Headway/Nexus Quest 4 (Worm/Gamer-lite/Multicross/Dimensional Travel/One Piece/X-Men Evo)

Is this confirmed that we will get 3 more training sessions before the Foolshout, or we may end up in a small time skip, where we fight them sooner?
The Merry will enter Foolshout's climate zone (thereby ending the mandatory boatswain/First Stretch-related actions) on (Monday, January 24, 2011, Sunday, June 5, 1532, Monday, November 20, 2000). By Taylor and Nami's estimation, the Merry will arrive at Foolshout on (Wednesday, January 26, 2011, Tuesday, June 7, 1532, Wednesday, November 22, 2000).
Yes, we do have a couple more days. Arrival is on Wednesday, January 26, 2011, Tuesday, June 7, 1532, Wednesday, November 22, 2000.

We are currently voting for Sunday, January 23, 2011, Saturday, June 4, 1532, Sunday, November 19, 2000.
 
-[X] "I like that shared credit option. It gives the three of us the best of both worlds."

[X] Plan: Preparations for Conflict

@jcw3 Since we want to hide our actions, is there an available chance to learn espionage/counter-espionage to evade S.H.I.E.L.D. /HYDRA/The Hand, or mundane government snooping?
 
-[X] "I like that shared credit option. It gives the three of us the best of both worlds."

[X] Plan: Preparations for Conflict
 
~
All that can be done now is give her a quick death.
Please don't do this. I don't care she's a psychopath, i don't want to see votes planning the death of anyone - especially a child. And i think the mods will agree.

Too many edgers close the quests.

edit: and it isn't like the QM hasn't given out heavy hints that Taylor will probably acquire negative traits if this kind of 'kill them for the greater good' mentality is voted for, what with reaction to essentially hunting down Mush at home and seeing his confusion and horror and the reflection on the time that she did kill in One Piece (i think it was the fishman? Can't remember, it's mentioned in the previous chapter i think). Such a mentality is essentially very similar to what Sophia wants to be as the chapter hammers and hammers again, and would probably cause some kind of psychological disturbance and worse the powergamers, mechanical malus.

I don't think Taylor will ever erase her enemies even with God-like power she acquires unless they're completely nonredeemable or threats to all without containment possible. This is actually good news for the quest, because it means it doesn't instantly end once you punch Eidolon or something then go to xmen and casually style over all threats with annihilation rays.
 
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[X] Plan: Preparations for Conflict

-[X] "I like that shared credit option. It gives the three of us the best of both worlds."
 
Please don't do this. I don't care she's a psychopath, i don't want to see votes planning the death of anyone - especially a child. And i think the mods will agree.

This is a very specific, hard case. If it would end up in a hostage situation, where too many people would die without harsh action, it may be justified. For example, we end up encountering them, after the specific S9 capture/kill plan, in the middle of a hostage situation in one of their 'games'.

Also in this case, people should also insist on sparing Burnscar, who is a young woman, and a textbook case of someone screwed up by her own power.

I don't see this happening without heavy thought or harsh circumstances in character (and the voting round for this), but if it would end up in a situation where lots of people die, because of specific inaction, it would be hard to explain, especially to the potential families of potential victims. It's absolutely not fair, but going non-lethal no matter what may also heavily backfire, as she won't show mercy in return. Also if eliminating S9 is the safest from the distance, especially if let's say they come very close to the settlement where many innocent people may die, I would also suggest not hesitating. I say this as the specific scenario where Bonesaw may be alone, to allow to separate her in the first place, may never happen. Especially with how Siberian loves to keep her close to herself.

Pretty much let's call this scenario. Taylor designed a strong laser weapon, that covers the area. With her investigation skills and tracking, she has managed to track down S9. S9 is let's say a mile or two from a small human settlement. Their drive closer and closer to the place, and it's a matter of a very short time before they show up there. They are all grouped together. Killing them in this instance will save the incoming torture/massacre session that will happen. In this case, I would vote to go for the kill, because it's a circumstance where holding back may hurt many, many innocent people. Yes, what would happen here to someone like Bonesaw would be an unfair situation, but I wouldn't hold back here. Not for this, and not with so many innocent people on the line. Especially as she may not have a direct counter to Siberian in the quest yet, and direct confrontation may get her killed. And she doesn't have a way to safely separate Bonesaw/Burnscar (otherwise for me it sounds hypocritical to save one but kill the other one like it happens most of the time) in this scenario.

But again, we may reach a point where we may become someone like Superman, who is strong enough to take people non-lethally all the time.

Pretty much an opinion here is to not be too bloodthirsty, but also don't dismiss the absolute worst-case scenarios. Also if it only happens once, I don't think it would suddenly 'twist' Taylor.

Also, we have examples like Wonder Woman who killed in the past, and still stays a good, honest person.

edit: and it isn't like the QM hasn't given out heavy hints that Taylor will probably acquire negative traits if this kind of 'kill them for the greater good' mentality is voted for, what with reaction to essentially hunting down Mush at home and seeing his confusion and horror and the reflection on the time that she did kill in One Piece (i think it was the fishman? Can't remember, it's mentioned in the previous chapter i think). Such a mentality is essentially very similar to what Sophia wants to be as the chapter hammers and hammers again, and would probably cause some kind of psychological disturbance and worse the powergamers, mechanical malus.

Sophia loves violence, and her twisted worldview has nothing to do with this Taylor, who genuinely tries to be heroic as a person. She likes to hurt people, unlike Taylor, with her being a hero mostly used as an excuse to apply hurt. Using Sophia's comparison here is not what I would use here. Also, I don't see Taylor becoming someone who keeps hurting people for no reason, or suddenly for the 'greater good', especially if we don't turn this into a routine habit. It would also be stretching my sense of disbelief if Taylor would suddenly twist into some extreme vigilante unless we would keep repeating and repeating specific voting options.

And Slaughterhouse 9 is a very, very extreme example, that justifies a lot of actions that otherwise would be questionable at best. In this case, especially, I don't want to say 'don't kill' in any circumstances. Not in this case.

I don't think Taylor will ever erase her enemies even with God-like power she acquires unless they're completely nonredeemable or threats to all without containment possible. This is actually good news for the quest, because it means it doesn't instantly end once you punch Eidolon or something then go to xmen and casually style over all threats with annihilation rays.

If she becomes strong enough, true. But I also don't want to reach the opposite absurdity of the Batman case, where Joker keeps surviving, and more, and more innocent people end up hurt. Well, in the case of Earth-Bet, there is the Birdcage for a more 'permanent' solution, but this place breaks up so many human rights that honestly I wouldn't call this the better fate for people.
 
