That's now two people agreeing with me on the shield plates.
Anyways, I agree with Portec's plan, with the obvious requirement of changing Mark .74' repairs with something else.
*snip*
Bolded the change I made. ups the resource price from 7200 to 7500, so we'll be a tad strapped for metaphorical cash but maybe we'll see if we can stockpile resources these next few rounds.
As for where to go with our Jaegers? Kiryu in movie was a capable combatant at all ranges. Now that any missile packs we get for him will actually be WORTH SOMETHING he'll be even more terrifying. However if we focus on his ranged stat completely he'll start getting screwed over if bigger Kaiju(coughCat Vcough)rush him down.
Yukon's getting by so far with a pretty low speed. Hell, it's only recently that we were able to get him to start actually RUNNING. So... Mighty Glacier build for him? (not very fast but hell of a good defense with decent offensive stats so he doesn't just kinda sit there?) We can compensate for this in our formations by dropping Brawler Yukon off closer to the fight so that our Jaegers meet the enemy at approximately the same time.
Hagane meanwhile, since we've already poured all of his abilities into Melee on creation, should stay that way because we're already so heavily invested as Portec said. But while Yukon is slugging it out with Kaiju, Hagane should/will be dashing around, latching on to priority targets of opportunity via Grappling. This allows our Bio-Jaeger to also be Melee centric while also still being relevant, as he can serve as a single target Crowd Control machine. Kaiju that are grappling with him can't easily engage in combat with other jaegers. Further more he can peel Kaiju off any Jaeger that get's critically damaged with that same grappling ability, potentially saving the mech and its pilots' lives.
In short:
Kiryu: Jack of all Stats, Master of None
Brawler Yukon: Melee Tank with maybe splash of Range
Hagane Arashi: Melee Disabler via Grapple (As explained above could save lives and pin down priority targets, especially if he uses a point to Expose his target to a barrage from friendlies)
Melee Tank build. Completly forgotten that option.
First order is bringing all of our jeager to Thougness 3. They need to be able to handle a few blows.
Hagane is fast but Rocket Booster would be a nice addition. Improvements go into HtH and Strength. Dexterity should be increased to 2 or 3 as well.
Yukon would do with an overhaul of its ranged weapons. With Ranged 1 The Rocket Tubes still have d10-1. A ranged weapon that would get bonus out of something else than Range would be nice. Focus on HtH, Strength (For Carparence Armor or similar) and Dexterity to for hopefull ability to block attacks (ranged and close) with shields.
Reposting with changes in bold:
Free Actions:
[X] 5 free 1d10 Dexterity Rolls for Hagane Arashi
[X] Fire-burst Shells and Missiles
[X] Shield Plate Schematics Available
City Actions:
[X] Research: Bio Jeager Reactor Mark 2
-[X] Hagane can not be further improved without a better reactor. Sadly need to start researching it first. We already have higher tier reactors so this should be 'easy'.
[X] Research: Manufactoring
-[X] Develop productions capabilities
--[X] As in easier/cheaper production of exotic materials (for example what Karapace Heavy Shell and Supercomposite Hull is made of)
--[X] As in automated generation of jeager equipment (for example Ammunition for Gyrojet rifle)
[X] Search Terrirtory: Save Them Take Two
-[X] Be savy in starting communication. People that have survived this long are known for beeing cautious.
[X] Search Terrirtory: Ressources
-[X] Stuff like the Oil Rig, that generate resources, and/or the Automated Fabrication Facility, that can ease production and/or restore production capabilities.
[X] Build: City Augments
-[X] Automated Fabrication Facility (-1200 Resources) (Free units. No question asked.)
[X] Build Jeager Armor
-[X] 25 Pieces of Ferro-Titanium (20*150 = 3000 Ressouces)
To have a bit in storage. 13 Pieces go instantly to Yukon and probaly 7 to Hagane.
Next step is increasing Yukon Str to 3 and to produce Carparence Armor (3 Jeager * 3 Jeager Str * 700R = 6300 R) and give them as well.
[X] Repair Yukon
-[X] Change its armor from Iron to F-T
-[X] Equip Yukon with two Shield Plates (This will most likely cost us the Wrist Blade but scince it does see little to no action I don't see it as a loss)
[X] Improve Hagane: Thoughness 15d10 (-300 Ressouces)
[X] Improve Hagane: Thoughness 15d10 (-300 Ressouces)
[X] Improve Hagane: Thoughness 15d10 (-300 Ressouces)
[X] Improve Yukon: Thoughness 15d10 (-300 Ressouces)
[X] Improve Yukon: Thoughness 15d10 (-300 Ressouces)
[X] Improve Yukon: Thoughness 15d10 (-300 Ressouces)
[X] Improve Yukon: Thoughness 15d10 (-300 Ressouces)
[X] Manufacture 4 sets of Optic Poymers-D and equip to Jeager (-300 resources)