ASPD by 3 and increases Max. HP and ATK by 3%.
Lost in Thought (Upgraded at E2)
Has Status Resistance. Receives 2 SP and a stack of Memories (up to a maximum of 5) whenever an ally is retreated or when 20% of HP is lost. Each stack of Memories reduces ASPD by 5 and increases Max. HP and ATK by 6%.
Potential Effect: Increases SP gain by 1.
Echoes (Unlocked at E2)
After Memento spends 4 seconds without attacking, an attack is "stored." When attacking, deal an amount of hits proportional to attacks stored and reset the count. The maximum amount of stored attacks is equal to current Memories count.
Reminder (Auto Recovery) (Auto Trigger)
Initial SP: 0
SP Cost: 9
The next attack deals 100-160% of ATK as Physical damage and gives a Memory stack. If at maximum, this also heals HP proportional to damage dealt, then consumes a stack instead.
Each Mastery Rank increases ATK by 20%.
Let Go (Auto Recovery) (Manual Trigger) (15 seconds)
Initial SP: 0
SP Cost: 25
Purge all Memories stacks.
Heal 10-20% HP, gain 10-35% ATK and lose 10 ASPD for each Memory removed.
Each Mastery Rank reduces skill cost by 1, increases heal by 5%, and ATK by 5%.
Silence (Auto Recovery) (Manual Trigger) (20 seconds)
Initial SP: 16 (Gains 3 per Skill Level)
SP Cost: 90
Stops attacking and removes the Memories cap. For the skill duration and 5 seconds afterward, Memento's HP will not drop below 1. At the end of the skill, attack, dealing 300-400% ATK to all enemies within an altered range as True Damage. Afterwards, purge all Memories stacks. Memento is Stunned for 10 seconds after skill duration.
New range:
[ ][ ][ ]
[ ][ ][ ][ ]
[X][ ][ ][ ][ ]
[ ][ ][ ][ ]
[ ][ ][ ]
Each Mastery rank decreases cost by 2 and initial SP by 3, while increasing ATK by 25%.
Initial SP: 0
SP Cost: 9
The next attack deals 100-160% of ATK as Physical damage and gives a Memory stack. If at maximum, this also heals HP proportional to damage dealt, then consumes a stack instead.
Each Mastery Rank increases ATK by 20%.
Let Go (Auto Recovery) (Manual Trigger) (15 seconds)
Initial SP: 0
SP Cost: 25
Purge all Memories stacks.
Heal 10-20% HP, gain 10-35% ATK and lose 10 ASPD for each Memory removed.
Each Mastery Rank reduces skill cost by 1, increases heal by 5%, and ATK by 5%.
Silence (Auto Recovery) (Manual Trigger) (20 seconds)
Initial SP: 16 (Gains 3 per Skill Level)
SP Cost: 90
Stops attacking and removes the Memories cap. For the skill duration and 5 seconds afterward, Memento's HP will not drop below 1. At the end of the skill, attack, dealing 300-400% ATK to all enemies within an altered range as True Damage. Afterwards, purge all Memories stacks. Memento is Stunned for 10 seconds after skill duration.
New range:
[ ][ ][ ]
[ ][ ][ ][ ]
[X][ ][ ][ ][ ]
[ ][ ][ ][ ]
[ ][ ][ ]
Each Mastery rank decreases cost by 2 and initial SP by 3, while increasing ATK by 25%.
Operator Module: (CRU-X) Collected Pile of Bandages
Unlock Conditions:
Unlock Conditions:
- Have at least 100% trust with Memento
- Raise Memento to at least Elite 2 Level 40
- Complete Memento Module Missions
- Gain Memories stacks 35 times.
- Deal 20.000 combined damage in a single attack.
Silent Disposition (Unlocked at E0)
When this operator is assigned to a Dormitory with no Morale, they regain Morale twice as fast if there are no Operators assigned to the Dormitory, or all Operators are from the [?????] faction.
Learned Politeness (Unlocked at E2)
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
When this operator is assigned to a Dormitory with no Morale, they regain Morale twice as fast if there are no Operators assigned to the Dormitory, or all Operators are from the [?????] faction.
Learned Politeness (Unlocked at E2)
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.
Memento's Token (Reflective Steel Fragment)
A cracked, yet polished piece of metal. It is always cold to the touch.
A cracked, yet polished piece of metal. It is always cold to the touch.
Don't take this as canonical or anything, just a fun idea I had.
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