GUN Quest - Only YOU can protect the UF (Sonic the Hedgehog Planquest)

Turn 4 Project Results
[X]Plan: Finishing up some things then check on the Chao
-[X] Badnik Search and Destroy (5 Gunpower)
-[X] Prison Island Hangar Restoration (35/200) 1 dice, 1 Mandate dice
-[X] Urban Deployment Plans (32/75) 1 dice
-[X] Organize Strike Force (67/150) 2 dice
-[X] Investigate Interference Signal (145/200) 2 dice
-[X] Modernizing the Fleet - Ground Units (0/75) 2 dice
-[X] Investigate Chao Modifications (0/75) 1 Mandate dice
-[X] Investigate Robbery Reports (161/200) 1 dice
-[X] Investigate Mobian Backgrounds (0/50) 1 dice
-[X] Investigate Robotnik Background (M)(45/50)(COMPLETE THIS TURN)



Deployment: Badnik Search and Destroy

In an effort to contain the threat of Dr. Eggman before he can make too many incursions into the urban areas of the UF, active search and destroy patrols are underway against any cluster of Badniks that are detected.

The largest grouping was initially detected patrolling the trails of Red Mountain Wildlife Preserve. As no other substantial grouping was detected, authorization was given by the commanding officer to deploy all units to attack Eggman Empire forces.

Upon arrival on scene, it was in the apparent aftermath of combat action between Dr. Robotnik's forces and Sonic the Hedgehog.

D2 → 1, Sonic Engages with Eggman Empire Forces First

Sonic vs. E-Series 48 Spodar
Sonic: D100 + 40 → 49(9 + 40)
E-48: D100 + 10 → 21(11 + 10)
Sonic Major Victory, E-Series 48 Destroyed

Sonic vs. Badniks
Sonic: D100 + 40 → 57
Badniks: D100 + 5 → 103
Sonic Critical Failure, Out of Commission for 1 Turn (Trait)

Eggman Empire Losses: 6D6E2 → 5(6, 6, 6, 1, 4, 5) → 5 successes against 2
1 EGGpower Lost

Unfortunately, by all appearances Dr. Robotnik had ultimately triumphed in whatever engagement had occurred. While the largest Badnik had been very clearly destroyed, by all appearances he had then been overwhelmed by the remaining portion of smaller drones that were in the area.

Ivo Robotnik, of course, took the opportunity to gloat.

"Is this the best that you could do, you bothersome rodent? All you managed to prove is that the E-48 wasn't up to snuff! Of course, I was glad to repay your efforts by showing you the same!"

The various Badniks in the region all appeared to react to the speech, turning away from whatever task they were given to focus on the gloating of the man. As it was perceived to be the best opportunity, the commanding officer order GUN forces to engage the apparently distracted force.

GUN: D100 + 3 → 15(12 + 3)
Eggman Empire: D100 + 5 → 12(7 + 5)
GUN Minor Victory

GUN Losses: 5D6E3 → 3(2, 6, 2, 5, 4) → 3 successes against 3, 2 GUNpower destroyed, Chaos Drives recovered.
EGGpower Losses: 5D6E4 → 3(4, 4, 5, 2, 3) → 3 successes against 4. 2 EGGpower destroyed.

Due to the natural terrain at Red Mountain, organizing a proper attack on an already present force aware of their surroundings should be difficult to impossible. However, when a force is distracted, which appeared to be the case for the majority of the Eggman Empire's Badniks. For what reason they appeared almost dis-interested in maintaining the perimeter for whatever operation is currently unknown, but it provided the opportunity for GUN's local fleet to seize combat initiative.

This, alongside the upgrades made to the Hawk and Hornet line of drones, was enough to give GUN the edge in combat against Eggman Empire forces, though sizable material losses still occurred. Dr. Robotnik, apparently dissatisfied after being interrupted by GUN forces, chose to depart the scene, leaving behind the injured Sonic and carrying off the remains of the larger Badnik that the Doctor had taken.

In the aftermath of combat, the Red Biplane flew into the combat area. Identified as one of Sonic's team, he was permitted to transport Sonic to a medical facility within Station Square, as the commanding officer chose to prioritize recovering the remainder of the badnik remains, alongside standard recovery of GUN power systems for any needed refurbishment before reuse.