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I don't see this happening without heavy thought or harsh circumstances in character (and the voting round for this), but if it would end up in a situation where lots of people die, because of specific inaction, it would be hard to explain, especially to the potential families of potential victims. It's absolutely not fair, but going non-lethal no matter what may also heavily backfire, as she won't show mercy in return. Also if eliminating S9 is the safest from the distance, especially if let's say they come very close to the settlement where many innocent people may die, I would also suggest not hesitating. I say this as the specific scenario where Bonesaw may be alone, to allow to separate her in the first place, may never happen. Especially with how Siberian loves to keep her close to herself.
uuuuh why would we kill bonesaw? that's basically dooming the entire human race, if she dies a tinker plauge is released canonically IIRC at least that's one of her claims, and who would be willing and stupid enough to take the risk after hearing that from a tinker own mouth

it's the same reason that they don't just kill heartbreaker, they totally could but if they do they have no idea what would happen or who he has gotten to that can destroy society by word of wildbow, which I honestly buy. who knows how many "sleeper agents" he has in high positions in all kinds of areas across the continent or even people that live in his territory
 
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uuuuh why would we kill bonesaw? that's basically dooming the entire human race, if she dies a tinker plauge is released canonically IIRC at least that's one of her claims, and who would be willing and stupid enough to take the risk after hearing that from a tinker own mouth

Yes, in most circumstances this is a risky idea with her 'kill switch', and should not be considered lightly. But with the sheer potential of this power, it may be for example possible to create something, that may not allow plagues to spread in the first place, or simply 'erase/disintegrate' (like a laser that disintegrates the matter completely in the area, so plagues aren't there anymore in the first place) them on the potential impact in the first place with enough firepower.

Yes, lots of this is speculation, but I also wouldn't say it's completely impossible, especially with power as versatile as Headway. But again, we may simply not own specific tools/powers at the moment it happens, this is why I think of potentially different scenarios, in case something like this happens.

it's the same reason that they don't just kill heartbreaker, they totally could but if they do they have no idea what would happen or who he has gotten to that can destroy society by word of wildbow, which I honestly buy.

In this case, most likely the middle ground would be putting him in a medical coma or something similar, as most likely they would go into a frenzy if he specifically dies. Although I suspect that at this point we will be able to find some sort of cure for Master victims, so the assassination option may become possible. But yes, I would be cautious.
 
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"Good. Man, you always make me act so serious! Feels weird."

Yeah. Man, I love Taylor and Luffy's interactions. Taylor really needs someone reliable that she can trust, and she has the crew, but Luffy is a bit different. He's her captain, and as much as she may hate figures of authority, I think it's her previous experiences that make Luffy such a good fit for her. He's just so chill, and- not innocent, but simple? In the best way? She can pull out whatever crazy thing she's learnt, and he'll take it in stride.

Man, I love seeing Taylor make such good friends. Like the fights are great, and numbers going up make my brain go brr, but friendship, man. That's where it's at.
 
Ok so I definitely want to interact with Luffy more so a good plan should involve that as an action. Also training fishman karate and abilities is the next best thing with DF users as enemies. And finally getting the Kachi to lvl 5.

To all the people voting for anonymity because otherwise the gangs will be more wary you do understand that the gangs will know anyway that one cape captured the merchants by themselves right because of spies in the prt. Like the only people you're hiding this from is the public and wtf would you want to do that. Smh
 
Yeah. Man, I love Taylor and Luffy's interactions. Taylor really needs someone reliable that she can trust, and she has the crew, but Luffy is a bit different. He's her captain, and as much as she may hate figures of authority, I think it's her previous experiences that make Luffy such a good fit for her. He's just so chill, and- not innocent, but simple? In the best way? She can pull out whatever crazy thing she's learnt, and he'll take it in stride.

Man, I love seeing Taylor make such good friends. Like the fights are great, and numbers going up make my brain go brr, but friendship, man. That's where it's at.

Indeed. It's a big part (besides the skills training) of why I support regular crew actions, at least one per update, but preferably at least one a day. And spread out between the crew members.

The Strawhats are always fun and their interactionsare interesting, and they're good for Taylor (and I think she's good for them too).

We haven't had a Zoro or Luffy interaction in a while. Hoping that's remedied soon.


On omakes:

The notes I had were really more for a omake I previously did in the second thread. (search 'person of interest' and spudman, or just follow this link). But the summary of names and events in the Polestars was going to be the background info for another omake taking place some time after Taylor and the Strawhats left. Perhaps just after the new bounties are issued.

It would have been at a bar in Logue Town. Bartolomeo and some ruffian friends are crowing about how great Luffy the Strawhats are, and how they'll be pirates too going around doing whatever they want, stealing, pillaging, etc. Just like them.

Another patron in the bar calls that a load of crap. Wasn't sure if it should be Dairan (the unemployed bounty hunter on the Naughty Hurrah), Dr. Fonsca (the ship's doctor), Rebecca Hanberg, or Damascus. Or if explanations would be split between elders as they laid some wisdom on some punks. Pointing out the press, and the lack of collateral damage from the Strawhats (it was clearly Buggy) means they're pirates that are more like Peace Mains than Morganeers (from the wiki, and I'm aware these aren't terms from One Piece itself, but from the versions of Romance Dawn, but using it as a shorthand for the different traits/ways of doing those that call themselves pirates can have).

Those that met Taylor, like the previously mentioned four and Ollanketo (Naughty Hurrah's boatswain) would speak to how they know her and her character. The conclusion being that she was a kind girl who wouldn't join up with evil pirates. So if they want to follow Strawhat's example, they should think about being more like a Peace Main than a Morganeer. I remember thinking of Ollanketo somewhat longing for a life of adventure, hinting that she might go on a journey herself (possibly foreshadowing her and a few others joining Bartolomeo's crew if he cleans up his act a bit).

I was leaning toward Rebecca oddly knowing quite a lot about pirates and pirate life. Leading some to wonder if she used to be one. She'd vaguely respond that she's been a clothier bascially her whole life, but she didn't always have a brick and mortar shop.

I think the other vague omake idea was some 'Straw Hat theaters', like the little 'omakes' from the anime starring Chopper as a superhero and the other Strawhats as either support or villains. Seems right up Taylor's alley.

Anyway, I don't have the time and can't get in the headspace to write them. If anyone is interested in using those ideas, feel free.


A few other 1-2 line ideas for other worlds (not that I want more worlds in the main quest, it's just good omake fun)...

Taylor and Sanji with superhuman cooking in Food Wars and helping to crush the antagonists, in cooking skill and their philosophies/rationalizations for being jerks. Sanji suffers critical blood loss.

Taylor in JoJo (part 2) and inadvertently mastering the fine art of fabulous and dramatic posing...and applying/spreading that to other worlds (Mayim, Bet, Mahon)

Taylor in Dr. Stone. Winds up in the eastern US and kickstarts the previous government and revival effort there. Time skip to bitch slapping Xeno and Stanley when they get up to establishing their own dictatorship in California. Senku and the gang get a hell of a surprise when they arrive.

Taylor and the Strawhats in A Song of Ice and Fire. Just having fun and ruining all the days and schemes of various horrible people. Often without even being aware of it. Also going murderhobo adventurer on ice zombies and other eldritch stuff.
 
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-[X] "I like the idea of getting my name out of here. Full credit, please. Something like 'independent hero Factota operating on information from New Wave'?"

The PTR leaks like a thing full of holes. All the gangs that we are worried about are going to know what they know about us by next week.

