Halkegenia Online Thread 22 - Kill Sheffield Vol. 2

I was implying that 'ice' counts as water in such circumstances. :cool:
I know, but the differences unfortunately are a bit too extreme for such a blanket statement to really work in this case.

(And you have to admit, it's a rather surprising weakness, all things considered: Octavia can handle extreme heat, but not extreme cold.)

...Maybe if Klein were to try to "block" the blizzard with a fire spell, with the resulting flecks of water spraying onto Octavia, or something. Not much of a power-up, granted, but it's something.
 
I know, but the differences unfortunately are a bit too extreme for such a blanket statement to really work in this case.

(And you have to admit, it's a rather surprising weakness, all things considered: Octavia can handle extreme heat, but not extreme cold.)

...Maybe if Klein were to try to "block" the blizzard with a fire spell, with the resulting flecks of water spraying onto Octavia, or something. Not much of a power-up, granted, but it's something.
In ALO and shown by Octavia in the Last snip she controls Ice magic and outside of the fact it restrained her the Ice wasnt hurting her.

So her being weak to Ice is not supported by the snip at all.

So Ice might surprise her but not really do anything to her.
 
I just wanted to say, nice work getting all these pics Vaer. Even if some of them aren't perfect fits to whats described by TH, these pics are a significant aid in worldbulding, at least for me. So thanks for that.
 
Goibniu would be more "early fantasy industrial style", being a center of industry in Alfheim, and now even more since Transition. TH has described Goibniu's city center/city hall as being built right into/around the stacks/towers of one of (or the biggest) furnaces in the city.

Tau Tona hasn't been described as yet within the story AFAIK, but such features as being partly underground, and built into/on a mine/quarry. I've been imagining it situated in an open cast/pit mine, with galleries leading to actively mined veins of ore/minerals dug into the side(s) of the pit. Also leading towards the underground passages/galleries that connect to Jotunheim, and where the Rune Knights and Dark Dwarfs roam.


I do want to say one thing regarding Octavia, the Incident, and the possible Tristainian reaction. Tristain is not unfamiliar with being confronted by a being that is so powerful that conventional projection of power is practically useless. I speak of the Ragdorian Lake Spirit. The Montmorency's pissed it off, and its reaction in raising the water level of the lake, and bringing waterborne transport over the lake to a halt caused severe disruption over the years. The original material did not indicate that an effort was made to destroy the Lake Spirit, other than the attempt by Kirche and Tabitha, which has not happened in HalO. This would appear to mean in the context of HalO, that the Tristanian's recognized a power that was literally a "force of nature", and could only be adapted to.

This sets something of a precedent in dealing with Border Bosses, as long as the Boss in question can be reasoned with, the "damage" of tolerable magnitude, Tristain's position would probably to make a deal, lest the being in question continue on a further rampage.

Octavia has fortuitously been "cut down to size", so at first glance it might seem as if the problem could be solved "permanently". That could be a hasty conclusion, since Solomon might feel obligated to be Octavia's advocate as a "fellow boss", and "favorite " or Titania, and so push for some kind of deal. Halkegenians know from experience that breaking such a deal can not end well.

Another factor encouraging Tristain's ruling class to accept some kind of structured deal could be Octavia's "subjects"- Keeping Octavia around, providing fair treatment, and allowing contact between "ruler" and "subjects" should keep the mobs under control.

This would seem to be the underlying logic in my opinion for how Octavia will likely be dealt with.
 
So would it be possible to get some stats for Freelia and the Albion Navy? Freelia recently got the upgraded cannons and reinforced walls. That has to count for something. That's without even mentioning the Dragoons and other mounts/pets or the fact that in a 1v1 most Fae can take on line mages with little difficulty. Here what I'm getting from the thread so far (correct me if I'm wrong):

Albion:
Advantages​
  • Surprise
  • Experience
  • Willingness to Kill
  • Heavy Air Support
Disadvantages​
  • Unknown Battlefield
  • Unknown Enemy Composition
  • Low Morale
  • Poor Leadership
Fae/Tristain:
Advantages​
  • Territorial Control
  • Competent Leadership
  • High Morale
  • Improved Weaponry
  • Improved Defenses
Disadvantages​
  • Low Experience
  • Unwilling to Kill
  • Moderate Readiness
  • Vague Knowledge of Enemy Fleet Composition
Also, on the topic of weaponry...
 
But as for Asuna and Titania.
It wouldnt help if Asuna starts making something in the Kitchen and is humming and Octavia from her Fish Bowl starts to join in a lovely duet. At the end Octavia is happy because she hasn't done that in a long time.
Under the sea
Darling it's better
Down where it's wetter
Take it from me


And now you're thinking of Octavia with Ariel's voice.

-=-=-=-=-
Only if they teach her to play Bach.


I dunno.

Why not imagine her and Yui (maybe Ban-chan) pulling off a 2CELLOS level duet-duel.

 
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I do want to say one thing regarding Octavia, the Incident, and the possible Tristainian reaction. Tristain is not unfamiliar with being confronted by a being that is so powerful that conventional projection of power is practically useless. I speak of the Ragdorian Lake Spirit. The Montmorency's pissed it off, and its reaction in raising the water level of the lake, and bringing waterborne transport over the lake to a halt caused severe disruption over the years. The original material did not indicate that an effort was made to destroy the Lake Spirit, other than the attempt by Kirche and Tabitha, which has not happened in HalO. This would appear to mean in the context of HalO, that the Tristanian's recognized a power that was literally a "force of nature", and could only be adapted to.