Deployment: Station Square Defense

Defence Forces: D100 - 25(Resistance: Small Arms) → 75(100 - 25)
Eggman Empire: D100 + 5 → 76(71 + 1)
GUN Minor Failure

Eggman Empire Losses: 4D6E3 → 3(4, 2, 3, 4) → 3 successes against 3
1 EGGpower Lost

Midway through the month a patrol of Eggman Empire Badniks entered Station Square from the north side of the city. Due to the lack of GUN forces on patrol, they immediately reached the hastily organized line of defense from City Defense Forces.

Given the knowledge of the effectiveness of their current firearms and ammunition, local police elements instead opted to mount a defense using currently available heavy vehicles and construction equipment. The result was a valiant effort that managed to eliminate some of the Eggman Empire… but failed to repel the full force of Badniks.

The remaining Badniks then turned their attention to the city itself, damaging buildings and local tram lines in a way to effectively isolate sections of North Station Square. Currently, reports indicate that they have withdrawn, but at the cost of some of the public's trust.

Eggman Empire Completed Terrorize: Public Trust -3


Prison Island Hangar Restoration - 2D100 + 20 → 137(87 +30 + 20) - (172/200)

Substantial progress was made on bringing the Prison Island Security Mother Brain online.

The primary hurdle the project faced before, the lack of a suitable power connection that could power the Mother Brain was the primary issue to be resolved. Our construction crews spent the majority of the time plotting a path through the dense foliage of Prison Island's rainforest, expanding the transmission grid from the central reactor area to the region that houses the new Mother Brain.

Within the hangar, specialists installed the majority of the Mother Brain's mainframe, and were able to power on the brain once the regional connection was established. The second challenge of the Mother Brain, calibrating and optimizing the visual sightline patrol routes necessary to cover the entire island, is presently ongoing with the improved Beetle Drones that have been shipped to the island.



Urban Deployment Plans - D100 + 2 → 88(86 + 2) - PROJECT COMPLETE, 22 Overflow into Maritime Patrol Groups

Work to bring the public into full compliance with the disaster plans has been completed.

While there are still many holdouts that are opposed to the wide scale disruption that these public safety orders cause, the appearance and terrorism of Eggman Empire forces within the city quieted most of the dissenting voices, especially once it became known how destructive the Doctor was willing to be against the general public.

While officers would prefer to focus on further expanding GUN's capabilities for moving forces in the region, it is apparent that a growing rift is beginning to form between the citizens of Station Square and GUN.

While the only true solution would be to bring Ivo Robotnik to justice, in the short term some community outreach efforts may be able to breach the gap, though such opportunities will be limited before a decisive symbol of victory against the Eggman Empire.



Organize Strike Force - 2D100 + 4 → 58(51 + 3 + 4) - (125/150)

The selection process for the agents that could participate as members of Tower's Paladin team is now complete.

At the moment, 14 candidates are in the process of undergoing the additional training process to join the historic ranks of GUN special forces squadrons. While typically unneeded in the time of world peace that the UF has enjoyed, the return of a Robotnik to the political sphere is a terrible portent of possible disasters to come.

Some questions still will need to be answered before they can officially be deployed of course, but soon GUN should have a force that can respond to the escalated threat of Dr. Robotnik.



Investigate Interference Signal - 2D100 - 10 → 100(20 + 90 - 10) - PROJECT COMPLETE

A final breakthrough was made in counteracting the deleterious effects of the mystery signal on sensor equipment.

The final solution was discovered by the overseers for a section of Beetle drones that were doing sweeps prior to the anti-Badnik operation. At that time, one of the Beetle drones suffered non-critical damage that forced it to be submerged in the lakebed for an extended period of time while maintaining broadcasting.

It was in this state that the interference signal disappeared completely from its sensors. The officer on duty, aware of the current efforts to find a counter to the signal, notified the research team of the incident.

While the effect could not be initially replicated, it was eventually determined that the source of the effect was the Beetle's active reactor system. Whatever mechanics lie behind the Chaos Drive, its innate energy signature charges water particles in a way to completely nullify both aspects of the interference signal.

