Hagane has some wiked natural weapons. it does 2d10 in close combat and skewer grapplers with its passive and +3 grapple bonus. It does not need ranged much.
Hand to Hand: 4
Ranged: 0
Strength: 3
Toughness: 1
Agility: 3
Dexterity: 0
High Strength and HtH to make even better use of that. (Want to reverse engeneer its "Wicked Claws").
Why the other at 0? Upgrading one from 3 to 4 costs 20 upgrade points. With a chance of 3/10 (4.5 generated points per taken improvement action) it would cost 4 to 5 action to improve one stat but by improving one from 0 to 1 only one to two.
Next combat Hagane can shock with its presents and by investing 6 actions in the downtime it would get another 3 points.
A bit riskier but min-max strategies are that always. Chalk it up to overengeneering.
For reference its stats at capeture. With DNA computer it already has all the weapons.
Hand to Hand: 4
Ranged: 0
Strength: 3
Toughness: 1
Agility: 3
Dexterity: 0
High Strength and HtH to make even better use of that. (Want to reverse engeneer its "Wicked Claws").
Why the other at 0? Upgrading one from 3 to 4 costs 20 upgrade points. With a chance of 3/10 (4.5 generated points per taken improvement action) it would cost 4 to 5 action to improve one stat but by improving one from 0 to 1 only one to two.
Next combat Hagane can shock with its presents and by investing 6 actions in the downtime it would get another 3 points.
A bit riskier but min-max strategies are that always. Chalk it up to overengeneering.
For reference its stats at capeture. With DNA computer it already has all the weapons.
Quillback
Category III
Hand-to-Hand: 4
Ranged: 3
Strength: 2
Toughness: 2
Agility: 3
Dexterity: 3
Durability: 4
Structure: 11
Traits:
-Spike-Lined: Each round in a grapple, deals a flat 1d10 edged damage to all others in grapple.
Attacks:
Nasty Claws (x2)
Built-in Melee Weapons
Attack Dice: 2d10
Parry Dice: 2d5
Block Dice: 1d5
Armour Penetration: 0
Grapple Bonus: +3
Damage Type: Edged
Damage Modifier: -2
Tail Smash
Built-in Melee Weapon
Attack Dice: 1d10+1
Parry Dice: 1d10-1
Armour Penetration: 0
Damage Type: Blunt
Damage Modifier: Strength
Shotgun Spine Blast
Built-in Ranged Weapon
Scatter Weapon
Attack Dice: 3d10
Armour Penetration: 1
Damage Type: Edged
Damage Modifier: Ranged
Radius: 1
Range: 3/6/9
Armour:
Rugged Skin
Armour Value: 3
Coverage: All but Eyes
Durability: 8
Razor Spines
Armour Value: 1
Coverage: Arms, Head, Neck, Shoulders, Spine, Thighs, Legs
Durability: 6
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