Author's Note: Alright, day 11!
Sorry about the wait, but I'm just not really in a Fallout state of mind right now, as i've said i'm focusing on one of my other quest's.
But that doesn't mean this is gonna be abandoned, just put on second priority for a time.
So Here are your options for day 11, I'll try and edit the front page at some point in the near future to reflect the changes of the past few updates...
I'll probably Call the vote sometime this weekend or early next week.
Other than that, I suppose I'll see you guys over in Post Saturation and Scum rises!
Remember to Read, Vote, DISCUSS, and of course, Enjoy!
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You look at the amassed group of refugees, there were at least forty… maybe even over fifty of them, feeding that minute would stretch your food supplies to the limit.
As things were right now, you could last for a couple of months, but with this many people… no way, you'd be able to go six more weeks at best.
With that in mind you prepare yourself to send them on their way.
Then you look at them again, their tired worn-down bodies, the look of defeat on their face, you think you even hear a crying child in the back of their bus.
You sigh.
"Alright, Welcome to our little slice of hell I guess…"
Jack is just about to speak up, but you interrupt him, you need to lay down the law!
"But if your gonna live with us you better pull your weight and follow our rules!"
The whole group nods at once, to thankful for a place to rest to even think of complaining.
Seeing their willingness, you continue.
"Good! Now, first things first… How do all y'all feel about face paint?"
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Group Actions (pick 5)
[] DIY Looting Part 2: Well, you've got the rig set up, might as well use it. It'll take a while, you can only really fit one person on this thing at a time… and they'll have to put the supplies on in small chunks until the place is empty, might take a few days. ((Counts as 2 actions) Time: 5 days, Reward: Looted Hardware, tools, lumber, sheet metal, that sort of thing.) (LOCKED 4 more days)
[] Burning Rubber: One car is not enough for your scavenging. There's gotta a be a few scattered around that are still in working condition… right? (Count's As two Actions: Success Chance 30% Reward: find another car, maybe multiple cars.)
[] Scavenging for Salvation: There is a lot of rubble lying around out here, a lot of stuff has undoubtedly been destroyed, but there might still be some useful stuff, buried in the dust. (Success Chance ???, Reward: Random objects of varying use and value. Repeatable)
[] I Can't Hear You 3!: You have your recruits, but they sure as hit aren't ready yet! Whip them into shape! (50% chance of successful training, ??? days of successful training required to finish.)
[] Seriously There Has To Be Someone Else Out There: Detroit and the surrounding area was home to almost three million people before the bombs dropped…. A couple of protestors some golf course attendees and an army burnout cannot possibly be the only people still alive in this part of the suburbs. Try and find'em. (???? Odds of success. Reward: potential encounter with humans? Allies, maybe more manpower?)
[] Where in the world is Charlie the Ghoul?: Okay No. He killed one of your guys, Davis wheeler was just a kid, not even out of high school! (Let's just ignore that Charlie wasn't either.) Your gonna hunt this thing down and put it out of its misery! (??% chance of success, Reward: Find Charlie.)
[] The Tools of Medicine Part 1, The Basic's: William, the most notable of the people you had managed to rescue from the golf course, was a doctor, like professionally trained and everything. You really are glad you had bothered to look for survivors there now. But a doctor still needs some sort of tools to do his work. He has, of course, asked for your aid in obtaining some. (Time: Until you find some. Reward: William can begin diagnosis and treatment of minor Maladies.) (Locked until it works.)
[] TIMBER!: You've got tools to cut them down, maybe clear some more space, and get some more wood out of all these trees. Worth a shot. (Reward: Wood cleared and turned into lumber, Space to expand.)
[] Forting up: Your current defenses are… bad, you've basically just put a bunch of heavy things behind the windows to keep them from breaking. But you've got at least one thing gunning for you out there… maybe you should use some of those supplies from the hardware store to properly board up the windows. Build some real guard posts. Maybe a fence of some kind? (Reward: Start working on proper defenses, Time: 3/6/9 days the longer you go, the better off you are, this project eats resources.)
[] Settling In: You've just taken in a bunch of refugee's, you should probably start integrating them into your little group. Get them mingling, see if any of them wanna take up arms to help guard the mart, learn their skills, paint their faces, the usual. (Chance of success: 50%. Reward: Refugees start integrating.)
Special Action's: (pick one option each.)
You've found… some sort of robot in the pile, Let's see what you can do about it.
[] Your Safety Provided by The Folks At Rob-Co Services: Take a look into this things insides see if you can't figure out why it was trashed to begin with. (Reward: start work on the Securitron.)
Personal Actions (Choose 1)
[] Continuing Robot Repair: You've fixed up the Eye-bot, but theres a whole lot of pile left, lets see what else you can pull from it! (Total day's taken depends on rolls and resource availability. Results upon complete vary depending on rolls.) (CANNOT BE TAKEN UNTIL CURRENT ROBOT IS FINISHED.)
[] Finding Tranquility: Bill's definitely got some prior military experience, but you've never even heard of "Operation: Tranquility" before, and if his eyes are anything to go by, the man has seen some shit, More than you even. Trying to pry directly into that sort of thing Is a bad idea, but maybe you can work towards it, share a few war stories, have a couple of beers, that sort of thing? (Success Chance 20%, Reward: Bill Trusts you a little more, ????.)
[] Tinker, Soldier, Tinker, Tinker: Maintaining the remnant of civilization is hard work! You need to relax… and that means tinkering! You've got a lot of junk, and a lot of tool lying around, surely you could start on something interesting? (???% chance of success: Reward: Start tinkering on something.)
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AN: Just as a reminder, I don't do voting moratoriums... Feel free to vote whenever!
Anyways! Hope you had fun with this, even if it's not my best work right now.
Adios!