Given this knowledge, it was simple to make a temporary assembly that incorporated a high power sensor into a Beetle Frame with an internal aquatic shield, finally permitting a proper search into the origins of the signal.

If only the origin could be easily explained.

When a detector was attached to a drone, it was able to follow the growing intensity of the signal until it reached the hypothetical origin. However, this "origin" for the signal was found to be several thousand meters above open Ocean. While this location has remained static, current investigations have been unable to detect whatever anomaly is causing the signal.

Bar further investigation into the possible identities of the anomaly, finding a proper solution is likely to remain paused.



Modernizing the Fleet - Ground Units: 2D100 - 10 → 52( (48 +14) - 10) + 10(Omake Bonus) - (62/75)

Progress was made on bringing the Hunter and Rhino to modern standards, with both units entering final testing this month.

For the Hunter, its traditional role was to serve as a high mobility replacement to human defense forces. While this role was valuable, against modern threats its current design is lacking, dependent on a high mass mobility system that limits its maximum range. Its armaments are similarly outdated, and are performing below expectations in fights against the Eggman Empire's Badnik fleet.

The Rhino doesn't fare much better.

The Rhino, on paper, is the most conventional force that is presently fielded by GUN, serving as an autonomous fighting vehicle that can be deployed using more traditional transport networks. However, given the variability and mobility of the modern threats GUN faces, the Rhino presently struggles to serve in any other role but area denial.

While proposals exist to address both shortfalls, any prototypes are still within the testing phase and will not be ready for field testing for the next month.




Investigate Chao Modifications - D100 - 5 → 23(28 - 5) - (23/75)

Not much progress was made on determining the effects, and origins, of the mutations caused to the Chao by Mobian animal life.

Part of this is likely due to the lack of consistency between the observed mutations and exposure to animals. Exposure to a Mobian tiger, for example, could cause a change in the subject Chao's arms or legs, or see the spontaneous development of (apparently) functional feline ears or tail. Additionally, exposure to certain animals appears to be causing behavioral changes independent of the change in Chao body parts, or the removal of existing mutations back to basic Chao forms and behavior.

While the data does appear to support the hypothesis that the Chao are unharmed by the experience, the source of the changes is still unknown.



Investigate Robbery Reports - D100 + 2 → 86(84 + 2) - PROJECT COMPLETE

The sting operation to capture the culprit behind the series of jewelry thefts was a success.

However, due to the intervention of the civilian government, there appears to have been further complications…

Continued in : The World's Greatest Thief



Investigate Mobian Background - D100 + 2 → 92(90 + 2) - PROJECT COMPLETE

Building a complete profile of the Mobian Visitors is impossible by conventional means.

This isn't truly a failure of the process in itself. Ordinarily, when looking into the background of an individual, information can be cross referenced with existing records or public interviews. However, when the subjects in question have essentially no ties in this world, constructing a complete set of profiles based on background is difficult to impossible.

Given this limitation, our hopes are that limited personality profiles could be constructed from some basic interviews with the Mobians we have met so far. While a direct interview of Sonic is out of the question, given his current health state, the hope is that either of his companions would be able to provide some information about his background. Agent Stewart was assigned to conduct the interview, under the guise as a reporter for the Station Square Report.

For the majority of the interview, the main interviewees were a Rabbit-like Mobian, named Cream, and the Fox-like Mobian, who identified himself as Tails.

According to them, Dr. Robotnik first made an appearance on their world several years ago, causing widespread devastation in his wake as he set up large industrial areas that devastated the environment of Mobius. Combined with the expansive attacks and kidnappings that he performed

This changed when news of several of Dr. Robotnik's Industrial Zones were taken offline at the hands of Sonic the Hedgehog. It was in the aftermath that a Community Resistance organization formed.

While Sonic has resisted formally joined with the Resistance, he still had assembled a group of allies that assist him. The only member of this group that is currently reunited with Sonic is Tails, with Cream being a civilian that they were rescuing at the time. The major contribution that Tails has to the group is acting as a technical expert, having refined the Tornado, the biplane design that he has been spotted using several times, though he is apparently responsible for other inventions that were lost when they were transported.

