In the Domain of the Glutton (Digimon)

Assassinate Enemy Command Part 1
[x] Enemy Command

The enemy command camp is a big complex of tents and hastily constructed stone buildings, relying more on the power of its garrison than any real amount of actual fortifications… In fact out of all the structures you see only a small keep made up of hostile refined chrome digizoid… something your sensors indicated was imported from the smaller refineries at Chrome Valley. You must confess that it is annoying, if an Ultimate of sufficient power takes shelter in it they will be able to drive off your subordinates, but even so if you so wish you could easily uproot the entire thing yourself and remove it from the battlefield… well when you actually reach it of course. It is towards the center of the enemy based. In addition to the Chrome Digizoid metal pther supplies appear to have been imported from Chome Valley as well… likely from those clans that have joined with the enemy. Shame while its certainly weaker than it would have been if you hadn't taken the pass it'd probably have weakened further without those traitors helping to shore things up.

You will need to make an example out any disloyal clans when you finally do get around to tackling that little issue.

Intelligence gathering has informed you that the enemy command team consists of 8 Datamon, 2 NeoDevimon, 6 Fantomon, and 4 Ultimates of an unknown species. In addition several weaker Ultimates of the Mamemon line have been detected wandering the base, usually in groups of three with the support of a Big Mamemon.

Beyond these details? You have a rough outline of the base layout as well as a rough composition of the different types of champions in each area. The center of the base around the Chime Digizoid tower is composed mostly of Guardromon with a handful of Vilemon piloted Mechanorimon, to this day something about the later makes you feel decidedly displeased.

The south of the base has tents that are better put together than the others and its garrison appears to be composed mostly of Devimon… though you do notice of a pair of Rook Chessmon standing guard.

Northwards of the bases center you notice a large amount of Raremon and Numemon, it seems more like those have been created from spare data more than them being actually forces of Barbamon… likely as a result of all the leftover data from his armies blatantly wasteful activities. No actual structures stand in that area though you do notice another two Rook Chessmon and the cesspits that dot the north register to your sensors are being strong enough to kill a devimon that falls in, let alone a weaker champion.

To the west are several barracks holding excessive amounts of Bakamon, Vilemon, and the occasional Devimon acting as an officer, really its just a hastily build bunking area all things considered.

Finally the eastern portion of the base appears to be holding a large number of… stables of all things. They mostly just hold Gladimon and Dark Maildramon though, you do make a note to be wary of it in case a Skull Knightmon shows up however.

Naturally Troopmon swarm the place like some sort of infestation, and all too common sight in this place.

An interesting set of challenges but not one that you should have any problems overcoming.

Tactical Review
Enemy Based All: Mamemon patrols (3 normal 1 big), lots of Troopmon.
Enemy Base North: Numemon, Raremon, 2 Rook Chessmon.
Enemy Base East: Copious amounts of slightly less cannon fodder than troopmon Champions and the occassional Devimon.
Enemy Base West: Gladimon and Dark Maildramon.
Enemy Base South: Devimon and 2 Rook Chessmon.
Enemy Base Center: Chrome Digizoid Keep, Guardromon, and several piloted Mechanorimon.
Enemy Commanders: Unknown locations.

What do you do?
[] Gather your forces and attack. (Choose the direction your forces attack from as well as whether or not you garrison them inside you.... this applicable for any plans that involve you fighting alongside other forces as well)
[] Set up a siege around the camp, time is on your side. (You may choose 1 commander as well as any forces you want and have them take on another mission.
[] Attack from multiple directions. (You may make as many divisions as you have commanders, naturally make sure to specify what forces you want each commander to have.
[] Write in.
 
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Darkness
Darkness

That is the strongest element radiating from the being standing before you.

It is a well known fact that the inhabitants of the Dark Area almost all have the element to some extent or another.

Much like the sin that pervades the very air the darkness is a foundational block of this place.

So much so that natives are unbothered by the so-called corrupting elements that those of the normal digital world fear so much.

Regardless even with that fact in mind some elements of the dark area are held in greater prominence in some beings than in others.

In your masters newest recruit the darkness is the most potent element.

Your closest…. Friend other than the little ones look at the newcomer with an intensity.

It is a feeling that you have learned to recognize in the fight loving Goblimon.