[X] Plan: Preparations for Conflict
 
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Taylor doesn't know this, but Mystique transforms into a raven ( :V ) and a wolf at varying points in the cartoon. Animal transformations beneath her mass level will probably be allowed, but heavier ones will likely be lighter, weaker. I suspect that her power involves some level of dimensional shifting, same way as her son, but it's not quite as obvious as bamfing.
So if we first transform into a bear (later maybe a defeated elephant) first for the mass and THEN use mystiques power we can work around it right?

beat a rokushiki marine new trainee take his place with acting+disguise 10 for lessons, problem solved
 
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Actually we should win handily. Contessa's shard can't model magic that is why we can't get her power.

Forgive me if I hesitate in confirming this assertion.

Yes to Judo, I did not mean to miss that one at 50% to level 7.

But I mean that Capoeira is a guaranteed level 5 barring a crit fail, and it is usable by Taylor in combat finally. We need all the help we can get in martial arts mastery in general.

Plus it has a good chance of level 6 as well.

Could you please tell me what you hope to get from training martial arts instead of, say, Doctor or Ninjutsu or Musashi Style? Against just about any regular person us coming within punching range is an instant loss as we fold their clothes while they are wearing them. I don't mind picking up a few extra styles showing off to the PRT how quickly we learn them, but I think we've hit the point where we just kinda...don't really need to worry about mundane martial arts at the moment.

Maybe there are some real oddball styles like Drunken Fist or Capoeria that open up options we'd likely not see, but is that a better use of our time than learning how to punch tidal waves in half or turning into a giant octopus?

What happened to Riley Davis was a tragedy.
It also happened roughly six years ago in story.

Six years of her formative age spent being molded by Jack.
Trying to impress Jack.
Actively working on atrocities she calls art.

When exactly she changed from a victim deserving rescue to another monster is merely an academic question.

All that can be done now is give her a quick death.

Sounds like a reason to apply high levels of Psychology to the problem.

I'm reluctant to give up any of the Nine if we can help it. They are flawed, tragic people and have been manipulated by Thinkers (be they Jack, Contessa or the Simurgh) to be the way they are.

I don't think it would be easy, and I don't think it would be wise to attempt their redemption at the cost of innocent lives, but I also think Taylor will be strong enough to put herself at risk if it means bringing them in alive by the time she faces them.

Also maybe will we be able to adopt Lassoo?

Lassoo already has a person though. Do you want to steal someone's gun dog?
...I mean I get it, I'm a lot more 'dog person' than 'cat person' but still, low blow

With how low level Squealer's power is at the moment, I think we may need to dedicate lots of time to this, which I don't think we have at the moment. Also I would suggest doing this after we pick Uber's power, as it should synergize with this pretty well, and speed up the process.

I doubt Uber's power helps with Tinkering (except maybe in a very ancillary way, a sort of 'I use an improved technique to get the nuts and bolts aligned correctly the first time' sort of way) as IIRC it's supposed to work with mundane, physical skills, ie 'we have not practiced much on throwing axes but we can act like it is at 4 or 5 because of his power' sort of deal. I believe WoG was that if you asked him to do surgery he'd know how to make a clean incision but not where to do it or why.

This is something that at one point would be nice to pick up, true. I would also love to train it with Iron Fist once we would find him in Mahon.

Unless he showed up in XME (which he might, it's been years since I watched that show) I wouldn't suggest holding our breath on meeting him.

I would consider it if we either get a solid teleportation power or get something like [Escape Artist] Level 9-10. Hmmm... I wonder if we can unlock this kind of skill at one point, and how we could try to train it. Just to be safe.

Locksmith for sure, Slight of Hand probably, general athletic skills (Acrobatics, Fitness, Weightlifting etc), assorted Unarmed skills...I don't know if 'turning into animals' would defeat Ziggurat or Null, but I suspect their (Null's) power is only good for Shard-based abilities instead of Headway abilities.

Still, if we could pick up a power-enhancing ability like Two's and a tactical Thinker ability like Shen Yu then we could be a very valuable contributor in S-class fights.

The body-building part is more of Trainwreck's body issue, than his 'specialty'. Wiki describes it this way:


Pretty much he is a scrapyard tinker. A useful specialty, although later on may be far less useful with a dedicated lab, etc. But if we could level it up to say 9-10, we may be able to pull off quick McGuyver-like quick build gadgets out of trash, which may have some combat use, as it will require far less time than standard tinkering.

Ah, thank you! I knew I was forgetting another Tinker in Brockton Bay.

So as I understand it he can't reach the heights that someone like Dragon or Armsmaster or Kid Win can, but he can do the whole 'in a cave with a box of scraps' thing?

Indian Particulate, Dust/Disintegration Tinker, sounds like a destructive one.

Wasn't he a hero? I don't think we can poach those.

I think you mean Uppercrust from The Elite?

I don't think I do but I'm not confident enough in my answer to give a hands-down 'no, that isn't right'. IIRC he works out of NYC anyway, doesn't he?

Most 'reform Bonesaw' scenarios in fanfiction at this point are tiring, because in many cases they are rushed. Also if we feel sorry for her, why not for Burnscar as well (most of the time she's killed, while Bonesaw is spared), who is heavily mentally affected by her power, to the point, that she feels like a victim of it? I mention this as I feel like people can be VERY arbitrary towards those 'redemptions', ignoring one case most of the time that in theory deserves it as much as Bonesaw, if we go with their logic.

I feel sorry for Burnscar too. On a strategic level it makes sense to prioritize turning the Tinker who can effectively heal people over someone who needs to cause a lot of property damage to be an effective combatant, but that's pragmtism speaking instead of idealism.

What I'd like to do is isolate the Nine and get them the therapy they need. What I expect to need to do is probably kill most of them to protect bystanders and cripple the rest before turning them over to the authorities in the hopes of rehabilitation who will then execute the rest behind closed doors.

@jcw3 Since we want to hide our actions, is there an available chance to learn espionage/counter-espionage to evade S.H.I.E.L.D. /HYDRA/The Hand, or mundane government snooping?

Hang out near spies. Use psychic vampire magic to leech Spy skills off them. Avoid garlic bread from Fugly Bob's (they give gas).

To all the people voting for anonymity because otherwise the gangs will be more wary you do understand that the gangs will know anyway that one cape captured the merchants by themselves right because of spies in the prt. Like the only people you're hiding this from is the public and wtf would you want to do that. Smh

I doubt there will be an all-hands announcement that "Mystery Cape Factota Just Captured Merchant Leadership" for the spies to intercept, and IIRC only Coil has spies in the PRT for sure. I fully expect the regular police to be lousy with informants but they're unlikely to have much information from the PRT other than 'there was an arrest of cape leaders and the rest of the scum get swept up by you lot' which is...kinda self-evident.
 
With clarifications I find it likely that we aren't going to bothering training Much's power. Unless it much easier to train then other powers for some reason. Not really seeing a use case.

Even the most seemingly useless parahuman powers (Dovetail if she were a villain, Mirrormask) would at least be useful for making other parahuman powers marginally easier to train.