The two other members that are missing are another Hedgehog named Amy Rose, a traditional Resistance member inspired by Sonic who maintains contact with local resistance forces for the group, and an Echidna who goes by the name of Knuckles, whose actual contributions seemed to be vague. When Stewart pressed on the subject, he was informed that Knuckles fought Dr. Robotnik for his own reasons alongside Sonic, and was more distant from the group as a whole.

While the interview continued for some time after, none of the information was pressing for profiling the Mobians.

Additionally, Agent Stewart attached to the interview his impression of the two interviewees. In both cases, they appeared to be sincere, though Stewart was unable to determine whether the raw information was true or if both had been consistently misled. Given Sonic's sudden appearance, the interview failed to rule out that he is a collaborator with Dr. Ivo Robotnik, though Stewart believes that given the available facts it is incredibly unlikely.

Profile Updated for Sonic the Hedgehog
Trait Discovered - Anti-Badnik Expert - +25 to combat when fighting Badniks
Personality Trait Discovered - Free Spirit - This individual is unwilling to join large organizations, and will take action according to what he believes is most important.
Profile Unlocked for Miles "Tails" Prower
Trait Discovered - Engineering Prodigy - +20 to Mission Progress, +10 to Combat Rolls
Profile Unlocked for Amy Rose
Trait Discovered - Resistance Contact - +10 to Mission Progress, +15 to Combat Rolls
Profile Unlocked for Knuckles the Echidna
Personality Trait Discovered - Aloof - This individual will focus on his own priorities, and is unlikely to provide assistance unless goals align.



Investigate Robotnik Background - AUTOCOMPLETE

What little data that could be recovered from the fragmentary remains from Dr. Robotnik's computer has been processed. Unfortunately the final results add more questions than answers, and can broadly be split up into two categories.

The first set of fragments appear to originate from the personal logs of Dr. Gerald Robotnik, likely originating from a copy that was kept by the family that was not seized after his crimes on Space Colony ARK. While the vast majority of these files appeared to be untouched, several documents pertaining to dimensional travel, apparently abandoned for lack of a viable energy source, have signs of additional notes that were not able to be recovered.

Given Ivo Robotnik's disappearance, he had apparently solved this issue and had made the journey to the Mobian Dimension during his years of absence. At a minimum, its proof that Ivo Robotnik is not inferior to his grandfather in that regard.

The second set of fragments was more complete. While this assisted in deciphering the intent behind the set, it unfortunately painted a more dire picture of the man Ivo Robotnik is.

By the time the logs were written, he had apparently become disillusioned with academia after multiple project proposals were rejected by civilian officials. While the rejections were for valid concerns about the lack of consideration on the environmental impact of projects, Robotnik apparently believed the true cause of the rejection was his relationship to his infamous grandfather.

Unfortunately, it appears that Ivo Robotnik is no inferior to the spiteful nature of his Grandfather as well.

To move forward on attempting to profile Ivo Robotnik, we may have to look into some of the recovered archives of Gerald Robotnik.

Profile Updated for Dr. Ivo Robotnik
Trait Discovered - Genius Roboticist - +40 progress to Mission Progress, +10 to Combat Rolls
Personality Trait Discovered - Vindictive - Likely to escalate response to whichever party inflicts the most damage to him the previous turn.


Deployment Limit 5 → 8
 
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Hello all, sorry about the delay, stuff got crazy for the last couple of weeks that took priority. Obviously the Rogue Intermission isn't out yet, but I wanted to break radio silence to prove I am not dead.


Very nice! Approved for Omake bonus. Feel free to add it to any of the projects for Turn 4 or save it for the next turn.

To be honest, when I was synthesizing everything initially, I was debating whether to include some more of the modern resistance members or just stick with the characters that show up in Sonic X to start. I defaulted to Sonic X due to familiarity, but I'm hoping I can fit in more references once Amy formally rejoins Team Sonic.

Just need Sonic to actually FIND Amy first, since at the moment she is in limbo like Knuckles.
 
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A minor victory and a minor defeat, we saved Sonic but we also lost some public trust (Hopefully, that can be recovered.). We need to step up our ground forces, pronto!
 
