Inner Sphere Outcast

Unrelated, what mechs do we have? And are we gonna develop our own, or steal schematics and build facilities for already existing ones?

You currently have a small number of mechs and vehicles the Colossus brought along, plus a few more captured from the Amaris fleet, then a few more security and industrialmechs scrapped together from Zebebelgenubi, and lastly you have various prototype drone mechs and vehicles on Kearny's SDS ships and copies of their data on Elysium.

Elysium also has space factories able to produce Endo-Steel, Double Heat Sinks, Ferro-Aluminum/Ferro-Fibrous, myomer, ect...
 
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You currently have a small number of mechs and vehicles the Colossus brought along, plus a few more captured from the Amaris fleet, then a few more security and industrialmechs scrapped together from Zebebelgenubi, and lastly you have various prototype drone mechs and vehicles on Kearny's SDS ships and copies of their data on Elysium.

Elysium also has space factories able to produce Endo-Steel, Double Heat Sinks, Ferro-Alumium/Ferro-Fibrous, myomer, ect...
This is very good information. Thank you.

Does anyone know how to make a proper mech in this thread? Or what kind we want?
 
This is very good information. Thank you.

Does anyone know how to make a proper mech in this thread? Or what kind we want?

When the time comes, I can either make designs for you, or you guys can submit your own.

Current best design software is MegaMekLab, which covers all types of vehicles from mechs to infantry to aerospace and even support vehicles. I will be counting the prices as provided by rules, unless otherwise specified.
 
my favorite thing to do in a sci-fi quest is to look into mega structures like space elevators and o'neill cylinders. could look into those at some point.
 
Kerenskyist cowards! Do you not see what is in front of you?

The moment for revolution is now! The collapse of the Hegemony is upon us and you would flee and abandon the people like crypto-Clanner dogs!

Banish these right-deviationist thoughts! Decisively uphold the PEOPLES' REVOLUTION!

(If we fail, it will be glorious and we'll still have our colony, if we succeed.. :oops:)
 
So with us taking the droid scientists from Zebebelgenubi, and Nirasaki and Nusakan, i would want us to go heavy into droid tech. One thing i want to a massive droid explorer ship, going around finding new worlds, that could be used to expand to, and if that world needs some terraforming , it will build the infrastructure for it, then refills it bays and does it again on a other world
 
[X] The Nusakan pirate point, to save the planetary SDS by assisting the boarders and facing the defending force head on
 
[X] The Nusakan pirate point, to save the planetary SDS by assisting the boarders and facing the defending force head on
 
Theirs not to reason why
[X] The Nusakan pirate point, to save the planetary SDS by assisting the boarders and facing the defending force head on

The SLS Wales soon jumps in, dumping its dropships rapidly as it moves into position ahead of the oncoming Amaris flotilla. Two massive Lee dropships brought along move to dock with the SDS stations and break through with raw firepower, while two Overlords and two Triumphs spread themselves out, waiting for an opportunity to weave through the incoming battle to assault the planet directly.

Amaris ships burn hard for the pirate point, knowing full well their best chances lie in striking the drones before they activate. The three hour mark of full acceleration comes and goes, yet they continue forward, skipping the usual midway flip for a deceleration, signaling their intention for a high-speed pass. The maneuver is one known for its utter lethality on both sides, as kinetic and missile projectiles have their power magnified multiple times over by incredible velocity.

The SLS Wales doesn't hesitate as it orders its own dropships into formation and starts spiraling.

Despite being the most heavily armored warship design yet produced by humanity, the Texas class Battleship has an unusual broadside-focused design reflecting in its protection and weapons. A completely unarmed and less armored fore and aft are mixed with monstrously thick side armor and a surprisingly moderate, when compared to the more famous McKenna, armament of only a single pair of Naval Autocannons, six Capital Missile launchers, two pairs of quadruple Heavy Naval PPCs, and four pairs of a dozen Naval Laser 55's.

An acceptable setup for a slugging match, but one very much not optimized for a high speed pass, where front-facing and physical weapons dominate.

Admiral Dmitrios Rummolo doesn't seem to mind.

Over the next few hours, the SLS Wales meticulously dumps its entire 300 kiloton cargo capacity in several patches in the space around the SDS, before launching all combat units and lifeboats. The spread of debris is minor in space terms, but it is something incoming forces will be required to keep track of to avoid deadly collisions.

Then the Wales charges.