EDIT: Mirrormask! From PRT Quest! Not Mockument! Sorry!
Waking up to a 13k word update in this quest is a great way to start the morning

Thank you. :)
So, regarding Tinker powers, if we get them to 10 and have a high corresponding engineering skill would Taylor be able to extrapolate principles and functions to replicable tech similar to what dragon does? Or do they remain exclusively the canon "this only works cause dimensional stuff the power does, needs maintenance to refresh the effect, it's all blackboxed"?

When asking questions about parahuman powers, please check the Informational post on the matter first. I'll be adding one for Mayim powers soon enough as well. This question is covered there.

That last point is debatable given their handling of the whole 'mutants' thing, but I get your point.

The US gov't on Mahon didn't handle mutants all that stupidly. Memory's a bit thin of X-Men Evo, it's not that memorable a show even tho I rewatched it last year.

I don't know if Sentinels would have been *my* response to potential superhuman threats, but I think a certain level of paranoia is understandable from a government losing its monopoly on force. Especially in this universe, where the masquerade is emphasized and the real movers and shakers in the government likely know a good deal more about what superhumans are capable of than the public.

Are we talking 'can walk into any electronics store and buy things off the rack' or 'talk to a specialty electronics corporation to use their labs and fabricate something for your personal use'?

The latter for high quality electronics. The former is what I would mean by crappier.

I get that. Do you mind if I bat around a few ideas all the same?

Oh, no problem.

Best I can see is asking someone in New Wave to confirm she is who she says she is in chat or get the PRT to make a statement or whatever. I agree it's less important for Taylor at this stage but when it comes to being more public and getting her message out there having a platform like the PHO forums to say "I am Factota, I'm a super-skilled X and my opinion is Y" having a [Verified Cape] tag would likely be helpful in substantiating that a) she is a cape and b) the PRT confirms her powers are skills learning.

Registration would likely help with that - I suspect that there's paperwork that comes with it you could use for verification.

So, Robotics is different from Engineering then? Good to know. Science skill?

Probably. With supplementary magical skills for stuff like Pacifistas or Hortontech and other Mahon/Mayim funky business.

How about something like Oni Lee's skill doing the brain drain thing Jack Slash mentioned? Because "I have a teleport skill" sounds great, but "I have a teleport skill that causes you brain damage" sounds a lot less appealing and would presumably need to be paired with Alabaster's power to repair any damage done.

In general, the answer to 'does Headway remove this weakness' depends on 'does this weakness potentially hurt my host, physically or mentally'? Headway would remove stuff like Bitch's psychological loss of understanding of humanity, Tattletale's thinker headaches, that one WoG tinker whose tech only worked with stolen diamonds, Devil Fruits turning you into an anchor, etc.

Powers that negatively impact others, like Tritium's low-level radiation emitting Alexandria package ability (she's a hero, a Ward character, but a good example, she killed a lot of people around her before she realized her power's weakness) or that one kid from Ultimate X-Men whose power was to disintegrate those around him from the inside without even realizing (he killed most of his town before Ultimate!Logan mercy killed him), would likely have Headway give the host a warning first, and Taylor would then either train them in private or not use them at all. Whether the weakness of harming others would linger at level 10 depends on the power.

There are a lot of edge cases that you can probably ask about, but that is the general rule for 'will Headway remove this weakness'. It's not based on convenience to the host, it's based on 'will this potentially hurt my host'? There may be variations on that theme, but in general, that's how it works.

I imagine the idea would occur to Taylor at some point, and I figure we can fairly easily justify "defeat Dragonslayers" without going this route. If we pick up Saint's power (presumably siphoning some skill off of him with Victor's power? Not sure if Victor's ability would transfer over to a Teacher-based power, feels a bit iffy) I can see us training it incidentally while doing Tinker Tech work with Dragon before moving onto try to help reprogram her (I figure the only thing we really need to do in that case is remove the 'cannot modify her own programming' part, she's probably best able to do the rest even if we're offering a helping hand)

Working with Dragon will be a dramatic status quo shift for this quest, and I already have something special planned on that front.

Important question; does 'Olympic tier acting' let us use body language to express Acute Smugness At Defeating A Nazi?

I know this is probably a joke, but Taylor, in general, takes combat too seriously to do that. I can see her making very light jokes or gently egging on her friends in sparring matches, but the last thing an E88 guy would see is Factota's fist, and then she would call the PRT/BBPD, depending on whether they were a cape or not.

Theoretically, yes, Acting would let her project emotions through her costume. Taylor was impressed last update by Dauntless' ability to 'smile with his eyes', but she can absolutely do something similar, she just hasn't had cause to try yet.

I'm kinda surprised. In Mayim everyone seems to wear their hearts on their sleeves, you can't complete an arc without a tragic backstory. I'd hope Taylor was more empathetic in general than most capes.

I think the main issue is that our first time meeting Bitch will likely be on the battlefield and Taylor's first (and correct) response will be to take her down quickly and let the legal system sort out what to do after that.

Ompa60 put it well. Taylor's also likely to struggle a bit with Mayim's tendency for battlefield forgiveness. Saying more gives spoilers.

Sounds like either 'Kaiser's power to generate a bunch of scrap metal/specialty implements' or 'hammerspace a costume/armor/specialty equipment and apply Mush's power to armor up quickly'.

Matter-generator capes will likely get their own category like Tinkers have (see how Squealer's power is listed as Parahuman: Tinker: Squealer instead of just Parahuman: Squealer). You'll start out with the same weaknesses they have (power-generated materials are bad for construction, will collapse or lose steam or purity as time goes by), but after defeating I'm thinking 5 of them and mastering their powers to 10, that weakness will be removed.

Ah, I was thinking it was more 'increasing amount of power gets through without being soaked up by defenses', but still useful if we expect to do fisticuffs. How does Aura work? Or is that a question we're not getting answered without trying things out first?

'Aura' is a phrase from H/NQ 1 I've retired in favor of just 'mystical/magical Mayim fighting styles'. Aura was an attempt to give a name to how Mayim's fighting styles are inherently magical, but it was a bit of a failed idea that confused people. If you see Aura in the quest documents - it shouldn't be there.

Actually we should win handily. Contessa's shard can't model magic that is why we can't get her power.

It would depend on at which point in your development you fought her.

I usually lurk but I just got an interesting thought if we got forge power would it work like a tinker power or would it give a skill boost plus the hand transformation he had in evol

It would be listed as an X-Gene power. Forge's technopathy/technovoyance power, whatever you want to call it - I don't know if I'd consider it pure technopathy - would basically give you the ability to work really, really well with conventional Bet technology and Mahon technology, as well as giving you greater insight into Mahon-xenotech. Tinkertech wouldn't work well with it, since tinkertech isn't really real tech, but shard-based supplements to conventional materials.

This is an academic point, since it's extremely unlikely Taylor would consider Forge anything other than a tragic victim.

Re: Bonesaw discussion

Something Taylor will be agonizing over when the time comes.

1. Does Taylor know about The Savage Land?

Maybe, but I bet she assumes it's not actually real on Mahon.
2. Also would you count Animal Taming (aggresive/wild animals) and Animal Training (standard training, like dogs) as separate skills or it would count as Animal Handling together, to make it easier?