You know when my plan won I was nervous about the results especially when it took a few weeks to see the post. After seeing the post it did not went so bad beside sonic getting really hurt but I'm sure that was gonna happen any deployment plans.
 
GUN is shaping up as "supporting character/organization" instead of "useless or interfering cops" they were in Adventure 2, at this rate, so we might be doing better than canon.
 
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D2 → 1, Sonic Engages with Eggman Empire Forces First

Sonic vs. E-Series 48 Spodar
Sonic: D100 + 40 → 49(9 + 40)
E-48: D100 + 10 → 21(11 + 10)
Sonic Major Victory, E-Series 48 Destroyed

Sonic vs. Badniks
Sonic: D100 + 40 → 57
Badniks: D100 + 5 → 103
Sonic Critical Failure, Out of Commission for 1 Turn (Trait)

Eggman Empire Losses: 6D6E2 → 5(6, 6, 6, 1, 4, 5) → 5 successes against 2
1 EGGpower Lost
Sonic: "There's no way a bunch of hunks of scrap could beat me."
Badniks: rolls a 98/100
Sonic:

Profile Updated for Sonic the Hedgehog
Trait Discovered - Anti-Badnik Expert - +25 to combat when fighting Badniks
Personality Trait Discovered - Free Spirit - This individual is unwilling to join large organizations, and will take action according to what he believes is most important.
Profile Unlocked for Miles "Tails" Prower
Trait Discovered - Engineering Prodigy - +20 to Mission Progress, +10 to Combat Rolls
Profile Unlocked for Amy Rose
Trait Discovered - Resistance Contact - +10 to Mission Progress, +15 to Combat Rolls
Profile Unlocked for Knuckles the Echidna
Personality Trait Discovered - Aloof - This individual will focus on his own priorities, and is unlikely to provide assistance unless goals align.
In summary:
Sonic is both the best unit for fighting Badniks, (98 rolls not withstanding,) and will literally never join us. We don't choose what he does, but at least he's going to prioritise important things. That's fine with me.
Tails and Amy are good for Mission Progress and Combat Rolls respectively.
Knuckles is going to go do his own thing. Note to self, don't do what post-reboot Archie G.U.N did, and try to force him to take help protecting the Master Emerald, it will never work.
 
We really need better guns and Public Trust will keep falling until we get a decisive win.

With all the eggtech around, energy weapons are now a reality if the scientist understand the madness behind it.
 
include some more of the modern resistance members or just stick with the characters that show up in Sonic X to start.

So a chance of more resistence members showing up? Such as randomly being transported as well at some point such as possibly investigating what happened or some other means to cross over. Probably not but first to pop into mind is Sally...

With all the eggtech around, energy weapons are now a reality if the scientist understand the madness behind it.
Well in canon GUN does eventually get last rifles.
 
Well in canon GUN does eventually get last rifles.

In the start of the quest, I like to think GUN start with something similar to modern weapons IRL, robotics are obvious more advanced obviously but are inferior to badniks in almost every way.

Laser rifler or optimal rifles are possible result from reversed engineer eggtech but even then are inferior to the doctor's.

In the earlier stages of the quest mass assault and minor victories are the best GUN will get until more understand of badniks become know and new weapons start to roll out to combat Eggman.
 
So a chance of more resistence members showing up? Such as randomly being transported as well at some point such as possibly investigating what happened or some other means to cross over. Probably not but first to pop into mind is Sally...
While other Resistence members are likely to show up at some point, I am more likely to base them off of IDW characters than Archie. As for specifically Sally, I am willing to confirm that she will not appear, if only because Mobian society is intended to be less organized (what with being a Pastoral Post-Apocalypse).

In the start of the quest, I like to think GUN start with something similar to modern weapons IRL, robotics are obvious more advanced obviously but are inferior to badniks in almost every way.

Laser rifler or optimal rifles are possible result from reversed engineer eggtech but even then are inferior to the doctor's.

In the earlier stages of the quest mass assault and minor victories are the best GUN will get until more understand of badniks become know and new weapons start to roll out to combat Eggman.