The Water Spirits had an agreement with the Crown in the LN.

ZnT Volume 4 Prologue

These water spirits were called the spirits of oath and it was said that oaths made by them would never be broken. That being said… the water spirits, who were said to surpass the beauty of the woven colors of the forest, the sky and the lake, rarely appeared in front of humans. Tens of years ago, they had appeared once to renew their oath with the royal family of Tristain, but since then, they had not come up from the depths of the lake. Which is why, even though it was said that "oaths made by them would never be broken", it was an extremely difficult task to prove it.
 
Well, Reconquista has a significantly larger fleet, and has been upgrading its cannons and gunpowder for some time. They also have a greater number of Dragon Knights. Not too mention, the largest deposits of windstones in Halkegenia,

The TRIST upgraded cannon are better, but Tristain is not going to be able to upgrade all of its fleet, or its forts and mobile artillery in the time remaining before the impending invasion.
 
Well I think I found something that fits the Undine Capital. Even if it's likely ripped off from FFXV. But I just chalk that up to Retco being morally bankrupt.

 
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Well I think I found something that fits the Undine Capital. Even if it's likely ripped off from FFXV. But I just chalk that up to Retco being morally bankrupt.

For some reason, I can't stop thinking of adding some time, a little realism and lots of people moving in and out to that city and the water. How fast do you think all that water will go bad before environmentalists launch a crusade?

Also, hidden Giant Crocodiles/Alligators Bosses when?
 
Well I think I found something that fits the Undine Capital. Even if it's likely ripped off from FFXV. But I just chalk that up to Retco being morally bankrupt.


Final Fantasy? Looking at that I'd be thinking they were reading to much dinotopia before creating that, cool though even if it doesn't quite fit.
 
Only problem is that the Undine capital was in a river delta, so the terraces would be out of place.

I don't know where this idea keeps coming from, it was quite plainly out in a bay/cove/whatever the word is.

For some reason, I can't stop thinking of adding some time, a little realism and lots of people moving in and out to that city and the water. How fast do you think all that water will go bad before environmentalists launch a crusade?

Also, hidden Giant Crocodiles/Alligators Bosses when?

Given that the Desert gained a perpetuating ecosystem, I'd wager some combination of Flora, Fauna and Fae-made devices probably serve to filter the region of Orlein.

Even without that, the Fae aren't stupid. Thinker probably went straight for ruling against dumping into the water.

Well I think I found something that fits the Undine Capital. Even if it's likely ripped off from FFXV. But I just chalk that up to Retco being morally bankrupt.


I very much prefer the previous one you posted, it seemed more integrated into the water (stuff going beneath the surface for instance) where this just looks to have been built on top of it.

EDIT: I think it was posted back when TH brought up discussion of Gaddan's structure.
 
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Well, Reconquista has a significantly larger fleet, and has been upgrading its cannons and gunpowder for some time. They also have a greater number of Dragon Knights. Not too mention, the largest deposits of windstones in Halkegenia,

The TRIST upgraded cannon are better, but Tristain is not going to be able to upgrade all of its fleet, or its forts and mobile artillery in the time remaining before the impending invasion.

I feel that Tristian will have enough time to get a significant number of cannons fielded. In the last TRIST snippet it was around late spring and they already almost had everything in place(Forges, iron, cannon design) to quickly produce the required cannons for their ships. A full scale invasion isn't likely going to happen until early next spring giving both sides enough time to fully build up their arsenals for the coming conflict. As it stands Tristian isn't going to be able to fully upgrade everything, but they should be able to upgrade all of their best ships and key fortifications.
 
As it stands Tristian isn't going to be able to fully upgrade everything, but they should be able to upgrade all of their best ships and key fortifications.
They don't need to upgrade everything, they just need enough to get some good hits in at maximum range. Sights on as many cannons as possible starting with the longest ranges and the newest. Heat-shrunk wrought iron or steel banding on some mid-range pieces so they can increase the powder load, along with the granulated powder, to increase the range. Short cannons would simply be melted down.

Also, if they have time to gear up, a few rifled breach-loaders using smokeless nitrocellulose gunpowder and aerodynamic projectiles would give unprecedented rapid firepower at range. Just one or two at each location, nothing major. But the most important thing by far would be an optical rangefinder (more accurately, a telemeter) at each location.
 
They don't need to upgrade everything, they just need enough to get some good hits in at maximum range. Sights on as many cannons as possible starting with the longest ranges and the newest. Heat-shrunk wrought iron or steel banding on some mid-range pieces so they can increase the powder load, along with the granulated powder, to increase the range. Short cannons would simply be melted down.

Also, if they have time to gear up, a few rifled breach-loaders using smokeless nitrocellulose gunpowder and aerodynamic projectiles would give unprecedented rapid firepower at range. Just one or two at each location, nothing major. But the most important thing by far would be an optical rangefinder (more accurately, a telemeter) at each location.
Actually the development of more stable/fast burning gunpowder is more important. If you can't accurately gauge each & every shot fired, due to the gunpowder having a wildly differing characteristic per shot, a telemeter is effectively useless. But powder that burns the same - within certain reasonable, if highly specific, limits - is the initial key needed to achieve greater accuracy. Everything else is merely a bonus.

Thankfully Hegent already is more then well aware of how to work with corned powder, plus knows all about making sure each shot has the same amount of powder, all the time, every time (paper cartridges and/or bags make ALL the difference, depending on if we're talking small arms, or cannons).
 
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