Animal Handling. With regard to especially exotic and unnatural animals, I might have the players do a project requiring knowledge of skills like Doctor (Veterinarian gets folded into that) and Naturalism and others to tame certain animals. Would depend on the animal, and that's a long-distance hypothetical I don't think is worth getting heavily into now.
Also maybe will we be able to adopt Lassoo?

LOL, hadn't considered the idea. If you guys roll to run into Mr. 4, I'll hold a vote on it.

If/once Tattletale starts talking about being forced at a gunpoint, most likely Taylor will start caring. We know that Tattletale likes being a villain, but she also knows how to sell the sob story if needed.

It's possible 'Tattletale' and Taylor will never even speak to one another. Anything beyond that is spoilers.

I just imagine Taylor having her own spot in the garbage dump, either on Bet or Mahon, so she can quickly turn into a dumpster Kaiju if needed. This image kind of amuses me.

Mush's power could sync well with Circus' hammerspace, depending on how much you can store in there, now that I think on it.

and it wasn't racist motivation (as we know Kaiser doesn't care about Nazism as a philosophy)

Kaiser cares about appearing racist in front of his followers. If he acts too respectful towards nonwhites, his subordinates will lose respect for him. Kaiser not caring about racist philosophy in his own mind is basically irrelevant since he has to be racist to keep his position.

Ogun is a very unique tinker, as he also has a shaker area of effect, that allows him to tinker with it, and not using his body for it at all, while also affecting the normal technology in the area. This would allow to multitask most likely, especially on higher level. Also this early in canon he shouldn't be in the Birdcage yet. But yes, long term project, as this means getting access to Africa.

Ogun wouldn't count as a Tinker for the purposes of this quest. See how he doesn't really have any conscious control over what he makes, and how no one at all can use his tinkertech. That, to me, suggests it's more of a Shaker ability. Still potentially very useful if leveled, but I would not call what he does Tinkering, even if it's superficially similar with the advanced technology.

A guy who summons a laser gun from another dimension that no one else can use would also not be a tinker, in a similar vein. I can add this to the informational sheet.

@jcw3 Since we want to hide our actions, is there an available chance to learn espionage/counter-espionage to evade S.H.I.E.L.D. /HYDRA/The Hand, or mundane government snooping?

I'm tempted to say yes, but the thing is, I'm not sure what that skill would look like in practice. I suspect you would be better off leveling the umbrella of mundane skills that applies to that general talent.

Man, I love seeing Taylor make such good friends. Like the fights are great, and numbers going up make my brain go brr, but friendship, man. That's where it's at.

Thank you!

To all the people voting for anonymity because otherwise the gangs will be more wary you do understand that the gangs will know anyway that one cape captured the merchants by themselves right because of spies in the prt.
The PTR leaks like a thing full of holes. All the gangs that we are worried about are going to know what they know about us by next week.
There's canonically one gang with confirmed moles in the PRT. The cops are more likely to have informants in them, but they probably won't know any more than the public. (Maybe one or two caught a glimpse of Factota, but it was from a distance, and they don't have superhuman perception.

Thinking that the PRT is, like, a quarter secret gang members is wrong. This quest is not one where the PRT will be portrayed as incompetent, as evidenced by Michaels and her squad from last update, who were portrayed as professional, competent, and (mostly) polite. There are very few organizations that could detect a powerful thinker with prior connections to them fucking around with them from the inside. Don't use Coil as proof of PRT incompetence.

There are advantages and disadvantages to all three options, but the idea that all major Brockton Bay gangs have spies in PRT HQ is something I should debunk.

So if we first transform into a bear (later maybe a defeated elephant) first for the mass and THEN use mystiques power we can work around it right?

Yes, to an extent. The greater the mass of the form you shapeshift from, the more you'll be able to pull mass in. But the opposite is true as well, so you'd better have good control over a wide range of forms. (If you transform into a bear and shapeshift, your lower mass limit might be something like a small human, not a raven, and you'd have to abandon that base bear state and change back to human to go for something smaller. This will go in the Mahon information post when I make it.)

beat a rokushiki marine new trainee take his place with acting+disguise 10 for lessons, problem solved

Unlikely to work well. A big trope on One Piece, that has metaphysical reasons for continuing in Mahon, is understanding someone better by fighting them, often gaining a deeper, spiritual comprehension of them through crossing blades or fists. Rokushiki, by its nature, is trained through combat, and the people qualified to instruct it tend to be especially good at understanding their students through this pseudo-Kenbunshoku Haki. (Think along the lines of bursts of intuition, etc., not necessarily Dogtooth-style 'I predict everything you do'.)

Much like Swordsmanship 10 does not help that much against higher level Mayim combat styles, Acting+Disguise 10 won't help much against a telepath, or someone with that kind of magical intuition.

Also, Rokushiki's pretty well guarded, at least for all six techniques. SWORD and CP9 use it, yeah, and individual techniques are taught to Marines. You might have a Marine or even a Marine liaison from a friendly government who knows Soru or, at least, chopped down version of Soru, but they might not have been trained in other techniques. Knowing all six techniques is pretty rare - the sort of person who's that skilled tends to gravitate towards Haki.

Trouble with Haki is that other Haki users can sniff you out more easily than they could if you're just very physically powerful, which is what Rokushiki is. Control of the body. Rokushiki is better for a candidate if you A: don't trust the Marine/Marine ally enough yet to teach them Haki, or B: If you need them to be able to be stealthy and infiltrate. (This is my justification for why the World Government didn't teach Lucci and the others Haki before the events of the timeskip.)

Sounds like a reason to apply high levels of Psychology to the problem.

Psychology is probably going to be removed as a skill. Taylor never trained it, and it comes worryingly close to negating her Social Malus entirely, which I don't want to ever do. No matter how powerful Taylor is, I want her to always have a bit of trouble with people, understanding them, etc. She can have broad understanding of groups (Pirate, Marine, Criminal etc.) but Psychology itself has been removed, and Politics likely will be as well if it hasn't already.

Lassoo already has a person though. Do you want to steal someone's gun dog?

You help try to kill a country, you lose your pet. Fair's fair.
Unless he showed up in XME (which he might, it's been years since I watched that show) I wouldn't suggest holding our breath on meeting him.

You never know. I've got loads of plans for canon imports. No confirmation on Iron Fist himself, but you never know.

Non-X-men Marvel characters were thin on the ground in XME. Cap, Agatha (more of an Avengers character, IMO) and Fury are basically the only notable ones.

I half expect our introduction to Caldron is going to be a portal opening behind our head a bullet coming out of that portal and hitting us in the back of the head which slips off.

I've got plans for Cauldron.


Phew! Long reply post! My apologies to your scroll wheel, everyone. I'll try to update the informational post for parahumans with the info from this post, and at some point, I will work on the Mayim one.
 
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I half expect our introduction to Caldron is going to be a portal opening behind our head a bullet coming out of that portal and hitting us in the back of the head which slips off.

Depends, is it likely for taylor to take out many more parahumans when all that Path to Victory can see is a mundane human with high skill levels? When that eventually changes then yeah, bullet to the brain is likely.
 