Another thing to remember is that Eggman, for all of his faults, will eventually upgrade what weapons he is fighting with. At the moment, you are dealing with the pre-E100 series that he was using on Mobius. Now that he is back on Earth and (presumably) has access to a larger quantity of higher quality materials, he should be able to source a fairly substantial upgrade to his Robot Fleet.

As dominant as GUN appeared in SA2, it was probably mostly due to Eggman burning a good portion of his fleet in the quagmire that is ARK's endless horde of Artificial Chaos.
 
As dominant as GUN appeared in SA2, it was probably mostly due to Eggman burning a good portion of his fleet in the quagmire that is ARK's endless horde of Artificial Chaos.

The guy also manage to utterly curb-stomp GUN in the background of Forces by sheer brute force instead of relaying in complex plans.

Another thing to remember is that Eggman, for all of his faults, will eventually upgrade what weapons he is fighting with. At the moment, you are dealing with the pre-E100 series that he was using on Mobius. Now that he is back on Earth and (presumably) has access to a larger quantity of higher quality materials, he should be able to source a fairly substantial upgrade to his Robot Fleet.

Egg Paws are going to be a nightmare to deal with since they are cheap, can be mass produced and wield a multitude of weapons. Of all the badniks they are the most dangerous since they can be of multi use to infantry and engineers even serve as a workforce that need no rest.

In the moment Eggman lacks factories to pump out his robotic armies so GUN has the advantage, for now.
 
Nothing huge this turn, but also nothing catastrophic aside from Sonic getting wounded. At least we managed to get some good licks in, even if it was minor.

Still! With that vindictive trait, we should prepare for a counter attack next turn.
 
Well that worked out, frustrating that they still attacked the city but the police did a good job, you guys were right in that we should have given them the +15 would have made all the difference here. But we saved sonic from getting kidnapped which probably would have been way way worse.



So Eggman currently can deploy at least 10 eggpower a turn and has between 6 and ??? Eggpower left. I would assume at least enough to deploy another 10.

We have destroyed 4 Eggpower this turn 1 recoverable (if it works similarly for them)
2 on turn 3
Vs
2 of of our Gunpower both recovered.

we make 1 Gunpower a turn to a max of 20
Eggman makes ??? Eggpower a turn to a max of ???

We seem to be on top for now but their Deployment limit scares me as they can outnumber us whenever they feel like it.

With sonic out of the picture it would seem likely that Eggman would focus on us so yeah all in on defense.

I think if we want to stay toe to toe with Eggman the best things we can do is grow our deployment limit and our Gunpower production, while focusing science on getting more Chaos Drives if at all possible.


Another thing to consider is how we get Gunpower. The factory expansion is +2 a turn at 10/300
Doing it short term is +5 once for 0/50
It would take 15 turns for the factory to be worth it.
It probably is worth focusing our Die into other things rather then the factory right now given we have a very effective stopgap, not that I think any of us were planning on it.
 
Profile Unlocked for Miles "Tails" Prower
Trait Discovered - Engineering Prodigy - +20 to Mission Progress, +10 to Combat Rolls
Get this man a budget!

More seriously, I know that this is primarily based on the games, but I hold out some hope Tails will be able to design some of his more impressive Sonic X inventions like the Blue Typhoon with our support. Eggman shouldn't have a monopoly on cool airships after all.
 
Turn 4: The World's Greatest Thief
The operation to capture the suspected Mobian Thief was a rousing success.

As the target's history indicated their primary target to be high karat jewelry, fabricating a replica artifact to put on display was simple for GUN's labs. Afterwards, a campaign to advertise that the replica artifact would be on display for a limited time was run in Station Square.

The increased interest from the public should raise its profile enough that the bait would be too tempting to resist for the thief.

Captain Westwood, as one of the few GUN personnel that was free to lead an intelligence operation in Station Square, had his team take positions around the Museum, replacing the majority of the standard night security team for the duration of the display.

As with the previous incidents, the thief arrived at the dead of night, taking advantage of the deliberate hole left in the security perimeter to quickly enter the inner areas of the museum. From there, it was a simple matter to close in after the target reached her target exhibit. By the time that the fabricated artifact was removed from its display, every GUN agent in the building moved in to cover the room's exits.

