Changed Combat to Martial Arts on my Arm.
Now, to think up some invocations that could come with my arm.
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Form 1: Planting (Tekko Form) - User settles into a guarded stance with both feet planted firmly on the ground, and cannot leave the spot where the technique was initiated until it is used. The longer the user stays in that form, the more energy they gain, which can be used as a burst when the technique is ended. The energy can be used to enhance strength, speed, and durability. However, while the more energy a user has, the more pronounced the effects, the faster the energy drains, making it more suited for initiating and ending fights quickly.
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Form 1: Planting (Flower Form): The Flower is planted in a suitable place, which has enough nutrients and daylight to grow. While the Flower is planted, it slowly gains a reservoir of energy which can be used to enhance strength, speed, durability, and maybe more. The energy can be used with the Arm in Tekko mode, or more inefficiently with the Arm in Flower mode. The energy can continue to be accumulated with no end, but only a certain amount can be accessed in a certain period of time. The amount which can be utilized depends on how long the Flower has been planted.
So, my idea with this Invocation is that in Tekko form, it's pretty fast charging which is used up very quickly, but in Flower form you can continue to get energy as long as it's planted, but since you can only access a certain amount at a time it's better to use it for a lower strength general body enhancement than quick bursts like the other. I also included the part of 'a certain amount can be used at a time depending on how long it's been planted' to
1. Prevent it from being too OP, and
2. Reinforce the 'Retired Samurai' schtick, with longer periods of peace corresponding with an equivalent beatdown on those who disrupt the peace.
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Dedication (Tekko Form) - In a fight, as long as the user's willpower and determination does not falter, all allies will gain a small/moderate (undecided) increase in fighting ability. However, should an ally's own will to fight falter, all the bonuses will be taken away. Should the user's own willpower falter, then all allies' bonuses will be taken away.
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Dedication (Flower Form) - If the Flower is planted in an appropriate place, then any training occurring near it will be heightened in effectiveness. The User and anyone who is designated as an ally will learn martial arts more quickly, recognize new applications for their abilities (if any) and be more motivated to train. Additionally, for the User and his allies who train for a long period of time near the flower, they will slowly begin to increase their physical abilities permanently. It takes long periods of time, however eventually unenhanced allies may be able to reach peak-human or even beyond.
This one I'm pretty iffy about, it's probably overpowered in its Flower Form, but maybe making it take increasingly large amounts of time would help. My idea for this one was a buff for Zane and his allies, and it corresponds pretty well with all 3 concepts. Any thoughts,
@Birdsie? They probably have to be toned down a lot to not be overpowered, but idk.