Even the most seemingly useless parahuman powers (Dovetail if she were a villain, Mirrormask) would at least be useful for making other parahuman powers marginally easier to train.
That makes it more worthwhile. I was thinking in context of how long powers take to train, but if we get Much's power to the point that we can train it multiple levels in a single session I can see use giving it a shoot if we have nothing better to train.

Incidentally an argument for getting a better relationship with the PRT and lettings them know about our powers is that they might be the only group in the setting that could give us a bonus to training arbitrary parahuman powers.

Actually neverminded. Considering that they couldn't even help Kid Win figure out his specialty they suck at that as well. Or maybe they just deliberately cripple the ward training program to keep them out of danger? Same difference considering that we are ward age.
 
Locksmith 1: You have a basic idea how to make and open locks.

The door… locked. Of course. You swear silently, and try to get a good look… no dice. You can't see inside, obviously. Your kingdom for x-ray vision. Reaching into your longcoat, you grab for something to use as a lockpick… but you realize you don't have the skill. You have the dexterity, but you don't know the technique! Fuck!
@jcw3 :We do have locksmith 1 which isn't great, but does seem like enough to try. Maybe get a training roll.
 
Depends, is it likely for taylor to take out many more parahumans when all that Path to Victory can see is a mundane human with high skill levels? When that eventually changes then yeah, bullet to the brain is likely.
Why would Cauldron dislike us putting parahumans into the birdcage?

It's where they intend to store them anyway.
Unless we go "kill them all" they won't care about us arresting parahumans.

If we ever manage to kill or seriously threaten an Endbringer they also won't kill us for it, but they will definitely try to get leverage/control over us.
 
Yeah. Man, I love Taylor and Luffy's interactions. Taylor really needs someone reliable that she can trust, and she has the crew, but Luffy is a bit different. He's her captain, and as much as she may hate figures of authority, I think it's her previous experiences that make Luffy such a good fit for her. He's just so chill, and- not innocent, but simple? In the best way? She can pull out whatever crazy thing she's learnt, and he'll take it in stride.

This is why I would love to get at last some social interactions with Luffy, but we get another vote that doesn't involve it. The votes that have it aren't winning this time around from the looks of it.

Man, I love seeing Taylor make such good friends. Like the fights are great, and numbers going up make my brain go brr, but friendship, man. That's where it's at.

Also the great thing about it that Straw Hats are highly empathetic people. Even Luffy, understands people not logically (he is kind of dumb-dumb, but again, it depends), but on an emotional level (just see the scene of let's say him rescuing Nami from Arlong). Pretty much they are perfect friends for Taylor, because even if she may struggle expressing some of her feelings, they will be able to read her pretty well anyway.

Ok so I definitely want to interact with Luffy more so a good plan should involve that as an action. Also training fishman karate and abilities is the next best thing with DF users as enemies. And finally getting the Kachi to lvl 5.

<Scratching head.> I would write a different Luffy plan, but with the incoming combat, it's hard to not involve mostly combat skills to train.

So if we first transform into a bear (later maybe a defeated elephant) first for the mass and THEN use mystiques power we can work around it right?

If it wasn't straight-up animal abuse, I wouldn't mind a trip to some exotic place on Earth, to provoke and defeat some animals, that may provide some nice utility. Elephants or Hippos are some of those.

On Mayim, it's kind of more acceptable, as in overall their animals tend to be more intelligent, and we know some species can act straight-up maliciously, which makes me far less bad about it.

All this talk about different continents reminded me of something we should test - yeah, we use Giant Albatross form a lot, but we... know nothing about it. How fast it flies? How far it can fly? How high it can fly (this one is important to avoid potential detection)? Can we use it for example for casual visits (like it takes at most a few hours of flight) to other places like Africa or Asia?

But it would be safer to use on Mahon than Bet.

Heck, this may be a way to introduce ourselves, in one form, to Dragon. Giant ass bird would surely catch the attention of Dragon, who monitors things around on Earth. Just an option for later.

Forgive me if I hesitate in confirming this assertion.

I would be hesitant as well, for now at least.

Another scenario where possibly I can see Contessa's confrontation is when we by accident walk into one of her paths, and maybe if Taylor would try 'infiltrate Cauldron' mission, by most likely pretending to be one of Cauldron's Vial's buyers.

Because this plot hook in the future most likely will show up.

Could you please tell me what you hope to get from training martial arts instead of, say, Doctor or Ninjutsu or Musashi Style? Against just about any regular person us coming within punching range is an instant loss as we fold their clothes while they are wearing them. I don't mind picking up a few extra styles showing off to the PRT how quickly we learn them, but I think we've hit the point where we just kinda...don't really need to worry about mundane martial arts at the moment.

A doctor is a good alternative to training as well, so I have nothing to counter this. Although we know that training other skills of similar type makes learning other skills easier. Also with how many martial arts, standard ones, we know, those are simply easier to learn. I agree that let's call it in 'peace time' I would prefer doing stuff like Musashi style, but at least I think the best way to do it before this big combat scenario is to learn as much as possible and improve our 'basics' to the top tier, as we know skills combine.

Maybe there are some real oddball styles like Drunken Fist or Capoeria that open up options we'd likely not see, but is that a better use of our time than learning how to punch tidal waves in half or turning into a giant octopus?

Yeah, this is why I aim for those almost certain 2 levels on Capoeira with just 1 training action. It's just one training slot, and I'm almost confident it will combine really well with Acrobatics skills to show us something that normal humans are incapable of. Also, there is a slim chance for Martial Art Mastery to also improve.

On any potential normal martial arts that may help out give us something that other martial arts don't?

Olympics Wrestling. It grants a unique amount of grappling and throwing options that other martial arts don't tend to use. Also, it has an option of fighting on the ground, including the situation where both combatants are rolling on the ground, and grapples specialized for this kind of scenario. I trained in Olympic Wrestling in the past, freestyle one (which allows the user to catch an opponent under the stomach). So pretty this martial art focuses harder on grappling, and ground fighting than most other styles.

Greek Pankration is an alternative, that has almost no restrictions and may work out in real combat even better, which focuses even more on the grappling part of the combat, although this one involves heavy elements of boxing.

And those would synergize really well with Taylor's natural strength. And it's worth consideration because many people don't really fight well while being grounded.

Some options here are pretty interesting like Bataireacht.

But realistically I would say Olympics Wrestling would nicely complete what we already own from normal martial arts we own, because of how heavily it focuses on grappling/ground fighting, and from standard ones I would say we don't need anything else.

I don't think it would be easy, and I don't think it would be wise to attempt their redemption at the cost of innocent lives, but I also think Taylor will be strong enough to put herself at risk if it means bringing them in alive by the time she faces them.

The problem is that even if she captures them, Bet authorities will straight up execute them with their kill orders, so she can't give them to authorities. And with how much suffering they caused, I also can't blame them. So in this case Taylor must become a warden of them herself.

But if at this point Taylor will find a way to transport people to other dimensions, there may be other options. But I have a feeling someone like Nick Fury would be REALLY UNHAPPY seeing unhinged serial killers pushed to them to take care of.

