Fellowship 34/25. COMPLETED!
Condensing Qi 42/50.
CLOSE
And Guang is going to roll to cultivate as well, probably 1d10 unless cultivation 2 starts applying immediately, in which case it would become 2d10 (+ potentially a minor stat bonus, but we might very well have none).
Currently recommended actions for new players, by category:
IF YOU WANT TO BE A "QI" PLAYER
[ ] The young, the lifeful, the Qi.
at least one more vote for "Condense Qi".
[ ] Condense Qi in Guang Li Dantian. Cost 1 Qi per time taken [0/50]. Advance to QC 1 Mid.
more "Gather Qi" votes (we're currently at 9 out of 20 max reserves, we don't URGENTLY need more but it can always come in handy)
[ ] Gather Qi [0/3]. Gain 1 Qi. (every 3 points of progress here give 1 point of Qi).
DO NOT TAKE CLEAR MERIDIANS, IT SUCKS TOO MUCH QI FOR TOO LITTLE GAIN.
Body Refinement is currently suboptimal. you CAN take one if you really want to, but condense Qi gives better returns in the short term. It would be better considered to round off stats as needed, OR after we finish the preparatory action in WISDOM category.
IF YOU WANT TO BE A "WISDOM" PLAYER
[ ] The old, the infirm, the wise.
We're at rank 2 for Fellowship and Combat skills. We're PROBABLY better off going for other skills rather than trying for rank 3 on those, but it's not THAT big of a deal if you just want to add more points to them.
We got the Sect Test intel, so that's unnecessary as well.
the remaining low hanging fruit is probably cultivation skill, which nobody started training yet I think.
-[ ] Cultivation. [0/25]. Raise the cultivation skill to 2.
beside that, there's no urgent priority. It would be fine to start working on other preparatory actions, I suppose.
[ ] Map Guang Li body [0/100]. Reduced progress needed to refine the body.
[ ] Map Guang Li spiritual roots. [0/50]. Unlock actions and gain knowledge.
[ ] Scout the meridian blockages [0/50]. Reduce the DC needed to clear meridians.
-[ ] Knowledge of alchemy [0/50]. Unlock Alchemy actions.
-[ ] Knowledge of refining [0/50]. Unlock refining actions.
-[ ] Knowledge Of Qi [0/100]. Unlock advanced Qi actions.
[ ] Refine the bloodlust. [0/100]. Unlock more wrath options.
IF YOU WANT TO BE A "WRATH" PLAYER
[ ] The broken, the sorrow, the wrath.
...well, there's only two actions in this category.
[ ] Screams of death- nothing more than restless ghosts wailing of their death, diffuse and weak, it is nonetheless the best way for the ancestor ghosts to directly attack their enemies. The result depends on the final roll.
[ ] Restless anger- infuse the anger of your demise into Guang Li body and soul and let him push beyond his limits at a cost. [0/10] +1 to all of Guang actions this turn per completion of this action. -1 Hp per time taken.
Screams of Death is currently useless, as we're not fighting. It might be a good pick during the tournament though.
As for Restless anger... it costs HP, and the benefit is fairly low. This skill would become better as Guang gains more dice, really, and could be particularly useful during breaktrough attempts to rank up.
Right now you might just be better of voting for something in another category, even if you'd only roll a single d6 instead of 2.