Westwood was almost disappointed when the thief, a Bat Mobian that had apparently convinced themselves that they were above the law, chose to surrender immediately rather than put up any sort of fight. Given how boring the rest of the night had been, a little excitement would have been sufficient to justify the apparent waste of time this had been.

"Topaz, go ahead and cuff her. We're under orders to turn her over at the administration building, and I don't want to have to spend any additional time here than we need to."

The resulting squabbling between the Mobian and Topaz was at least an interesting distraction as GUN packed up. Who knows, now that this small case was solved, he would finally be assigned to a task that was a real challenge.




Traditionally, when President Redway summoned Redd, it was to address what the president perceived to be a high priority problem that needed to be resolved before the formal meeting between GUN and the civilian government.

When Redd was summoned to meet with the president in the Station Square government building, his immediate assumption was that it was in response to the recent attack on Station Square. GUN was likely going to be pressured into a public relations campaign to try and limit the public blowback on the failure to prevent Dr. Robotnik's attack, and Redway would get his political win. While not the most unreasonable request, it would pull some of GUN's limited organizational and planning resources towards projects that would do little to actually combat the threat of the Eggman Empire.

Of course, given the limitations of GUN's ability to actually locate the bad doctor's base, devoting those resources in a productive manner would be virtually impossible. Whatever methods that Dr. Robotnik used to hide the movements of the Badniks was a growing obstacle to decisive action.

When Redd arrived at the meeting, he was surprised to spot Captain Westwood standing at attention at the back of the room with another member of his squad. At the conference table, President Redway was seated with a Mobian that Redd didn't recognize.

"Director Max, thank you for responding so quickly to my calls. I would like to introduce you to someone interested in working with you."

Redway motioned his hand to the Mobian,

"Before you is Rouge the Bat, one of the Mobian Visitors to our world. She contacted me two months ago looking for work after being displaced from her world to ours. When I told her that GUN was looking for talented individuals, she extended an offer to join, giving a personal request to only extend it after a personal test of your intelligence division."

Redd was familiar with the chain of incidents. The series of high profile robberies had been affecting Station Square for months, starting with small jewelry stores and escalating to the point where priceless treasures were being robbed from museums.If not for the mocking calling card left at every scene, the universal assumption would have been that they were separate incidents, given how few traces were left of the apparent burglar. That said burglar had actually been looking for employment was a bigger surprise.

Redd responded, speaking towards both Redway and Rouge.

"I believe I am well aware of these so-called tests. Buf if I am not mistaken, the reason we are all here is because Captain Westwood's squad shut down the latest in a long string of robberies that were being perpetrated by you. With so many thefts and unaccounted for items, it would be irresponsible to-"

Rouge interrupted.

"You are really going to kick up a fuss about all of that? Well what can I say, a girl has needs. If I had to take some things to survive, you can hardly blame me. And I was a perfectly behaved jewel hunter after my first heists. Isn't that right, Mr. President?"

Redway nodded, continuing from where Rouge left off.

"Rest assured, Redd, with the exception of her earliest actions, all of the stolen goods were turned over for safekeeping and will be returned immediately. She also reported and disposed of some counterfeits that had been mixed into the stock of the different jewelry stores."

The woman next to Captain Westwood spoke up.

"What do you mean by disposing of the counterfeits? When we were investigating, all the counterfeit jewelry was left behind! If you think the director is going to believe such obvious lies I oughta-"

Captain Westwood coughed loudly, and the woman immediately stopped, though the anger in her face remained. Redd assumed that she was the Agent tasked with Rouge's detention, given the apparent animosity between her and the Mobian, likely due to similar fabrications.

Rouge chose to speak up, apparently unbothered by the outburst.

"Well, to me it's quite simple. You hire me, and I'll be able to look into what Eggman is up to. He already caused me quite a bit of trouble back on Mobius, and I won't feel bad causing trouble for him here. Especially judging by how much your own boys seem to be able to do."

Captain Westwood was the one to speak out to this comment.

"GUN's intelligence division is the best in the world, bat. We tracked you down just fine, and we'll do the same to Dr. Robotnik with or without your help."

Rouge laughed at Westwood's outburst.