Lassoo already has a person though. Do you want to steal someone's gun dog?
...I mean I get it, I'm a lot more 'dog person' than 'cat person' but still, low blow

I understand this, but if Lassoo's owner isn't that good of an owner for him, there may be an opening to take care of him.

But if we would end up defeating Mr. 4, and Lassoo clearly doesn't want to leave his owner, I wouldn't do it. Come on, I'm not an asshole.

I doubt Uber's power helps with Tinkering (except maybe in a very ancillary way, a sort of 'I use an improved technique to get the nuts and bolts aligned correctly the first time' sort of way)

Pretty much what I mean. It doesn't sound like much, but it's always there.

Unless he showed up in XME (which he might, it's been years since I watched that show) I wouldn't suggest holding our breath on meeting him.

From what I remember he doesn't show up, so it may not happen, true. But something that may be worth investigating later on.

Locksmith for sure, Slight of Hand probably, general athletic skills (Acrobatics, Fitness, Weightlifting etc), assorted Unarmed skills...I don't know if 'turning into animals' would defeat Ziggurat or Null, but I suspect their (Null's) power is only good for Shard-based abilities instead of Headway abilities.

Running as well. But yes, this more or less sounds right. We may try to unlock Escape Artist if possible.

Still, if we could pick up a power-enhancing ability like Two's and a tactical Thinker ability like Shen Yu then we could be a very valuable contributor in S-class fights.

There is also that simulation tinker, that could allow us to create our own Danger Room X-Men style. Although in this case, it would be easier to simply ask Xavier for potential permission to use/recreate it once we are able to.

So as I understand it he can't reach the heights that someone like Dragon or Armsmaster or Kid Win can, but he can do the whole 'in a cave with a box of scraps' thing?

We never see his true potential (Shatterbird killed him in S9 encounter), but yes, this is what he is. 'In a cave with a box of scraps' tinker. VERY useful specialty.

Wasn't he a hero? I don't think we can poach those.

I don't remember if he was a villain or hero, but he does hate Phir Se, that is a heavily vigilante-focused hero, as he admired Skitter at one point in canon, for her ruthless pragmatism.

I don't think I do but I'm not confident enough in my answer to give a hands-down 'no, that isn't right'. IIRC he works out of NYC anyway, doesn't he?

He moves around if requires. Uppecrust is the guy who upgraded some Protectorate bases in canon. For example Brockton Bay's Oil Rig base. Those forcefields it has? It's his job. Yes, in this case, Protectorate cooperates with a villain organization.

I feel sorry for Burnscar too. On a strategic level it makes sense to prioritize turning the Tinker who can effectively heal people over someone who needs to cause a lot of property damage to be an effective combatant, but that's pragmtism speaking instead of idealism.

Yes, from a pragmatic perspective I understand it, but most of the time I see morality reason also applied in those scenarios, which smells of hypocrisy, when you spare one person, but not the other one, which needs as much help. Which yes, slightly annoys me.

Even the most seemingly useless parahuman powers (Dovetail if she were a villain, Mirrormask) would at least be useful for making other parahuman powers marginally easier to train.

I wonder how biotinker/power creations (like Nillbog or Blasto's monsters) count for this scenario. Each monster would give a unique powerset, or you would 'group them' into one skill to train, like 'Nilbog's Monster Skill'?

I don't know if Sentinels would have been *my* response to potential superhuman threats, but I think a certain level of paranoia is understandable from a government losing its monopoly on force. Especially in this universe, where the masquerade is emphasized and the real movers and shakers in the government likely know a good deal more about what superhumans are capable of than the public.

I just imagine combining Pacifista and Sentinels into a fighting force. Well, that would be one hell of a flex on Taylor's part.
Powers that negatively impact others, like Tritium's low-level radiation emitting Alexandria package ability (she's a hero, a Ward character, but a good example, she killed a lot of people around her before she realized her power's weakness) or that one kid from Ultimate X-Men whose power was to disintegrate those around him from the inside without even realizing (he killed most of his town before Ultimate!Logan mercy killed him), would likely have Headway give the host a warning first, and Taylor would then either train them in private or not use them at all. Whether the weakness of harming others would linger at level 10 depends on the power.

So I suspect Oni Lee would fall into the 'warning' category. But I may be wrong.

I know this is probably a joke, but Taylor, in general, takes combat too seriously to do that. I can see her making very light jokes or gently egging on her friends in sparring matches, but the last thing an E88 guy would see is Factota's fist, and then she would call the PRT/BBPD, depending on whether they were a cape or not.

This means we need to create and level up the skill [Combat Banter] (Joke). Although I think [Taunt] would be more accurate here.

Theoretically, yes, Acting would let her project emotions through her costume. Taylor was impressed last update by Dauntless' ability to 'smile with his eyes', but she can absolutely do something similar, she just hasn't had cause to try yet.

Hatake Kakashi is the true master of 'eye smile' technique ;).

Ompa60 put it well. Taylor's also likely to struggle a bit with Mayim's tendency for battlefield forgiveness. Saying more gives spoilers.

You saying this reminds me of how much she would struggle in universes like Dragon Ball or Naruto, as sometimes their forgiveness can get ridiculous. Like Naruto calling Obito 'cool', the same guy who killed his parents in the past, or Goku forgiving Vegeta, so he could fight him later on, just after Vegeta almost destroyed their planet. Shounen forgiveness, Taylor's true Kryptonite, lol.

Something Taylor will be agonizing over when the time comes.

<Dramatic Music.>

Maybe, but I bet she assumes it's not actually real on Mahon.

Fair enough, makes sense.

Animal Handling. With regard to especially exotic and unnatural animals, I might have the players do a project requiring knowledge of skills like Doctor (Veterinarian gets folded into that) and Naturalism and others to tame certain animals. Would depend on the animal, and that's a long-distance hypothetical I don't think is worth getting heavily into now.

In Marvel verses in theory Dragons exist. Not sure if X-Evo will be on the list, but well, it would be amazing to own the dragon. Why? It's the dragon, why even ask this in the first place :p. Although many of them may be waaay too smart to be 'tamed' in the first place. But a man can dream.

It's possible 'Tattletale' and Taylor will never even speak to one another. Anything beyond that is spoilers.

Yeah, I mentioned the scenario where Taylor may simply go for a quick takedown, like with Merchants. I just talk that if that talk happens in the first place, which isn't completely impossible.

Mush's power could sync well with Circus' hammerspace, depending on how much you can store in there, now that I think on it.

This as well. Once we get Circus's power, something worth testing.

Kaiser cares about appearing racist in front of his followers. If he acts too respectful towards nonwhites, his subordinates will lose respect for him. Kaiser not caring about racist philosophy in his own mind is basically irrelevant since he has to be racist to keep his position.

True, but the overall disdain toward Merchants was pretty much universal. I just don't expect as much backlash from Merchant's takedown as with any other gang. But I can see at least E88 trying to see if she is 'white' and go for recruitment as a 'promising parahuman' angle, which could be as problematic. But at least it wouldn't be outright hostility, and this would give Taylor a chance to react.

