@Draxy
You are the Perfectly Normal Firefighter, a member of the Perfectly Normal Town!. You've always said an ounce of prevention is worth a pound of cure, though, so you don't limit yourself to putting out fires that have already started.
Once per night, you may visit one player, locate any suspicious fire hazards in the vicinity, and remove them, unpriming that player for arson, and even saving them if they would go up in flames that night. To do so, dm me:
Clean [Player]
@LostDeviljho
You are the Perfectly Normal Deprogrammer, a member of the Perfectly Normal Town! As a licensed Psychologist and Therapist, you are an expert in talking people out of harmful or self-destructive thought patterns, and getting through to even the deeply brainwashed.
Once per night, you may visit one player. If their alignment has been altered, you return it to its original state. To take this action, dm me:
Deprogram [Player]
However, things may go badly for you if you try this on a Cult's Leader...
LDJ called there not being a cult the moment he subbed in just from looking at this role, which was mildly disappointing but funny
@ComiTurtle
You are the Perfectly Normal Ascetic, a member of the Perfectly Normal Town! Having sat under a tree meditating until you achieved enlightenment, you are immune to the base distractions of the physical world. I mean someone could still just kill you but anything else you'd just ignore.
Any non-kill night action that targets you will fail, giving no indication that it did so.
@NinetyNineLies
You are the Perfectly Normal Miller, a member of the Perfectly Normal Town! Why do Millers always get such a bad rap, anyway? You perform a valuable role in the town's economy and food production by running the grain mill! And how do you get repaid? Red checks! There's no justice in the world.
Your alignment counts as "mafia" to investigative checks.
This does also mean that you cannot be abducted by aliens, though. So that's nice at least.
Appropriate lol. Disappointed 99 never got to corroborate Nictis's alien claims though.
@Nictis
You are the Perfectly Normal Alienist, a member of the Perfectly Normal Town! Oh yeah, you've got this all figured out, you're basically Fox Mulder. What is it? Aliens. Every time. You've got one of those boards with all the thumbtacks and string right over here... Now, if only your obsession with aliens didn't get people thinking you were one. At the very least, your warped worldview makes it way harder to subvert you through words, and your tinfoil hat protects you from all other forms of insidious mind control.
Your alignment counts as "alien" to investigative checks. You cannot be cult recruited.
God this was fun to write flavor for. Nic submitted an action every night even though their role had no actions and I just had a field day with it XD
@Shadell
You are the Perfectly Normal Nexus, a member of the Perfectly Normal Town! With your mystical power to distort space around you, you can throw off anyone who tries to mess with you at night with ease. You're not strong enough to stop anyone who wants to go beyond "messing with you", though...
Once per night, you may visit one other player. Any action that would target you instead targets them. This does not work on nightkills. To take this action, dm me:
Nexus to [Player]
You still don't know where god lives
@Scia
You are the Perfectly Normal Backup, a member of the Perfectly Normal Town! With your parahuman power to copy someone's form and abilities, you can make sure town doesn't lose access to its heavy hitters too quickly.
The first time a non-vanilla role aligned with the Perfectly Normal Town dies, you inherit their powers and rolecard.
@Zaealix
You are the Perfectly Normal FBI Agent, a member of the Perfectly Normal Town! You've been sent to this town to investigate some rumors for the higher-ups of suspicious activity, and have access to all of the FBI's files on the various high-profile individuals it's investigating. None of them would be able to avoid your attention for long...
Once per night, you may visit one player and determine whether or not they are a Person of Interest to the FBI. A Person of Interest is defined as a Serial Killer, an Arsonist, or a Cult Leader. If you investigate the same person twice, you determine which of those three they are, specifically. To take this action, dm me:
Investigate [Player]
Honestly I think this is a pretty fun twist on the normal FBI Agent role, might have to include something like it in a later game where it would actually do something. Also, paranoia about every single town-hostile 3p faction, which is nice
@RoachTV
You are the Perfectly Normal Coroner, a member of the Perfectly Normal Town! You are certainly just an average medical investigator who just gets very excited by learning about whatever new corpse lands on your table, and definitely not a secret vampire who subsists on the blood you can swipe from the recently deceased. Regardless of that, your, ah, examinations can occasionally be quite enlightening...
Once per night, you may visit one dead player and learn their real role and alignment. To do so, dm me:
Autopsy [Dead Player]
The speculation that Roach could actually revive players was especially hilarious to me because I knew I'd given him a flavor that would
absolutely fit that XD
@Wies
You are the Perfectly Normal Spy, a member of the Perfectly Normal Town! You always have your ear to the ground, listening for the latest dirt on this town's criminal underbelly. You'll know what the bad guys are planning before the bodies hit the floor!
At the end of each night phase, you automatically learn who (if anyone) was targeted by a nightkill that night.
Hooooooooh boy, this role. As everyone else realized, the spy
would in fact do something if, say, scum chose not to kill for a night. I realized this about five seconds after Wies had confirmed role reception, and it gave me a real fuckin headache. In the end, I made scum's nightkill mandatory to ensure this wouldn't break the point of the game.
@OriginalName
You are the Perfectly Normal Parity Vigilante, a member of the Perfectly Normal Town! Your powers are electrical, positively charged. Too weak to matter on their own, but when you team up with your negatively charged partner - well, things get shocking!
Once per night, you may visit any other player. If your target is also being visited by a second Parity Vigilante, you will be informed of this, and your target will be strongman killed. To take this action, dm me:
Parity Shoot [Player]
Of course there was no other parity vig
rip
@Seven
You are a Perfectly Normal Vanilla, a member of the Perfectly Normal Town! You have no powers - you're just happy to be here.
-Rosen's initial reaction to receiving this role was so amazingly hilarious - especially from the irony that he outright did not believe me that his role was actually vanilla, even though his was actually the
only role that wasn't a lie by omission 😂