Is it just about time for Grail-kun to migrate to a new fictional work to wreck havoc? (Multi-vote).

  • Yes! Fresh blood. Getting tired of Earth-Bet.

    Votes: 154 41.2%
  • Wait a few more wishes. There's a couple of people we need to screw over first.

    Votes: 148 39.6%
  • NO! We live and die on Earth Bet. CONSUME US! *writhe around in ecstasy*

    Votes: 114 30.5%
  • Also, I would be interested in writing my own Grail-kun Quest, Numen. A NEW GENRE IS BORN!

    Votes: 19 5.1%
  • I understand that Harry Potter and Naruto are fandoms you understood best- but there are others.

    Votes: 80 21.4%
  • Note: This is an opinion poll. There will be a proper vote for such things.

    Votes: 81 21.7%

  • Total voters
    374
[X] Plug both of then into the local Eden Shard network

Kevin gets held, Duke can talk to him and the power of an entity is once more under Norton except he has to share it with Taylor and his dog.
 
[X] Teleport Panacea over to Kevin Norton.
-[X] Grail-kun stole the ability to talk to animals from Doctor John Dolittle, transfer that ability over to Kevin.

Kevin's the first person to actually think about the consequences of him making a wish without thinking it through. Let's reward him for that by not fucking him over, yeah?
 
[X] Teleport Panacea over to Kevin Norton.
-[X] Grail-kun stole the ability to talk to animals from Doctor John Dolittle, transfer that ability over to Kevin.
 
[X] Transplant Kevin Norton's mind into the body of Saxton Hale along with the soul of Dr. Doolittle.
 
[X] Turn Kevin into D&D 3.5 Rules as Written Druid
-[X] Make sure he's effectively level 20, has the Natural Spell feat, and can cast Druid spells in this world.
 
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[X] Turn Duke into a D&D 3.5 Rules as Written Druid

I think doing it this way is more fun than changing Kevin.
 
[X] Teleport Panacea over to Kevin Norton.
-[X] Grail-kun stole the ability to talk to animals from Doctor John Dolittle, transfer that ability over to Kevin.
 
[X] Teleport Panacea over to Kevin Norton.
-[X] Grail-kun stole the ability to talk to animals from Doctor John Dolittle, transfer that ability over to Kevin.


Can someone explain to me why the Druid thing would count as granting the wish? All I know of D&D comes from cultural osmosis, and I've never had any interest in Druids regardless.
 
Can someone explain to me why the Druid thing would count as granting the wish? All I know of D&D comes from cultural osmosis, and I've never had any interest in Druids regardless.
Hmmm...

Remove Disease spell (to make him healthy), Timeless Body (to make him stay healthy up until his death), Animal Companion (Duke gains personal power), Wild Shape (to change into almost any animal, including dogs), and Wild Empathy (to allow communication and understanding of animals, including dogs).

Still, I might be missing more things that are directly relevant to the wish... here's a reference for druids, if you want to take a look.
 
Can someone explain to me why the Druid thing would count as granting the wish? All I know of D&D comes from cultural osmosis, and I've never had any interest in Druids regardless.

Druids are nature themed divine spellcasters in D&D. In the 3.5 edition, they get access to healing spells and the Wildshape ability which lets them transform into any animal for (I think) one hour per Druid level. If they have the Natural Spell feat (which they all do) they can cast spell while transformed.

Speak with Animals is a level one spell
Remove Disease is a level 3 spell (which they can cast at level 5, the same level they get wildshape)
Reincarnate is a level 4 spell (gotten at Druid level 7) which lets them bring people back from the dead in a different body... which I guess includes things like bugbears and half-orcs or whatever.
Awaken is a 5th level spell they can get at level 9. This spell can give human level intelligence to any animal... or trees.


So, yeah. Turning Kevin into a level 5 Druid from D&D 3.5 edition would let him grant both of those wishes easily by himself. Turning him into a higher level Druid would let him do all that stuff as well as turn himself into all kinds of weird-ass D&D monsters whenever he wants. Druids are kind of overpowered since they can cast spells, fight in melee, and they have an animal companion which can be just as dangerous as the party Fighter if properly buffed.

Make him into a level 20 Druid and he might as well actually be the Most Powerful Man in the World. I mean, the spell list alone would let him summon elder elementals, turn himself into any creature he's familiar with (which may include Endbringers), control the weather, and of course there's potential for all kinds of other spells he might be able to get from splatbooks. Oh, and he's channeling this magic from some kind of nature spirit. That probably raises questions.
 
[X] Turn Kevin into D&D 3.5 Rules as Written Druid
-[X] Make sure he's effectively level 20, has the Natural Spell feat, and can cast Druid spells in this world.

Looking at another's explanation, I've been convinced.
 
[X] Turn Kevin into D&D 3.5 Rules as Written Druid
-[X] Make sure he's effectively level 20, has the Natural Spell feat, and can cast Druid spells in this world.
 
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