"I was causing trouble for you all for months before you finally caught up with me when I chose to let you. From where I sit, I'm offering you the deal of a lifetime, Director. The skills of the best treasure hunter in the world, all at the cost of a few gemstones? I'll even be generous enough to count them as part of my retainer fee for the first month. Afterward I'll need more, but I'm certain you will be more than satisfied to pay for an extension of this contract."

Redd had to ponder. While GUN was in desperate need of experienced officers that had worked against Dr. Robotnik, he could not dismiss the large, gaping holes within Rouge's testimony.

Where were the missing items that were claimed as counterfeits? Gone without a trace, likely to fund whatever lifestyle that she was living.

If she was truly looking to be employed by GUN, why insist on testing them with this chain of robberies? All it served was to make him more suspicious of her motives, rather than less, especially given the spectacle she made of each robbery.

And most troubling of all, if Rouge was one of the fighters that was aligned against the Eggman Empire, why was she never mentioned by either of the other Mobians?




After Rouge's performance for the last couple of months, she has clearly demonstrated a set of skills that put her above our standard intelligence teams. While employing an established thief such as her is a risk, the assistance she is offering to provide against the Eggman Empire is almost too good to pass up, especially given difficulties in intelligence actions against them.

At the same time, working behind GUN's back for this "recruitment opportunity" sounds like a convenient excuse meant to pardon her if she ever was captured for her crimes. And while she professes her main motivation to be a vendetta between herself and Dr. Robotnik, the fact that the other Mobians failed repeatedly to mention her as part of the forces assaulting his base on Mobius raises suspicions on how and why she arrived on Earth at the same time as the rest of them.

[] - Independent Agent - The highest value items stolen have been returned. While unorthodox, Rouge's demonstrated abilities are too valuable to discard, especially as the Eggman Empire's threat level is expected to increase overtime. GUN will pay her fee, and see what the World's greatest thief can actually do.
Unlock Rouge the Bat Agent with Trait: World's Greatest Thief - +20 to Mission Progress, +5 to Combat Rolls. ???

[] - Supervised Hire - The fact that the highest value goods are returned means very little for someone who has proved themself a criminal in the past. While her expertise is needed at GUN, giving her free reign will not be tolerated given her past and refusal to work in traditional channels. While GUN is willing to pay her fee, she will work with GUN as part of a traditional team instead of an independent agent.
Unlock Rouge the Bat Agent with Trait: World's Greatest Thief (Under Watch) - +10 to Mission Progress, +10 to Combat Rolls.

[] - Reject her offer. Even if the most valuable of the treasure has been returned, the large list of goods that remain unaccounted for cannot be ignored. Too many factors in Rouge's story don't add up and GUN cannot afford the risk of employing her.
Public Morale +2
 
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Posting a little late locally so any questions will be answered tomorrow once I am awake again.

I will pre-emptively note that if you reject to employ Rouge now, you will lose access to the option in the future. While I don't really expect many to vote for this option, it felt in character enough for how Redd has been portrayed sofar that he may just chose to not interact with Rouge and all the complications.
 
[X] - Independent Agent - The highest value items stolen have been returned. While unorthodox, Rouge's demonstrated abilities are too valuable to discard, especially as the Eggman Empire's threat level is expected to increase overtime. GUN will pay her fee, and see what the World's greatest thief can actually do.

She is worth it if anything, and honestly? She really isn't that bad.
 
[X] - Independent Agent - The highest value items stolen have been returned. While unorthodox, Rouge's demonstrated abilities are too valuable to discard, especially as the Eggman Empire's threat level is expected to increase overtime. GUN will pay her fee, and see what the World's greatest thief can actually do.

Embezzlement on her pay is more than acceptable in exchange for her assistance in taking down Eggman.
 
[X] - Supervised Hire

Rouge is kinda shift and would betray GUN at moment notice if becomes convinent towards her. We don't have her loayalty nor levarage to make her a independent agent and stay loyal.

Narrativly speaking this is the option we should take since GUN while desparete for help, would not trust anyone at the drop of a hat. Besides there are legit reasons to keep her under watch.

Vote using roleplay and not metgaming.
 
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