Ogun wouldn't count as a Tinker for the purposes of this quest. See how he doesn't really have any conscious control over what he makes, and how no one at all can use his tinkertech. That, to me, suggests it's more of a Shaker ability. Still potentially very useful if leveled, but I would not call what he does Tinkering, even if it's superficially similar with the advanced technology.

Makes sense.

I'm tempted to say yes, but the thing is, I'm not sure what that skill would look like in practice. I suspect you would be better off leveling the umbrella of mundane skills that applies to that general talent.

Pretty much anything that spy may do I would say? Kind of complicated anyway, true. On higher levels any over-the-top spy skill, like we see in the movies being possible?

There's canonically one gang with confirmed moles in the PRT. The cops are more likely to have informants in them, but they probably won't know any more than the public. (Maybe one or two caught a glimpse of Factota, but it was from a distance, and they don't have superhuman perception.

Also a reminder that in canon Coil at one point ordered Undersiders to attack PRT Headquarters to gain access to information inside of it, so fanon also has tendency to exaggerate how deep Coil's infiltration in PRT really is.

Yes, to an extent. The greater the mass of the form you shapeshift from, the more you'll be able to pull mass in. But the opposite is true as well, so you'd better have good control over a wide range of forms. (If you transform into a bear and shapeshift, your lower mass limit might be something like a small human, not a raven, and you'd have to abandon that base bear state and change back to human to go for something smaller. This will go in the Mahon information post when I make it.)

So getting access to something massive would make a difference. Ah yes, defeating a Sea King would do the trick for sure. But at this point, Elephant would do the trick in many cases.

Unlikely to work well. A big trope on One Piece, that has metaphysical reasons for continuing in Mahon, is understanding someone better by fighting them, often gaining a deeper, spiritual comprehension of them through crossing blades or fists. Rokushiki, by its nature, is trained through combat, and the people qualified to instruct it tend to be especially good at understanding their students through this pseudo-Kenbunshoku Haki. (Think along the lines of bursts of intuition, etc., not necessarily Dogtooth-style 'I predict everything you do'.)

This applies to many shounen settings as well ;)

You help try to kill a country, you lose your pet. Fair's fair.

Ah, the good old tradition of the 'spoils of war'. To be fair Taylor would care take of this doggo well, but I also wouldn't force it if Lassoo wouldn't be happy about it.

You never know. I've got loads of plans for canon imports. No confirmation on Iron Fist himself, but you never know.

Hope. Some Marvel entries, even obscure ones, are useful or entertaining.

Non-X-men Marvel characters were thin on the ground in XME. Cap, Agatha (more of an Avengers character, IMO) and Fury are basically the only notable ones.

True, but also many never showed up, so I can see why it's better to not assume something exists for sure.

I've got plans for Cauldron.

"Open Up that Portal to Prehistoric Earth! I want those Smilodon and Mammoths transformations, Doormaker! Numberman, set up a vacation spot somewhere! Contessa, Tea, pronto!"

A bit of a joke.

Why would Cauldron dislike us putting parahumans into the birdcage?

It's where they intend to store them anyway.
Unless we go "kill them all" they won't care about us arresting parahumans.

If we ever manage to kill or seriously threaten an Endbringer they also won't kill us for it, but they will definitely try to get leverage/control over us.

Pretty much how I see this. Taylor would be perfect, as she mostly wouldn't kill people (S9 most likely will end up with kills for example), so the potential 'stronger assets' can still be useful, so Taylor in their eyes would fall into the 'useful' category.
 
I don't think Taylor would care about what would devastate Tattletale - she would just want to bring her in and move on to the next villain. Taylor doesn't have anything to prove to Tattletale or a reason to care about her.

I'm gonna lightly diagree on this. On principle no, she doesn't have anything personal against her. But Tattletale is vicious, and loves lording her knowledge over others. See the bank heist. The only reason she was... nice, I guess, to Taylor was that she reminded her of Rhee dead brother, but this Taylor is in a much better place mentally. Honestly, for someone that has to be the smartest person in a room, she's pretty dumb. I could definitely see her antagonizing Taylor, getting oddly personal... just like Emma.

I do think she wouldn't destroy her psichologically, though. Taylor strives to be better than that. Now kicking her ass, on the other hand...
 
Could you please tell me what you hope to get from training martial arts instead of, say, Doctor or Ninjutsu or Musashi Style? Against just about any regular person us coming within punching range is an instant loss as we fold their clothes while they are wearing them. I don't mind picking up a few extra styles showing off to the PRT how quickly we learn them, but I think we've hit the point where we just kinda...don't really need to worry about mundane martial arts at the moment.
In Mayim Grandline there is a higher standard for "regular person" and we can expect to fight bunches of Mooks there as well.
 
I'm really looking forward to Taylor meeting Robin.

As I suggested before, world events and marine knowledge will likely give her insight about the official story of Ohara, and enough knowledge to realize it's suspicious as hell and sounds like a cover up. Especially with an eight year old being blamed for taking out eight battleships (Bonesaw is an example of an extremely dangerous and murderous kid, but just about anyone under the thumb of Jack Slash is bound to be warped by it).

So, Robin has been a fugitive for 20 years. Apparently on her own for most of that since Baroque Works hasn't been a thing for that long. Growing up with nobody you can really rely on or trust.

That would really pull at Taylor's own issues with betrayed trust and social isolation. Not just Emma, but the students that went along with that bullying and social isolation, the school authorities that would not protect or believe her, her father who had emotionally checked out since his wife's death and has only recently been getting better there.

But all that said, I don't think it would excuse Robin working with Crocodile in Taylor's eyes. Make it understandable how she got so jaded and cynical (even sympathize with that), but not excuse aiding the start of a civil war/coup that will inevitably hurt a lot of people.

I think she'll see Robin as a bit of a dark/cracked mirror of herself. How her outlook might have become if she hadn't reached back out to her father and met the Strawhats.

If Robin joins and isn't exactly repentant about her part of things/wanting to be better, Taylor definitely won't trust her. As she sees someone with her trust issues dialed to 11 and little indication she won't betray them if it's necessary for self-preservation or just convenient for her ends. But the fact Luffy and the others accepted Taylor, a stranger, and Robin's own isolation, will perhaps offer her the bit of hope that she can possibly become less jaded and want to be better. If only that hand is offered to start with, even if there's risk of getting that hand bitten for your trouble.

As for forgiveness. Well, that's not Taylor's to give. Vivi is as good a representative for the people of Alabasta as any. Though Vivi is under no obligation to forgive even if/when Robin wants to do better. That doesn't mean Robin can't still be a better person going forward, but that sometimes there isn't forgiveness and it isn't owed. And even if repentance and striving to be better might lead to forgiveness, that's not the point of it.

I wouldn't expect her to realize all that right away. It would probably take at least a few interactions over time to say the least.

That said, over time I can imagine them sharing a taste in literature (Strawhat book club omake material) and grim/dark sense of humor.


On a different topic, next time we do a crew action with Sanji I suggest cooking. While Sanji is unquestionably a better chef than anyone on Bet or Mahon...he might express an interest in different cuiisines/styles. From an academic perspective if nothing else. Though he might be particularly interested in molecular gastronomy.
 
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