The look of intensity on his face, it surpasses the look he gave you when you first met him.

Only one reason can exist for this look.

Mon that are strong in darkness in general are known to have a strong rivalry among them.

And up until now the strongest darkness other than your lord and that monster has been the goblimon you call friend.

Your friend…. He wishes to challenge this darkness.
 
We're friends with a Goblimon that wants to go toe-to-toe with what I'm assuming is a proto-Dark Master. Probably Piedmon.
 
We're friends with a Goblimon that wants to go toe-to-toe with what I'm assuming is a proto-Dark Master. Probably Piedmon.
Well a mon with Dark Master potential at the very least all four of the regents have a few routes they can go.... heck Valvemon has more than a few ironic possibilities himself, these guys are expected to one day be able to hold turf against the other DL's without direct backup from their boss after all.
 
By every Digital God and/or Equivalent no words can describe how much I Adore this Goblimon!

I wish I could have voted for him, but I'll gladly take being his good friend instead!

He embodies everything I want in a character, even if he wasn't obscenely powerful for what he is I'd still adore him.
 
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[X] Gather your forces and attack. (North/Garrison)

East and West have easy Marks So they probably have a have Commander ready to attack plus taking them out makes all of our troops survive longer.
 
Assassinate Enemy Command Part 2
[X] Gather your forces and attack. (North/Garrison)

You garrison your forces inside of yourself and advance on the northern section of the enemy base. Facing you are the two Rook Chessmon, both looking to put a stop to your advance before you can do any real damage.

"Rook Gatling!" Numerius bullet and cannon shells bounce off of your armor as you make your way towards the enemy base… and the Rook Chessmon in turn decide to charge you, it seems they've realized that their bullets are doing nothing.

"Stronghold!" The two walking castles slam into you as you bring up your hands and absorb the impact managing to hold off the two behemoths with one hand each.

… Using one of your major attacks at this range would be suboptimal… thankfully you have another way to solve this problem.

Diverting extra power to your arms and legs you lift the two Rooks into the air.

"What the!?"

"How!?"

They appear to be surprised by the action… they will not be so for long.

You rotate your hands to turn the Rook Chessmon upside down and then you slam the two of them into the ground head first.

It is not enough to slay the two enemy combatants outright but it does plenty of damage and more importantly it puts them within reach for your real killing blow.

Rook Chessmon are a powerful species, a fact that cannot be denied, but even they have a breaking point. In this case that breaking point is having one's head crush by a fully loaded Valvemons feet after having already taken major damage to the area. You suppose thats an interesting piece of data to know even if it's not one you'd expect to become relevant any time soon.

Still neither the toxic pools nor the local inhabitants are much of a problem for you… the later in fact specifically try to avoid you after seeing your confrontation with the Rook Chessmon, and soon enough you find yourself with a good view of the rest of the enemy base, the enemy has ret to react so all of your earlier information should still be accurate.

Tactical Review
Enemy Based All: Mamemon patrols (3 normal 1 big), lots of Troopmon.
Enemy Base North: Numemon and Raremon…. They be scared of you.
Enemy Base East: Copious amounts of slightly less cannon fodder than troopmon Champions and the occassional Devimon.
Enemy Base West: Gladimon and Dark Maildramon.
Enemy Base South: Devimon and 2 Rook Chessmon.
Enemy Base Center: Chrome Digizoid Keep, Guardromon, and several piloted Mechanorimon.
Enemy Commanders: Unknown locations.

What do you do?
[] Attack the Center.
[] Attack the East.
[] Attack the West.
[] Write in.

OOC: And here we learn one of life's greatest truths… which is that being stepped on by a giant robot full of dinosaurs is not pleasant.
 
[X] Attack Both the East & Center bases.(Split up)
-[X] Center force (US).
--[X] 2 Sealmon & 20 commandramon. 10 Guadromon, 35 Tyranomon
-[X] East Force.(Red & Blue Eyes)
--[X] 4 Sealmon & 40 commandramon, 10 Guadromon, 50 Tyranomon
Slows down reinforcements and uses our Ultimates and champions to cut down their troops while still letting us invade the Center
 
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Battle
Battle

Your Goblimon friend is a strange one.

The two of you search.

And search.