To say the Wales was at a disadvantage would be an understatement. Even discounting that most of its weapons faced the wrong direction, both domestic Rim Worlds ship production and the outdated Terran Hegemony ships it bought at surplus heavily relied on simple Naval Autocannon technology. The very same Naval Autocannons that now had their firepower multiplied ten times or more by velocity.

Yet it's the SLS Wales that fires first, launching missile after missile well outside of range, not locked on any target and indeed not even aimed directly at the Amaris ships. Instead they fly where Amaris ships could go, hypothetically, until that space was filled with deadly missiles. The pattern was obvious to both sides; the Wales was trying to funnel ships straight towards it.

When the engagement started and stopped a minute later, it worked as best as could be expected.

Only half the Amaris ships stayed in formation to strike at the Wales, but those ships paid for it. A Riga I learned that having three times the Naval Autocannons doesn't win a high-speed pass if they miss, and if the enemy's rips you in half. An Essex I Destroyer got a similar lesson on how Heavy Naval PPC batteries are still useful at high speeds against targets they can blow straight through at a standstill. And a Vigilant corvette simply had the bad luck of not being a Pinto corvette, as despite the valiant effort of its suboptimal PPCs, Large Lasers, and AC-10s used as point-defense, the surviving sixth missile still carved the ship apart.

But even as the Wales drifted apart into a cloud of debris, it's most impressive feats had yet to make themselves known.

Close behind were its dropships and fighters, which carefully weaved through debris to sail right past the occupied Amaris ships and head unopposed to Nusakan, completing their mission of relieving the desperate Castle Brian defenders.

In the other direction, distracted warships going in for the kill carefully adjusted their course to avoid the Wales earlier dumped cargo before attacking the M-9 Battlestation, but forgot to actually check what that cargo was.

Hundreds of White Shark and Barracuda missiles, set to acquire their own targets and left adrift, activated as the Amaris ships approached them. Three more warships were obliterated before sensor operators could even report the attack.

In all, only six of the Amaris flotilla made it to their designated targets, hitting drones still coming back online, but they had no stomach for more fighting. They continued pouring on acceleration to hit the nearest pirate point and leave the system while they could.

The M-9 Battlestation near Nusakan survived along with four M-5 Caspars.

At the nadir point, the small ATAC put in the cargo hold of the Tracker was decisive enough to win the battle, but its size was only enough to control a few of the drones. The rest were left to their usual aggressive yet effective tactics, wiping out the Amaris forces but leaving only 20 Caspars remaining. The M-9 Battlestations were destroyed in the fighting.

At the zenith point, the HPG signalled to attack before the locals knew anything was happening, but alert forces noticed the power spikes on the drones and started shooting out of (well-founded) paranoia. Only 30 Caspars and one Battlestation were left after the ensuing chaos.

With space over Nuskan secured and its Castle relieved, the Elysian force:
[] Forms up and leaves the system, telling the Star League how things have gone and letting them deal with taking the planet
[] Forms up and leaves the system, betraying the Star League forces planetside by cutting off contact
[] Stays in the system, telling the Star League how things have gone and letting them deal with ground invasion
[] Stays in the system, providing orbital bombardment on request to ground forces
[] Other
 
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[X] Forms up and leaves the system, telling the Star League how things have gone and letting them deal with taking the planet.

I guess we should leave, setlrious we meddle with IS affairs long enough and we need to go back to our people, who knows what's going on in Elysium.
 
[X] Stays in the system, providing orbital bombardment on request to ground forces

Doing orbital bombardment risk us nothing. Also if i am getting it right Amaris lost 60 ships here, along with the 24 they lost in Zebebelgenubi that makes it a total lose of 84 ships, not counting droid ships they have lost and we take over along with battlestations
 
[X] Forms up and leaves the system, telling the Star League how things have gone and letting them deal with taking the planet.
 
So look at how many ships Amaris had at the start of the war and it was bit over 300, and i would think they would have captured some some SDLF being work on in shipyards and some RWR ships that were still being build by the time war start and being done in the months after, so would think they would have around 350 ships

i would think that the RWR would still want to leave some ships to defend the RWR, so us having taken out 84 ships is a massive blow to Amaris. And with the SDS system no longer being a problem, the SDLF should steam roll over the rest of Amaris navy when they go about retaking the Terran Hegemony, the problem is gonna be taking the worlds and dealing with the ground forces
 
[X] Stays in the system, providing orbital bombardment on request to ground forces

We won the fight, it turned out a lot bloodier than hoped but victory is ours. And to the victor goes the spoils.
 
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