But he does not know what exactly he searches for.

You find this strange, but you know that he has his reasons.

So you search.

Until you find two formidable digimon within the golden desert.

Then he says it, this is what he has been searching for.

Before you can act he charges the skeleton, leaving you to face the abomination.

Something about it that abomination resonates within your core, it fills you with a sense of dread and… anticipation.

You do not like this.

The fight is long and difficult, but ultimately you end up prevailing, the final swing of your arm crushing the beast's head as its data begins to vanish.

Absorbing an enemies data after victory is practically a custom in the dark area, but you do not do so this time, something about the beast repulses you on every level, it a feeling like none you have ever felt before.

You turn to the Goblimon you followed and sea that he has bested and is absorbing his enemy.

Than he begins to evolve… ultimately cumulating in a familiar yet somehow new form.

A form forged in battle.
 
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Holy Scrap. He took the Orgemon Bio Lore as a Challenge! He went and got himself his own club and guess it worked as an evo item as well? Chances are he didn't need it, but hey maybe it solidified Orgemon as his Champ form in his data.

Also I can't help but be curious as to why Kimeramon caused such a reaction from Valv.
 
Damn! If this guy was strong enough to defeat an Ultimate as a Rookie, he might have the potential to reach Titamon eventually!
 
Ahhhh. Okay, so he used to be part of Machinedramon's forces. The Vilemon were gifted by Piedmon.
Yep lets just say despite the fact that he was thought of as none sentient (No one other than proto Valvemon himself knew he was self aware until he broke out.) at the Valvemon himself took the scrapping order.... very personally and doesn't like things that remind him of the fact that..... well in many ways Machinedramon is his creator.
 
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[X] Attack Both the East & Center bases.(Split up)
-[X] Center force (US).
--[X] 2 Sealmon & 20 commandramon. 10 Guadromon, 35 Tyranomon
-[X] East Force.(Red & Blue Eyes)
--[X] 4 Sealmon & 40 commandramon, 10 Guadromon, 50 Tyranomon
Slows down reinforcements and uses our Ultimates and champions to cut down their troops while still letting us invade the Center
 
The different worlds
Here's a small list of some of the different worlds (ie: The human world and Digital World) that exist in setting.

The Net: Existing as a buffer between the Digital World and the Human world the Net also known as the Internet is actually one of the most dangerous places you can go, this is mostly because this version of the Net is a constant warzone between hackers, network defenses, digimon trying to get to the human world, hordes of mon from both the Keramon and Algomon lines, and a wide variety of horrible aberrations… to exist in the Net is a harsh life but the rewards are large enough that many mon take the risk anyway.

The Human World: The human world is the most difficult of the known worlds to access being separated from the rest by the utter warzone that is the net. Still being in the human world is easily one of safest ways to take data from the otherwise intensely lethal Net and many mon also make this travel with the hope of finding a suitable human to become a partner, something that many digimon achieve as like their are many different kinds of digimon their are many different types of human, for the better or worse of all. Even without looking for a specific partner the human world is saturated with an intensity of emotion that a large number of digimon can make use of, dark digimon especially tend to travel to the human world for this reason… thankfully the sheer lethality of the net keeps the human world safe from a large portion of would be opportunists, and as such the safest way for a digimon to get a partner remains traveling to one of the few human communities that exist in the digital world.

The Digital World: A massive and complex are, most known digimon reside here in some shape or form.

The Dark Area: The place were the most vile of digimon and the corrupt of data is sent the Dark Area is home to several great powers including the Seven Great Demon Lords and GranDracumon among others.Though mon banished to the Dark Area are mostly of the worse sort the temperament of mon born in the Dark Area can very from supremely evil to genuinely benevolent.

The Net Ocean: Not mistaken with the Net the Net Ocean is an oddity in that it is both a world onto itself and a part of the normal digital world, one can enter the Net Ocean and theoretically emirge in another part of the digital world, the Net proper, or even the Dark Area… though the last one is usually easy to spot as one will cross into a separate part of the Net Ocean known as the Dark Ocean before reaching it.

Witchenly: A parallel digital world close to the current one, the most well known aspect of Witchenly is that it is primarily dominated by spellcasting Digimon and many lines known for magical abilities originated in or have had some relationship with it.
 
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